Commit Graph

26 Commits

Author SHA1 Message Date
Robert Maynard
12810165bb Switch over to c++11 type_traits. 2016-08-31 16:11:26 -04:00
Robert Maynard
2bbbc7d38e Rename DynamicArrayHandle::IsArrayHandleType to IsType
This way DynamicArrayHandle and DynamicCellSet have a common set
of methods.
2016-08-10 11:03:57 -04:00
Robert Maynard
4153c2c786 Found a few more places where we don't need to return by value. 2016-01-19 10:54:37 -05:00
Robert Maynard
6fb86da8f9 DynamicArrayHandle Casting methods now holds by const * const.
This is to make it more clear to developers that the handle is a
reference that could be NULL.
2016-01-19 09:29:55 -05:00
Robert Maynard
c1560e2d3f Perform less unnecessary copies when deducing a worklets parameters.
One of the causes of the large library size and slow compile times has been
that vtkm has been creating unnecessary copies when not needed. When the
objects being copied use shared_ptr this causes a bloom in library size. I
presume this bloom is caused by the atomic increment/decrement that is
required by shared_ptr.

For testing I used the following example:
```
struct ExampleFieldWorklet : public vtkm::worklet::WorkletMapField
{
  typedef void ControlSignature( FieldIn<>, FieldIn<>, FieldIn<>,
                                 FieldOut<>, FieldOut<>, FieldOut<> );
  typedef void ExecutionSignature( _1, _2, _3, _4, _5, _6 );

  template<typename T, typename U, typename V>
  VTKM_EXEC_EXPORT
  void operator()( const vtkm::Vec< T, 3 > & vec,
                   const U & scalar1,
                   const V& scalar2,
                   vtkm::Vec<T, 3>& out_vec,
                   U& out_scalar1,
                   V& out_scalar2 ) const
  {
    out_vec = vec * scalar1;
    out_scalar1 = scalar1 + scalar2;
    out_scalar2 = scalar2;
  }

  template<typename T, typename U, typename V, typename W, typename X, typename Y>
  VTKM_EXEC_EXPORT
  void operator()( const T & vec,
                   const U & scalar1,
                   const V& scalar2,
                   W& out_vec,
                   X& out_scalar,
                   Y& ) const
  {
  //no-op
  }
};

int main(int argc, char** argv)
{
  std::vector< vtkm::Vec<vtkm::Float32, 3> > inputVec;
  std::vector< vtkm::Int32 > inputScalar1;
  std::vector< vtkm::Float64 > inputScalar2;

  vtkm::cont::ArrayHandle< vtkm::Vec<vtkm::Float32, 3> > handleV =
    vtkm::cont::make_ArrayHandle(inputVec);

  vtkm::cont::ArrayHandle< vtkm::Vec<vtkm::Float32, 3> > handleS1 =
    vtkm::cont::make_ArrayHandle(inputVec);

  vtkm::cont::ArrayHandle< vtkm::Vec<vtkm::Float32, 3> > handleS2 =
    vtkm::cont::make_ArrayHandle(inputVec);

  vtkm::cont::ArrayHandle< vtkm::Vec<vtkm::Float32, 3> > handleOV;
  vtkm::cont::ArrayHandle< vtkm::Vec<vtkm::Float32, 3> > handleOS1;
  vtkm::cont::ArrayHandle< vtkm::Vec<vtkm::Float32, 3> > handleOS2;

  std::cout << "Making 3 output DynamicArrayHandles " << std::endl;
  vtkm::cont::DynamicArrayHandle out1(handleOV), out2(handleOS1), out3(handleOS2);

  typedef vtkm::worklet::DispatcherMapField<ExampleFieldWorklet> DispatcherType;

  std::cout << "Invoking ExampleFieldWorklet" << std::endl;
  DispatcherType dispatcher;

  dispatcher.Invoke(handleV, handleS1, handleS2, out1, out2, out3);

}
```

Original vtkm would generate a binary of size 4684kb and would perform 91
ArrayHandle copies or assignments. With this branch the binary size is
reduced to 2392kb and will perform 36 copies or assignments.
2016-01-19 09:20:49 -05:00
Kenneth Moreland
ed43dad6ca Simplify and unify cast interface.
Previously, DynamicArrayHandle and DynamicCellSet had slightly different
interfaces to their CastTo feature. It was a bit confusing and not all
that easy to use.

