Merge topic 'update-readme' into release-1.9

96112343d README: Updated VTK-m installation instruction

Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Vicente Bolea <vicente.bolea@kitware.com>
Merge-request: !2947
This commit is contained in:
Tushar Athawale 2022-12-13 20:26:54 +00:00 committed by Kitware Robot
commit 503648b38a

133
README.md

@ -132,10 +132,10 @@ and then build. Here are some example *nix commands for the process
(individual commands may vary).
```sh
$ tar xvzf ~/Downloads/vtk-m-v1.4.0.tar.gz
$ tar xvzf ~/Downloads/vtk-m-v1.9.0.tar.gz
$ mkdir vtkm-build
$ cd vtkm-build
$ cmake-gui ../vtk-m-v1.4.0
$ cmake-gui ../vtk-m-v1.9.0
$ cmake --build -j . # Runs make (or other build program)
```
@ -147,76 +147,109 @@ Users Guide].
The VTK-m source distribution includes a number of examples. The goal of the
VTK-m examples is to illustrate specific VTK-m concepts in a consistent and
simple format. However, these examples only cover a small part of the
simple format. However, these examples only cover a small portion of the
capabilities of VTK-m.
Below is a simple example of using VTK-m to load a VTK image file, run the
Marching Cubes algorithm on it, and render the results to an image:
Below is a simple example of using VTK-m to create a simple data set and use VTK-m's rendering
engine to render an image and write that image to a file. It then computes an isosurface on the
input data set and renders this output data set in a separate image file:
```cpp
#include <vtkm/Bounds.h>
#include <vtkm/Range.h>
#include <vtkm/cont/ColorTable.h>
#include <vtkm/filter/Contour.h>
#include <vtkm/io/VTKDataSetReader.h>
#include <vtkm/cont/Initialize.h>
#include <vtkm/source/Tangle.h>
#include <vtkm/rendering/Actor.h>
#include <vtkm/rendering/Camera.h>
#include <vtkm/rendering/CanvasRayTracer.h>
#include <vtkm/rendering/Color.h>
#include <vtkm/rendering/MapperRayTracer.h>
#include <vtkm/rendering/MapperVolume.h>
#include <vtkm/rendering/MapperWireframer.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View3D.h>
vtkm::io::VTKDataSetReader reader("path/to/vtk_image_file.vtk");
vtkm::cont::DataSet inputData = reader.ReadDataSet();
std::string fieldName = "scalars";
#include <vtkm/filter/contour/Contour.h>
vtkm::Range range;
inputData.GetPointField(fieldName).GetRange(&range);
vtkm::Float64 isovalue = range.Center();
using vtkm::rendering::CanvasRayTracer;
using vtkm::rendering::MapperRayTracer;
using vtkm::rendering::MapperVolume;
using vtkm::rendering::MapperWireframer;
// Create an isosurface filter
vtkm::filter::Contour filter;
filter.SetIsoValue(0, isovalue);
filter.SetActiveField(fieldName);
vtkm::cont::DataSet outputData = filter.Execute(inputData);
int main(int argc, char* argv[])
{
vtkm::cont::Initialize(argc, argv, vtkm::cont::InitializeOptions::Strict);
// compute the bounds and extends of the input data
vtkm::Bounds coordsBounds = inputData.GetCoordinateSystem().GetBounds();
auto tangle = vtkm::source::Tangle(vtkm::Id3{ 50, 50, 50 });
vtkm::cont::DataSet tangleData = tangle.Execute();
std::string fieldName = "tangle";
// setup a camera and point it to towards the center of the input data
vtkm::rendering::Camera camera;
camera.ResetToBounds(coordsBounds);
vtkm::cont::ColorTable colorTable("inferno");
// Set up a camera for rendering the input data
vtkm::rendering::Camera camera;
camera.SetLookAt(vtkm::Vec3f_32(0.5, 0.5, 0.5));
camera.SetViewUp(vtkm::make_Vec(0.f, 1.f, 0.f));
camera.SetClippingRange(1.f, 10.f);
camera.SetFieldOfView(60.f);
camera.SetPosition(vtkm::Vec3f_32(1.5, 1.5, 1.5));
vtkm::cont::ColorTable colorTable("inferno");
