Commit Graph

12 Commits

Author SHA1 Message Date
Kenneth Moreland
6b144abe41 Remove virtual methods from MeshConnectivity in rendering
Virtual methods were used in the `MeshConnectivity` classes for the
internal ray casting system. However, using virtual methods in the
execution environment is being deprecated.

This change replaces the virtual object with an object containing a
`Variant`. The `Variant` holds one of the supported mesh connectivities
and selects the correct one at runtime rather than jumping into a
virtual method.
2021-04-12 15:53:36 -06:00
Kitware Robot
cf0cdcf7d1 clang-format: reformat the repository with clang-format-9 2020-08-24 14:01:08 -04:00
Sujin Philip
452f61e290 Add Kokkos backend 2020-08-12 13:55:24 -04:00
Kenneth Moreland
ec34cb56c4 Use new ways to get array portal in control environment
Also fix deadlocks that occur when portals are not destroyed
in time.
2020-02-26 13:10:46 -07:00
Kenneth Moreland
ad0a53af71 Convert execution preparation to use tokens
Marked the old versions of PrepareFor* that do not use tokens as
deprecated and moved all of the code to use the new versions that
require a token. This makes the scope of the execution object more
explicit so that it will be kept while in use and can potentially be
reclaimed afterward.
2020-02-25 09:39:19 -07:00
Allison Vacanti
3886b7dfb8 Refactor CellSetExplicit to remove NumIndices.
See #408 for details.
2019-09-30 12:27:13 -04:00
Allison Vacanti
5db762ee71 Refactor topology mappings to clarify meaning.
The `From` and `To` nomenclature for topology mapping has been confusing for
both users and developers, especially at lower levels where the intention of
mapping attributes from one element to another is easily conflated with the
concept of mapping indices (which maps in the exact opposite direction).

These identifiers have been renamed to `VisitTopology` and `IncidentTopology`
to clarify the direction of the mapping. The order in which these template
parameters are specified for `WorkletMapTopology` have also been reversed,
since eventually there may be more than one `IncidentTopology`, and having
`IncidentTopology` at the end will allow us to replace it with a variadic
template parameter pack in the future.

Other implementation details supporting these worklets, include `Fetch` tags,
`Connectivity` classes, and methods on the various `CellSet` classes (such as
`PrepareForInput` have also reversed their template arguments. These will need
to be cautiously updated.

The convenience implementations of `WorkletMapTopology` have been renamed for
clarity as follows:

```
WorkletMapPointToCell --> WorkletVisitCellsWithPoints
WorkletMapCellToPoint --> WorkletVisitPointsWithCells
```

The `ControlSignature` tags have been renamed as follows:

```
FieldInTo --> FieldInVisit
FieldInFrom --> FieldInMap
FromCount --> IncidentElementCount
FromIndices --> IncidentElementIndices
```
2019-08-06 11:27:26 -04:00
nadavi
fbcea82e78 conslidate the license statement 2019-04-17 10:57:13 -06:00
Haocheng LIU
415252c662 Introduce asynchronous and device independent timer
The timer class now is asynchronous and device independent. it's using an
similiar API as vtkOpenGLRenderTimer with Start(), Stop(), Reset(), Ready(),
and GetElapsedTime() function. For convenience and backward compability, Each
Start() function call will call Reset() internally and each GetElapsedTime()
function call will call Stop() function if it hasn't been called yet for keeping
backward compatibility purpose.

Bascially it can be used in two modes:

* Create a Timer without any device info. vtkm::cont::Timer time;

  * It would enable timers for all enabled devices on the machine. Users can get a
specific elapsed time by passing a device id into the GetElapsedtime function.
If no device is provided, it would pick the maximum of all timer results - the
logic behind this decision is that if cuda is disabled, openmp, serial and tbb
roughly give the same results; if cuda is enabled it's safe to return the
maximum elapsed time since users are more interested in the device execution
time rather than the kernal launch time. The Ready function can be handy here
to query the status of the timer.

* Create a Timer with a device id. vtkm::cont::Timer time((vtkm::cont::DeviceAdapterTagCuda()));

  * It works as the old timer that times for a specific device id.
2019-02-05 12:01:56 -05:00
Robert Maynard
f848bc3541 Correct warnings from switch statements with no case labels. 2019-01-10 15:16:53 -05:00
Matt Larsen
5a1685d8aa updates to the connectivity tracer 2018-10-30 07:46:42 -07:00
mclarsen
6362978ab2 adding more ray tracing files 2018-09-10 19:56:57 -07:00