Commit Graph

28 Commits

Author SHA1 Message Date
Kenneth Moreland
ec34cb56c4 Use new ways to get array portal in control environment
Also fix deadlocks that occur when portals are not destroyed
in time.
2020-02-26 13:10:46 -07:00
Kenneth Moreland
bfd21dfae2 Declare StorageTags with VTKM_ALWAYS_EXPORT
This modifier is required on OSX for dynamic_cast to work properly
across libraries.
2020-01-07 07:01:11 -07:00
Kenneth Moreland
591d1ba264 Make ArrayHandleUniformPointCoordinates storage type shorter 2020-01-07 07:01:03 -07:00
Kenneth Moreland
aec75ab1a2 Suppress CUDA warning about device calling host
The destructors of some control side objects (such as CellSet and
ArrayHandle) are defined. These destructors are obviously only compiled
for the control environment (i.e. for CUDA only for the host). However,
not all of the subclasses implemented their own destructors. In CUDA,
when a default destructor is used, it is compiled for both host and
device. This caused a problem as the superclass's destructor was only
compiled for the host and therefore caused a warning.

Fixed the problem by defining an empty destructor to any subclasses that
needed one.

It's weird that I ran into this problem while chaning the List TMP
class, but the solution seems fine.
2019-12-10 09:15:40 -07:00
Robert Maynard
f2a3ecd014 Don't generate doxygen for serialization helpers 2019-09-12 17:29:05 -04:00
Kenneth Moreland
0be50c119d Update VTK-m code to use new Vec aliases
Should make the code easier to read.
2019-07-31 12:55:40 -06:00
nadavi
fbcea82e78 conslidate the license statement 2019-04-17 10:57:13 -06:00
Allison Vacanti
d1db4ef8b3 Clarify intent of TypeString and TypeName functions.
TypeName is used for logging, and is now TypeToString.

TypeString is used for serialization, and is now SerializableTypeString.
2019-03-01 11:47:53 -05:00
Robert Maynard
ad98d818ce VTK-m now doesn't clobber external DIY installations
Fixes #334
2019-02-05 13:05:14 -05:00
Sujin Philip
fd89dfc89b Add ArrayHandle Serialization 2018-09-25 13:58:39 -04:00
Robert Maynard
c0a5e16249 Fix vtk-m warnings on static osx builds. 2018-09-13 09:15:25 -04:00
Kenneth Moreland
c3a3184d51 Update copyright for Sandia
Sandia National Laboratories recently changed management from the
Sandia Corporation to the National Technology & Engineering Solutions
of Sandia, LLC (NTESS). The copyright statements need to be updated
accordingly.
2017-09-20 15:33:44 -06:00
Robert Maynard
f68635941e Convert VTK-m over to use 'using' instead of 'typedef' 2017-08-17 10:47:25 -04:00
Kitware Robot
4ade5f5770 clang-format: apply to the entire tree 2017-05-25 07:51:37 -04:00
Kitware Robot
efbde1d54b clang-format: sort include directives 2017-05-18 12:59:33 -04:00
Kenneth Moreland
fdaccc22db Remove exports for header-only functions/methods
Change the VTKM_CONT_EXPORT to VTKM_CONT. (Likewise for EXEC and
EXEC_CONT.) Remove the inline from these macros so that they can be
applied to everything, including implementations in a library.

Because inline is not declared in these modifies, you have to add the
keyword to functions and methods where the implementation is not inlined
in the class.
2016-11-15 22:22:13 -07:00
Kenneth Moreland
65c2261892 Add default constructors/destructors/assignment to ArrayHandle classes
The ArrayHandle classes all exclusively work in the control environment.
However, CUDA likes to add __device__ to constructors, destructors, and
assignment operators it automatically adds. This in turn causes warnings
about the __device__ function using host-only classes (like
boost::shared_ptr). Solve this problem by adding explicit methods for
all of these.

