mirror of
https://gitlab.kitware.com/vtk/vtk-m
synced 2024-09-16 17:22:55 +00:00
VTK-m uses static const/constexpr when supported ( so not on cuda 7.5 )
These changes now allow VTK-m to compile on CUDA 7.5 by using const arrays, when compiling with CUDA 8+ support we upgrade to static const arrays, and lastly when CUDA is disabled we fully elevate to static constexpr.
This commit is contained in:
parent
505e7aa1ec
commit
601a839d5d
@ -25,6 +25,7 @@
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#include <vtkm/TypeTraits.h>
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#include <vtkm/Types.h>
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#include <vtkm/VecTraits.h>
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#include <vtkm/internal/ExportMacros.h>
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namespace vtkm
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{
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@ -56,6 +57,18 @@ struct VecAxisAlignedPointCoordinatesNumComponents<3>
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static const vtkm::IdComponent NUM_COMPONENTS = 8;
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};
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struct VecAxisAlignedPointCoordinatesOffsetTable
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{
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VTKM_EXEC_CONT vtkm::FloatDefault Get(vtkm::Int32 i, vtkm::Int32 j) const
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{
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VTKM_STATIC_CONSTEXPR_ARRAY vtkm::FloatDefault offsetTable[8][3] = {
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{ 0.0f, 0.0f, 0.0f }, { 1.0f, 0.0f, 0.0f }, { 1.0f, 1.0f, 0.0f }, { 0.0f, 1.0f, 0.0f },
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{ 0.0f, 0.0f, 1.0f }, { 1.0f, 0.0f, 1.0f }, { 1.0f, 1.0f, 1.0f }, { 0.0f, 1.0f, 1.0f }
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};
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return offsetTable[i][j];
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}
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};
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} // namespace detail
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/// \brief An implicit vector for point coordinates in axis aligned cells. For
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@ -104,15 +117,10 @@ public:
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VTKM_EXEC_CONT
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ComponentType operator[](vtkm::IdComponent index) const
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{
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static const vtkm::FloatDefault VecAxisAlignedPointCoordinatesOffsetTable[8][3] = {
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{ 0.0f, 0.0f, 0.0f }, { 1.0f, 0.0f, 0.0f }, { 1.0f, 1.0f, 0.0f }, { 0.0f, 1.0f, 0.0f },
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{ 0.0f, 0.0f, 1.0f }, { 1.0f, 0.0f, 1.0f }, { 1.0f, 1.0f, 1.0f }, { 0.0f, 1.0f, 1.0f }
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};
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const auto& offset = VecAxisAlignedPointCoordinatesOffsetTable[index];
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return ComponentType(this->Origin[0] + offset[0] * this->Spacing[0],
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this->Origin[1] + offset[1] * this->Spacing[1],
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this->Origin[2] + offset[2] * this->Spacing[2]);
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detail::VecAxisAlignedPointCoordinatesOffsetTable table;
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return ComponentType(this->Origin[0] + table.Get(index, 0) * this->Spacing[0],
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this->Origin[1] + table.Get(index, 1) * this->Spacing[1],
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this->Origin[2] + table.Get(index, 2) * this->Spacing[2]);
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}
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VTKM_EXEC_CONT
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@ -59,7 +59,7 @@ VTKM_EXEC_CONT vtkm::Vec<ValueType, N> Lerp(const vtkm::Vec<ValueType, N>& value
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const vtkm::Vec<ValueType, N>& value1,
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const vtkm::Vec<ValueType, N>& weight)
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{
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static const vtkm::Vec<ValueType, N> One(ValueType(1));
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const vtkm::Vec<ValueType, N> One(ValueType(1));
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return (One - weight) * value0 + weight * value1;
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}
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@ -38,237 +38,86 @@ namespace detail
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class CellEdgeTables
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{
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public:
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static const vtkm::IdComponent MAX_NUM_EDGES = 12;
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private:
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struct Tables
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{
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vtkm::IdComponent NumEdges[vtkm::NUMBER_OF_CELL_SHAPES];
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vtkm::IdComponent PointsInEdge[vtkm::NUMBER_OF_CELL_SHAPES][MAX_NUM_EDGES][2];
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};
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static constexpr vtkm::Int32 MAX_NUM_EDGES = 12;
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public:
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VTKM_EXEC_CONT static const Tables& Get()
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VTKM_EXEC vtkm::Int32 NumEdges(vtkm::Int32 i) const
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{
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static const Tables table = { {
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// NumEdges
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0, // 0: CELL_SHAPE_EMPTY
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0, // 1: CELL_SHAPE_VERTEX
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0, // 2: Unused
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0, // 3: CELL_SHAPE_LINE
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0, // 4: Unused
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3, // 5: CELL_SHAPE_TRIANGLE
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0, // 6: Unused
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-1, // 7: CELL_SHAPE_POLYGON ---special case---
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0, // 8: Unused
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4, // 9: CELL_SHAPE_QUAD
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6, // 10: CELL_SHAPE_TETRA
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0, // 11: Unused
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12, // 12: CELL_SHAPE_HEXAHEDRON
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9, // 13: CELL_SHAPE_WEDGE
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8 // 14: CELL_SHAPE_PYRAMID
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},
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VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 numEdges[vtkm::NUMBER_OF_CELL_SHAPES] = {
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// NumEdges
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0, // 0: CELL_SHAPE_EMPTY
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0, // 1: CELL_SHAPE_VERTEX
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0, // 2: Unused
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0, // 3: CELL_SHAPE_LINE
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0, // 4: Unused
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3, // 5: CELL_SHAPE_TRIANGLE
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0, // 6: Unused
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-1, // 7: CELL_SHAPE_POLYGON ---special case---
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0, // 8: Unused
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4, // 9: CELL_SHAPE_QUAD
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6, // 10: CELL_SHAPE_TETRA
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0, // 11: Unused
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12, // 12: CELL_SHAPE_HEXAHEDRON
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9, // 13: CELL_SHAPE_WEDGE
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8 // 14: CELL_SHAPE_PYRAMID
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};
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return numEdges[i];
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}
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{
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// PointsInEdge
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// 0: CELL_SHAPE_EMPTY
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 1: CELL_SHAPE_VERTEX
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 2: Unused
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 3: CELL_SHAPE_LINE
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 4: Unused
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 5: CELL_SHAPE_TRIANGLE
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{ { 0, 1 },
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{ 1, 2 },
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{ 2, 0 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 6: Unused
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 7: CELL_SHAPE_POLYGON --- special case ---
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 8: Unused
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 9: CELL_SHAPE_QUAD
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{ { 0, 1 },
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{ 1, 2 },
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{ 2, 3 },
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{ 3, 0 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 10: CELL_SHAPE_TETRA
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{ { 0, 1 },
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{ 1, 2 },
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{ 2, 0 },
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{ 0, 3 },
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{ 1, 3 },
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{ 2, 3 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 11: Unused
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{ { -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 12: CELL_SHAPE_HEXAHEDRON
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{ { 0, 1 },
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{ 1, 2 },
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{ 3, 2 },
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{ 0, 3 },
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{ 4, 5 },
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{ 5, 6 },
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{ 7, 6 },
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{ 4, 7 },
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{ 0, 4 },
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{ 1, 5 },
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{ 3, 7 },
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{ 2, 6 } },
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// 13: CELL_SHAPE_WEDGE
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{ { 0, 1 },
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{ 1, 2 },
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{ 2, 0 },
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{ 3, 4 },
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{ 4, 5 },
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{ 5, 3 },
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{ 0, 3 },
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{ 1, 4 },
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{ 2, 5 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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// 14: CELL_SHAPE_PYRAMID
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{ { 0, 1 },
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{ 1, 2 },
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{ 2, 3 },
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{ 3, 0 },
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{ 0, 4 },
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{ 1, 4 },
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{ 2, 4 },
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{ 3, 4 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 },
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{ -1, -1 } },
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} };
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VTKM_EXEC vtkm::Int32 PointsInEdge(vtkm::Int32 i, vtkm::Int32 j, vtkm::Int32 k) const
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{
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VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32
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pointsInEdge[vtkm::NUMBER_OF_CELL_SHAPES][MAX_NUM_EDGES][2] = {
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// clang-format off
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// 0: CELL_SHAPE_EMPTY
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 1: CELL_SHAPE_VERTEX
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 2: Unused
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 3: CELL_SHAPE_LINE
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 4: Unused
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 5: CELL_SHAPE_TRIANGLE
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{ { 0, 1 }, { 1, 2 }, { 2, 0 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 6: Unused
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 7: CELL_SHAPE_POLYGON --- special case ---
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 8: Unused
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 9: CELL_SHAPE_QUAD
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{ { 0, 1 }, { 1, 2 }, { 2, 3 }, { 3, 0 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 10: CELL_SHAPE_TETRA
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{ { 0, 1 }, { 1, 2 }, { 2, 0 }, { 0, 3 }, { 1, 3 }, { 2, 3 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 11: Unused
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{ { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 },
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{ -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 12: CELL_SHAPE_HEXAHEDRON
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{ { 0, 1 }, { 1, 2 }, { 3, 2 }, { 0, 3 }, { 4, 5 }, { 5, 6 },
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{ 7, 6 }, { 4, 7 }, { 0, 4 }, { 1, 5 }, { 3, 7 }, { 2, 6 } },
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// 13: CELL_SHAPE_WEDGE
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{ { 0, 1 }, { 1, 2 }, { 2, 0 }, { 3, 4 }, { 4, 5 }, { 5, 3 },
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{ 0, 3 }, { 1, 4 }, { 2, 5 }, { -1, -1 }, { -1, -1 }, { -1, -1 } },
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// 14: CELL_SHAPE_PYRAMID
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{ { 0, 1 }, { 1, 2 }, { 2, 3 }, { 3, 0 }, { 0, 4 }, { 1, 4 },
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{ 2, 4 }, { 3, 4 }, { -1, -1 }, { -1, -1 }, { -1, -1 }, { -1, -1 } }
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// clang-format on
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};
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return table;
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return pointsInEdge[i][j][k];
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}
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};
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@ -281,7 +130,7 @@ static inline VTKM_EXEC vtkm::IdComponent CellEdgeNumberOfEdges(vtkm::IdComponen
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{
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(void)numPoints; // Silence compiler warnings.
