vtk-m/vtkm/cont/ArrayHandle.h

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2014 Sandia Corporation.
// Copyright 2014 UT-Battelle, LLC.
// Copyright 2014. Los Alamos National Security
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_cont_ArrayHandle_h
#define vtk_m_cont_ArrayHandle_h
#include <vtkm/Types.h>
#include <vtkm/cont/ArrayContainerControl.h>
#include <vtkm/cont/Assert.h>
#include <vtkm/cont/ErrorControlBadValue.h>
#include <vtkm/cont/internal/ArrayHandleExecutionManager.h>
#include <vtkm/cont/internal/ArrayTransfer.h>
#include <vtkm/cont/internal/DeviceAdapterTag.h>
#include <boost/concept_check.hpp>
#include <boost/smart_ptr/scoped_ptr.hpp>
#include <boost/smart_ptr/shared_ptr.hpp>
#include <vector>
namespace vtkm {
namespace cont {
// Forward declaration
namespace internal { class ArrayHandleAccess; }
/// \brief Manages an array-worth of data.
///
/// \c ArrayHandle manages as array of data that can be manipulated by VTKm
/// algorithms. The \c ArrayHandle may have up to two copies of the array, one
/// for the control environment and one for the execution environment, although
/// depending on the device and how the array is being used, the \c ArrayHandle
/// will only have one copy when possible.
///
/// An ArrayHandle can be constructed one of two ways. Its default construction
/// creates an empty, unallocated array that can later be allocated and filled
/// either by the user or a VTKm algorithm. The \c ArrayHandle can also be
/// constructed with iterators to a user's array. In this case the \c
/// ArrayHandle will keep a reference to this array but may drop it if the
/// array is reallocated.
///
/// \c ArrayHandle behaves like a shared smart pointer in that when it is copied
/// each copy holds a reference to the same array. These copies are reference
/// counted so that when all copies of the \c ArrayHandle are destroyed, any
/// allocated memory is released.
///
///
template<
typename T,
typename ArrayContainerControlTag_ = VTKM_DEFAULT_ARRAY_CONTAINER_CONTROL_TAG>
class ArrayHandle
{
private:
typedef vtkm::cont::internal
::ArrayContainerControl<T,ArrayContainerControlTag_>
ArrayContainerControlType;
typedef vtkm::cont::internal
::ArrayHandleExecutionManagerBase<T,ArrayContainerControlTag_>
ExecutionManagerType;
public:
typedef T ValueType;
typedef ArrayContainerControlTag_ ArrayContainerControlTag;
typedef typename ArrayContainerControlType::PortalType PortalControl;
typedef typename ArrayContainerControlType::PortalConstType
PortalConstControl;
template <typename DeviceAdapterTag>
struct ExecutionTypes
{
typedef typename ExecutionManagerType
::template ExecutionTypes<DeviceAdapterTag>::Portal Portal;
typedef typename ExecutionManagerType
::template ExecutionTypes<DeviceAdapterTag>::PortalConst PortalConst;
};
/// Constructs an empty ArrayHandle. Typically used for output or
/// intermediate arrays that will be filled by a VTKm algorithm.
///
VTKM_CONT_EXPORT ArrayHandle() : Internals(new InternalStruct)
{
this->Internals->UserPortalValid = false;
this->Internals->ControlArrayValid = false;
this->Internals->ExecutionArrayValid = false;
}
/// Constructs an ArrayHandle pointing to the data in the given array portal.
///
VTKM_CONT_EXPORT ArrayHandle(PortalConstControl userData)
: Internals(new InternalStruct)
{
this->Internals->UserPortal = userData;
this->Internals->UserPortalValid = true;
this->Internals->ControlArrayValid = false;
this->Internals->ExecutionArrayValid = false;
}
/// Get the array portal of the control array.
///
VTKM_CONT_EXPORT PortalControl GetPortalControl()
{
this->SyncControlArray();
if (this->Internals->UserPortalValid)
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle has a read-only control portal.");
}
else if (this->Internals->ControlArrayValid)
{
// If the user writes into the iterator we return, then the execution
// array will become invalid. Play it safe and release the execution
// resources. (Use the const version to preserve the execution array.)
this->ReleaseResourcesExecution();
return this->Internals->ControlArray.GetPortal();
}
else
{
throw vtkm::cont::ErrorControlBadValue("ArrayHandle contains no data.");
}
}
/// Get the array portal of the control array.
