Add View to rendering library

To get rid of some templates, I added the ability to create new
instances of mappers and canvases without knowing their type.
This commit is contained in:
Kenneth Moreland 2016-09-01 12:33:28 -06:00
parent 26671e9fd6
commit 22c6741152
34 changed files with 618 additions and 415 deletions

@ -23,7 +23,7 @@
#include <vtkm/rendering/CanvasRayTracer.h>
#include <vtkm/rendering/MapperRayTracer.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/View3D.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/testing/Testing.h>

@ -42,7 +42,7 @@
#include <vtkm/rendering/CanvasGL.h>
#include <vtkm/rendering/MapperGL.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/View3D.h>
#include <vtkm/rendering/ColorTable.h>
vtkm::rendering::View3D *view = nullptr;

@ -43,6 +43,8 @@ set(headers
TextAnnotationScreen.h
Triangulator.h
View.h
View2D.h
View3D.h
WorldAnnotator.h
)
@ -66,6 +68,9 @@ set(sources
TextAnnotation.cxx
TextAnnotationBillboard.cxx
TextAnnotationScreen.cxx
View.cxx
View2D.cxx
View3D.cxx
WorldAnnotator.cxx
internal/RunTriangulator.cxx

@ -35,7 +35,7 @@ Canvas::Canvas(vtkm::Id width, vtkm::Id height)
Canvas::~Canvas()
{ }
void Canvas::SaveAs(const std::string &fileName)
void Canvas::SaveAs(const std::string &fileName) const
{
this->RefreshColorBuffer();
std::ofstream of(fileName.c_str());

@ -53,6 +53,9 @@ public:
VTKM_RENDERING_EXPORT
virtual void Finish() = 0;
VTKM_RENDERING_EXPORT
virtual vtkm::rendering::Canvas *NewCopy() const = 0;
typedef vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::Float32,4> > ColorBufferType;
typedef vtkm::cont::ArrayHandle<vtkm::Float32> DepthBufferType;
@ -109,9 +112,9 @@ public:
// If a subclass uses a system that renderers to different buffers, then
// these should be overridden to copy the data to the buffers.
VTKM_RENDERING_EXPORT
virtual void RefreshColorBuffer() { }
virtual void RefreshColorBuffer() const { }
VTKM_RENDERING_EXPORT
virtual void RefreshDepthBuffer() { }
virtual void RefreshDepthBuffer() const { }
VTKM_RENDERING_EXPORT
virtual void SetViewToWorldSpace(const vtkm::rendering::Camera &, bool) {}
@ -121,7 +124,7 @@ public:
virtual void SetViewportClipping(const vtkm::rendering::Camera &, bool) {}
VTKM_RENDERING_EXPORT
virtual void SaveAs(const std::string &fileName);
virtual void SaveAs(const std::string &fileName) const;
VTKM_RENDERING_EXPORT
virtual void AddLine(const vtkm::Vec<vtkm::Float64,2> &point0,

@ -121,5 +121,10 @@ void CanvasEGL::Activate()
glEnable(GL_DEPTH_TEST);
}
vtkm::rendering::Canvas *CanvasEGL::NewCopy() const
{
return new vtkm::rendering::CanvasEGL(*this);
}
}
} // namespace vtkm::rendering

@ -53,6 +53,9 @@ public:
VTKM_RENDERING_EXPORT
virtual void Activate() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::Canvas *NewCopy() const VTKM_OVERRIDE;
private:
boost::shared_ptr<detail::CanvasEGLInternals> Internals;
};

@ -66,6 +66,11 @@ void CanvasGL::Finish()
glFinish();
}
vtkm::rendering::Canvas *CanvasGL::NewCopy() const
{
return new vtkm::rendering::CanvasGL(*this);
}
void CanvasGL::SetViewToWorldSpace(const vtkm::rendering::Camera &camera,
bool clip)
{
@ -134,7 +139,7 @@ void CanvasGL::SetViewportClipping(const vtkm::rendering::Camera &camera,
}
}
void CanvasGL::RefreshColorBuffer()
void CanvasGL::RefreshColorBuffer() const
{
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
@ -143,11 +148,11 @@ void CanvasGL::RefreshColorBuffer()
glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
GL_RGBA, GL_FLOAT,
&(*vtkm::cont::ArrayPortalToIteratorBegin(
this->GetColorBuffer().GetPortalControl())));
const_cast<vtkm::Vec<float,4> *>(
this->GetColorBuffer().GetStorage().GetArray()));
}
void CanvasGL::RefreshDepthBuffer()
void CanvasGL::RefreshDepthBuffer() const
{
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
@ -156,8 +161,8 @@ void CanvasGL::RefreshDepthBuffer()
glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
GL_DEPTH_COMPONENT, GL_FLOAT,
&(*vtkm::cont::ArrayPortalToIteratorBegin(
this->GetDepthBuffer().GetPortalControl())));
const_cast<vtkm::Float32 *>(
this->GetDepthBuffer().GetStorage().GetArray()));
}
void CanvasGL::AddLine(const vtkm::Vec<vtkm::Float64,2> &point0,

