Permuted structured cellsets produce VecRectilinearPointCoordinates

Previously when you permuted a structured cellset you would get a permuted
point coordinates. This would cause the Cell operations to take non
optimal paths.
This commit is contained in:
Robert Maynard 2017-04-13 13:41:42 -04:00
parent 6da48cf3c1
commit 6ed4bc786f
2 changed files with 219 additions and 12 deletions

@ -167,6 +167,42 @@ struct FetchArrayTopologyMapInImplementation<
}
};
template<typename PermutationPortal, vtkm::IdComponent NumDimensions>
struct FetchArrayTopologyMapInImplementation<
vtkm::exec::ConnectivityPermuted<PermutationPortal,
vtkm::exec::ConnectivityStructured<vtkm::TopologyElementTagPoint,
vtkm::TopologyElementTagCell,
NumDimensions> >,
vtkm::internal::ArrayPortalUniformPointCoordinates>
{
typedef vtkm::exec::ConnectivityPermuted<PermutationPortal,
vtkm::exec::ConnectivityStructured<vtkm::TopologyElementTagPoint,
vtkm::TopologyElementTagCell,
NumDimensions> > ConnectivityType;
typedef vtkm::exec::arg::ThreadIndicesTopologyMap<ConnectivityType>
ThreadIndicesType;
typedef vtkm::VecRectilinearPointCoordinates<NumDimensions> ValueType;
VTKM_SUPPRESS_EXEC_WARNINGS
VTKM_EXEC
static ValueType Load(
const ThreadIndicesType &indices,
const vtkm::internal::ArrayPortalUniformPointCoordinates &field)
{
// This works because the logical cell index is the same as the logical
// point index of the first point on the cell.
// we have a flat index but we need 3d rectilinear coordiantes, so we
// need to take an flat index and convert to logical index
return vtkm::exec::arg::detail::make_VecRectilinearPointCoordinates(
field.GetOrigin(),
field.GetSpacing(),
indices.GetIndexLogical());
}
};
} // namespace detail
template<typename ConnectivityType, typename ExecObjectType>