This change simplifies and unifies them by making each class have a single
CopyTo method that takes a reference to a cast object (an ArrayHandle or
CellSet, respectively) and fills that object with the data contained if
the cast is successfull. This interface gets around having to declare
strange types.

Each object also has a Cast method that has to have a template parameter
specified and returns a reference of that type (if possible).

In addition, the old behavior is preserved for DynamicArrayHandle (but
not DynamicCellSet). To avoid confusion, the name of that cast method is
CastToTypeStorage. However, the method was chaned to not take parameters
to make it consistent with the other Cast method.

Also, the IsType methods have been modified to reflect changes in
cast/copy. IsType now no longer takes arguments. However, an alternate
IsSameType does the same thing but does take an argument.
2016-01-18 15:58:04 -07:00
Kenneth Moreland
92d2ad6a72 Consolidate dynamic_cast calls.
Previously in DynamicArrayHandle the dynamic_cast was contained in a
method that was reimplemented for every different instance of
DynamicArrayHandleBase. Change that to put the dynamic_cast in a
function outside of the class so that there is only one implementation
created per ArrayHandle type.

Similarly, DynamicCellSet had its dynamic_cast in a method plus there
was a second version in the functors used for the CastAndCall method.
Consolidate all of these into a function outside of either much like
DynamicArrayHandle.
2016-01-18 15:55:02 -07:00
Robert Maynard
b70a000ac0 Allow resetting the Type and Storage of a DynamicArrayHandle in a single call.
vtkm::filter has the use case where we need to reset both the type and
storage of an array handle, by doing both at the same time we can reduce
the number of temporary objects, and invalid conversions of arrays.
2016-01-08 11:47:59 -05:00
Kenneth Moreland
fec9262099 Add default constructors/destructors/assignment to Dynamic* classes
The DynamicArrayHandle and DynamicCellSet classes exclusively work in
the control environment. However, CUDA likes to add __device__ to
constructors, destructors, and assignment operators it automatically
adds. This in turn causes warnings about the __device__ function using
host-only classes (like boost::shared_ptr). Solve this problem by adding
explicit methods for all of these.
2015-10-22 09:44:51 -06:00
Kenneth Moreland
c97a90fc13 Add simpler type check for DynamicArrayHandle. 2015-09-20 00:55:54 -06:00
Kenneth Moreland
e761afc18e Add new version of DynamicArrayHandle::CastToArrayHandle
This takes a reference to an array handle and fills it. This removes a
lot of the pain of determining template arguments.
2015-09-17 22:31:58 -06:00
Kenneth Moreland
9cd8cb22eb Make PrintSummary actually work for Field and CoordinateSystem.
The PrintSummary for CoordinateSystem went in an infinite loop. It was
supposed to call PrintSummary of its superclass (Field), but instead it
called itself.