@ -48,6 +48,9 @@ public:
VTKM_RENDERING_EXPORT
void Finish() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::Canvas *NewCopy() const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void SetViewToWorldSpace(const vtkm::rendering::Camera &camera,
bool clip) VTKM_OVERRIDE;
@ -61,10 +64,10 @@ public:
bool clip) VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void RefreshColorBuffer() VTKM_OVERRIDE;
void RefreshColorBuffer() const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
virtual void RefreshDepthBuffer() VTKM_OVERRIDE;
virtual void RefreshDepthBuffer() const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void AddLine(const vtkm::Vec<vtkm::Float64,2> &point0,

@ -71,7 +71,7 @@ void CanvasOSMesa::Initialize()
}
}
void CanvasOSMesa::RefreshColorBuffer()
void CanvasOSMesa::RefreshColorBuffer() const
{
// Override superclass because our OSMesa implementation renders right
// to the color buffer.
@ -110,5 +110,10 @@ void CanvasOSMesa::Finish()
#endif
}
vtkm::rendering::Canvas *CanvasOSMesa::NewCopy() const
{
return new vtkm::rendering::CanvasOSMesa(*this);
}
}
} // namespace vtkm::rendering

@ -51,7 +51,7 @@ public:
virtual void Initialize() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
virtual void RefreshColorBuffer() VTKM_OVERRIDE;
virtual void RefreshColorBuffer() const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
virtual void Activate() VTKM_OVERRIDE;
@ -59,6 +59,9 @@ public:
VTKM_RENDERING_EXPORT
virtual void Finish() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::Canvas *NewCopy() const VTKM_OVERRIDE;
private:
boost::shared_ptr<detail::CanvasOSMesaInternals> Internals;
};

@ -113,6 +113,11 @@ void CanvasRayTracer::Clear()
this->GetDepthBuffer()));
}
vtkm::rendering::Canvas *CanvasRayTracer::NewCopy() const
{
return new vtkm::rendering::CanvasRayTracer(*this);
}
void CanvasRayTracer::AddLine(const vtkm::Vec<vtkm::Float64,2> &,
const vtkm::Vec<vtkm::Float64,2> &,
vtkm::Float32,

@ -46,6 +46,9 @@ public:
VTKM_RENDERING_EXPORT
void Clear() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::Canvas *NewCopy() const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void AddLine(const vtkm::Vec<vtkm::Float64,2> &point0,
const vtkm::Vec<vtkm::Float64,2> &point1,

@ -56,6 +56,9 @@ public:
VTKM_RENDERING_EXPORT
virtual void SetCanvas(vtkm::rendering::Canvas *canvas) = 0;
VTKM_RENDERING_EXPORT
virtual vtkm::rendering::Mapper *NewCopy() const = 0;
protected:
vtkm::cont::ArrayHandle<vtkm::Vec<vtkm::Float32,4> > ColorMap;
};

@ -140,5 +140,10 @@ void MapperGL::SetCanvas(vtkm::rendering::Canvas *)
// Nothing needs to be done.
}
vtkm::rendering::Mapper *MapperGL::NewCopy() const
{
return new vtkm::rendering::MapperGL(*this);
}
}
} // namespace vtkm::rendering

@ -50,6 +50,9 @@ public:
void EndScene() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void SetCanvas(vtkm::rendering::Canvas *canvas) VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::Mapper *NewCopy() const VTKM_OVERRIDE;
};
}} //namespace vtkm::rendering

@ -187,6 +187,11 @@ void MapperRayTracer::EndScene()
// Nothing needs to be done.
}
vtkm::rendering::Mapper *MapperRayTracer::NewCopy() const
{
return new vtkm::rendering::MapperRayTracer(*this);
}
}
} // vtkm::rendering

@ -53,6 +53,9 @@ public:
VTKM_RENDERING_EXPORT
virtual void EndScene() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::Mapper *NewCopy() const VTKM_OVERRIDE;
private:
struct InternalsType;
boost::shared_ptr<InternalsType> Internals;

@ -192,5 +192,10 @@ void MapperVolume::EndScene()
// Nothing needs to be done.
}
vtkm::rendering::Mapper *MapperVolume::NewCopy() const
{
return new vtkm::rendering::MapperVolume(*this);
}
}
} // namespace vtkm::rendering

@ -51,6 +51,9 @@ public:
VTKM_RENDERING_EXPORT
virtual void EndScene() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::Mapper *NewCopy() const VTKM_OVERRIDE;
private:
struct InternalsType;
boost::shared_ptr<InternalsType> Internals;