///
VTKM_CONT_EXPORT PortalConstControl GetPortalConstControl() const
{
this->SyncControlArray();
if (this->Internals->UserPortalValid)
{
return this->Internals->UserPortal;
}
else if (this->Internals->ControlArrayValid)
{
return this->Internals->ControlArray.GetPortalConst();
}
else
{
throw vtkm::cont::ErrorControlBadValue("ArrayHandle contains no data.");
}
}
/// Returns the number of entries in the array.
///
VTKM_CONT_EXPORT vtkm::Id GetNumberOfValues() const
{
if (this->Internals->UserPortalValid)
{
return this->Internals->UserPortal.GetNumberOfValues();
}
else if (this->Internals->ControlArrayValid)
{
return this->Internals->ControlArray.GetNumberOfValues();
}
else if (this->Internals->ExecutionArrayValid)
{
return
this->Internals->ExecutionArray->GetNumberOfValues();
}
else
{
return 0;
}
}
/// \brief Reduces the size of the array without changing its values.
///
/// This method allows you to resize the array without reallocating it. The
/// number of entries in the array is changed to \c numberOfValues. The data
/// in the array (from indices 0 to \c numberOfValues - 1) are the same, but
/// \c numberOfValues must be equal or less than the preexisting size
/// (returned from GetNumberOfValues). That is, this method can only be used
/// to shorten the array, not lengthen.
void Shrink(vtkm::Id numberOfValues)
{
vtkm::Id originalNumberOfValues = this->GetNumberOfValues();
if (numberOfValues < originalNumberOfValues)
{
if (this->Internals->UserPortalValid)
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle has a read-only control portal.");
}
if (this->Internals->ControlArrayValid)
{
this->Internals->ControlArray.Shrink(numberOfValues);
}
if (this->Internals->ExecutionArrayValid)
{
this->Internals->ExecutionArray->Shrink(numberOfValues);
}
}
else if (numberOfValues == originalNumberOfValues)
{
// Nothing to do.
}
else // numberOfValues > originalNumberOfValues
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle::Shrink cannot be used to grow array.");
}
VTKM_ASSERT_CONT(this->GetNumberOfValues() == numberOfValues);
}
/// Releases any resources being used in the execution environment (that are
/// not being shared by the control environment).
///
VTKM_CONT_EXPORT void ReleaseResourcesExecution()
{
if (this->Internals->ExecutionArrayValid)
{
this->Internals->ExecutionArray->ReleaseResources();
this->Internals->ExecutionArrayValid = false;
}
}
/// Releases all resources in both the control and execution environments.
///
VTKM_CONT_EXPORT void ReleaseResources()
{
this->ReleaseResourcesExecution();
// Forget about any user iterators.
this->Internals->UserPortalValid = false;
if (this->Internals->ControlArrayValid)
{
this->Internals->ControlArray.ReleaseResources();
this->Internals->ControlArrayValid = false;
}
}
/// Prepares this array to be used as an input to an operation in the
/// execution environment. If necessary, copies data to the execution
/// environment. Can throw an exception if this array does not yet contain
/// any data. Returns a portal that can be used in code running in the
/// execution environment.
///
template<typename DeviceAdapterTag>
VTKM_CONT_EXPORT
typename ExecutionTypes<DeviceAdapterTag>::PortalConst
PrepareForInput(DeviceAdapterTag) const
{
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceAdapterTag);
if (this->Internals->ExecutionArrayValid)
{
// Nothing to do, data already loaded.
}
else if (this->Internals->UserPortalValid)
{
VTKM_ASSERT_CONT(!this->Internals->ControlArrayValid);
this->PrepareForDevice(DeviceAdapterTag());
this->Internals->ExecutionArray->LoadDataForInput(
this->Internals->UserPortal);
this->Internals->ExecutionArrayValid = true;
}
else if (this->Internals->ControlArrayValid)
{
this->PrepareForDevice(DeviceAdapterTag());
this->Internals->ExecutionArray->LoadDataForInput(
this->Internals->ControlArray);
this->Internals->ExecutionArrayValid = true;
}
else
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle has no data when PrepareForInput called.");
}
return this->Internals->ExecutionArray->GetPortalConstExecution(
DeviceAdapterTag());
}
/// Prepares (allocates) this array to be used as an output from an operation
/// in the execution environment. The internal state of this class is set to
/// have valid data in the execution array with the assumption that the array
/// will be filled soon (i.e. before any other methods of this object are
/// called). Returns a portal that can be used in code running in the
/// execution environment.