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VTKM_ASSERT(numPoints == vtkm::CellTraits<CellShapeTag>::NUM_POINTS);
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return detail::CellEdgeTables::Get().NumEdges[CellShapeTag::Id];
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return detail::CellEdgeTables{}.NumEdges(CellShapeTag::Id);
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}
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static inline VTKM_EXEC vtkm::IdComponent CellEdgeNumberOfEdges(vtkm::IdComponent numPoints,
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@ -303,7 +152,7 @@ static inline VTKM_EXEC vtkm::IdComponent CellEdgeNumberOfEdges(
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}
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else
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{
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return detail::CellEdgeTables::Get().NumEdges[shape.Id];
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return detail::CellEdgeTables{}.NumEdges(shape.Id);
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}
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}
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@ -322,8 +171,9 @@ static inline VTKM_EXEC vtkm::Vec<vtkm::IdComponent, 2> CellEdgeLocalIndices(
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return vtkm::Vec<vtkm::IdComponent, 2>(0);
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}
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return vtkm::make_Vec(detail::CellEdgeTables::Get().PointsInEdge[CellShapeTag::Id][edgeIndex][0],
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||||
detail::CellEdgeTables::Get().PointsInEdge[CellShapeTag::Id][edgeIndex][1]);
|
||||
detail::CellEdgeTables table;
|
||||
return vtkm::make_Vec(table.PointsInEdge(CellShapeTag::Id, edgeIndex, 0),
|
||||
table.PointsInEdge(CellShapeTag::Id, edgeIndex, 1));
|
||||
}
|
||||
|
||||
static inline VTKM_EXEC vtkm::Vec<vtkm::IdComponent, 2> CellEdgeLocalIndices(
|
||||
@ -361,14 +211,15 @@ static inline VTKM_EXEC vtkm::Vec<vtkm::IdComponent, 2> CellEdgeLocalIndices(
|
||||
}
|
||||
else
|
||||
{
|
||||
if (edgeIndex >= detail::CellEdgeTables::Get().NumEdges[shape.Id])
|
||||
detail::CellEdgeTables table;
|
||||
if (edgeIndex >= table.NumEdges(shape.Id))
|
||||
{
|
||||
worklet.RaiseError("Invalid edge number.");
|
||||
return vtkm::Vec<vtkm::IdComponent, 2>(0);
|
||||
}
|
||||
|
||||
return vtkm::make_Vec(detail::CellEdgeTables::Get().PointsInEdge[shape.Id][edgeIndex][0],
|
||||
detail::CellEdgeTables::Get().PointsInEdge[shape.Id][edgeIndex][1]);
|
||||
return vtkm::make_Vec(table.PointsInEdge(shape.Id, edgeIndex, 0),
|
||||
table.PointsInEdge(shape.Id, edgeIndex, 1));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -37,168 +37,111 @@ namespace detail
|
||||
class CellFaceTables
|
||||
{
|
||||
public:
|
||||
static const vtkm::IdComponent MAX_FACE_SIZE = 4;
|
||||
static const vtkm::IdComponent MAX_NUM_FACES = 6;
|
||||
static constexpr vtkm::Int32 MAX_FACE_SIZE = 4;
|
||||
static constexpr vtkm::Int32 MAX_NUM_FACES = 6;
|
||||
|
||||
private:
|
||||
struct Tables
|
||||
VTKM_EXEC vtkm::Int32 NumFaces(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::IdComponent NumFaces[vtkm::NUMBER_OF_CELL_SHAPES];
|
||||
vtkm::IdComponent NumPointsInFace[vtkm::NUMBER_OF_CELL_SHAPES][MAX_NUM_FACES];
|
||||
vtkm::IdComponent PointsInFace[vtkm::NUMBER_OF_CELL_SHAPES][MAX_NUM_FACES][MAX_FACE_SIZE];
|
||||
};
|
||||
|
||||
public:
|
||||
VTKM_EXEC_CONT
|
||||
static const Tables& Get()
|
||||
{
|
||||
static const Tables table = { // NumFaces
|
||||
{
|
||||
0, // 0: CELL_SHAPE_EMPTY
|
||||
0, // 1: CELL_SHAPE_VERTEX
|
||||
0, // 2: Unused
|
||||
0, // 3: CELL_SHAPE_LINE
|
||||
0, // 4: Unused
|
||||
0, // 5: CELL_SHAPE_TRIANGLE
|
||||
0, // 6: Unused
|
||||
0, // 7: CELL_SHAPE_POLYGON
|
||||
0, // 8: Unused
|
||||
0, // 9: CELL_SHAPE_QUAD
|
||||
4, // 10: CELL_SHAPE_TETRA
|
||||
0, // 11: Unused
|
||||
6, // 12: CELL_SHAPE_HEXAHEDRON
|
||||
5, // 13: CELL_SHAPE_WEDGE
|
||||
5 // 14: CELL_SHAPE_PYRAMID
|
||||
},
|
||||
|
||||
// NumPointsInFace
|
||||
{
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 0: CELL_SHAPE_EMPTY
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 1: CELL_SHAPE_VERTEX
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 2: Unused
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 3: CELL_SHAPE_LINE
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 4: Unused
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 5: CELL_SHAPE_TRIANGLE
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 6: Unused
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 7: CELL_SHAPE_POLYGON
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 8: Unused
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 9: CELL_SHAPE_QUAD
|
||||
{ 3, 3, 3, 3, -1, -1 }, // 10: CELL_SHAPE_TETRA
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 11: Unused
|
||||
{ 4, 4, 4, 4, 4, 4 }, // 12: CELL_SHAPE_HEXAHEDRON
|
||||
{ 3, 3, 4, 4, 4, -1 }, // 13: CELL_SHAPE_WEDGE
|
||||
{ 4, 3, 3, 3, 3, -1 } // 14: CELL_SHAPE_PYRAMID
|
||||
},
|
||||
|
||||
// PointsInFace
|
||||
{ // 0: CELL_SHAPE_EMPTY
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 1: CELL_SHAPE_VERTEX
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 2: Unused
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 3: CELL_SHAPE_LINE
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 4: Unused
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 5: CELL_SHAPE_TRIANGLE
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 6: Unused
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 7: CELL_SHAPE_POLYGON
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 8: Unused
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 9: CELL_SHAPE_QUAD
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 10: CELL_SHAPE_TETRA
|
||||
{ { 0, 1, 3, -1 },
|
||||
{ 1, 2, 3, -1 },
|
||||
{ 2, 0, 3, -1 },
|
||||
{ 0, 2, 1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 11: Unused
|
||||
{ { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 12: CELL_SHAPE_HEXAHEDRON
|
||||
{ { 0, 4, 7, 3 },
|
||||
{ 1, 2, 6, 5 },
|
||||
{ 0, 1, 5, 4 },
|
||||
{ 3, 7, 6, 2 },
|
||||
{ 0, 3, 2, 1 },
|
||||
{ 4, 5, 6, 7 } },
|
||||
// 13: CELL_SHAPE_WEDGE
|
||||
{ { 0, 1, 2, -1 },
|
||||
{ 3, 5, 4, -1 },
|
||||
{ 0, 3, 4, 1 },
|
||||
{ 1, 4, 5, 2 },
|
||||
{ 2, 5, 3, 0 },
|
||||
{ -1, -1, -1, -1 } },
|
||||
// 14: CELL_SHAPE_PYRAMID
|
||||
{ { 0, 3, 2, 1 },
|
||||
{ 0, 1, 4, -1 },
|
||||
{ 1, 2, 4, -1 },
|
||||
{ 2, 3, 4, -1 },
|
||||
{ 3, 0, 4, -1 },
|
||||
{ -1, -1, -1, -1 } } }
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 numFaces[vtkm::NUMBER_OF_CELL_SHAPES] = {
|
||||
// NumFaces
|
||||
0, // 0: CELL_SHAPE_EMPTY
|
||||
0, // 1: CELL_SHAPE_VERTEX
|
||||
0, // 2: Unused
|
||||
0, // 3: CELL_SHAPE_LINE
|
||||
0, // 4: Unused
|
||||
0, // 5: CELL_SHAPE_TRIANGLE
|
||||
0, // 6: Unused
|
||||
0, // 7: CELL_SHAPE_POLYGON
|
||||
0, // 8: Unused
|
||||
0, // 9: CELL_SHAPE_QUAD
|
||||
4, // 10: CELL_SHAPE_TETRA
|
||||
0, // 11: Unused
|
||||
6, // 12: CELL_SHAPE_HEXAHEDRON
|
||||
5, // 13: CELL_SHAPE_WEDGE
|
||||
5 // 14: CELL_SHAPE_PYRAMID
|
||||
};
|
||||
return numFaces[i];
|
||||
}
|
||||
|
||||
return table;
|
||||
VTKM_EXEC vtkm::Int32 NumPointsInFace(vtkm::Int32 i, vtkm::Int32 j) const
|
||||
{
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32
|
||||
numPointsInFace[vtkm::NUMBER_OF_CELL_SHAPES][MAX_NUM_FACES] = {
|
||||
// NumPointsInFace
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 0: CELL_SHAPE_EMPTY
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 1: CELL_SHAPE_VERTEX
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 2: Unused
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 3: CELL_SHAPE_LINE
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 4: Unused
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 5: CELL_SHAPE_TRIANGLE
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 6: Unused
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 7: CELL_SHAPE_POLYGON
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 8: Unused
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 9: CELL_SHAPE_QUAD
|
||||
{ 3, 3, 3, 3, -1, -1 }, // 10: CELL_SHAPE_TETRA
|
||||
{ -1, -1, -1, -1, -1, -1 }, // 11: Unused
|
||||
{ 4, 4, 4, 4, 4, 4 }, // 12: CELL_SHAPE_HEXAHEDRON
|
||||
{ 3, 3, 4, 4, 4, -1 }, // 13: CELL_SHAPE_WEDGE
|
||||
{ 4, 3, 3, 3, 3, -1 } // 14: CELL_SHAPE_PYRAMID
|
||||
};
|
||||
return numPointsInFace[i][j];
|
||||
}
|
||||
|
||||
VTKM_EXEC vtkm::Int32 PointsInFace(vtkm::Int32 i, vtkm::Int32 j, vtkm::Int32 k) const
|
||||
{
|
||||
// clang-format off
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 pointsInFace[vtkm::NUMBER_OF_CELL_SHAPES][MAX_NUM_FACES]
|
||||
[MAX_FACE_SIZE] =
|
||||
{
|
||||
// PointsInFace
|
||||
// 0: CELL_SHAPE_EMPTY
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 1: CELL_SHAPE_VERTEX
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 2: Unused
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 3: CELL_SHAPE_LINE
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 4: Unused
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 5: CELL_SHAPE_TRIANGLE
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 6: Unused
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 7: CELL_SHAPE_POLYGON
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 8: Unused
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 9: CELL_SHAPE_QUAD
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 10: CELL_SHAPE_TETRA
|
||||
{ { 0, 1, 3, -1 }, { 1, 2, 3, -1 }, { 2, 0, 3, -1 },
|
||||
{ 0, 2, 1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 11: Unused
|
||||
{ { -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 },
|
||||
{ -1, -1, -1, -1 }, { -1, -1, -1, -1 }, { -1, -1, -1, -1 } },
|
||||
// 12: CELL_SHAPE_HEXAHEDRON
|
||||
{ { 0, 4, 7, 3 }, { 1, 2, 6, 5 }, { 0, 1, 5, 4 },
|
||||
{ 3, 7, 6, 2 }, { 0, 3, 2, 1 }, { 4, 5, 6, 7 } },
|
||||
// 13: CELL_SHAPE_WEDGE
|
||||
{ { 0, 1, 2, -1 }, { 3, 5, 4, -1 }, { 0, 3, 4, 1 },
|
||||
{ 1, 4, 5, 2 }, { 2, 5, 3, 0 }, { -1, -1, -1, -1 } },
|
||||
// 14: CELL_SHAPE_PYRAMID
|
||||
{ { 0, 3, 2, 1 }, { 0, 1, 4, -1 }, { 1, 2, 4, -1 },
|
||||
{ 2, 3, 4, -1 }, { 3, 0, 4, -1 },{ -1, -1, -1, -1 } }
|
||||
// clang-format on
|
||||
};
|
||||
return pointsInFace[i][j][k];
|
||||
}
|
||||
};
|
||||
|
||||
@ -209,7 +152,8 @@ static inline VTKM_EXEC vtkm::IdComponent CellFaceNumberOfFaces(CellShapeTag sha
|
||||
const vtkm::exec::FunctorBase&)
|
||||
{
|
||||
(void)shape; //C4100 false positive workaround
|
||||
return detail::CellFaceTables::Get().NumFaces[shape.Id];
|
||||
detail::CellFaceTables table;
|
||||
return table.NumFaces(shape.Id);
|
||||
}
|
||||
|
||||
template <typename CellShapeTag>
|
||||
@ -225,8 +169,8 @@ static inline VTKM_EXEC vtkm::IdComponent CellFaceNumberOfPoints(
|
||||
worklet.RaiseError("Invalid face number.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return detail::CellFaceTables::Get().NumPointsInFace[shape.Id][faceIndex];
|
||||
detail::CellFaceTables table;
|
||||
return table.NumPointsInFace(shape.Id, faceIndex);
|
||||
}
|
||||
|
||||
template <typename CellShapeTag>
|
||||
@ -247,24 +191,6 @@ static inline VTKM_EXEC vtkm::UInt8 CellFaceShape(vtkm::IdComponent faceIndex,
|
||||
}
|
||||
}
|
||||
|
||||
template <typename CellShapeTag>
|
||||
static inline VTKM_EXEC vtkm::VecCConst<vtkm::IdComponent> CellFaceLocalIndices(
|
||||
vtkm::IdComponent faceIndex,
|
||||
CellShapeTag shape,
|
||||
const vtkm::exec::FunctorBase& worklet)
|
||||
{
|
||||
vtkm::IdComponent numPointsInFace = vtkm::exec::CellFaceNumberOfPoints(faceIndex, shape, worklet);
|
||||
if (numPointsInFace < 1)
|
||||
{
|
||||
// An invalid face. We should already have gotten an error from
|
||||
// CellFaceNumberOfPoints.
|
||||
return vtkm::VecCConst<vtkm::IdComponent>();
|
||||
}
|
||||
|
||||
return vtkm::make_VecC(detail::CellFaceTables::Get().PointsInFace[shape.Id][faceIndex],
|
||||
numPointsInFace);
|
||||
}
|
||||
|
||||
/// \brief Returns a canonical identifier for a cell face
|
||||
///
|
||||
/// Given information about a cell face and the global point indices for that cell, returns a
|
||||
@ -282,15 +208,20 @@ static inline VTKM_EXEC vtkm::Id3 CellFaceCanonicalId(
|
||||
const GlobalPointIndicesVecType& globalPointIndicesVec,
|
||||
const vtkm::exec::FunctorBase& worklet)
|
||||
{
|
||||
vtkm::VecCConst<vtkm::IdComponent> localPointIndices =
|
||||
vtkm::exec::CellFaceLocalIndices(faceIndex, shape, worklet);
|
||||
|
||||
VTKM_ASSERT(localPointIndices.GetNumberOfComponents() >= 3);
|
||||
const vtkm::IdComponent numPointsInFace =
|
||||
vtkm::exec::CellFaceNumberOfPoints(faceIndex, shape, worklet);
|
||||
if (numPointsInFace == 0)
|
||||
{
|
||||
// An invalid face. We should already have gotten an error from
|
||||
// CellFaceNumberOfPoints.