@ -39,6 +39,15 @@ struct TextureGL::InternalsType
InternalsType()
: Id(0), Dimension(0), MIPMap(false), Linear2D(true), LinearMIP(true)
{ }
VTKM_CONT_EXPORT
~InternalsType()
{
if (this->Id != 0)
{
glDeleteTextures(1, &this->Id);
}
}
};
TextureGL::TextureGL()
@ -46,13 +55,7 @@ TextureGL::TextureGL()
{ }
TextureGL::~TextureGL()
{
if (this->Internals->Id != 0)
{
glDeleteTextures(1, &this->Internals->Id);
}
delete this->Internals;
}
{ }
bool TextureGL::Valid() const
{

@ -28,13 +28,15 @@
#include <vector>
VTKM_THIRDPARTY_PRE_INCLUDE
#include <boost/shared_ptr.hpp>
VTKM_THIRDPARTY_POST_INCLUDE
namespace vtkm {
namespace rendering {
class TextureGL
{
public:
public:
VTKM_RENDERING_EXPORT
TextureGL();
@ -57,11 +59,8 @@ public:
const std::vector<unsigned char> &rgba);
private:
TextureGL(const TextureGL &); // Not implemented
void operator=(const TextureGL &); // Not implemented
struct InternalsType;
InternalsType *Internals;
boost::shared_ptr<InternalsType> Internals;
};

89
vtkm/rendering/View.cxx Normal file

@ -0,0 +1,89 @@
//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 Sandia Corporation.
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/rendering/View.h>
namespace vtkm {
namespace rendering {
View::View(const vtkm::rendering::Scene &scene,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Color &backgroundColor)
: Scene(scene),
MapperPointer(mapper.NewCopy()),
CanvasPointer(canvas.NewCopy()),
WorldAnnotatorPointer(canvas.CreateWorldAnnotator())
{
this->CanvasPointer->SetBackgroundColor(backgroundColor);
vtkm::Bounds spatialBounds = this->Scene.GetSpatialBounds();
this->Camera.ResetToBounds(spatialBounds);
if (spatialBounds.Z.Length() > 0.0)
{
this->Camera.SetModeTo3D();
}
else
{
this->Camera.SetModeTo2D();
}
}
View::View(const vtkm::rendering::Scene &scene,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor)
: Scene(scene),
MapperPointer(mapper.NewCopy()),
CanvasPointer(canvas.NewCopy()),
WorldAnnotatorPointer(canvas.CreateWorldAnnotator()),
Camera(camera)
{
this->CanvasPointer->SetBackgroundColor(backgroundColor);
}
View::~View()
{ }
void View::Initialize()
{
this->GetCanvas().Initialize();
}
void View::SaveAs(const std::string &fileName) const
{
this->GetCanvas().SaveAs(fileName);
}
void View::SetupForWorldSpace(bool viewportClip)
{
//this->Camera.SetupMatrices();
this->GetCanvas().SetViewToWorldSpace(this->Camera ,viewportClip);
}
void View::SetupForScreenSpace(bool viewportClip)
{
//this->Camera.SetupMatrices();
this->GetCanvas().SetViewToScreenSpace(this->Camera,viewportClip);
}
}
} // namespace vtkm::rendering

