actually ensure that lost rays move forward

This commit is contained in:
Matt Larsen 2020-03-15 13:49:02 -07:00
parent bf3ebaa1c7
commit a7097d92f8

@ -589,7 +589,7 @@ public:
}
}
if (minDistance < maxDistance)
if (minDistance < maxDistance && minDistance > exitDistance)
{
enterDistance = minDistance;
exitDistance = maxDistance;