|
||||
return vtkm::Id3(0);
|
||||
}
|
||||
|
||||
detail::CellFaceTables table;
|
||||
//Sort the first 3 face points/nodes in ascending order
|
||||
vtkm::Id3 sorted(globalPointIndicesVec[localPointIndices[0]],
|
||||
globalPointIndicesVec[localPointIndices[1]],
|
||||
globalPointIndicesVec[localPointIndices[2]]);
|
||||
vtkm::Id3 sorted(globalPointIndicesVec[table.PointsInFace(shape.Id, faceIndex, 0)],
|
||||
globalPointIndicesVec[table.PointsInFace(shape.Id, faceIndex, 1)],
|
||||
globalPointIndicesVec[table.PointsInFace(shape.Id, faceIndex, 2)]);
|
||||
vtkm::Id temp;
|
||||
if (sorted[0] > sorted[2])
|
||||
{
|
||||
@ -312,10 +243,9 @@ static inline VTKM_EXEC vtkm::Id3 CellFaceCanonicalId(
|
||||
}
|
||||
|
||||
// Check the rest of the points to see if they are in the lowest 3
|
||||
vtkm::IdComponent numPointsInFace = localPointIndices.GetNumberOfComponents();
|
||||
for (vtkm::IdComponent pointIndex = 3; pointIndex < numPointsInFace; pointIndex++)
|
||||
{
|
||||
vtkm::Id nextPoint = globalPointIndicesVec[localPointIndices[pointIndex]];
|
||||
vtkm::Id nextPoint = globalPointIndicesVec[table.PointsInFace(shape.Id, faceIndex, pointIndex)];
|
||||
if (nextPoint < sorted[2])
|
||||
{
|
||||
if (nextPoint < sorted[1])
|
||||
|
@ -94,23 +94,28 @@ struct TestCellFacesFunctor
|
||||
std::set<EdgeType> edgesFoundInFaces;
|
||||
for (vtkm::IdComponent faceIndex = 0; faceIndex < numFaces; faceIndex++)
|
||||
{
|
||||
vtkm::VecCConst<vtkm::IdComponent> facePoints =
|
||||
vtkm::exec::CellFaceLocalIndices(faceIndex, shape, workletProxy);
|
||||
vtkm::IdComponent numPointsInFace = facePoints.GetNumberOfComponents();
|
||||
vtkm::exec::detail::CellFaceTables table;
|
||||
const vtkm::IdComponent numPointsInFace =
|
||||
vtkm::exec::CellFaceNumberOfPoints(faceIndex, shape, workletProxy);
|
||||
|
||||
VTKM_TEST_ASSERT(numPointsInFace >= 3, "Face has fewer points than a triangle.");
|
||||
|
||||
for (vtkm::IdComponent pointIndex = 0; pointIndex < numPointsInFace; pointIndex++)
|
||||
{
|
||||
VTKM_TEST_ASSERT(facePoints[pointIndex] >= 0, "Invalid point index for face.");
|
||||
VTKM_TEST_ASSERT(facePoints[pointIndex] <= numPoints, "Invalid point index for face.");
|
||||
VTKM_TEST_ASSERT(table.PointsInFace(shape.Id, faceIndex, pointIndex) >= 0,
|
||||
"Invalid point index for face.");
|
||||
VTKM_TEST_ASSERT(table.PointsInFace(shape.Id, faceIndex, pointIndex) <= numPoints,
|
||||
"Invalid point index for face.");
|
||||
EdgeType edge;
|
||||
if (pointIndex < numPointsInFace - 1)
|
||||
{
|
||||
edge = EdgeType(facePoints[pointIndex], facePoints[pointIndex + 1]);
|
||||
edge = EdgeType(table.PointsInFace(shape.Id, faceIndex, pointIndex),
|
||||
table.PointsInFace(shape.Id, faceIndex, pointIndex + 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
edge = EdgeType(facePoints[0], facePoints[pointIndex]);
|
||||
edge = EdgeType(table.PointsInFace(shape.Id, faceIndex, 0),
|
||||
table.PointsInFace(shape.Id, faceIndex, pointIndex));
|
||||
}
|
||||
MakeEdgeCanonical(edge);
|
||||
VTKM_TEST_ASSERT(edgeSet.find(edge) != edgeSet.end(), "Edge in face not in cell's edges");
|
||||
|
@ -78,12 +78,17 @@
|
||||
#endif
|
||||
|
||||
// cuda 7.5 doesn't support static const or static constexpr variables
|
||||
// that exist inside methods or classes, so in those cases we gracefully
|
||||
// fall back to using just constexpr
|
||||
// that exist inside methods or classes, so in those cases we have to use
|
||||
// just constexpr
|
||||
#if defined(VTKM_CUDA_VERSION_MAJOR) && (VTKM_CUDA_VERSION_MAJOR < 8)
|
||||
#define VTKM_STATIC_CONSTEXPR constexpr
|
||||
#define VTKM_STATIC_CONSTEXPR_ARRAY constexpr
|
||||
// cuda 8+ doesn't support static constexpr pointers/fixed size arrays
|
||||
// that exist inside methods or classes, so in those cases we gracefully
|
||||
// fall back to static const
|
||||
#elif defined(VTKM_CUDA_VERSION_MAJOR) && (VTKM_CUDA_VERSION_MAJOR >= 8)
|
||||
#define VTKM_STATIC_CONSTEXPR_ARRAY static const
|
||||
#else
|
||||
#define VTKM_STATIC_CONSTEXPR static constexpr
|
||||
#define VTKM_STATIC_CONSTEXPR_ARRAY static constexpr
|
||||
#endif
|
||||
|
||||
// Clang will warn about weak vtables (-Wweak-vtables) on exception classes,
|
||||
|
@ -47,10 +47,10 @@ VTKM_EXEC_CONT inline void IntersectZoo(T xpoints[8],
|
||||
vtkm::Int32 kx, ky, kz;
|
||||
WaterTight<T> intersector;
|
||||
intersector.FindDir(dir, sx, sy, sz, kx, ky, kz);
|
||||
const vtkm::Int32 tableOffset =
|
||||
CellTables::Get().ZooLookUp[CellTables::Get().CellTypeLookUp[shapeType]][0];
|
||||
const vtkm::Int32 numTriangles =
|
||||
CellTables::Get().ZooLookUp[CellTables::Get().CellTypeLookUp[shapeType]][1];
|
||||
|
||||
CellTables tables;
|
||||
const vtkm::Int32 tableOffset = tables.ZooLookUp(tables.CellTypeLookUp(shapeType), 0);
|
||||
const vtkm::Int32 numTriangles = tables.ZooLookUp(tables.CellTypeLookUp(shapeType), 1);
|
||||
// Decompose each face into two triangles
|
||||
for (int i = 0; i < 6; ++i)
|
||||
distances[i] = -1.;
|
||||
@ -58,16 +58,16 @@ VTKM_EXEC_CONT inline void IntersectZoo(T xpoints[8],
|
||||
{
|
||||
const vtkm::Int32 offset = tableOffset + i;
|
||||
vtkm::Vec<T, 3> a, c, b;
|
||||
a[0] = xpoints[CellTables::Get().ZooTable[offset][1]];
|
||||
a[1] = ypoints[CellTables::Get().ZooTable[offset][1]];
|
||||
a[2] = zpoints[CellTables::Get().ZooTable[offset][1]];
|
||||
b[0] = xpoints[CellTables::Get().ZooTable[offset][2]];
|
||||
b[1] = ypoints[CellTables::Get().ZooTable[offset][2]];
|
||||
b[2] = zpoints[CellTables::Get().ZooTable[offset][2]];
|
||||
c[0] = xpoints[CellTables::Get().ZooTable[offset][3]];
|
||||
c[1] = ypoints[CellTables::Get().ZooTable[offset][3]];
|
||||
c[2] = zpoints[CellTables::Get().ZooTable[offset][3]];
|
||||
const vtkm::Int32 faceId = CellTables::Get().ZooTable[offset][0];
|
||||
a[0] = xpoints[tables.ZooTable(offset, 1)];
|
||||
a[1] = ypoints[tables.ZooTable(offset, 1)];
|
||||
a[2] = zpoints[tables.ZooTable(offset, 1)];
|
||||
b[0] = xpoints[tables.ZooTable(offset, 2)];
|
||||
b[1] = ypoints[tables.ZooTable(offset, 2)];
|
||||
b[2] = zpoints[tables.ZooTable(offset, 2)];
|
||||
c[0] = xpoints[tables.ZooTable(offset, 3)];
|
||||
c[1] = ypoints[tables.ZooTable(offset, 3)];
|
||||
c[2] = zpoints[tables.ZooTable(offset, 3)];
|
||||
const vtkm::Int32 faceId = tables.ZooTable(offset, 0);
|
||||
T distance = -1.f;
|
||||
|
||||
T uNotUsed, vNotUsed;
|
||||
@ -109,22 +109,24 @@ VTKM_EXEC_CONT inline void IntersectHex(T xpoints[8],
|
||||
vtkm::Int32 kx, ky, kz;
|
||||
WaterTight<T> intersector;
|
||||
intersector.FindDir(dir, sx, sy, sz, kx, ky, kz);
|
||||
|
||||
CellTables tables;
|
||||
// Decompose each face into two triangles
|
||||
for (int i = 0; i < 6; ++i)
|
||||
{
|
||||
vtkm::Vec<T, 3> a, c, b, d;
|
||||
a[0] = xpoints[CellTables::Get().ShapesFaceList[i][1]];
|
||||
a[1] = ypoints[CellTables::Get().ShapesFaceList[i][1]];
|
||||
a[2] = zpoints[CellTables::Get().ShapesFaceList[i][1]];
|
||||
b[0] = xpoints[CellTables::Get().ShapesFaceList[i][2]];
|
||||
b[1] = ypoints[CellTables::Get().ShapesFaceList[i][2]];
|
||||
b[2] = zpoints[CellTables::Get().ShapesFaceList[i][2]];
|
||||
c[0] = xpoints[CellTables::Get().ShapesFaceList[i][3]];
|
||||
c[1] = ypoints[CellTables::Get().ShapesFaceList[i][3]];
|
||||
c[2] = zpoints[CellTables::Get().ShapesFaceList[i][3]];
|
||||
d[0] = xpoints[CellTables::Get().ShapesFaceList[i][4]];
|
||||
d[1] = ypoints[CellTables::Get().ShapesFaceList[i][4]];
|
||||
d[2] = zpoints[CellTables::Get().ShapesFaceList[i][4]];
|
||||
a[0] = xpoints[tables.ShapesFaceList(i, 1)];
|
||||
a[1] = ypoints[tables.ShapesFaceList(i, 1)];
|
||||
a[2] = zpoints[tables.ShapesFaceList(i, 1)];
|
||||
b[0] = xpoints[tables.ShapesFaceList(i, 2)];
|
||||
b[1] = ypoints[tables.ShapesFaceList(i, 2)];
|
||||
b[2] = zpoints[tables.ShapesFaceList(i, 2)];
|
||||
c[0] = xpoints[tables.ShapesFaceList(i, 3)];
|
||||
c[1] = ypoints[tables.ShapesFaceList(i, 3)];
|
||||
c[2] = zpoints[tables.ShapesFaceList(i, 3)];
|
||||
d[0] = xpoints[tables.ShapesFaceList(i, 4)];
|
||||
d[1] = ypoints[tables.ShapesFaceList(i, 4)];
|
||||
d[2] = zpoints[tables.ShapesFaceList(i, 4)];
|
||||
T distance = -1.f;
|
||||
distances[i] = distance; //init to -1
|
||||
|
||||
@ -191,20 +193,20 @@ VTKM_EXEC_CONT inline void IntersectTet(T xpoints[8],
|
||||
WaterTight<T> intersector;
|
||||
intersector.FindDir(dir, sx, sy, sz, kx, ky, kz);
|
||||
|
||||
const vtkm::Int32 tableOffset =
|
||||
CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[CELL_SHAPE_TETRA]][0];
|
||||
CellTables tables;
|
||||
const vtkm::Int32 tableOffset = tables.FaceLookUp(tables.CellTypeLookUp(CELL_SHAPE_TETRA), 0);
|
||||
for (vtkm::Int32 i = 0; i < 4; ++i)
|
||||
{
|
||||
vtkm::Vec<T, 3> a, c, b;
|
||||
a[0] = xpoints[CellTables::Get().ShapesFaceList[i + tableOffset][1]];
|
||||
a[1] = ypoints[CellTables::Get().ShapesFaceList[i + tableOffset][1]];
|
||||
a[2] = zpoints[CellTables::Get().ShapesFaceList[i + tableOffset][1]];
|
||||
b[0] = xpoints[CellTables::Get().ShapesFaceList[i + tableOffset][2]];
|
||||
b[1] = ypoints[CellTables::Get().ShapesFaceList[i + tableOffset][2]];
|
||||
