Fix some minor issues with move to glut CMake component

I was using GLUT_LIBRARY instead of GLUT_LIBRARIES, and there was an
extra use of GLUT_INCLUDE_DIR that should not have been there.
This commit is contained in:
Kenneth Moreland 2016-10-03 16:46:13 -06:00
parent 039efd6b7e
commit fbb061d661
2 changed files with 2 additions and 2 deletions

@ -220,7 +220,7 @@ macro(vtkm_configure_component_GLUT)
vtkm_finish_configure_component(GLUT
DEPENDENT_VARIABLES VTKm_OpenGL_FOUND GLUT_FOUND
ADD_INCLUDES ${GLUT_INCLUDE_DIR}
ADD_LIBRARIES ${GLUT_LIBRARY}
ADD_LIBRARIES ${GLUT_LIBRARIES}
)
endmacro(vtkm_configure_component_GLUT)

@ -35,7 +35,7 @@ if(VTKm_OpenGL_FOUND AND VTKm_GLUT_FOUND)
# Cuda compiles do not respect target_include_directories
cuda_include_directories(${VTKm_INCLUDE_DIRS})
cuda_add_executable(StreamLineUniformGrid_CUDA StreamLineUniformGrid.cu)
target_include_directories(StreamLineUniformGrid_SERIAL PRIVATE ${VTKm_INCLUDE_DIRS} ${GLUT_INCLUDE_DIR})
target_include_directories(StreamLineUniformGrid_SERIAL PRIVATE ${VTKm_INCLUDE_DIRS})
target_link_libraries(StreamLineUniformGrid_CUDA ${VTKm_LIBRARIES})
target_compile_options(StreamLineUniformGrid_CUDA PRIVATE ${VTKm_COMPILE_OPTIONS})
endif()