@ -20,14 +20,12 @@
#ifndef vtk_m_rendering_View_h
#define vtk_m_rendering_View_h
#include <vtkm/cont/DataSet.h>
#include <vtkm/rendering/BoundingBoxAnnotation.h>
#include <vtkm/rendering/AxisAnnotation3D.h>
#include <vtkm/rendering/AxisAnnotation2D.h>
#include <vtkm/rendering/vtkm_rendering_export.h>
#include <vtkm/rendering/Camera.h>
#include <vtkm/rendering/Canvas.h>
#include <vtkm/rendering/Color.h>
#include <vtkm/rendering/ColorBarAnnotation.h>
#include <vtkm/rendering/TextAnnotation.h>
#include <vtkm/rendering/Mapper.h>
#include <vtkm/rendering/Scene.h>
namespace vtkm {
@ -36,74 +34,23 @@ namespace rendering {
class View
{
public:
template<typename MapperType,
typename CanvasType>
VTKM_RENDERING_EXPORT
View(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: Scene(scene),
MapperPointer(new MapperType(mapper)),
CanvasPointer(new CanvasType(canvas))
{
this->CanvasPointer->SetBackgroundColor(backgroundColor);
this->WorldAnnotatorPointer = this->CanvasPointer->CreateWorldAnnotator();
vtkm::rendering::Color(0,0,0,1));
vtkm::Bounds spatialBounds = this->Scene.GetSpatialBounds();
this->Camera.ResetToBounds(spatialBounds);
if (spatialBounds.Z.Length() > 0.0)
{
this->Camera.SetModeTo3D();
}
else
{
this->Camera.SetModeTo2D();
}
}
template<typename MapperType,
typename CanvasType>
VTKM_RENDERING_EXPORT
View(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: Scene(scene),
MapperPointer(new MapperType(mapper)),
CanvasPointer(new CanvasType(canvas)),
Camera(camera)
{
this->CanvasPointer->SetBackgroundColor(backgroundColor);
this->WorldAnnotatorPointer = this->CanvasPointer->CreateWorldAnnotator();
}
vtkm::rendering::Color(0,0,0,1));
template<typename MapperType,
typename CanvasType,
typename WorldAnnotatorType>
View(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const WorldAnnotatorType &annotator,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: Scene(scene),
MapperPointer(new MapperType(mapper)),
CanvasPointer(new CanvasType(canvas)),
WorldAnnotatorPointer(new WorldAnnotatorType(annotator)),
Camera(camera)
{
this->CanvasPointer->SetBackgroundColor(backgroundColor);
}
virtual ~View()
{
delete this->MapperPointer;
delete this->CanvasPointer;
delete this->WorldAnnotatorPointer;
}
VTKM_RENDERING_EXPORT
virtual ~View();
VTKM_CONT_EXPORT
const vtkm::rendering::Scene &GetScene() const { return this->Scene; }
@ -168,330 +115,35 @@ public:
this->CanvasPointer->SetBackgroundColor(color);
}
VTKM_CONT_EXPORT
virtual void Initialize() {this->GetCanvas().Initialize();}
VTKM_RENDERING_EXPORT
virtual void Initialize();
VTKM_CONT_EXPORT
VTKM_RENDERING_EXPORT
virtual void Paint() = 0;
VTKM_CONT_EXPORT
virtual void RenderScreenAnnotations() {}
VTKM_CONT_EXPORT
virtual void RenderWorldAnnotations() {}
VTKM_RENDERING_EXPORT
virtual void RenderScreenAnnotations() = 0;
VTKM_RENDERING_EXPORT
virtual void RenderWorldAnnotations() = 0;
VTKM_CONT_EXPORT
void SaveAs(const std::string &fileName)
{
this->GetCanvas().SaveAs(fileName);
}
VTKM_RENDERING_EXPORT
void SaveAs(const std::string &fileName) const;
protected:
VTKM_CONT_EXPORT
void SetupForWorldSpace(bool viewportClip=true)
{
//this->Camera.SetupMatrices();
this->GetCanvas().SetViewToWorldSpace(this->Camera,viewportClip);
}
VTKM_RENDERING_EXPORT
void SetupForWorldSpace(bool viewportClip=true);
VTKM_CONT_EXPORT
void SetupForScreenSpace(bool viewportClip=false)
{
//this->Camera.SetupMatrices();
this->GetCanvas().SetViewToScreenSpace(this->Camera,viewportClip);
}
VTKM_RENDERING_EXPORT
void SetupForScreenSpace(bool viewportClip=false);
private:
vtkm::rendering::Scene Scene;
vtkm::rendering::Mapper *MapperPointer;
vtkm::rendering::Canvas *CanvasPointer;
vtkm::rendering::WorldAnnotator *WorldAnnotatorPointer;
boost::shared_ptr<vtkm::rendering::Mapper> MapperPointer;
boost::shared_ptr<vtkm::rendering::Canvas> CanvasPointer;
boost::shared_ptr<vtkm::rendering::WorldAnnotator> WorldAnnotatorPointer;
vtkm::rendering::Camera Camera;
};
// View2D View3D
class View3D : public vtkm::rendering::View
{
public:
template<typename MapperType,
typename CanvasType>
VTKM_CONT_EXPORT
View3D(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, backgroundColor)
{
}
template<typename MapperType,
typename CanvasType>
VTKM_CONT_EXPORT
View3D(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, camera, backgroundColor)
{
}
template<typename MapperType,
typename CanvasType,
typename WorldAnnotatorType>
VTKM_CONT_EXPORT
View3D(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const WorldAnnotatorType &annotator,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, annotator, camera, backgroundColor)
{
}
VTKM_CONT_EXPORT
virtual void Paint()
{
this->GetCanvas().Activate();
this->GetCanvas().Clear();
this->SetupForWorldSpace();
this->GetScene().Render(
this->GetMapper(), this->GetCanvas(), this->GetCamera());
this->RenderWorldAnnotations();
this->SetupForScreenSpace();
this->RenderScreenAnnotations();
this->GetCanvas().Finish();
}
VTKM_CONT_EXPORT
virtual void RenderScreenAnnotations()
{
if (this->GetScene().GetNumberOfActors() > 0)
{
//this->ColorBarAnnotation.SetAxisColor(vtkm::rendering::Color(1,1,1));
this->ColorBarAnnotation.SetRange(this->GetScene().GetActor(0).GetScalarRange(), 5);
this->ColorBarAnnotation.SetColorTable(this->GetScene().GetActor(0).GetColorTable());
this->ColorBarAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
}
VTKM_CONT_EXPORT
virtual void RenderWorldAnnotations()
{
vtkm::Bounds bounds = this->GetScene().GetSpatialBounds();
vtkm::Float64 xmin = bounds.X.Min, xmax = bounds.X.Max;
vtkm::Float64 ymin = bounds.Y.Min, ymax = bounds.Y.Max;
vtkm::Float64 zmin = bounds.Z.Min, zmax = bounds.Z.Max;
vtkm::Float64 dx = xmax-xmin, dy = ymax-ymin, dz = zmax-zmin;
vtkm::Float64 size = vtkm::Sqrt(dx*dx + dy*dy + dz*dz);
this->BoxAnnotation.SetColor(Color(.5f,.5f,.5f));
this->BoxAnnotation.SetExtents(this->GetScene().GetSpatialBounds());
this->BoxAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator());
vtkm::Vec<vtkm::Float32,3> lookAt = this->GetCamera().GetLookAt();