b[2] = zpoints[CellTables::Get().ShapesFaceList[i + tableOffset][2]];
|
||||
c[0] = xpoints[CellTables::Get().ShapesFaceList[i + tableOffset][3]];
|
||||
c[1] = ypoints[CellTables::Get().ShapesFaceList[i + tableOffset][3]];
|
||||
c[2] = zpoints[CellTables::Get().ShapesFaceList[i + tableOffset][3]];
|
||||
a[0] = xpoints[tables.ShapesFaceList(i + tableOffset, 1)];
|
||||
a[1] = ypoints[tables.ShapesFaceList(i + tableOffset, 1)];
|
||||
a[2] = zpoints[tables.ShapesFaceList(i + tableOffset, 1)];
|
||||
b[0] = xpoints[tables.ShapesFaceList(i + tableOffset, 2)];
|
||||
b[1] = ypoints[tables.ShapesFaceList(i + tableOffset, 2)];
|
||||
b[2] = zpoints[tables.ShapesFaceList(i + tableOffset, 2)];
|
||||
c[0] = xpoints[tables.ShapesFaceList(i + tableOffset, 3)];
|
||||
c[1] = ypoints[tables.ShapesFaceList(i + tableOffset, 3)];
|
||||
c[2] = zpoints[tables.ShapesFaceList(i + tableOffset, 3)];
|
||||
T distance = -1.f;
|
||||
distances[i] = distance; //init to -1
|
||||
|
||||
@ -248,24 +250,24 @@ VTKM_EXEC_CONT inline void IntersectWedge(T xpoints[8],
|
||||
WaterTight<T> intersector;
|
||||
intersector.FindDir(dir, sx, sy, sz, kx, ky, kz);
|
||||
// TODO: try two sepate loops to see performance impact
|
||||
const vtkm::Int32 tableOffset =
|
||||
CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[CELL_SHAPE_WEDGE]][0];
|
||||
CellTables tables;
|
||||
const vtkm::Int32 tableOffset = tables.FaceLookUp(tables.CellTypeLookUp(CELL_SHAPE_WEDGE), 0);
|
||||
// Decompose each face into two triangles
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
vtkm::Vec<T, 3> a, c, b, d;
|
||||
a[0] = xpoints[CellTables::Get().ShapesFaceList[i + tableOffset][1]];
|
||||
a[1] = ypoints[CellTables::Get().ShapesFaceList[i + tableOffset][1]];
|
||||
a[2] = zpoints[CellTables::Get().ShapesFaceList[i + tableOffset][1]];
|
||||
b[0] = xpoints[CellTables::Get().ShapesFaceList[i + tableOffset][2]];
|
||||
b[1] = ypoints[CellTables::Get().ShapesFaceList[i + tableOffset][2]];
|
||||
b[2] = zpoints[CellTables::Get().ShapesFaceList[i + tableOffset][2]];
|
||||
c[0] = xpoints[CellTables::Get().ShapesFaceList[i + tableOffset][3]];
|
||||
c[1] = ypoints[CellTables::Get().ShapesFaceList[i + tableOffset][3]];
|
||||
c[2] = zpoints[CellTables::Get().ShapesFaceList[i + tableOffset][3]];
|
||||
d[0] = xpoints[CellTables::Get().ShapesFaceList[i + tableOffset][4]];
|
||||
d[1] = ypoints[CellTables::Get().ShapesFaceList[i + tableOffset][4]];
|
||||
d[2] = zpoints[CellTables::Get().ShapesFaceList[i + tableOffset][4]];
|
||||
a[0] = xpoints[tables.ShapesFaceList(i + tableOffset, 1)];
|
||||
a[1] = ypoints[tables.ShapesFaceList(i + tableOffset, 1)];
|
||||
a[2] = zpoints[tables.ShapesFaceList(i + tableOffset, 1)];
|
||||
b[0] = xpoints[tables.ShapesFaceList(i + tableOffset, 2)];
|
||||
b[1] = ypoints[tables.ShapesFaceList(i + tableOffset, 2)];
|
||||
b[2] = zpoints[tables.ShapesFaceList(i + tableOffset, 2)];
|
||||
c[0] = xpoints[tables.ShapesFaceList(i + tableOffset, 3)];
|
||||
c[1] = ypoints[tables.ShapesFaceList(i + tableOffset, 3)];
|
||||
c[2] = zpoints[tables.ShapesFaceList(i + tableOffset, 3)];
|
||||
d[0] = xpoints[tables.ShapesFaceList(i + tableOffset, 4)];
|
||||
d[1] = ypoints[tables.ShapesFaceList(i + tableOffset, 4)];
|
||||
d[2] = zpoints[tables.ShapesFaceList(i + tableOffset, 4)];
|
||||
T distance = -1.f;
|
||||
distances[i] = distance; //init to -1
|
||||
|
||||
|
@ -29,114 +29,117 @@ namespace rendering
|
||||
{
|
||||
namespace raytracing
|
||||
{
|
||||
|
||||
class CellTables
|
||||
struct CellTables
|
||||
{
|
||||
private:
|
||||
struct Tables
|
||||
// CellTypeLookUp: LookUp of Shapes to FaceLookUp
|
||||
VTKM_EXEC vtkm::Int32 CellTypeLookUp(vtkm::Int32 x) const
|
||||
{
|
||||
vtkm::Int32 CellTypeLookUp[15];
|
||||
vtkm::Int32 FaceLookUp[5][3];
|
||||
vtkm::Int32 ShapesFaceList[20][5];
|
||||
vtkm::Int32 ZooTable[30][4];
|
||||
vtkm::Int32 ZooLookUp[5][2];
|
||||
};
|
||||
|
||||
public:
|
||||
VTKM_EXEC_CONT static const Tables& Get()
|
||||
{
|
||||
static const Tables tables = {
|
||||
// CellTypeLookUp: LookUp of Shapes to FaceLookUp
|
||||
{
|
||||
4, // 0 Nothing
|
||||
4, // 1 Vertex
|
||||
4, // 2 (Not Used) Poly Vertex
|
||||
4, // 3 Line
|
||||
4, // 4 (Not Used) Poly Line
|
||||
4, // 5 Triangle
|
||||
4, // 6 (not used) triangle strip
|
||||
4, // 7 Polygon
|
||||
4, // 8 (Not used)Pixel
|
||||
4, // 9 Quad
|
||||
1, // 10 Tetra
|
||||
4, // 11 (Not used) Voxel
|
||||
0, // 12 Hex
|
||||
2, // 13 Wedge
|
||||
3 // 14 Pyramid
|
||||
},
|
||||
|
||||
// FaceLookUp
|
||||
{
|
||||
{ 0, 6, 8 }, //hex offset into shapes face list, num faces and number of Indices
|
||||
{ 6, 4, 4 }, //tet
|
||||
{ 10, 5, 6 }, //wedge
|
||||
{ 15, 5, 5 }, //pyramid
|
||||
{ -1, 0, 0 } //unsupported shape
|
||||
},
|
||||
|
||||
// ShapesFaceList:
|
||||
// The convention for the faces is that looking from the outside of
|
||||
// the shape at a face, triangles should wind CCW.
|
||||
// Quads are broken up by {4=quad,a,b,c,d}:
|
||||
// t1 = abc and t2 = acd. Indices of the face are ordered CW, and the mapping
|
||||
// of t1 and t2 become CCW.
|
||||
// Since we know the triangle winding, we could tell
|
||||
// if we hit an inside face or outside face.
|
||||
{ //hex
|
||||
{ 4, 0, 1, 5, 4 }, //face 0
|
||||
{ 4, 1, 2, 6, 5 },
|
||||
{ 4, 3, 7, 6, 2 },
|
||||
{ 4, 0, 4, 7, 3 },
|
||||
{ 4, 0, 3, 2, 1 },
|
||||
{ 4, 4, 5, 6, 7 }, //face 5
|
||||
|
||||
//tet
|
||||
{ 3, 0, 3, 1, -1 },
|
||||
{ 3, 1, 2, 3, -1 },
|
||||
{ 3, 0, 2, 3, -1 },
|
||||
{ 3, 0, 2, 1, -1 },
|
||||
|
||||
//wedge
|
||||
{ 3, 0, 1, 2, -1 },
|
||||
{ 3, 3, 5, 4, -1 },
|
||||
{ 4, 3, 0, 2, 5 },
|
||||
{ 4, 1, 4, 5, 2 },
|
||||
{ 4, 0, 3, 4, 1 },
|
||||
|
||||
//pyramid
|
||||
{ 3, 0, 4, 1, -1 },
|
||||
{ 3, 1, 2, 4, -1 },
|
||||
{ 3, 2, 3, 4, -1 },
|
||||
{ 3, 0, 4, 3, -1 },
|
||||
{ 4, 3, 2, 1, 0 } },
|
||||
|
||||
// ZooTable:
|
||||
// Test of zoo table.
|
||||
// Format (faceNumber, triangle)
|
||||
//
|
||||
{ { 0, 0, 1, 5 }, // hex
|
||||
{ 0, 0, 5, 4 }, { 1, 1, 2, 6 }, { 1, 1, 6, 5 }, { 2, 3, 7, 6 }, { 2, 3, 6, 2 },
|
||||
{ 3, 0, 4, 7 }, { 3, 0, 7, 3 }, { 4, 0, 3, 2 }, { 4, 0, 2, 1 }, { 5, 4, 5, 6 },
|
||||
{ 5, 4, 6, 7 }, { 0, 0, 3, 1 }, // Tet
|
||||
{ 1, 1, 2, 3 }, { 2, 0, 2, 3 }, { 3, 0, 2, 1 }, { 0, 0, 1, 2 }, // Wedge
|
||||
{ 1, 3, 5, 4 }, { 2, 3, 0, 2 }, { 2, 3, 2, 5 }, { 3, 1, 4, 5 }, { 3, 1, 5, 2 },
|
||||
{ 4, 0, 3, 4 }, { 4, 0, 4, 1 }, { 0, 0, 4, 1 }, // Pyramid
|
||||
{ 1, 1, 2, 4 }, { 2, 2, 3, 4 }, { 3, 0, 4, 3 }, { 4, 3, 2, 1 }, { 4, 3, 1, 0 } },
|
||||
|
||||
// ZooLookUp:
|
||||
// Offset into zoo table and the
|
||||
// number of triangles for the shape
|
||||
//
|
||||
{
|
||||
{ 0, 12 }, //hex offset into shapes face list, num faces and number of Indices
|
||||
{ 12, 4 }, //tet
|
||||
{ 16, 8 }, //wedge
|
||||
{ 24, 6 }, //pyramid
|
||||
{ -1, 0 } //unsupported shape
|
||||
}
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 lookup[15] = {
|
||||
4, // 0 Nothing
|
||||
4, // 1 Vertex
|
||||
4, // 2 (Not Used) Poly Vertex
|
||||
4, // 3 Line
|
||||
4, // 4 (Not Used) Poly Line
|
||||
4, // 5 Triangle
|
||||
4, // 6 (not used) triangle strip
|
||||
4, // 7 Polygon
|
||||
4, // 8 (Not used)Pixel
|
||||
4, // 9 Quad
|
||||
1, // 10 Tetra
|
||||
4, // 11 (Not used) Voxel
|
||||
0, // 12 Hex
|
||||
2, // 13 Wedge
|
||||
3 // 14 Pyramid
|
||||
};
|
||||
return lookup[x];
|
||||
}
|
||||
|
||||
return tables;
|
||||
// FaceLookUp
|
||||
VTKM_EXEC vtkm::Int32 FaceLookUp(vtkm::Int32 x, vtkm::Int32 y) const
|
||||
{
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 faces[5][3] = {
|
||||
{ 0, 6, 8 }, //hex offset into shapes face list, num faces and number of Indices
|
||||
{ 6, 4, 4 }, //tet
|
||||
{ 10, 5, 6 }, //wedge
|
||||
{ 15, 5, 5 }, //pyramid
|
||||
{ -1, 0, 0 } //unsupported shape
|
||||
};
|
||||
return faces[x][y];
|
||||
}
|
||||
|
||||
// ShapesFaceList:
|
||||
// The convention for the faces is that looking from the outside of
|
||||
// the shape at a face, triangles should wind CCW.
|
||||
// Quads are broken up by {4=quad,a,b,c,d}:
|
||||
// t1 = abc and t2 = acd. Indices of the face are ordered CW, and the mapping
|
||||
// of t1 and t2 become CCW.
|
||||
// Since we know the triangle winding, we could tell
|
||||
// if we hit an inside face or outside face.
|
||||
VTKM_EXEC vtkm::Int32 ShapesFaceList(vtkm::Int32 x, vtkm::Int32 y) const
|
||||
{
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 shapes[20][5] = { //hex
|
||||
{ 4, 0, 1, 5, 4 }, //face 0
|
||||
{ 4, 1, 2, 6, 5 },
|
||||
{ 4, 3, 7, 6, 2 },
|
||||
{ 4, 0, 4, 7, 3 },
|
||||
{ 4, 0, 3, 2, 1 },
|
||||
{ 4, 4, 5, 6, 7 }, //face 5
|
||||
|
||||
//tet
|
||||
{ 3, 0, 3, 1, -1 },
|
||||
{ 3, 1, 2, 3, -1 },
|
||||
{ 3, 0, 2, 3, -1 },
|
||||
{ 3, 0, 2, 1, -1 },
|
||||
|
||||
//wedge
|
||||
{ 3, 0, 1, 2, -1 },
|
||||
{ 3, 3, 5, 4, -1 },
|
||||
{ 4, 3, 0, 2, 5 },
|
||||
{ 4, 1, 4, 5, 2 },
|
||||
{ 4, 0, 3, 4, 1 },
|
||||
|
||||
//pyramid
|
||||
{ 3, 0, 4, 1, -1 },
|
||||
{ 3, 1, 2, 4, -1 },
|
||||
{ 3, 2, 3, 4, -1 },
|
||||
{ 3, 0, 4, 3, -1 },
|
||||
{ 4, 3, 2, 1, 0 }
|
||||
};
|
||||
return shapes[x][y];
|
||||
}
|
||||
|
||||
// ZooTable:
|
||||
// Test of zoo table.