@ -23,6 +23,7 @@
#include <vtkm/exec/arg/ThreadIndicesBasic.h>
#include <vtkm/exec/ConnectivityStructured.h>
#include <vtkm/exec/ConnectivityPermuted.h>
namespace vtkm {
namespace exec {
@ -69,18 +70,18 @@ class ThreadIndicesTopologyMap : public vtkm::exec::arg::ThreadIndicesBasic
typedef vtkm::exec::arg::ThreadIndicesBasic Superclass;
public:
typedef typename ConnectivityType::IndicesType IndicesFromType;
typedef typename ConnectivityType::CellShapeTag CellShapeTag;
using IndicesFromType = typename ConnectivityType::IndicesType;
using CellShapeTag = typename ConnectivityType::CellShapeTag;
VTKM_SUPPRESS_EXEC_WARNINGS
template<typename OutToInArrayType, typename VisitArrayType>
VTKM_EXEC
ThreadIndicesTopologyMap(vtkm::Id threadIndex,
const OutToInArrayType& inToOut,
const OutToInArrayType& outToIn,
const VisitArrayType& visit,
const ConnectivityType& connectivity,
vtkm::Id globalThreadIndexOffset=0)
: Superclass(threadIndex, inToOut.Get(threadIndex), visit.Get(threadIndex),
: Superclass(threadIndex, outToIn.Get(threadIndex), visit.Get(threadIndex),
globalThreadIndexOffset),
CellShape(detail::CellShapeInitializer<CellShapeTag>::GetDefault())
{
@ -197,25 +198,23 @@ template<typename FromTopology,
class ThreadIndicesTopologyMap<
vtkm::exec::ConnectivityStructured<FromTopology,ToTopology,Dimension> >
{
typedef vtkm::exec::arg::ThreadIndicesBasic Superclass;
typedef vtkm::exec::ConnectivityStructured<FromTopology,ToTopology,Dimension>
ConnectivityType;
using ConnectivityType = vtkm::exec::ConnectivityStructured<FromTopology,ToTopology,Dimension>;
public:
typedef typename ConnectivityType::IndicesType IndicesFromType;
typedef typename ConnectivityType::CellShapeTag CellShapeTag;
typedef typename ConnectivityType::SchedulingRangeType LogicalIndexType;
using IndicesFromType = typename ConnectivityType::IndicesType;
using CellShapeTag = typename ConnectivityType::CellShapeTag;
using LogicalIndexType = typename ConnectivityType::SchedulingRangeType;
template<typename OutToInArrayType, typename VisitArrayType>
VTKM_EXEC
ThreadIndicesTopologyMap(vtkm::Id threadIndex,
const OutToInArrayType& inToOut,
const OutToInArrayType& outToIn,
const VisitArrayType& visit,
const ConnectivityType& connectivity,
vtkm::Id globalThreadIndexOffset=0)
{
this->InputIndex = inToOut.Get(threadIndex);
this->InputIndex = outToIn.Get(threadIndex);
this->OutputIndex = threadIndex;
this->VisitIndex = visit.Get(threadIndex);
this->LogicalIndex = connectivity.FlatToLogicalToIndex(this->InputIndex);
@ -373,6 +372,178 @@ private:
vtkm::Id GlobalThreadIndexOffset;
};
// Specialization for permuted structured connectivity types.
template<typename PermutationPortal,
typename FromTopology,
typename ToTopology,
vtkm::IdComponent Dimension>
class ThreadIndicesTopologyMap<
vtkm::exec::ConnectivityPermuted<PermutationPortal,
vtkm::exec::ConnectivityStructured<FromTopology,ToTopology,Dimension> >
>
{
using PermutedConnectivityType =
vtkm::exec::ConnectivityPermuted<PermutationPortal,
vtkm::exec::ConnectivityStructured<FromTopology,
ToTopology,
Dimension>
>;
using ConnectivityType = vtkm::exec::ConnectivityStructured<FromTopology,
ToTopology,
Dimension
>;
public:
using IndicesFromType = typename ConnectivityType::IndicesType;
using CellShapeTag = typename ConnectivityType::CellShapeTag;
using LogicalIndexType = typename ConnectivityType::SchedulingRangeType;
template<typename OutToInArrayType, typename VisitArrayType>
VTKM_EXEC
ThreadIndicesTopologyMap(vtkm::Id threadIndex,
const OutToInArrayType& outToIn,
const VisitArrayType& visit,
const PermutedConnectivityType& permutation,
vtkm::Id globalThreadIndexOffset=0)
{
this->InputIndex = outToIn.Get( threadIndex );
this->OutputIndex = threadIndex;
this->VisitIndex = visit.Get(threadIndex);
const vtkm::Id permutedIndex = permutation.Portal.Get( this->InputIndex );
this->LogicalIndex = permutation.Connectivity.FlatToLogicalToIndex(permutedIndex);
this->IndicesFrom = permutation.Connectivity.GetIndices(this->LogicalIndex);
this->CellShape = permutation.Connectivity.GetCellShape(permutedIndex);
this->GlobalThreadIndexOffset = globalThreadIndexOffset;
}
VTKM_SUPPRESS_EXEC_WARNINGS
VTKM_EXEC
ThreadIndicesTopologyMap(vtkm::Id threadIndex,
vtkm::Id vtkmNotUsed(inIndex),
vtkm::IdComponent visitIndex,
const PermutedConnectivityType& permutation,
vtkm::Id globalThreadIndexOffset=0)
{
this->InputIndex = threadIndex;
this->OutputIndex = threadIndex;
this->VisitIndex = visitIndex;
const vtkm::Id permutedIndex = permutation.Portal.Get( this->InputIndex );
this->LogicalIndex = permutation.Connectivity.FlatToLogicalToIndex(permutedIndex);
this->IndicesFrom = permutation.Connectivity.GetIndices(this->LogicalIndex);
this->CellShape = permutation.Connectivity.GetCellShape(permutedIndex);
this->GlobalThreadIndexOffset = globalThreadIndexOffset;
}
/// \brief The logical index into the input domain.
///
/// This is similar to \c GetIndex3D except the Vec size matches the actual
/// dimensions of the data.
///
VTKM_EXEC
LogicalIndexType GetIndexLogical() const
{
return this->LogicalIndex;
}
/// \brief The index into the input domain.
///
/// This index refers to the input element (array value, cell, etc.) that
/// this thread is being invoked for. This is the typical index used during
/// fetches.
///
VTKM_EXEC
vtkm::Id GetInputIndex() const
{
return this->InputIndex;
}
/// \brief The 3D index into the input domain.
///
/// Overloads the implementation in the base class to return the 3D index
/// for the input.
///
VTKM_EXEC
vtkm::Id3 GetInputIndex3D() const
{
return detail::InflateTo3D(this->GetIndexLogical());
}
/// \brief The index into the output domain.
///
/// This index refers to the output element (array value, cell, etc.) that
/// this thread is creating. This is the typical index used during
/// Fetch::Store.
///
VTKM_EXEC
vtkm::Id GetOutputIndex() const
{
return this->OutputIndex;
}
/// \brief The visit index.
///
/// When multiple output indices have the same input index, they are
/// distinguished using the visit index.
///
VTKM_EXEC
vtkm::IdComponent GetVisitIndex() const
{
return this->VisitIndex;
}
VTKM_EXEC
vtkm::Id GetGlobalIndex() const
{
return (this->GlobalThreadIndexOffset + this->OutputIndex);
}
/// \brief The input indices of the "from" elements.
///
/// A topology map has "from" and "to" elements (for example from points to
/// cells). For each worklet invocation, there is exactly one "to" element,
/// but can be several "from" element. This method returns a Vec-like object
/// containing the indices to the "from" elements.
///
VTKM_EXEC
const IndicesFromType &GetIndicesFrom() const { return this->IndicesFrom; }
/// \brief The input indices of the "from" elements in pointer form.
///
/// Returns the same object as GetIndicesFrom except that it returns a
/// pointer to the internally held object rather than a reference or copy.
/// Since the from indices can be a sizeable Vec (8 entries is common), it is
/// best not to have a bunch a copies. Thus, you can pass around a pointer
/// instead. However, care should be taken to make sure that this object does
/// not go out of scope, at which time the returned pointer becomes invalid.
///
VTKM_EXEC
const IndicesFromType *GetIndicesFromPointer() const
{
return &this->IndicesFrom;
}
/// \brief The shape of the input cell.
///
/// In topology maps that map from points to something, the indices make up
/// the structure of a cell. Although the shape tag is not technically and
/// index, it defines the meaning of the indices, so we put it here. (That
/// and this class is the only convenient place to store it.)
///
VTKM_EXEC
CellShapeTag GetCellShape() const { return this->CellShape; }
private:
vtkm::Id InputIndex;
vtkm::Id OutputIndex;
vtkm::IdComponent VisitIndex;
LogicalIndexType LogicalIndex;
IndicesFromType IndicesFrom;
CellShapeTag CellShape;
vtkm::Id GlobalThreadIndexOffset;
};
}
}
} // namespace vtkm::exec::arg