vtkm::Vec<vtkm::Float32,3> position = this->GetCamera().GetPosition();
bool xtest = lookAt[0] > position[0];
bool ytest = lookAt[1] > position[1];
bool ztest = lookAt[2] > position[2];
const bool outsideedges = true; // if false, do closesttriad
if (outsideedges)
{
xtest = !xtest;
//ytest = !ytest;
}
vtkm::Float64 xrel = vtkm::Abs(dx) / size;
vtkm::Float64 yrel = vtkm::Abs(dy) / size;
vtkm::Float64 zrel = vtkm::Abs(dz) / size;
this->XAxisAnnotation.SetAxis(0);
this->XAxisAnnotation.SetColor(Color(1,1,1));
this->XAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->XAxisAnnotation.SetWorldPosition(xmin,
ytest ? ymin : ymax,
ztest ? zmin : zmax,
xmax,
ytest ? ymin : ymax,
ztest ? zmin : zmax);
this->XAxisAnnotation.SetRange(xmin, xmax);
this->XAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->XAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->XAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->XAxisAnnotation.SetMoreOrLessTickAdjustment(xrel < .3 ? -1 : 0);
this->XAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
this->YAxisAnnotation.SetAxis(1);
this->YAxisAnnotation.SetColor(Color(1,1,1));
this->YAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->YAxisAnnotation.SetWorldPosition(xtest ? xmin : xmax,
ymin,
ztest ? zmin : zmax,
xtest ? xmin : xmax,
ymax,
ztest ? zmin : zmax);
this->YAxisAnnotation.SetRange(ymin, ymax);
this->YAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->YAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->YAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->YAxisAnnotation.SetMoreOrLessTickAdjustment(yrel < .3 ? -1 : 0);
this->YAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
this->ZAxisAnnotation.SetAxis(2);
this->ZAxisAnnotation.SetColor(Color(1,1,1));
this->ZAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->ZAxisAnnotation.SetWorldPosition(xtest ? xmin : xmax,
ytest ? ymin : ymax,
zmin,
xtest ? xmin : xmax,
ytest ? ymin : ymax,
zmax);
this->ZAxisAnnotation.SetRange(zmin, zmax);
this->ZAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->ZAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->ZAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->ZAxisAnnotation.SetMoreOrLessTickAdjustment(zrel < .3 ? -1 : 0);
this->ZAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
private:
// 3D-specific annotations
vtkm::rendering::BoundingBoxAnnotation BoxAnnotation;
vtkm::rendering::AxisAnnotation3D XAxisAnnotation;
vtkm::rendering::AxisAnnotation3D YAxisAnnotation;
vtkm::rendering::AxisAnnotation3D ZAxisAnnotation;
vtkm::rendering::ColorBarAnnotation ColorBarAnnotation;
};
class View2D : public vtkm::rendering::View
{
public:
template<typename MapperType,
typename CanvasType>
VTKM_CONT_EXPORT
View2D(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, backgroundColor)
{
}
template<typename MapperType,
typename CanvasType>
VTKM_CONT_EXPORT
View2D(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, camera, backgroundColor)
{
}
template<typename MapperType,
typename CanvasType,
typename WorldAnnotatorType>
VTKM_CONT_EXPORT
View2D(const vtkm::rendering::Scene &scene,
const MapperType &mapper,
const CanvasType &canvas,
const WorldAnnotatorType annotator,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, annotator, camera, backgroundColor)
{
}
VTKM_CONT_EXPORT
virtual void Paint()
{
this->GetCanvas().Activate();
this->GetCanvas().Clear();
this->SetupForWorldSpace();
this->GetScene().Render(
this->GetMapper(), this->GetCanvas(), this->GetCamera());
this->RenderWorldAnnotations();
this->SetupForScreenSpace();
this->RenderScreenAnnotations();
this->GetCanvas().Finish();
}
VTKM_CONT_EXPORT
void RenderScreenAnnotations()
{
vtkm::Float32 viewportLeft;
vtkm::Float32 viewportRight;
vtkm::Float32 viewportTop;
vtkm::Float32 viewportBottom;
this->GetCamera().GetRealViewport(
this->GetCanvas().GetWidth(), this->GetCanvas().GetHeight(),
viewportLeft, viewportRight, viewportBottom, viewportTop);
this->HorizontalAxisAnnotation.SetColor(vtkm::rendering::Color(1,1,1));
this->HorizontalAxisAnnotation.SetScreenPosition(
viewportLeft, viewportBottom, viewportRight, viewportBottom);
vtkm::Bounds viewRange = this->GetCamera().GetViewRange2D();
this->HorizontalAxisAnnotation.SetRangeForAutoTicks(viewRange.X.Min,
viewRange.X.Max);
this->HorizontalAxisAnnotation.SetMajorTickSize(0, .05, 1.0);
this->HorizontalAxisAnnotation.SetMinorTickSize(0, .02, 1.0);
this->HorizontalAxisAnnotation.SetLabelAlignment(TextAnnotation::HCenter,
TextAnnotation::Top);
this->HorizontalAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
vtkm::Float32 windowaspect =
vtkm::Float32(this->GetCanvas().GetWidth()) /
vtkm::Float32(this->GetCanvas().GetHeight());
this->VerticalAxisAnnotation.SetColor(Color(1,1,1));
this->VerticalAxisAnnotation.SetScreenPosition(
viewportLeft, viewportBottom, viewportLeft, viewportTop);
this->VerticalAxisAnnotation.SetRangeForAutoTicks(viewRange.Y.Min,
viewRange.Y.Max);
this->VerticalAxisAnnotation.SetMajorTickSize(.05 / windowaspect, 0, 1.0);
this->VerticalAxisAnnotation.SetMinorTickSize(.02 / windowaspect, 0, 1.0);
this->VerticalAxisAnnotation.SetLabelAlignment(TextAnnotation::Right,
TextAnnotation::VCenter);
this->VerticalAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
const vtkm::rendering::Scene &scene = this->GetScene();
if (scene.GetNumberOfActors() > 0)
{
//this->ColorBarAnnotation.SetAxisColor(vtkm::rendering::Color(1,1,1));
this->ColorBarAnnotation.SetRange(scene.GetActor(0).GetScalarRange().Min,
scene.GetActor(0).GetScalarRange().Max,
5);
this->ColorBarAnnotation.SetColorTable(scene.GetActor(0).GetColorTable());
this->ColorBarAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
}
private:
// 2D-specific annotations
vtkm::rendering::AxisAnnotation2D HorizontalAxisAnnotation;
vtkm::rendering::AxisAnnotation2D VerticalAxisAnnotation;
vtkm::rendering::ColorBarAnnotation ColorBarAnnotation;
};
}} //namespace vtkm::rendering
}
} //namespace vtkm::rendering
#endif //vtk_m_rendering_View_h