|
||||
// Format (faceNumber, triangle)
|
||||
VTKM_EXEC vtkm::Int32 ZooTable(vtkm::Int32 x, vtkm::Int32 y) const
|
||||
{
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 zoo[30][4] = {
|
||||
{ 0, 0, 1, 5 }, // hex
|
||||
{ 0, 0, 5, 4 }, { 1, 1, 2, 6 }, { 1, 1, 6, 5 }, { 2, 3, 7, 6 }, { 2, 3, 6, 2 },
|
||||
{ 3, 0, 4, 7 }, { 3, 0, 7, 3 }, { 4, 0, 3, 2 }, { 4, 0, 2, 1 }, { 5, 4, 5, 6 },
|
||||
{ 5, 4, 6, 7 }, { 0, 0, 3, 1 }, // Tet
|
||||
{ 1, 1, 2, 3 }, { 2, 0, 2, 3 }, { 3, 0, 2, 1 }, { 0, 0, 1, 2 }, // Wedge
|
||||
{ 1, 3, 5, 4 }, { 2, 3, 0, 2 }, { 2, 3, 2, 5 }, { 3, 1, 4, 5 }, { 3, 1, 5, 2 },
|
||||
{ 4, 0, 3, 4 }, { 4, 0, 4, 1 }, { 0, 0, 4, 1 }, // Pyramid
|
||||
{ 1, 1, 2, 4 }, { 2, 2, 3, 4 }, { 3, 0, 4, 3 }, { 4, 3, 2, 1 }, { 4, 3, 1, 0 }
|
||||
};
|
||||
return zoo[x][y];
|
||||
}
|
||||
|
||||
// ZooLookUp:
|
||||
// Offset into zoo table and the
|
||||
// number of triangles for the shape
|
||||
//
|
||||
VTKM_EXEC vtkm::Int32 ZooLookUp(vtkm::Int32 x, vtkm::Int32 y) const
|
||||
{
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 zoo[5][2] = {
|
||||
{ 0, 12 }, //hex offset into shapes face list, num faces and number of Indices
|
||||
{ 12, 4 }, //tet
|
||||
{ 16, 8 }, //wedge
|
||||
{ 24, 6 }, //pyramid
|
||||
{ -1, 0 } //unsupported shape
|
||||
};
|
||||
return zoo[x][y];
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -219,8 +219,9 @@ public:
|
||||
}
|
||||
const vtkm::UInt8 cellShape = MeshConn.GetCellShape(currentCell);
|
||||
Intersector.IntersectCell(xpoints, ypoints, zpoints, dir, origin, distances, cellShape);
|
||||
const vtkm::Int32 numFaces =
|
||||
CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[cellShape]][1];
|
||||
|
||||
CellTables tables;
|
||||
const vtkm::Int32 numFaces = tables.FaceLookUp(tables.CellTypeLookUp(cellShape), 1);
|
||||
//vtkm::Int32 minFace = 6;
|
||||
vtkm::Int32 maxFace = -1;
|
||||
|
||||
@ -354,8 +355,9 @@ public:
|
||||
|
||||
const vtkm::UInt8 cellShape = MeshConn.GetCellShape(currentCell);
|
||||
Intersector.IntersectCell(xpoints, ypoints, zpoints, dir, origin, distances, cellShape);
|
||||
const vtkm::Int32 numFaces =
|
||||
CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[cellShape]][1];
|
||||
|
||||
CellTables tables;
|
||||
const vtkm::Int32 numFaces = tables.FaceLookUp(tables.CellTypeLookUp(cellShape), 1);
|
||||
|
||||
//vtkm::Int32 minFace = 6;
|
||||
vtkm::Int32 maxFace = -1;
|
||||
|
@ -106,23 +106,24 @@ public:
|
||||
inline vtkm::Int32 GetShapeOffset(const vtkm::UInt8& shapeType) const
|
||||
{
|
||||
|
||||
CellTables tables;
|
||||
//TODO: This might be better as if if if
|
||||
vtkm::Int32 tableOffset = 0;
|
||||
if (shapeType == vtkm::CELL_SHAPE_TETRA)
|
||||
{
|
||||
tableOffset = CellTables::Get().FaceLookUp[1][0];
|
||||
tableOffset = tables.FaceLookUp(1, 0);
|
||||
}
|
||||
else if (shapeType == vtkm::CELL_SHAPE_HEXAHEDRON)
|
||||
{
|
||||
tableOffset = CellTables::Get().FaceLookUp[0][0];
|
||||
tableOffset = tables.FaceLookUp(0, 0);
|
||||
}
|
||||
else if (shapeType == vtkm::CELL_SHAPE_WEDGE)
|
||||
{
|
||||
tableOffset = CellTables::Get().FaceLookUp[2][0];
|
||||
tableOffset = tables.FaceLookUp(2, 0);
|
||||
}
|
||||
else if (shapeType == vtkm::CELL_SHAPE_PYRAMID)
|
||||
{
|
||||
tableOffset = CellTables::Get().FaceLookUp[3][0];
|
||||
tableOffset = tables.FaceLookUp(3, 0);
|
||||
}
|
||||
else
|
||||
printf("Error shape not recognized %d\n", (int)shapeType);
|
||||
@ -172,6 +173,7 @@ public:
|
||||
bool isInternal = false;
|
||||
vtkm::Id connectedCell = -1;
|
||||
|
||||
CellTables tables;
|
||||
while (currentIndex > -1 && myCode == myNeighbor)
|
||||
{
|
||||
myNeighbor = mortonCodes.Get(currentIndex);
|
||||
@ -186,12 +188,13 @@ public:
|
||||
vtkm::Id cellId2 = faceIdPairs.Get(currentIndex)[0];
|
||||
BOUNDS_CHECK(shapes, cellId1);
|
||||
BOUNDS_CHECK(shapes, cellId2);
|
||||
vtkm::Id shape1Offset = GetShapeOffset(shapes.Get(cellId1)) + faceIdPairs.Get(index)[1];
|
||||
vtkm::Id shape2Offset =
|
||||
GetShapeOffset(shapes.Get(cellId2)) + faceIdPairs.Get(currentIndex)[1];
|
||||
vtkm::Int32 shape1Offset =
|
||||
GetShapeOffset(shapes.Get(cellId1)) + static_cast<vtkm::Int32>(faceIdPairs.Get(index)[1]);
|
||||
vtkm::Int32 shape2Offset = GetShapeOffset(shapes.Get(cellId2)) +
|
||||
static_cast<vtkm::Int32>(faceIdPairs.Get(currentIndex)[1]);
|
||||
|
||||
vtkm::Int32 icount1 = CellTables::Get().ShapesFaceList[shape1Offset][0];
|
||||
vtkm::Int32 icount2 = CellTables::Get().ShapesFaceList[shape2Offset][0];
|
||||
const vtkm::Int32 icount1 = tables.ShapesFaceList(shape1Offset, 0);
|
||||
const vtkm::Int32 icount2 = tables.ShapesFaceList(shape2Offset, 0);
|
||||
//Check to see if we have the same number of idices
|
||||
if (icount1 != icount2)
|
||||
continue;
|
||||
@ -201,24 +204,25 @@ public:
|
||||
vtkm::Vec<vtkm::Id, 4> indices1;
|
||||
vtkm::Vec<vtkm::Id, 4> indices2;
|
||||
|
||||
for (vtkm::Int32 i = 1; i <= CellTables::Get().ShapesFaceList[shape1Offset][0]; ++i)
|
||||
const auto faceLength = tables.ShapesFaceList(shape1Offset, 0);
|
||||
for (vtkm::Int32 i = 1; i <= faceLength; ++i)
|
||||
{
|
||||
BOUNDS_CHECK(offsets, cellId1);
|
||||
BOUNDS_CHECK(offsets, cellId2);
|
||||
BOUNDS_CHECK(connectivity,
|
||||
(offsets.Get(cellId1) + CellTables::Get().ShapesFaceList[shape1Offset][i]));
|
||||
(offsets.Get(cellId1) + tables.ShapesFaceList(shape1Offset, i)));
|
||||
BOUNDS_CHECK(connectivity,
|
||||
(offsets.Get(cellId2) + CellTables::Get().ShapesFaceList[shape2Offset][i]));
|
||||
indices1[i - 1] = connectivity.Get(offsets.Get(cellId1) +
|
||||
CellTables::Get().ShapesFaceList[shape1Offset][i]);
|
||||
indices2[i - 1] = connectivity.Get(offsets.Get(cellId2) +
|
||||
CellTables::Get().ShapesFaceList[shape2Offset][i]);
|
||||
(offsets.Get(cellId2) + tables.ShapesFaceList(shape2Offset, i)));
|
||||
indices1[i - 1] =
|
||||
connectivity.Get(offsets.Get(cellId1) + tables.ShapesFaceList(shape1Offset, i));
|
||||
indices2[i - 1] =
|
||||
connectivity.Get(offsets.Get(cellId2) + tables.ShapesFaceList(shape2Offset, i));
|
||||
}
|
||||
|
||||
bool isEqual = true;
|
||||
for (vtkm::Int32 i = 0; i < CellTables::Get().ShapesFaceList[shape1Offset][0]; ++i)
|
||||
for (vtkm::Int32 i = 0; i < faceLength; ++i)
|
||||
{
|
||||
if (!IsIn(indices1[i], indices2, CellTables::Get().ShapesFaceList[shape1Offset][0]))
|
||||
if (!IsIn(indices1[i], indices2, faceLength))
|
||||
isEqual = false;
|
||||
}
|
||||
|
||||
@ -281,14 +285,14 @@ public:
|
||||
const OutIndicesPortalType& outputIndices,
|
||||
const vtkm::Id& outputOffset) const
|
||||
{
|
||||
CellTables tables;
|
||||
|
||||
vtkm::Id cellId = faceIdPair[0];
|
||||
BOUNDS_CHECK(shapeOffsets, cellId);
|
||||
vtkm::Id offset = shapeOffsets.Get(cellId);
|
||||
BOUNDS_CHECK(shapes, cellId);
|
||||
vtkm::Int32 shapeId = static_cast<vtkm::Int32>(shapes.Get(cellId));
|
||||
vtkm::Int32 shapesFaceOffset =
|
||||
CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[shapeId]][0];
|
||||
vtkm::Int32 shapesFaceOffset = tables.FaceLookUp(tables.CellTypeLookUp(shapeId), 0);
|
||||
if (shapesFaceOffset == -1)
|
||||
{
|
||||
printf("Unsupported Shape Type %d\n", shapeId);
|
||||
@ -297,12 +301,12 @@ public:
|
||||
|
||||
vtkm::Vec<vtkm::Id, 4> faceIndices(-1, -1, -1, -1);
|
||||
vtkm::Int32 tableIndex = static_cast<vtkm::Int32>(shapesFaceOffset + faceIdPair[1]);
|
||||
const vtkm::Int32 numIndices = CellTables::Get().ShapesFaceList[tableIndex][0];
|
||||
const vtkm::Int32 numIndices = tables.ShapesFaceList(tableIndex, 0);
|
||||
|
||||
for (vtkm::Int32 i = 1; i <= numIndices; ++i)
|
||||
{
|
||||
BOUNDS_CHECK(indices, offset + CellTables::Get().ShapesFaceList[tableIndex][i]);
|
||||
faceIndices[i - 1] = indices.Get(offset + CellTables::Get().ShapesFaceList[tableIndex][i]);
|
||||
BOUNDS_CHECK(indices, offset + tables.ShapesFaceList(tableIndex, i));
|
||||
faceIndices[i - 1] = indices.Get(offset + tables.ShapesFaceList(tableIndex, i));
|
||||
}
|
||||
vtkm::Vec<vtkm::Id, 4> triangle;
|
||||
triangle[0] = cellId;
|
||||
@ -390,10 +394,10 @@ public:
|
||||
{
|
||||
// Each one of size segments will process
|
||||
// one face of the hex and domain
|
||||
static const vtkm::Int32 SegmentToFace[6] = { 0, 2, 1, 3, 4, 5 };
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 SegmentToFace[6] = { 0, 2, 1, 3, 4, 5 };
|
||||
|
||||
// Each face/segment has 2 varying dimensions
|
||||
static const vtkm::Int32 SegmentDirections[6][2] = {
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 SegmentDirections[6][2] = {
|
||||
{ 0, 2 }, //face 0 and 2 have the same directions
|
||||
{ 0, 2 }, { 1, 2 }, //1 and 3
|
||||
{ 1, 2 }, { 0, 1 }, // 4 and 5
|
||||
@ -454,8 +458,9 @@ public:
|
||||
// Look up the offset into the face list for each cell type
|
||||
// This should always be zero, but in case this table changes I don't
|
||||
// want to break anything.
