vtk-m/vtkm/worklet/tetrahedralize/TetrahedralizeStructured.h

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
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//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_worklet_TetrahedralizeStructured_h
#define vtk_m_worklet_TetrahedralizeStructured_h
#include <vtkm/cont/ArrayCopy.h>
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/ArrayHandleGroupVec.h>
#include <vtkm/cont/CellSetSingleType.h>
#include <vtkm/cont/CellSetStructured.h>
#include <vtkm/cont/DataSet.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/ErrorBadValue.h>
#include <vtkm/cont/Field.h>
#include <vtkm/worklet/DispatcherMapTopology.h>
#include <vtkm/worklet/ScatterUniform.h>
#include <vtkm/worklet/WorkletMapTopology.h>
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namespace vtkm
{
namespace worklet
{
namespace tetrahedralize
{
//
// Worklet to turn hexahedra into tetrahedra
// Vertices remain the same and each cell is processed with needing topology
//
class TetrahedralizeCell : public vtkm::worklet::WorkletVisitCellsWithPoints
{
public:
using ControlSignature = void(CellSetIn cellset, FieldOutCell connectivityOut);
using ExecutionSignature = void(PointIndices, _2, ThreadIndices);
using InputDomain = _1;
using ScatterType = vtkm::worklet::ScatterUniform<5>;
// Each hexahedron cell produces five tetrahedron cells
template <typename ConnectivityInVec, typename ConnectivityOutVec, typename ThreadIndicesType>
VTKM_EXEC void operator()(const ConnectivityInVec& connectivityIn,
ConnectivityOutVec& connectivityOut,
const ThreadIndicesType threadIndices) const
{
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::IdComponent StructuredTetrahedronIndices[2][5][4] = {
{ { 0, 1, 3, 4 }, { 1, 4, 5, 6 }, { 1, 4, 6, 3 }, { 1, 3, 6, 2 }, { 3, 6, 7, 4 } },
{ { 2, 1, 5, 0 }, { 0, 2, 3, 7 }, { 2, 5, 6, 7 }, { 0, 7, 4, 5 }, { 0, 2, 7, 5 } }
};
vtkm::Id3 inputIndex = threadIndices.GetInputIndex3D();
// Calculate the type of tetrahedron generated because it alternates
vtkm::Id indexType = (inputIndex[0] + inputIndex[1] + inputIndex[2]) % 2;
vtkm::IdComponent visitIndex = threadIndices.GetVisitIndex();
connectivityOut[0] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][0]];
connectivityOut[1] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][1]];
connectivityOut[2] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][2]];
connectivityOut[3] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][3]];
}
};
}
/// \brief Compute the tetrahedralize cells for a uniform grid data set
class TetrahedralizeStructured
{
public:
template <typename CellSetType>
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vtkm::cont::CellSetSingleType<> Run(const CellSetType& cellSet,
vtkm::cont::ArrayHandle<vtkm::IdComponent>& outCellsPerCell)
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{
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vtkm::cont::CellSetSingleType<> outCellSet;
vtkm::cont::ArrayHandle<vtkm::Id> connectivity;
vtkm::worklet::DispatcherMapTopology<tetrahedralize::TetrahedralizeCell> dispatcher;
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dispatcher.Invoke(cellSet, vtkm::cont::make_ArrayHandleGroupVec<4>(connectivity));
// Fill in array of output cells per input cell
vtkm::cont::ArrayCopy(
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vtkm::cont::ArrayHandleConstant<vtkm::IdComponent>(5, cellSet.GetNumberOfCells()),
outCellsPerCell);
// Add cells to output cellset
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outCellSet.Fill(cellSet.GetNumberOfPoints(), vtkm::CellShapeTagTetra::Id, 4, connectivity);
return outCellSet;
}
};
}
} // namespace vtkm::worklet
#endif // vtk_m_worklet_TetrahedralizeStructured_h