100
vtkm/rendering/View2D.cxx Normal file

@ -0,0 +1,100 @@
//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 Sandia Corporation.
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/rendering/View2D.h>
namespace vtkm {
namespace rendering {
void View2D::Paint()
{
this->GetCanvas().Activate();
this->GetCanvas().Clear();
this->SetupForWorldSpace();
this->GetScene().Render(
this->GetMapper(), this->GetCanvas(), this->GetCamera());
this->RenderWorldAnnotations();
this->SetupForScreenSpace();
this->RenderScreenAnnotations();
this->GetCanvas().Finish();
}
void View2D::RenderScreenAnnotations()
{
vtkm::Float32 viewportLeft;
vtkm::Float32 viewportRight;
vtkm::Float32 viewportTop;
vtkm::Float32 viewportBottom;
this->GetCamera().GetRealViewport(
this->GetCanvas().GetWidth(), this->GetCanvas().GetHeight(),
viewportLeft, viewportRight, viewportBottom, viewportTop);
this->HorizontalAxisAnnotation.SetColor(vtkm::rendering::Color(1,1,1));
this->HorizontalAxisAnnotation.SetScreenPosition(
viewportLeft, viewportBottom, viewportRight, viewportBottom);
vtkm::Bounds viewRange = this->GetCamera().GetViewRange2D();
this->HorizontalAxisAnnotation.SetRangeForAutoTicks(viewRange.X.Min,
viewRange.X.Max);
this->HorizontalAxisAnnotation.SetMajorTickSize(0, .05, 1.0);
this->HorizontalAxisAnnotation.SetMinorTickSize(0, .02, 1.0);
this->HorizontalAxisAnnotation.SetLabelAlignment(TextAnnotation::HCenter,
TextAnnotation::Top);
this->HorizontalAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
vtkm::Float32 windowaspect =
vtkm::Float32(this->GetCanvas().GetWidth()) /
vtkm::Float32(this->GetCanvas().GetHeight());
this->VerticalAxisAnnotation.SetColor(Color(1,1,1));
this->VerticalAxisAnnotation.SetScreenPosition(
viewportLeft, viewportBottom, viewportLeft, viewportTop);
this->VerticalAxisAnnotation.SetRangeForAutoTicks(viewRange.Y.Min,
viewRange.Y.Max);
this->VerticalAxisAnnotation.SetMajorTickSize(.05 / windowaspect, 0, 1.0);
this->VerticalAxisAnnotation.SetMinorTickSize(.02 / windowaspect, 0, 1.0);
this->VerticalAxisAnnotation.SetLabelAlignment(TextAnnotation::Right,
TextAnnotation::VCenter);
this->VerticalAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
const vtkm::rendering::Scene &scene = this->GetScene();
if (scene.GetNumberOfActors() > 0)
{
//this->ColorBarAnnotation.SetAxisColor(vtkm::rendering::Color(1,1,1));
this->ColorBarAnnotation.SetRange(scene.GetActor(0).GetScalarRange().Min,
scene.GetActor(0).GetScalarRange().Max,
5);
this->ColorBarAnnotation.SetColorTable(scene.GetActor(0).GetColorTable());
this->ColorBarAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
}
void View2D::RenderWorldAnnotations()
{
// 2D views don't have world annotations.
}
}
} // namespace vtkm::rendering

