This cleans up the code a bit by removing duplication. More importantly,
it makes sure that the old ListTag functions work with both the new
`List` and old `ListTagBase`.
The newer List operations should still work on the old ListTags, so make
those changes first to ensure that everything still works as expected if
given an old ListTag.
Next step is to deprecate ListTagBase itself and move all the lists to
the new types.
`vtkm::List` is meant to replace `vtkm::ListTag`. Rather than
subclassing a base class with a variadic template, all lists expose the
list of types.
`vtkm::ListTag` was originally created before we required C++11 so
supporting variadic templates was problematic. To hide the issue we had,
we made list tags subclass other lists rather than be the list
themselves. It makes for nicer types in the compiler, but hides
important details about what is actually in the type. It also creates
lots of unnecessary new types.
The new `vtkm::List` is in some ways simpler. All lists have to be a
`vtkm::List`. Subclasses are not supported (or rather, they will not
work as expected). All manipulations (such as `vtkm::ListAppend`)
resolve directly back to a `vtkm::List`. Although the types reported by
the compiler will be longer, they will be more specific to the types
being used. Also, the new implimentation should ultimately use fewer
types.
This is done through a new version of ApplyPolicy. This version takes
a type of the array as its first template argument, which must be
specified.
This requires having a list of potential storage to try. It will use
that to construct an ArrayHandleMultiplexer containing all potential
types. This list of storages comes from the policy. A StorageList
item was added to the policy.
Types are automatically converted. So if you ask for a vtkm::Float64 and
field contains a vtkm::Float32, it will the array wrapped in an
ArrayHandleCast to give the expected type.
Previously the "dynamic" array was taken from a VariantArrayHandle.
However, the VariantArrayHandle will actually cast to a basic array, so
the comparison is not particularly fair. Change that to an
ArrayHandleVirtual so that it is actually calling through a virtual
method.
Also make 2 versions of the multiplexer test. The first version has an
array that is at the 1st index and the second is at the last index. This
tests whether the compiled code has to do lots of actual comparisons to
get to the last index.
Currently, ListTags are implemented by having a subtype name list set to
a brigand::list. However, there is always a chance this will change. To
make things more explicit, create a vtkm::internal::ListTagToBrigandList
to make it clear what the resulting type should be (and provide some
potential future-proofing).
Also add a convenient vtkm::ListTagApply that allows you to easily
instantiate a template with the list of types in a ListTag.
vtkm::internal::Variant is a simplified version of C++17's std::variant
or boost's variant. It is a template that takes a list of types. The
Variant may be set to any one of those types. A CastAndCall allows you
to call a functor with the appropriately cast type.
The intel compiler could not generate code in a timely manner ( 12+ hours ) when
asked to produce a cross product of very long lists. By moving to a lazy
evaluation scheme we now have all compilers product a cross product in a
reasonable amount of time ( 2-4 seconds ).
This resolves Issues:
- https://gitlab.kitware.com/vtk/vtk-m/issues/190
- https://gitlab.kitware.com/vtk/vtk/issues/17196
Rather than requiring all the arguments to be placed as member variables to
the functor you can now pass extra arguments that will be added to the functor
call signature.
So for example:
vtkm::ForEach(functor, vtkm::TypeListTagCommon(), double{42.0}, int{42});
will be converted into:
functor(vtkm::Int32, double, int)
functor(vtkm::Int64, double, int)
functor(vtkm::Float32, double, int)
functor(vtkm::Float64, double, int)
...
Sandia National Laboratories recently changed management from the
Sandia Corporation to the National Technology & Engineering Solutions
of Sandia, LLC (NTESS). The copyright statements need to be updated
accordingly.
Also by simplifying the implementation we work around a CUDA 9 issue which
when compiling the old version would cause an internal compiler error and
crash compilation.
Change the VTKM_CONT_EXPORT to VTKM_CONT. (Likewise for EXEC and
EXEC_CONT.) Remove the inline from these macros so that they can be
applied to everything, including implementations in a library.
Because inline is not declared in these modifies, you have to add the
keyword to functions and methods where the implementation is not inlined
in the class.
This is to be used in place of BOOST_STATIC_ASSERT so that we can
control its implementation.
The implementation is designed to fix the issue where the latest XCode
clang compiler gives a warning about a unused typedefs when the boost
static assert is used within a function. (This warning also happens when
using the C++11 static_assert keyword.) You can suppress this warning
with _Pragma commands, but _Pragma commands inside a block is not
supported in GCC. The implementation of VTKM_STATIC_ASSERT handles all
current cases.
The boost assert macros seem to have an issue where they define an
unused typedef. This is causing the XCode 7 compiler to issue a warning.
Since the offending code is in a macro, the warning is identified with
the VTK-m header even though the code is in boost. To get around this,
wrap all uses of the boost assert that is causing the warning in the
third party pre/post macros to disable the warning.
On one of my compile platforms, GCC was giving conversion warnings from
any boost include that was not wrapped in pragmas to disable conversion
warnings. To make things easier and more robust, I created a pair of
macros, VTKM_BOOST_PRE_INCLUDE and VTKM_BOOST_POST_INCLUDE, that should
be wrapped around any #include of a boost header file.
Also reduced the maximum list size to 15 (which is the current longest
single list we have). Trying to reduce the size of the generated code a
bit, which is getting a little long.
Previously we just hand coded base lists up to 4 entries, which was fine
for what we were using it for. However, now that we want to support base
types of different sizes, we are going to need much longer lists.
Each type of point coordinates has its own class with the name
PointCoordinates*. Currently there is a PointCoordiantesArray that contains
an ArrayHandle holding the point coordinates and a PointCoordinatesUniform
that takes the standard extent, origin, and spacing for a uniform rectilinear
grid and defines point coordiantes for that. Creating new PointCoordinates
arrays is pretty easy, and we will almost definitely add more. For example,
we should have an elevation version that takes uniform coordinates for
a 2D grid and then an elevation in the third dimension. We can probably
also use a basic composite point coordinates that can build them from
other coordinates.
There is also a DynamicPointCoordinates class that polymorphically stores
an instance of a PointCoordinates class. It has a CastAndCall method that
behaves like DynamicArrayHandle; it can call a functor with an array handle
(possible implicit) that holds the point coordinates.
Provies a list of types in a template like boost::mpl::vector and a
method to call a functor on each type. However, rather than explicitly
list each type, uses tags to identify the list. This provides the
following main advantages:
1. Can use these type lists without creating horrendously long class
names based on them, making compiler errors easier to read. For example,
you would have a typename like MyClass<TypeListTagVectors> instead of
MyClass<TypeList<Id3,Vector2,Vector3,Vector4> > (or worse if variadic
templates are not supported). This is the main motivation for this
implementation.
2. Do not require variadic templates and usually few constructions. That
should speed compile times.
There is one main disadvantage to this approach: It is difficult to get
a printed list of items in a list during an error. If necessary, it
probably would not be too hard to make a template to convert a tag to a
boost mpl vector.