|
||||
CellTables tables;
|
||||
vtkm::Int32 shapesFaceOffset =
|
||||
CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[CELL_SHAPE_HEXAHEDRON]][0];
|
||||
tables.FaceLookUp(tables.CellTypeLookUp(CELL_SHAPE_HEXAHEDRON), 0);
|
||||
|
||||
vtkm::Vec<vtkm::Id, 4> faceIndices;
|
||||
vtkm::Int32 tableIndex = shapesFaceOffset + cellFace;
|
||||
@ -463,7 +468,7 @@ public:
|
||||
// Load the face
|
||||
for (vtkm::Int32 i = 1; i <= 4; ++i)
|
||||
{
|
||||
faceIndices[i - 1] = cellIndices[CellTables::Get().ShapesFaceList[tableIndex][i]];
|
||||
faceIndices[i - 1] = cellIndices[tables.ShapesFaceList(tableIndex, i)];
|
||||
}
|
||||
const vtkm::Id outputOffset = index * 2;
|
||||
vtkm::Vec<vtkm::Id, 4> triangle;
|
||||
@ -495,18 +500,19 @@ public:
|
||||
const ShapePortalType& shapes,
|
||||
vtkm::Id& triangleCount) const
|
||||
{
|
||||
CellTables tables;
|
||||
vtkm::Id cellId = faceIdPair[0];
|
||||
vtkm::Id cellFace = faceIdPair[1];
|
||||
vtkm::Int32 shapeType = static_cast<vtkm::Int32>(shapes.Get(cellId));
|
||||
vtkm::Int32 faceStartIndex =
|
||||
CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[shapeType]][0];
|
||||
vtkm::Int32 faceStartIndex = tables.FaceLookUp(tables.CellTypeLookUp(shapeType), 0);
|
||||
if (faceStartIndex == -1)
|
||||
{
|
||||
//Unsupported Shape Type this should never happen
|
||||
triangleCount = 0;
|
||||
return;
|
||||
}
|
||||
vtkm::Int32 faceType = CellTables::Get().ShapesFaceList[faceStartIndex + cellFace][0];
|
||||
vtkm::Int32 faceType =
|
||||
tables.ShapesFaceList(faceStartIndex + static_cast<vtkm::Int32>(cellFace), 0);
|
||||
// The face will either have 4 or 3 indices, so quad or tri
|
||||
triangleCount = (faceType == 4) ? 2 : 1;
|
||||
|
||||
|
@ -265,9 +265,9 @@ public:
|
||||
VTKM_EXEC
|
||||
inline vtkm::Int32 GetCellIndices(vtkm::Id cellIndices[8], const vtkm::Id& cellId) const
|
||||
{
|
||||
CellTables tables;
|
||||
const vtkm::Int32 shapeId = static_cast<vtkm::Int32>(ShapesPortal.Get(cellId));
|
||||
const vtkm::Int32 numIndices =
|
||||
CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[shapeId]][2];
|
||||
const vtkm::Int32 numIndices = tables.FaceLookUp(tables.CellTypeLookUp(shapeId), 2);
|
||||
BOUNDS_CHECK(CellOffsetsPortal, cellId);
|
||||
const vtkm::Id cellOffset = CellOffsetsPortal.Get(cellId);
|
||||
|
||||
@ -345,8 +345,9 @@ public:
|
||||
vtkm::cont::ArrayHandleConstant<vtkm::UInt8> shapes =
|
||||
Cellset.GetShapesArray(vtkm::TopologyElementTagPoint(), vtkm::TopologyElementTagCell());
|
||||
|
||||
CellTables tables;
|
||||
ShapeId = shapes.GetPortalConstControl().Get(0);
|
||||
NumIndices = CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[ShapeId]][2];
|
||||
NumIndices = tables.FaceLookUp(tables.CellTypeLookUp(ShapeId), 2);
|
||||
|
||||
if (NumIndices == 0)
|
||||
{
|
||||
@ -356,7 +357,7 @@ public:
|
||||
throw vtkm::cont::ErrorBadValue(message.str());
|
||||
}
|
||||
vtkm::Id start = 0;
|
||||
NumFaces = CellTables::Get().FaceLookUp[CellTables::Get().CellTypeLookUp[ShapeId]][1];
|
||||
NumFaces = tables.FaceLookUp(tables.CellTypeLookUp(ShapeId), 1);
|
||||
vtkm::Id numCells = CellConnectivity.GetPortalConstControl().GetNumberOfValues();
|
||||
CellOffsets = vtkm::cont::make_ArrayHandleCounting<vtkm::Id>(start, NumIndices, numCells);
|
||||
|
||||
|
@ -170,28 +170,29 @@ public:
|
||||
MortonPortalType& mortonCodes,
|
||||
CellFaceIdsPortalType& cellFaceIds) const
|
||||
{
|
||||
CellTables tables;
|
||||
vtkm::Int32 faceCount;
|
||||
vtkm::Int32 tableOffset;
|
||||
|
||||
if (cellShape.Id == vtkm::CELL_SHAPE_TETRA)
|
||||
{
|
||||
faceCount = CellTables::Get().FaceLookUp[1][1];
|
||||
tableOffset = CellTables::Get().FaceLookUp[1][0];
|
||||
faceCount = tables.FaceLookUp(1, 1);
|
||||
tableOffset = tables.FaceLookUp(1, 0);
|
||||
}
|
||||
else if (cellShape.Id == vtkm::CELL_SHAPE_HEXAHEDRON)
|
||||
{
|
||||
faceCount = CellTables::Get().FaceLookUp[0][1];
|
||||
tableOffset = CellTables::Get().FaceLookUp[0][0];
|
||||
faceCount = tables.FaceLookUp(0, 1);
|
||||
tableOffset = tables.FaceLookUp(0, 0);
|
||||
}
|
||||
else if (cellShape.Id == vtkm::CELL_SHAPE_WEDGE)
|
||||
{
|
||||
faceCount = CellTables::Get().FaceLookUp[2][1];
|
||||
tableOffset = CellTables::Get().FaceLookUp[2][0];
|
||||
faceCount = tables.FaceLookUp(2, 1);
|
||||
tableOffset = tables.FaceLookUp(2, 0);
|
||||
}
|
||||
else if (cellShape.Id == vtkm::CELL_SHAPE_PYRAMID)
|
||||
{
|
||||
faceCount = CellTables::Get().FaceLookUp[3][1];
|
||||
tableOffset = CellTables::Get().FaceLookUp[3][0];
|
||||
faceCount = tables.FaceLookUp(3, 1);
|
||||
tableOffset = tables.FaceLookUp(3, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -215,10 +216,10 @@ public:
|
||||
vtkm::Vec<vtkm::Id, 4> faceIndices;
|
||||
faceIndices[3] = -1;
|
||||
//Number of indices this face has
|
||||
const vtkm::Id indiceCount = CellTables::Get().ShapesFaceList[tableOffset + i][0];
|
||||
const vtkm::Int32 indiceCount = tables.ShapesFaceList(tableOffset + i, 0);
|
||||
for (vtkm::Int32 j = 1; j <= indiceCount; j++)
|
||||
{
|
||||
faceIndices[j - 1] = cellIndices[CellTables::Get().ShapesFaceList[tableOffset + i][j]];
|
||||
faceIndices[j - 1] = cellIndices[tables.ShapesFaceList(tableOffset + i, j)];
|
||||
}
|
||||
//sort the indices in descending order
|
||||
Sort4(faceIndices);
|
||||
|
@ -46,83 +46,89 @@ namespace UnitTestMathNamespace
|
||||
class Lists
|
||||
{
|
||||
public:
|
||||
static const vtkm::IdComponent NUM_NUMBERS = 5;
|
||||
static constexpr vtkm::IdComponent NUM_NUMBERS = 5;
|
||||
|
||||
private:
|
||||
struct Data
|
||||
|
||||
VTKM_EXEC_CONT vtkm::Float64 NumberList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 NumberList[NUM_NUMBERS];
|
||||
vtkm::Float64 AngleList[NUM_NUMBERS];
|
||||
vtkm::Float64 OppositeList[NUM_NUMBERS];
|
||||
vtkm::Float64 AdjacentList[NUM_NUMBERS];
|
||||
vtkm::Float64 HypotenuseList[NUM_NUMBERS];
|
||||
vtkm::Float64 NumeratorList[NUM_NUMBERS];
|
||||
vtkm::Float64 DenominatorList[NUM_NUMBERS];
|
||||
vtkm::Float64 FModRemainderList[NUM_NUMBERS];
|
||||
vtkm::Float64 RemainderList[NUM_NUMBERS];
|
||||
vtkm::Int64 QuotientList[NUM_NUMBERS];
|
||||
vtkm::Float64 XList[NUM_NUMBERS];
|
||||
vtkm::Float64 FractionalList[NUM_NUMBERS];
|
||||
vtkm::Float64 FloorList[NUM_NUMBERS];
|
||||
vtkm::Float64 CeilList[NUM_NUMBERS];
|
||||
vtkm::Float64 RoundList[NUM_NUMBERS];
|
||||
};
|
||||
|
||||
public:
|
||||
VTKM_EXEC_CONT static const Data& Get()
|
||||
vtkm::Float64 numberList[NUM_NUMBERS] = { 0.25, 0.5, 1.0, 2.0, 3.75 };
|
||||
return numberList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 AngleList(vtkm::Int32 i) const
|
||||
{
|
||||
static const Data data = {
|
||||
// NumberList
|
||||
{ 0.25, 0.5, 1.0, 2.0, 3.75 },
|
||||
|
||||
// AngleList
|
||||
{ 0.643501108793284, // angle for 3, 4, 5 triangle.
|
||||
0.78539816339745, // pi/4
|
||||
0.5235987755983, // pi/6
|
||||
1.0471975511966, // pi/3
|
||||
0.0 },
|
||||
|
||||
// OppositeList
|
||||
{ 3.0, 1.0, 1.0, 1.732050807568877 /*sqrt(3)*/, 0.0 },
|
||||
|
||||
// AdjacentList
|
||||
{ 4.0, 1.0, 1.732050807568877 /*sqrt(3)*/, 1.0, 1.0 },
|
||||
|
||||
// HypotenuseList
|
||||
{ 5.0, 1.414213562373095 /*sqrt(2)*/, 2.0, 2.0, 1.0 },
|
||||
|
||||
// NumeratorList
|
||||
{ 6.5, 5.8, 9.3, 77.0, 0.1 },
|
||||
|
||||
// DenominatorList
|
||||
{ 2.3, 1.6, 3.1, 19.0, 0.4 },
|
||||
|
||||
// FModRemainderList
|
||||
{ 1.9, 1.0, 0.0, 1.0, 0.1 },
|
||||
|
||||
// RemainderList
|
||||
{ -0.4, -0.6, 0.0, 1.0, 0.1 },
|
||||
|
||||
// QuotientList
|
||||
{ 3, 4, 3, 4, 0 },
|
||||
|
||||
// XList
|
||||
{ 4.6, 0.1, 73.4, 55.0, 3.75 },
|
||||
|
||||
// FractionalList
|
||||
{ 0.6, 0.1, 0.4, 0.0, 0.75 },
|
||||
|
||||
// FloorList
|
||||
{ 4.0, 0.0, 73.0, 55.0, 3.0 },
|
||||
|
||||
// CeilList
|
||||
{ 5.0, 1.0, 74.0, 55.0, 4.0 },
|
||||
|
||||
// RoundList
|
||||
{ 5.0, 0.0, 73.0, 55.0, 4.0 },
|
||||
vtkm::Float64 angleList[NUM_NUMBERS] = { 0.643501108793284, // angle for 3, 4, 5 triangle.