74
vtkm/rendering/View2D.h Normal file

@ -0,0 +1,74 @@
//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 Sandia Corporation.
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_View2D_h
#define vtk_m_rendering_View2D_h
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/AxisAnnotation2D.h>
#include <vtkm/rendering/ColorBarAnnotation.h>
namespace vtkm {
namespace rendering {
class View2D : public vtkm::rendering::View
{
public:
VTKM_CONT_EXPORT
View2D(const vtkm::rendering::Scene &scene,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, backgroundColor)
{
}
VTKM_CONT_EXPORT
View2D(const vtkm::rendering::Scene &scene,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, camera, backgroundColor)
{
}
VTKM_RENDERING_EXPORT
void Paint() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void RenderScreenAnnotations() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void RenderWorldAnnotations() VTKM_OVERRIDE;
private:
// 2D-specific annotations
vtkm::rendering::AxisAnnotation2D HorizontalAxisAnnotation;
vtkm::rendering::AxisAnnotation2D VerticalAxisAnnotation;
vtkm::rendering::ColorBarAnnotation ColorBarAnnotation;
};
}
} // namespace vtkm::rendering
#endif //vtk_m_rendering_View2D_h

138
vtkm/rendering/View3D.cxx Normal file

@ -0,0 +1,138 @@
//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 Sandia Corporation.
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/rendering/View3D.h>
namespace vtkm {
namespace rendering {
void View3D::Paint()
{
this->GetCanvas().Activate();
this->GetCanvas().Clear();
this->SetupForWorldSpace();
this->GetScene().Render(
this->GetMapper(), this->GetCanvas(), this->GetCamera());
this->RenderWorldAnnotations();
this->SetupForScreenSpace();
this->RenderScreenAnnotations();
this->GetCanvas().Finish();
}
void View3D::RenderScreenAnnotations()
{
if (this->GetScene().GetNumberOfActors() > 0)
{
//this->ColorBarAnnotation.SetAxisColor(vtkm::rendering::Color(1,1,1));
this->ColorBarAnnotation.SetRange(
this->GetScene().GetActor(0).GetScalarRange(), 5);
this->ColorBarAnnotation.SetColorTable(
this->GetScene().GetActor(0).GetColorTable());
this->ColorBarAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
}
void View3D::RenderWorldAnnotations()
{
vtkm::Bounds bounds = this->GetScene().GetSpatialBounds();
vtkm::Float64 xmin = bounds.X.Min, xmax = bounds.X.Max;
vtkm::Float64 ymin = bounds.Y.Min, ymax = bounds.Y.Max;
vtkm::Float64 zmin = bounds.Z.Min, zmax = bounds.Z.Max;
vtkm::Float64 dx = xmax-xmin, dy = ymax-ymin, dz = zmax-zmin;
vtkm::Float64 size = vtkm::Sqrt(dx*dx + dy*dy + dz*dz);
this->BoxAnnotation.SetColor(Color(.5f,.5f,.5f));
this->BoxAnnotation.SetExtents(this->GetScene().GetSpatialBounds());
this->BoxAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator());
vtkm::Vec<vtkm::Float32,3> lookAt = this->GetCamera().GetLookAt();
vtkm::Vec<vtkm::Float32,3> position = this->GetCamera().GetPosition();
bool xtest = lookAt[0] > position[0];
bool ytest = lookAt[1] > position[1];
bool ztest = lookAt[2] > position[2];
const bool outsideedges = true; // if false, do closesttriad
if (outsideedges)
{
xtest = !xtest;
//ytest = !ytest;
}
vtkm::Float64 xrel = vtkm::Abs(dx) / size;
vtkm::Float64 yrel = vtkm::Abs(dy) / size;
vtkm::Float64 zrel = vtkm::Abs(dz) / size;
this->XAxisAnnotation.SetAxis(0);
this->XAxisAnnotation.SetColor(Color(1,1,1));
this->XAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->XAxisAnnotation.SetWorldPosition(xmin,
ytest ? ymin : ymax,
ztest ? zmin : zmax,
xmax,
ytest ? ymin : ymax,
ztest ? zmin : zmax);
this->XAxisAnnotation.SetRange(xmin, xmax);
this->XAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->XAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->XAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->XAxisAnnotation.SetMoreOrLessTickAdjustment(xrel < .3 ? -1 : 0);
this->XAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
this->YAxisAnnotation.SetAxis(1);
this->YAxisAnnotation.SetColor(Color(1,1,1));
this->YAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->YAxisAnnotation.SetWorldPosition(xtest ? xmin : xmax,
ymin,
ztest ? zmin : zmax,
xtest ? xmin : xmax,
ymax,
ztest ? zmin : zmax);
this->YAxisAnnotation.SetRange(ymin, ymax);
this->YAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->YAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->YAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->YAxisAnnotation.SetMoreOrLessTickAdjustment(yrel < .3 ? -1 : 0);
this->YAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
this->ZAxisAnnotation.SetAxis(2);
this->ZAxisAnnotation.SetColor(Color(1,1,1));
this->ZAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->ZAxisAnnotation.SetWorldPosition(xtest ? xmin : xmax,
ytest ? ymin : ymax,
zmin,
xtest ? xmin : xmax,
ytest ? ymin : ymax,
zmax);
this->ZAxisAnnotation.SetRange(zmin, zmax);
this->ZAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->ZAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->ZAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->ZAxisAnnotation.SetMoreOrLessTickAdjustment(zrel < .3 ? -1 : 0);
this->ZAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
}
} // namespace vtkm::rendering