///
template<typename DeviceAdapterTag>
VTKM_CONT_EXPORT
typename ExecutionTypes<DeviceAdapterTag>::Portal
PrepareForOutput(vtkm::Id numberOfValues, DeviceAdapterTag)
{
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceAdapterTag);
// Invalidate any control arrays.
// Should the control array resource be released? Probably not a good
// idea when shared with execution.
this->Internals->UserPortalValid = false;
this->Internals->ControlArrayValid = false;
this->PrepareForDevice(DeviceAdapterTag());
this->Internals->ExecutionArray->AllocateArrayForOutput(
this->Internals->ControlArray, numberOfValues);
// We are assuming that the calling code will fill the array using the
// iterators we are returning, so go ahead and mark the execution array as
// having valid data. (A previous version of this class had a separate call
// to mark the array as filled, but that was onerous to call at the the
// right time and rather pointless since it is basically always the case
// that the array is going to be filled before anything else. In this
// implementation the only access to the array is through the iterators
// returned from this method, so you would have to work to invalidate this
// assumption anyway.)
this->Internals->ExecutionArrayValid = true;
return this->Internals->ExecutionArray->GetPortalExecution(DeviceAdapterTag());
}
/// Prepares this array to be used in an in-place operation (both as input
/// and output) in the execution environment. If necessary, copies data to
/// the execution environment. Can throw an exception if this array does not
/// yet contain any data. Returns a portal that can be used in code running
/// in the execution environment.
///
template<typename DeviceAdapterTag>
VTKM_CONT_EXPORT
typename ExecutionTypes<DeviceAdapterTag>::Portal
PrepareForInPlace(DeviceAdapterTag)
{
VTKM_IS_DEVICE_ADAPTER_TAG(DeviceAdapterTag);
if (this->Internals->UserPortalValid)
{
throw vtkm::cont::ErrorControlBadValue(
"In place execution cannot be used with an ArrayHandle that has "
"user arrays because this might write data back into user space "
"unexpectedly. Copy the data to a new array first.");
}
// This code is similar to PrepareForInput except that we have to give a
// writable portal instead of the const portal to the execution array
// manager so that the data can (potentially) be written to.
if (this->Internals->ExecutionArrayValid)
{
// Nothing to do, data already loaded.
}
else if (this->Internals->ControlArrayValid)
{
this->PrepareForDevice(DeviceAdapterTag());
this->Internals->ExecutionArray->LoadDataForInPlace(
this->Internals->ControlArray);
this->Internals->ExecutionArrayValid = true;
}
else
{
throw vtkm::cont::ErrorControlBadValue(
"ArrayHandle has no data when PrepareForInput called.");
}
// Invalidate any control arrays since their data will become invalid when
// the execution data is overwritten. Don't actually release the control
// array. It may be shared as the execution array.
this->Internals->ControlArrayValid = false;
return this->Internals->ExecutionArray->GetPortalExecution(DeviceAdapterTag());
}
// protected:
/// Special constructor for subclass specializations that need to set the
/// initial state of the control array. When this constructor is used, it
/// is assumed that the control array is valid.
///
ArrayHandle(const ArrayContainerControlType &container)
: Internals(new InternalStruct)
{
this->Internals->UserPortalValid = false;
this->Internals->ControlArray = container;
this->Internals->ControlArrayValid = true;
this->Internals->ExecutionArrayValid = false;
}
// private:
struct InternalStruct
{
PortalConstControl UserPortal;
bool UserPortalValid;
ArrayContainerControlType ControlArray;
bool ControlArrayValid;
boost::scoped_ptr<
vtkm::cont::internal::ArrayHandleExecutionManagerBase<
ValueType,ArrayContainerControlTag> > ExecutionArray;
bool ExecutionArrayValid;
};
ArrayHandle(boost::shared_ptr<InternalStruct> i)
: Internals(i)
{ }
/// Gets this array handle ready to interact with the given device. If the
/// array handle has already interacted with this device, then this method
/// does nothing. Although the internal state of this class can change, the
/// method is declared const because logically the data does not.