|
||||
0.78539816339745, // pi/4
|
||||
0.5235987755983, // pi/6
|
||||
1.0471975511966, // pi/3
|
||||
0.0 };
|
||||
return angleList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 OppositeList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 oppositeList[NUM_NUMBERS] = { 3.0, 1.0, 1.0, 1.732050807568877 /*sqrt(3)*/, 0.0 };
|
||||
return oppositeList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 AdjacentList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 adjacentList[NUM_NUMBERS] = { 4.0, 1.0, 1.732050807568877 /*sqrt(3)*/, 1.0, 1.0 };
|
||||
return adjacentList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 HypotenuseList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 hypotenuseList[NUM_NUMBERS] = {
|
||||
5.0, 1.414213562373095 /*sqrt(2)*/, 2.0, 2.0, 1.0
|
||||
};
|
||||
|
||||
return data;
|
||||
return hypotenuseList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 NumeratorList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 numeratorList[NUM_NUMBERS] = { 6.5, 5.8, 9.3, 77.0, 0.1 };
|
||||
return numeratorList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 DenominatorList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 denominatorList[NUM_NUMBERS] = { 2.3, 1.6, 3.1, 19.0, 0.4 };
|
||||
return denominatorList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 FModRemainderList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 fModRemainderList[NUM_NUMBERS] = { 1.9, 1.0, 0.0, 1.0, 0.1 };
|
||||
return fModRemainderList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 RemainderList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 remainderList[NUM_NUMBERS] = { -0.4, -0.6, 0.0, 1.0, 0.1 };
|
||||
return remainderList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Int64 QuotientList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Int64 quotientList[NUM_NUMBERS] = { 3, 4, 3, 4, 0 };
|
||||
return quotientList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 XList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 xList[NUM_NUMBERS] = { 4.6, 0.1, 73.4, 55.0, 3.75 };
|
||||
return xList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 FractionalList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 fractionalList[NUM_NUMBERS] = { 0.6, 0.1, 0.4, 0.0, 0.75 };
|
||||
return fractionalList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 FloorList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 floorList[NUM_NUMBERS] = { 4.0, 0.0, 73.0, 55.0, 3.0 };
|
||||
return floorList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 CeilList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 ceilList[NUM_NUMBERS] = { 5.0, 1.0, 74.0, 55.0, 4.0 };
|
||||
return ceilList[i];
|
||||
}
|
||||
VTKM_EXEC_CONT vtkm::Float64 RoundList(vtkm::Int32 i) const
|
||||
{
|
||||
vtkm::Float64 roundList[NUM_NUMBERS] = { 5.0, 0.0, 73.0, 55.0, 4.0 };
|
||||
return roundList[i];
|
||||
}
|
||||
};
|
||||
|
||||
@ -164,7 +170,7 @@ struct ScalarFieldTests : public vtkm::exec::FunctorBase
|
||||
// std::cout << "Running power tests." << std::endl;
|
||||
for (vtkm::IdComponent index = 0; index < Lists::NUM_NUMBERS; index++)
|
||||
{
|
||||
T x = static_cast<T>(Lists::Get().NumberList[index]);
|
||||
T x = static_cast<T>(Lists{}.NumberList(index));
|
||||
T powx = vtkm::Pow(x, static_cast<T>(2.0));
|
||||
T sqrx = x * x;
|
||||
VTKM_MATH_ASSERT(test_equal(powx, sqrx), "Power gave wrong result.");
|
||||
@ -238,13 +244,14 @@ struct ScalarFieldTests : public vtkm::exec::FunctorBase
|
||||
void TestRemainders() const
|
||||
{
|
||||
// std::cout << "Testing remainders." << std::endl;
|
||||
Lists table;
|
||||
for (vtkm::IdComponent index = 0; index < Lists::NUM_NUMBERS; index++)
|
||||
{
|
||||
T numerator = static_cast<T>(Lists::Get().NumeratorList[index]);
|
||||
T denominator = static_cast<T>(Lists::Get().DenominatorList[index]);
|
||||
T fmodremainder = static_cast<T>(Lists::Get().FModRemainderList[index]);
|
||||
T remainder = static_cast<T>(Lists::Get().RemainderList[index]);
|
||||
vtkm::Int64 quotient = Lists::Get().QuotientList[index];
|
||||
T numerator = static_cast<T>(table.NumeratorList(index));
|
||||
T denominator = static_cast<T>(table.DenominatorList(index));
|
||||
T fmodremainder = static_cast<T>(table.FModRemainderList(index));
|
||||
T remainder = static_cast<T>(table.RemainderList(index));
|
||||
vtkm::Int64 quotient = table.QuotientList(index);
|
||||
|
||||
VTKM_MATH_ASSERT(test_equal(vtkm::FMod(numerator, denominator), fmodremainder),
|
||||
"Bad FMod remainder.");
|
||||
@ -261,13 +268,14 @@ struct ScalarFieldTests : public vtkm::exec::FunctorBase
|
||||
void TestRound() const
|
||||
{
|
||||
// std::cout << "Testing round." << std::endl;
|
||||
Lists table;
|
||||
for (vtkm::IdComponent index = 0; index < Lists::NUM_NUMBERS; index++)
|
||||
{
|
||||
T x = static_cast<T>(Lists::Get().XList[index]);
|
||||
T fractional = static_cast<T>(Lists::Get().FractionalList[index]);
|
||||
T floor = static_cast<T>(Lists::Get().FloorList[index]);
|
||||
T ceil = static_cast<T>(Lists::Get().CeilList[index]);
|
||||
T round = static_cast<T>(Lists::Get().RoundList[index]);
|
||||
T x = static_cast<T>(table.XList(index));
|
||||
T fractional = static_cast<T>(table.FractionalList(index));
|
||||
T floor = static_cast<T>(table.FloorList(index));
|
||||
T ceil = static_cast<T>(table.CeilList(index));
|
||||
T round = static_cast<T>(table.RoundList(index));
|
||||
|
||||
T intPart;
|
||||
VTKM_MATH_ASSERT(test_equal(vtkm::ModF(x, intPart), fractional),
|
||||
@ -343,7 +351,7 @@ struct ScalarVectorFieldTests : public vtkm::exec::FunctorBase
|
||||
void TestTriangleTrig() const
|
||||
{
|
||||
// std::cout << "Testing normal trig functions." << std::endl;
|
||||
|
||||
Lists table;
|
||||
for (vtkm::IdComponent index = 0; index < Lists::NUM_NUMBERS - NUM_COMPONENTS + 1; index++)
|
||||
{
|
||||
VectorType angle;
|
||||
@ -352,22 +360,21 @@ struct ScalarVectorFieldTests : public vtkm::exec::FunctorBase
|
||||
VectorType hypotenuse;
|
||||
for (vtkm::IdComponent componentIndex = 0; componentIndex < NUM_COMPONENTS; componentIndex++)
|
||||
{
|
||||
Traits::SetComponent(
|
||||
angle,
|
||||
componentIndex,
|
||||
static_cast<ComponentType>(Lists::Get().AngleList[componentIndex + index]));
|
||||
Traits::SetComponent(angle,
|
||||
componentIndex,
|
||||
static_cast<ComponentType>(table.AngleList(componentIndex + index)));
|
||||
Traits::SetComponent(
|
||||
opposite,
|
||||
componentIndex,
|
||||
static_cast<ComponentType>(Lists::Get().OppositeList[componentIndex + index]));
|
||||
static_cast<ComponentType>(table.OppositeList(componentIndex + index)));
|
||||
Traits::SetComponent(
|
||||
adjacent,
|
||||
componentIndex,
|
||||
static_cast<ComponentType>(Lists::Get().AdjacentList[componentIndex + index]));
|
||||
static_cast<ComponentType>(table.AdjacentList(componentIndex + index)));
|
||||
Traits::SetComponent(
|
||||
hypotenuse,
|
||||
componentIndex,
|
||||
static_cast<ComponentType>(Lists::Get().HypotenuseList[componentIndex + index]));
|
||||
static_cast<ComponentType>(table.HypotenuseList(componentIndex + index)));
|
||||
}
|
||||
|
||||
VTKM_MATH_ASSERT(test_equal(vtkm::Sin(angle), opposite / hypotenuse), "Sin failed test.");
|
||||
@ -400,16 +407,14 @@ struct ScalarVectorFieldTests : public vtkm::exec::FunctorBase
|
||||
|
||||
const VectorType zero(0);
|
||||
const VectorType half(0.5);
|
||||
|
||||
Lists table;
|
||||
for (vtkm::IdComponent index = 0; index < Lists::NUM_NUMBERS - NUM_COMPONENTS + 1; index++)
|
||||
{
|
||||
VectorType x;
|
||||
for (vtkm::IdComponent componentIndex = 0; componentIndex < NUM_COMPONENTS; componentIndex++)
|
||||
{
|
||||
Traits::SetComponent(
|
||||
x,
|
||||
componentIndex,
|
||||
static_cast<ComponentType>(Lists::Get().AngleList[componentIndex + index]));
|
||||
x, componentIndex, static_cast<ComponentType>(table.AngleList(componentIndex + index)));
|
||||
}
|
||||
|
||||
const VectorType minusX = zero - x;
|
||||
@ -430,14 +435,14 @@ struct ScalarVectorFieldTests : public vtkm::exec::FunctorBase
|
||||
template <typename FunctionType>
|
||||
VTKM_EXEC void RaiseToTest(FunctionType function, ComponentType exponent) const
|
||||
{
|
||||
Lists table;
|
||||
for (vtkm::IdComponent index = 0; index < Lists::NUM_NUMBERS - NUM_COMPONENTS + 1; index++)
|
||||
{
|
||||
VectorType original;
|
||||
VectorType raiseresult;
|
||||
for (vtkm::IdComponent componentIndex = 0; componentIndex < NUM_COMPONENTS; componentIndex++)
|
||||
{
|
||||
ComponentType x =
|
||||
static_cast<ComponentType>(Lists::Get().NumberList[componentIndex + index]);
|
||||
ComponentType x = static_cast<ComponentType>(table.NumberList(componentIndex + index));
|
||||
Traits::SetComponent(original, componentIndex, x);
|
||||
Traits::SetComponent(raiseresult, componentIndex, vtkm::Pow(x, exponent));
|
||||
}
|
||||
@ -502,14 +507,14 @@ struct ScalarVectorFieldTests : public vtkm::exec::FunctorBase
|
||||
ComponentType exponentbias = 0.0,
|
||||
ComponentType resultbias = 0.0) const
|
||||
{
|
||||
Lists table;
|
||||
for (vtkm::IdComponent index = 0; index < Lists::NUM_NUMBERS - NUM_COMPONENTS + 1; index++)
|
||||
{
|
||||
VectorType original;
|
||||
VectorType raiseresult;
|
||||
for (vtkm::IdComponent componentIndex = 0; componentIndex < NUM_COMPONENTS; componentIndex++)
|
||||
{
|
||||
ComponentType x =
|
||||
static_cast<ComponentType>(Lists::Get().NumberList[componentIndex + index]);
|
||||
ComponentType x = static_cast<ComponentType>(table.NumberList(componentIndex + index));
|
||||
Traits::SetComponent(original, componentIndex, x);
|
||||
Traits::SetComponent(
|
||||
raiseresult, componentIndex, vtkm::Pow(base, x + exponentbias) + resultbias);
|
||||
@ -574,6 +579,7 @@ struct ScalarVectorFieldTests : public vtkm::exec::FunctorBase
|
||||
ComponentType base,
|
||||
ComponentType bias = 0.0) const
|
||||
{
|
||||
Lists table;
|
||||
for (vtkm::IdComponent index = 0; index < Lists::NUM_NUMBERS - NUM_COMPONENTS + 1; index++)
|
||||
{
|
||||
VectorType basevector(base);
|
||||
@ -581,8 +587,7 @@ struct ScalarVectorFieldTests : public vtkm::exec::FunctorBase
|
||||
VectorType biased;
|
||||
for (vtkm::IdComponent componentIndex = 0; componentIndex < NUM_COMPONENTS; componentIndex++)
|
||||
{
|
||||
ComponentType x =
|
||||
static_cast<ComponentType>(Lists::Get().NumberList[componentIndex + index]);
|
||||
ComponentType x = static_cast<ComponentType>(table.NumberList(componentIndex + index));
|
||||
Traits::SetComponent(original, componentIndex, x);
|
||||
Traits::SetComponent(biased, componentIndex, x + bias);
|
||||
}
|
||||
|
@ -306,9 +306,8 @@ struct ExternalFaces
|
||||
|
||||
vtkm::IdComponent faceIndex = FindFaceIndexForVisit(visitIndex, pointCoordinates);
|
||||
|
||||
vtkm::VecCConst<vtkm::IdComponent> localFaceIndices =
|
||||
vtkm::exec::CellFaceLocalIndices(faceIndex, shape, *this);
|
||||
vtkm::IdComponent numFacePoints = localFaceIndices.GetNumberOfComponents();
|
||||
const vtkm::IdComponent numFacePoints =
|
||||
vtkm::exec::CellFaceNumberOfPoints(faceIndex, shape, *this);
|
||||
VTKM_ASSERT(numFacePoints == faceConnectivity.GetNumberOfComponents());
|
||||
|
||||
typename CellSetType::IndicesType inCellIndices = cellSet.GetIndices(inputIndex);
|
||||
@ -316,9 +315,11 @@ struct ExternalFaces
|
||||
shapeOut = vtkm::CELL_SHAPE_QUAD;
|
||||
numFacePointsOut = 4;
|
||||
|
||||
vtkm::exec::detail::CellFaceTables table;
|
||||
for (vtkm::IdComponent facePointIndex = 0; facePointIndex < numFacePoints; facePointIndex++)
|
||||
{
|
||||
faceConnectivity[facePointIndex] = inCellIndices[localFaceIndices[facePointIndex]];
|
||||
faceConnectivity[facePointIndex] =
|
||||
inCellIndices[table.PointsInFace(shape.Id, faceIndex, facePointIndex)];
|
||||
}
|
||||
}
|
||||
|
||||
@ -602,23 +603,27 @@ public:
|
||||
ConnectivityType& connectivityOut,
|
||||
vtkm::Id& cellIdMapOut) const
|
||||
{
|
||||
vtkm::IdComponent myIndex =
|
||||
const vtkm::IdComponent myIndex =
|
||||
ExternalFaces::FindUniqueFace(cellSet, originCells, originFaces, visitIndex, this);
|
||||