The PrintSummary for Field only worked for fields of type vtkm::Float32.
To make it work for all array types, I added a PrintSummary method to
DynamicArrayHandle, and Field calls that without trying to cast to a
static type.
2015-08-27 10:20:30 -06:00
Kenneth Moreland
51f0100b26 Refactor DynamicArrayHandle to have a common base.
Originally, DynamicArrayHandle only automatically handled the default
type and storage lists. There was an internal subclass that expanded
that to user defined lists, but it was a bit inaccessible. This change
makes DynamicArrayHandle match the structure of DynamicCellSet. There is
now a templated base class named DynamicArrayHandleBase that can accept
any pair of lists. DynamicArrayHandle itself is really just a typedef of
DynamicArrayHandleBase with the default lists.
2015-08-25 14:38:50 -06:00
Robert Maynard
ab59e34a2f Rename pragma header guard so it makes sense for tbb and thrust.
Boost is not the only thirdparty that we are supressing warnings for, so
make the name more generic.
2015-08-13 09:04:23 -04:00
Kenneth Moreland
21b3b318ba Always disable conversion warnings when including boost header files
On one of my compile platforms, GCC was giving conversion warnings from
any boost include that was not wrapped in pragmas to disable conversion
warnings. To make things easier and more robust, I created a pair of
macros, VTKM_BOOST_PRE_INCLUDE and VTKM_BOOST_POST_INCLUDE, that should
be wrapped around any #include of a boost header file.
2015-07-30 17:40:40 -06:00
Kenneth Moreland
6b68666d0c Created DynamicCellSet
The DynamicCellSet will be used in place of the pointer to a CellSet
in a DataSet. This will prevent us from having to cast it all the time
and also remove reliance on boost smart_ptr.
2015-07-27 16:58:29 -06:00
Kenneth Moreland
a7a8248cfb Add data size introspection to DynamicArrayHandle.
Sometimes it is useful to know how big an array held in a
DynamicArrayHandle is. This adds two methods to DynamicArrayHandle:
GetNumberOfValues and GetNumberOfComponents. They allow you to query the
size of the array without having to statically cast to the array itself.
2015-07-08 14:09:36 -06:00
Kenneth Moreland
46e1d9e5e7 Add NewInstance method to DynamicArrayHandle. 2015-06-16 15:23:50 -06:00
Robert Maynard
342a9989a5 Correct double to float conversion warnings. 2015-06-04 09:06:47 -04:00
Robert Maynard
6b8e7822be The Copyright statement now has all the periods in the correct location. 2015-05-21 10:30:11 -04:00
Kenneth Moreland
b0b0bee4f6 Add VTKM_IS_LIST_TAG checks to dynamic classes 2014-10-22 10:46:54 -06:00
Kenneth Moreland
21823500c3 Change ArrayContainerControl to Storage.
After a talk with Robert Maynard, we decided to change the name
ArrayContainerControl to Storage. There are several reasons for this
change.

1. The name ArrayContainerControl is unwieldy. It is long, hard for
humans to parse, and makes for long lines and wraparound. It is also
hard to distinguish from other names like ArrayHandleFoo and
ArrayExecutionManager.

2. The word container is getting overloaded. For example, there is a
SimplePolymorphicContainer. Container is being used for an object that
literally acts like a container for data. This class really manages
data.

3. The data does not necessarily have to be on the control side.
Implicit containers store the data nowhere. Derivative containers might
have all the real data on the execution side. It is possible in the
future to have storage on the execution environment instead of the
control (think interfacing with a simulator on the GPU).

Storage is not a perfect word (what does implicit storage really mean?),
but its the best English word we came up with.
2014-06-24 09:58:32 -06:00
Kenneth Moreland
7d769a8f4a Add classes to manage point coordinates.
Each type of point coordinates has its own class with the name
PointCoordinates*. Currently there is a PointCoordiantesArray that contains
an ArrayHandle holding the point coordinates and a PointCoordinatesUniform
that takes the standard extent, origin, and spacing for a uniform rectilinear
grid and defines point coordiantes for that. Creating new PointCoordinates
arrays is pretty easy, and we will almost definitely add more. For example,
we should have an elevation version that takes uniform coordinates for
a 2D grid and then an elevation in the third dimension. We can probably
also use a basic composite point coordinates that can build them from
other coordinates.

There is also a DynamicPointCoordinates class that polymorphically stores
an instance of a PointCoordinates class. It has a CastAndCall method that
behaves like DynamicArrayHandle; it can call a functor with an array handle
(possible implicit) that holds the point coordinates.
2014-05-15 13:41:45 -06:00
Kenneth Moreland
dac47ee550 Add DynamicTransform class.
This is used with the FunctionInterface::DynamicTransformCont method to
convert a call of arguments using dynamic array handles to a function
templated on concrete types.
2014-04-30 10:31:10 -06:00
Kenneth Moreland
c4ecdbada8 Add a mechanism to check whether an array handle is valid
Use this mechanism in the dynamic array handle to skip over trying
invalid array handle types (and thereby incurring a compiler error even
though we never intended to use these classes).
2014-04-03 14:08:53 -06:00
Kenneth Moreland
d309fa7ae5 Add a dynamic array handle.
The dynamic array handle holds a reference to an array handle of an
unknown type. It contains the ability to try to cast it to an instance
of array handle or to try lists of types and containers.

There is currently an issue that is causing the test code not to
compile. It is the case that some combinations of types and containers
are not compatible. For example, an implict container is bound to a
certain type, and the container is undefined if they do not agree. There
needs to be a mechanism to detect these invalid combinations and skip
over them in the MTP for each.
2014-04-03 14:04:48 -06:00