Implemented this by wrapping up all these default objects in a macro.
This also solved the problem of other constructors that are necessary
for array handles such as a constructor that takes the base array
handle.
2015-10-21 13:36:27 -06:00
Kenneth Moreland
7ff62d8d6b Explicitly add destructors and copy constructors to ArrayHandle classes
Under CUDA, the default constructors and destructors created are exported
as __host__ and __device__, which causes problems because they used a boost
pointer that only works on the host. The explicit copy constructors and
destructors do the same thing as the default ones except declared to only
work on the host.
2015-10-21 07:50:52 -06:00
Kenneth Moreland
882c20a2cb Support DynamicArrayHandle::CastToArrayHandle for fancy ArrayHandles
Basically, this entails adding a constructor to each fancy ArrayHandle
that accepts the base ArrayHandle with the appropriate type and storage.
2015-09-20 00:28:11 -06:00
Kenneth Moreland
9f624f0a36 Have CoordinateSystem inherit from Field
Previously, coordinate systems in a DataSet simply pointed to field data
specifying the coordinate information (although the ability to get that
back out of the DataSet was missing). This makes sense since point
coordinates are in fact just fields with a particular semantic meaning
to them.

However, there is an issue with this approach. It turns out that there
are special representations that are very common for point coordinates
and very uncommon for other types of fields. For example, a uniform
(a.k.a. regular or image) grid has point coordinates that are easily
derived from the point index, but such fields are quite uncommon
elsewhere.

Representing this kind of structure in the Field list of a DataSet is
problematic. Either all fields have to check to see if they are this
type, which will cause an explosion of unnecessary generated code, or
you will have to actually write out the coordinates in memory, which is
really wasteful but what was done previously.

However, by storing fields representing coordinate systems in a separate
batch, we can use these special types without the stated explosion.
2015-08-25 14:38:41 -06:00
Kenneth Moreland
2d518b1f24 Update ArrayPortalUniformPointCoordinates
Move ArrayPortalUniformPointCoordinates to the vtkm::internal namespace
since it is going to be actively used in both control and execution
environments.

Replace usage of extent with simple dimensions. We have decided that
there is not a lot of value in supporting extent in VTK-m.
2015-08-25 14:27:01 -06:00
Robert Maynard
e1d1a08161 Correct casting issues ArrayHandleUniformPointCoordinates. 2015-06-30 09:21:19 -04:00
Robert Maynard
6b8e7822be The Copyright statement now has all the periods in the correct location. 2015-05-21 10:30:11 -04:00
Kenneth Moreland
a2c280993c Remove UserPortal from ArrayHandle.
The UserPortal in ArrayHandle was used to copy a pointer the user
created into an ArrayHandle to use in VTK-m algorithms. However, this is
only really valid for a basic storage, so the functionality has been
moved there, and you have to construct an ArrayHandle with a storage
instead of an array portal.
2015-04-28 10:49:46 -04:00
Kenneth Moreland
7f94eafc9c Remove vtkm::Scalar and vtkm::Vector# types
Providing these types tends to "lock in" the precision of the algorithms
used in VTK-m. Since we are using templating anyway, our templates
should be generic enough to handle difference precision in the data.
Usually the appropriate type can be determined by the data provided. In
the case where there is no hint on the precision of data to use (for
example, in the code that provides coordinates for uniform data), there
is a vtkm::FloatDefault.
2014-10-09 08:54:56 -06:00
Kenneth Moreland
8839e615e6 Remove GetIteratorBegin/End from all ArrayPortal classes.
Replace them (and their use) with the new ArrayPortalToIterators
functionality.
2014-09-08 14:59:11 -06:00
Kenneth Moreland
21823500c3 Change ArrayContainerControl to Storage.
After a talk with Robert Maynard, we decided to change the name
ArrayContainerControl to Storage. There are several reasons for this
change.

1. The name ArrayContainerControl is unwieldy. It is long, hard for
humans to parse, and makes for long lines and wraparound. It is also
hard to distinguish from other names like ArrayHandleFoo and
ArrayExecutionManager.

2. The word container is getting overloaded. For example, there is a
SimplePolymorphicContainer. Container is being used for an object that
literally acts like a container for data. This class really manages
data.

3. The data does not necessarily have to be on the control side.
Implicit containers store the data nowhere. Derivative containers might
have all the real data on the execution side. It is possible in the
future to have storage on the execution environment instead of the
control (think interfacing with a simulator on the GPU).

Storage is not a perfect word (what does implicit storage really mean?),
but its the best English word we came up with.
2014-06-24 09:58:32 -06:00
Kenneth Moreland
406e655910 Add implicit array for uniform grid point coordinates. 2014-05-01 19:19:54 -04:00