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Cleanup up some style issues in code block of README
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@ -120,8 +120,7 @@ vtkm::filter::ResultDataSet result = filter.Execute( inputData,
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filter.MapFieldOntoOutput(result, inputData.GetField(fieldName));
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// compute the bounds and extends of the input data
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vtkm::Bounds coordsBounds =
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inputData.GetCoordinateSystem().GetBounds();
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vtkm::Bounds coordsBounds = inputData.GetCoordinateSystem().GetBounds();
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vtkm::Vec<vtkm::Float64,3> totalExtent( coordsBounds.X.Length(),
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coordsBounds.Y.Length(),
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coordsBounds.Z.Length() );
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@ -132,17 +131,17 @@ vtkm::Normalize(totalExtent);
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vtkm::rendering::Camera camera;
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camera.ResetToBounds(coordsBounds);
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camera.SetLookAt(totalExtent * (mag * .5f));
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camera.SetLookAt(totalExtent*(mag * .5f));
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camera.SetViewUp(vtkm::make_Vec(0.f, 1.f, 0.f));
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camera.SetClippingRange(1.f, 100.f);
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camera.SetFieldOfView(60.f);
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camera.SetPosition(totalExtent * (mag * 2.f));
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camera.SetPosition(totalExtent*(mag * 2.f));
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vtkm::rendering::ColorTable colorTable("thermal");
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// Create a mapper, canvas and view that will be used to render the scene
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vtkm::rendering::Scene scene;
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vtkm::rendering::MapperRayTracer mapper;
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vtkm::rendering::CanvasRayTracer canvas(512,512);
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vtkm::rendering::CanvasRayTracer canvas(512, 512);
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vtkm::rendering::Color bg(0.2f, 0.2f, 0.2f, 1.0f);
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// Render an image of the output isosurface
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