77
vtkm/rendering/View3D.h Normal file

@ -0,0 +1,77 @@
//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 Sandia Corporation.
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_View3D_h
#define vtk_m_rendering_View3D_h
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/AxisAnnotation3D.h>
#include <vtkm/rendering/BoundingBoxAnnotation.h>
#include <vtkm/rendering/ColorBarAnnotation.h>
namespace vtkm {
namespace rendering {
class View3D : public vtkm::rendering::View
{
public:
VTKM_CONT_EXPORT
View3D(const vtkm::rendering::Scene &scene,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, backgroundColor)
{
}
VTKM_CONT_EXPORT
View3D(const vtkm::rendering::Scene &scene,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor =
vtkm::rendering::Color(0,0,0,1))
: View(scene, mapper, canvas, camera, backgroundColor)
{
}
VTKM_RENDERING_EXPORT
void Paint() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void RenderScreenAnnotations() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void RenderWorldAnnotations() VTKM_OVERRIDE;
private:
// 3D-specific annotations
vtkm::rendering::BoundingBoxAnnotation BoxAnnotation;
vtkm::rendering::AxisAnnotation3D XAxisAnnotation;
vtkm::rendering::AxisAnnotation3D YAxisAnnotation;
vtkm::rendering::AxisAnnotation3D ZAxisAnnotation;
vtkm::rendering::ColorBarAnnotation ColorBarAnnotation;
};
}
} // namespace vtkm::rendering
#endif //vtk_m_rendering_View3D_h

@ -27,7 +27,8 @@
#include <vtkm/rendering/Canvas.h>
#include <vtkm/rendering/Mapper.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/View2D.h>
#include <vtkm/rendering/View3D.h>
#include <vtkm/cont/DeviceAdapter.h>
namespace vtkm {

@ -22,7 +22,7 @@
#include <vtkm/rendering/CanvasRayTracer.h>
#include <vtkm/rendering/MapperRayTracer.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/View3D.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/testing/Testing.h>

@ -23,7 +23,7 @@
#include <vtkm/rendering/CanvasRayTracer.h>
#include <vtkm/rendering/MapperVolume.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/View3D.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/testing/Testing.h>

@ -23,7 +23,8 @@
#include <vtkm/rendering/CanvasEGL.h>
#include <vtkm/rendering/MapperGL.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/View2D.h>
#include <vtkm/rendering/View3D.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/testing/Testing.h>
#include <vtkm/rendering/testing/RenderTest.h>

@ -24,7 +24,8 @@
#include <vtkm/rendering/CanvasGL.h>
#include <vtkm/rendering/MapperGL.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/View2D.h>
#include <vtkm/rendering/View3D.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/testing/Testing.h>
#include <vtkm/rendering/testing/RenderTest.h>

@ -23,7 +23,8 @@
#include <vtkm/rendering/CanvasOSMesa.h>
#include <vtkm/rendering/MapperGL.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/rendering/View2D.h>
#include <vtkm/rendering/View3D.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/testing/Testing.h>
#include <vtkm/rendering/testing/RenderTest.h>