// Create a mapper, canvas and view that will be used to render the scene
vtkm::rendering::Scene scene;
vtkm::rendering::MapperRayTracer mapper;
vtkm::rendering::CanvasRayTracer canvas(512, 512);
vtkm::rendering::Color bg(0.2f, 0.2f, 0.2f, 1.0f);
// Background color:
vtkm::rendering::Color bg(0.2f, 0.2f, 0.2f, 1.0f);
vtkm::rendering::Actor actor(tangleData.GetCellSet(),
tangleData.GetCoordinateSystem(),
tangleData.GetField(fieldName),
colorTable);
vtkm::rendering::Scene scene;
scene.AddActor(actor);
// 2048x2048 pixels in the canvas:
CanvasRayTracer canvas(2048, 2048);
// Create a view and use it to render the input data using OS Mesa
// Render an image of the output isosurface
scene.AddActor(vtkm::rendering::Actor(outputData.GetCellSet(),
outputData.GetCoordinateSystem(),
outputData.GetField(fieldName),
colorTable));
vtkm::rendering::View3D view(scene, mapper, canvas, camera, bg);
view.Paint();
view.SaveAs("demo_output.png");
vtkm::rendering::View3D view(scene, MapperVolume(), canvas, camera, bg);
view.Paint();
view.SaveAs("volume.png");
// Compute an isosurface:
vtkm::filter::contour::Contour filter;
// [min, max] of the tangle field is [-0.887, 24.46]:
filter.SetIsoValue(3.0);
filter.SetActiveField(fieldName);
vtkm::cont::DataSet isoData = filter.Execute(tangleData);
// Render a separate image with the output isosurface
vtkm::rendering::Actor isoActor(
isoData.GetCellSet(), isoData.GetCoordinateSystem(), isoData.GetField(fieldName), colorTable);
// By default, the actor will automatically scale the scalar range of the color table to match
// that of the data. However, we are coloring by the scalar that we just extracted a contour
// from, so we want the scalar range to match that of the previous image.
isoActor.SetScalarRange(actor.GetScalarRange());
vtkm::rendering::Scene isoScene;
isoScene.AddActor(isoActor);
// Wireframe surface:
vtkm::rendering::View3D isoView(isoScene, MapperWireframer(), canvas, camera, bg);
isoView.Paint();
isoView.SaveAs("isosurface_wireframer.png");
// Smooth surface:
vtkm::rendering::View3D solidView(isoScene, MapperRayTracer(), canvas, camera, bg);
solidView.Paint();
solidView.SaveAs("isosurface_raytracer.png");
return 0;
}
```
A minimal CMakeLists.txt such as the following one can be used to build this
example.
```CMake
project(example)
cmake_minimum_required(VERSION 3.12...3.15 FATAL_ERROR)
project(VTKmDemo CXX)
set(VTKm_DIR "/somepath/lib/cmake/vtkm-XYZ")
#Find the VTK-m package
find_package(VTKm REQUIRED QUIET)
find_package(VTKm REQUIRED)
add_executable(example example.cxx)
target_link_libraries(example vtkm_cont vtkm_rendering)
if(TARGET vtkm_rendering)
add_executable(Demo Demo.cxx)
target_link_libraries(Demo PRIVATE vtkm_filter vtkm_rendering vtkm_source)
endif()
```
## License ##
@ -229,11 +262,11 @@ See [LICENSE.txt](LICENSE.txt) for details.
[VTK-m Coding Conventions]: docs/CodingConventions.md
[VTK-m Doxygen latest]: https://docs-m.vtk.org/latest/index.html
[VTK-m Doxygen nightly]: https://docs-m.vtk.org/nightly/
[VTK-m download page]: http://m.vtk.org/index.php/VTK-m_Releases
[VTK-m download page]: https://gitlab.kitware.com/vtk/vtk-m/-/releases
[VTK-m git repository]: https://gitlab.kitware.com/vtk/vtk-m/
[VTK-m Issue Tracker]: https://gitlab.kitware.com/vtk/vtk-m/-/issues
[VTK-m Overview]: http://m.vtk.org/images/2/29/VTKmVis2016.pptx
[VTK-m Users Guide]: http://m.vtk.org/images/c/c8/VTKmUsersGuide.pdf
[VTK-m Users Guide]: https://gitlab.kitware.com/vtk/vtk-m-user-guide/-/wikis/home
[VTK-m users email list]: http://vtk.org/mailman/listinfo/vtkm
[VTK-m Wiki]: http://m.vtk.org/
[VTK-m Tutorial]: http://m.vtk.org/index.php/Tutorial