///
template<typename DeviceAdapterTag>
VTKM_CONT_EXPORT
void PrepareForDevice(DeviceAdapterTag) const
{
if (this->Internals->ExecutionArray != NULL)
{
if (this->Internals->ExecutionArray->IsDeviceAdapter(DeviceAdapterTag()))
{
// Already have manager for correct device adapter. Nothing to do.
return;
}
else
{
// Have the wrong manager. Delete the old one and create a new one
// of the right type. (BTW, it would be possible for the array handle
// to hold references to execution arrays on multiple devices. However,
// there is not a clear use case for that yet and it is unclear what
// the behavior of "dirty" arrays should be, so it is not currently
// implemented.)
this->SyncControlArray();
// Need to change some state that does not change the logical state from
// an external point of view.
InternalStruct *internals
= const_cast<InternalStruct*>(this->Internals.get());
internals->ExecutionArray.reset();
internals->ExecutionArrayValid = false;
}
}
VTKM_ASSERT_CONT(this->Internals->ExecutionArray == NULL);
VTKM_ASSERT_CONT(this->Internals->ExecutionArrayValid == false);
// Need to change some state that does not change the logical state from
// an external point of view.
InternalStruct *internals
= const_cast<InternalStruct*>(this->Internals.get());
internals->ExecutionArray.reset(
new vtkm::cont::internal::ArrayHandleExecutionManager<
T, ArrayContainerControlTag, DeviceAdapterTag>);
}
/// Synchronizes the control array with the execution array. If either the
/// user array or control array is already valid, this method does nothing
/// (because the data is already available in the control environment).
/// Although the internal state of this class can change, the method is
/// declared const because logically the data does not.
///
VTKM_CONT_EXPORT void SyncControlArray() const
{
if ( !this->Internals->UserPortalValid
&& !this->Internals->ControlArrayValid)
{
// Need to change some state that does not change the logical state from
// an external point of view.
InternalStruct *internals
= const_cast<InternalStruct*>(this->Internals.get());
internals->ExecutionArray->RetrieveOutputData(internals->ControlArray);
internals->ControlArrayValid = true;
}
else
{
// It should never be the case that both the user and control array are
// valid.
VTKM_ASSERT_CONT(!this->Internals->UserPortalValid
|| !this->Internals->ControlArrayValid);
// Nothing to do.
}
}
boost::shared_ptr<InternalStruct> Internals;
};
/// A convenience function for creating an ArrayHandle from a standard C
/// array. Unless properly specialized, this only works with container types
/// that use an array portal that accepts a pair of pointers to signify the
/// beginning and end of the array.
///
template<typename T, typename ArrayContainerControlTag>
VTKM_CONT_EXPORT
vtkm::cont::ArrayHandle<T, ArrayContainerControlTag>
make_ArrayHandle(const T *array,
vtkm::Id length,
ArrayContainerControlTag)
{
typedef vtkm::cont::ArrayHandle<T, ArrayContainerControlTag> ArrayHandleType;
typedef typename ArrayHandleType::PortalConstControl PortalType;
return ArrayHandleType(PortalType(array, array+length));
}
template<typename T>
VTKM_CONT_EXPORT
vtkm::cont::ArrayHandle<T, VTKM_DEFAULT_ARRAY_CONTAINER_CONTROL_TAG>
make_ArrayHandle(const T *array, vtkm::Id length)
{
return make_ArrayHandle(array,
length,
VTKM_DEFAULT_ARRAY_CONTAINER_CONTROL_TAG());
}
/// A convenience function for creating an ArrayHandle from an std::vector.
/// Unless properly specialized, this only works with container types that use
/// an array portal that accepts a pair of pointers to signify the beginning
/// and end of the array.
///
template<typename T,
typename Allocator,
typename ArrayContainerControlTag>
VTKM_CONT_EXPORT
vtkm::cont::ArrayHandle<T, ArrayContainerControlTag>
make_ArrayHandle(const std::vector<T,Allocator> &array,
ArrayContainerControlTag)
{
typedef vtkm::cont::ArrayHandle<T, ArrayContainerControlTag> ArrayHandleType;
typedef typename ArrayHandleType::PortalConstControl PortalType;
return ArrayHandleType(PortalType(&array.front(), &array.back() + 1));
}
template<typename T, typename Allocator>
VTKM_CONT_EXPORT
vtkm::cont::ArrayHandle<T, VTKM_DEFAULT_ARRAY_CONTAINER_CONTROL_TAG>
make_ArrayHandle(const std::vector<T,Allocator> &array)
{
return make_ArrayHandle(array, VTKM_DEFAULT_ARRAY_CONTAINER_CONTROL_TAG());
}
}
}
#endif //vtkm_cont_ArrayHandle_h