const vtkm::IdComponent myFace = originFaces[myIndex];
|
||||
|
||||
|
||||
typename CellSetType::CellShapeTag shapeIn = cellSet.GetCellShape(originCells[myIndex]);
|
||||
shapeOut = vtkm::exec::CellFaceShape(originFaces[myIndex], shapeIn, *this);
|
||||
shapeOut = vtkm::exec::CellFaceShape(myFace, shapeIn, *this);
|
||||
cellIdMapOut = originCells[myIndex];
|
||||
|
||||
vtkm::VecCConst<vtkm::IdComponent> localFaceIndices =
|
||||
vtkm::exec::CellFaceLocalIndices(originFaces[myIndex], shapeIn, *this);
|
||||
vtkm::IdComponent numFacePoints = localFaceIndices.GetNumberOfComponents();
|
||||
const vtkm::IdComponent numFacePoints =
|
||||
vtkm::exec::CellFaceNumberOfPoints(myFace, shapeIn, *this);
|
||||
|
||||
VTKM_ASSERT(numFacePoints == connectivityOut.GetNumberOfComponents());
|
||||
|
||||
typename CellSetType::IndicesType inCellIndices = cellSet.GetIndices(originCells[myIndex]);
|
||||
|
||||
vtkm::exec::detail::CellFaceTables table;
|
||||
for (vtkm::IdComponent facePointIndex = 0; facePointIndex < numFacePoints; facePointIndex++)
|
||||
{
|
||||
connectivityOut[facePointIndex] = inCellIndices[localFaceIndices[facePointIndex]];
|
||||
connectivityOut[facePointIndex] =
|
||||
inCellIndices[table.PointsInFace(shapeIn.Id, myFace, facePointIndex)];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -31,12 +31,12 @@ namespace worklet
|
||||
{
|
||||
namespace internal
|
||||
{
|
||||
|
||||
// clang-format off
|
||||
// table format:
|
||||
// ncells, {{celltype, nverts, {edge/verts(>=100), ...}}, ...}, \n
|
||||
// values < 100 represent edges where the corresponding vertex lies
|
||||
// values >= 100 reresent existing vertices of the input cell (vertex = value - 100)
|
||||
static const vtkm::UInt8 ClipTablesData[] = {
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::UInt8 ClipTablesData[] = {
|
||||
// vtkm::CELL_SHAPE_VERTEX
|
||||
0, // 0
|
||||
1,
|
||||
@ -19004,7 +19004,7 @@ static const vtkm::UInt8 ClipTablesData[] = {
|
||||
};
|
||||
|
||||
// Index into ClipTablesData for each shape and configuration
|
||||
static vtkm::UInt16 ClipTablesIndices[] = {
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::UInt16 ClipTablesIndices[] = {
|
||||
// vtkm::CELL_SHAPE_VERTEX
|
||||
0,
|
||||
1,
|
||||
@ -19422,7 +19422,7 @@ enum
|
||||
};
|
||||
|
||||
#define X 255
|
||||
static vtkm::UInt8 CellEdges[CELL_EDGES_SIZE] = {
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::UInt8 CellEdges[CELL_EDGES_SIZE] = {
|
||||
X, X, X, X, X, X, X, X, X, X, X, X,
|
||||
X, X, X, X, X, X, X, X, X, X, X, X, // vtkm::CELL_SHAPE_EMPTY_CELL
|
||||
X, X, X, X, X, X, X, X, X, X, X, X,
|
||||
@ -19455,6 +19455,7 @@ static vtkm::UInt8 CellEdges[CELL_EDGES_SIZE] = {
|
||||
2, 4, 3, 4, X, X, X, X, X, X, X, X // vtkm::CELL_SHAPE_PYRAMID
|
||||
};
|
||||
#undef X
|
||||
// clang-format on
|
||||
|
||||
class ClipTables
|
||||
{
|
||||
@ -19469,7 +19470,7 @@ public:
|
||||
vtkm::Id GetCaseIndex(vtkm::Id shape, vtkm::Id caseId) const
|
||||
{
|
||||
// index into ClipTablesIndices for each shape
|
||||
static vtkm::Int16 CellIndexLookup[vtkm::NUMBER_OF_CELL_SHAPES] = {
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::Int32 CellIndexLookup[vtkm::NUMBER_OF_CELL_SHAPES] = {
|
||||
-1, // 0 = vtkm::CELL_SHAPE_EMPTY_CELL
|
||||
0, // 1 = vtkm::CELL_SHAPE_VERTEX
|
||||
-1, // 2 = vtkm::CELL_SHAPE_POLY_VERTEX
|
||||
|
@ -40,56 +40,55 @@ namespace vtkm
|
||||
namespace worklet
|
||||
{
|
||||
|
||||
namespace tetrahedralize
|
||||
{
|
||||
//
|
||||
// Worklet to turn hexahedra into tetrahedra
|
||||
// Vertices remain the same and each cell is processed with needing topology
|
||||
//
|
||||
class TetrahedralizeCell : public vtkm::worklet::WorkletMapPointToCell
|
||||
{
|
||||
public:
|
||||
typedef void ControlSignature(CellSetIn cellset, FieldOutCell<> connectivityOut);
|
||||
typedef void ExecutionSignature(PointIndices, _2, ThreadIndices);
|
||||
using InputDomain = _1;
|
||||
|
||||
using ScatterType = vtkm::worklet::ScatterUniform;
|
||||
|
||||
VTKM_CONT
|
||||
ScatterType GetScatter() const { return ScatterType(5); }
|
||||
|
||||
// Each hexahedron cell produces five tetrahedron cells
|
||||
template <typename ConnectivityInVec, typename ConnectivityOutVec, typename ThreadIndicesType>
|
||||
VTKM_EXEC void operator()(const ConnectivityInVec& connectivityIn,
|
||||
ConnectivityOutVec& connectivityOut,
|
||||
const ThreadIndicesType threadIndices) const
|
||||
{
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::IdComponent StructuredTetrahedronIndices[2][5][4] = {
|
||||
{ { 0, 1, 3, 4 }, { 1, 4, 5, 6 }, { 1, 4, 6, 3 }, { 1, 3, 6, 2 }, { 3, 6, 7, 4 } },
|
||||
{ { 2, 1, 5, 0 }, { 0, 2, 3, 7 }, { 2, 5, 6, 7 }, { 0, 7, 4, 5 }, { 0, 2, 7, 5 } }
|
||||
};
|
||||
|
||||
vtkm::Id3 inputIndex = threadIndices.GetInputIndex3D();
|
||||
|
||||
// Calculate the type of tetrahedron generated because it alternates
|
||||
vtkm::Id indexType = (inputIndex[0] + inputIndex[1] + inputIndex[2]) % 2;
|
||||
|
||||
vtkm::IdComponent visitIndex = threadIndices.GetVisitIndex();
|
||||
|
||||
connectivityOut[0] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][0]];
|
||||
connectivityOut[1] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][1]];
|
||||
connectivityOut[2] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][2]];
|
||||
connectivityOut[3] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][3]];
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/// \brief Compute the tetrahedralize cells for a uniform grid data set
|
||||
template <typename DeviceAdapter>
|
||||
class TetrahedralizeStructured
|
||||
{
|
||||
public:
|
||||
TetrahedralizeStructured() {}
|
||||
|
||||
//
|
||||
// Worklet to turn hexahedra into tetrahedra
|
||||
// Vertices remain the same and each cell is processed with needing topology
|
||||
//
|
||||
class TetrahedralizeCell : public vtkm::worklet::WorkletMapPointToCell
|
||||
{
|
||||
public:
|
||||
typedef void ControlSignature(CellSetIn cellset, FieldOutCell<> connectivityOut);
|
||||
typedef void ExecutionSignature(PointIndices, _2, ThreadIndices);
|
||||
using InputDomain = _1;
|
||||
|
||||
using ScatterType = vtkm::worklet::ScatterUniform;
|
||||
VTKM_CONT
|
||||
ScatterType GetScatter() const { return ScatterType(5); }
|
||||
|
||||
VTKM_CONT
|
||||
TetrahedralizeCell() {}
|
||||
|
||||
// Each hexahedron cell produces five tetrahedron cells
|
||||
template <typename ConnectivityInVec, typename ConnectivityOutVec, typename ThreadIndicesType>
|
||||
VTKM_EXEC void operator()(const ConnectivityInVec& connectivityIn,
|
||||
ConnectivityOutVec& connectivityOut,
|
||||
const ThreadIndicesType threadIndices) const
|
||||
{
|
||||
const static vtkm::IdComponent StructuredTetrahedronIndices[2][5][4] = {
|
||||
{ { 0, 1, 3, 4 }, { 1, 4, 5, 6 }, { 1, 4, 6, 3 }, { 1, 3, 6, 2 }, { 3, 6, 7, 4 } },
|
||||
{ { 2, 1, 5, 0 }, { 0, 2, 3, 7 }, { 2, 5, 6, 7 }, { 0, 7, 4, 5 }, { 0, 2, 7, 5 } }
|
||||
};
|
||||
|
||||
vtkm::Id3 inputIndex = threadIndices.GetInputIndex3D();
|
||||
|
||||
// Calculate the type of tetrahedron generated because it alternates
|
||||
vtkm::Id indexType = (inputIndex[0] + inputIndex[1] + inputIndex[2]) % 2;
|
||||
|
||||
vtkm::IdComponent visitIndex = threadIndices.GetVisitIndex();
|
||||
|
||||
connectivityOut[0] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][0]];
|
||||
connectivityOut[1] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][1]];
|
||||
connectivityOut[2] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][2]];
|
||||
connectivityOut[3] = connectivityIn[StructuredTetrahedronIndices[indexType][visitIndex][3]];
|
||||
}
|
||||
};
|
||||
|
||||
template <typename CellSetType>
|
||||
vtkm::cont::CellSetSingleType<> Run(const CellSetType& cellSet,
|
||||
vtkm::cont::ArrayHandle<vtkm::IdComponent>& outCellsPerCell)
|
||||
@ -99,7 +98,8 @@ public:
|
||||
vtkm::cont::CellSetSingleType<> outCellSet(cellSet.GetName());
|
||||
vtkm::cont::ArrayHandle<vtkm::Id> connectivity;
|
||||
|
||||
vtkm::worklet::DispatcherMapTopology<TetrahedralizeCell, DeviceAdapter> dispatcher;
|
||||
vtkm::worklet::DispatcherMapTopology<tetrahedralize::TetrahedralizeCell, DeviceAdapter>
|
||||
dispatcher;
|
||||
dispatcher.Invoke(cellSet, vtkm::cont::make_ArrayHandleGroupVec<4>(connectivity));
|
||||
|
||||
// Fill in array of output cells per input cell
|
||||
|
@ -39,46 +39,43 @@ namespace vtkm
|
||||
{
|
||||
namespace worklet
|
||||
{
|
||||
namespace triangulate
|
||||
{
|
||||
//
|
||||
// Worklet to turn quads into triangles
|
||||
// Vertices remain the same and each cell is processed with needing topology
|
||||
//
|
||||
class TriangulateCell : public vtkm::worklet::WorkletMapPointToCell
|
||||
{
|
||||
public:
|
||||
typedef void ControlSignature(CellSetIn cellset, FieldOutCell<> connectivityOut);
|
||||
typedef void ExecutionSignature(PointIndices, _2, VisitIndex);
|
||||
using InputDomain = _1;
|
||||
|
||||
using ScatterType = vtkm::worklet::ScatterUniform;
|
||||
VTKM_CONT
|
||||
ScatterType GetScatter() const { return ScatterType(2); }
|
||||
|
||||
// Each quad cell produces 2 triangle cells
|
||||
template <typename ConnectivityInVec, typename ConnectivityOutVec>
|
||||
VTKM_EXEC void operator()(const ConnectivityInVec& connectivityIn,
|
||||
ConnectivityOutVec& connectivityOut,
|
||||
vtkm::IdComponent visitIndex) const
|
||||
{
|
||||
VTKM_STATIC_CONSTEXPR_ARRAY vtkm::IdComponent StructuredTriangleIndices[2][3] = { { 0, 1, 2 },
|
||||
{ 0, 2, 3 } };
|
||||
connectivityOut[0] = connectivityIn[StructuredTriangleIndices[visitIndex][0]];
|
||||
connectivityOut[1] = connectivityIn[StructuredTriangleIndices[visitIndex][1]];
|
||||
connectivityOut[2] = connectivityIn[StructuredTriangleIndices[visitIndex][2]];
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/// \brief Compute the triangulate cells for a uniform grid data set
|
||||
template <typename DeviceAdapter>
|
||||
class TriangulateStructured
|
||||
{
|
||||
public:
|
||||
TriangulateStructured() {}
|
||||
|
||||
//
|
||||
// Worklet to turn quads into triangles
|
||||
// Vertices remain the same and each cell is processed with needing topology
|
||||
//
|
||||
class TriangulateCell : public vtkm::worklet::WorkletMapPointToCell
|
||||
{
|
||||
public:
|
||||
typedef void ControlSignature(CellSetIn cellset, FieldOutCell<> connectivityOut);
|
||||
typedef void ExecutionSignature(PointIndices, _2, VisitIndex);
|
||||
using InputDomain = _1;
|
||||
|
||||
using ScatterType = vtkm::worklet::ScatterUniform;
|
||||
VTKM_CONT
|
||||
ScatterType GetScatter() const { return ScatterType(2); }
|
||||
|
||||
VTKM_CONT
|
||||
TriangulateCell() {}
|
||||
|
||||
// Each quad cell produces 2 triangle cells
|
||||
template <typename ConnectivityInVec, typename ConnectivityOutVec>
|
||||
VTKM_EXEC void operator()(const ConnectivityInVec& connectivityIn,
|
||||
ConnectivityOutVec& connectivityOut,
|
||||
vtkm::IdComponent visitIndex) const
|
||||
{
|
||||
const static vtkm::IdComponent StructuredTriangleIndices[2][3] = { { 0, 1, 2 }, { 0, 2, 3 } };
|
||||
|
||||
connectivityOut[0] = connectivityIn[StructuredTriangleIndices[visitIndex][0]];
|
||||
connectivityOut[1] = connectivityIn[StructuredTriangleIndices[visitIndex][1]];
|
||||
connectivityOut[2] = connectivityIn[StructuredTriangleIndices[visitIndex][2]];
|
||||
}
|
||||
};
|
||||
|
||||
template <typename CellSetType>
|
||||
vtkm::cont::CellSetSingleType<> Run(const CellSetType& cellSet,
|
||||
vtkm::cont::ArrayHandle<vtkm::IdComponent>& outCellsPerCell)
|
||||
@ -89,7 +86,7 @@ public:
|
||||
vtkm::cont::CellSetSingleType<> outCellSet(cellSet.GetName());
|
||||
vtkm::cont::ArrayHandle<vtkm::Id> connectivity;
|
||||
|
||||
vtkm::worklet::DispatcherMapTopology<TriangulateCell, DeviceAdapter> dispatcher;
|
||||
vtkm::worklet::DispatcherMapTopology<triangulate::TriangulateCell, DeviceAdapter> dispatcher;
|
||||
dispatcher.Invoke(cellSet, vtkm::cont::make_ArrayHandleGroupVec<3>(connectivity));
|
||||
|
||||
// Fill in array of output cells per input cell
|
||||
|
Loading…
Reference in New Issue
Block a user