Commit Graph

58 Commits

Author SHA1 Message Date
Kenneth Moreland
9b992dcdde Add GetNumberOfComponentsFlat method to ArrayHandle
Getting the number of components (or the number of flattened components)
from an `ArrayHandle` is usually trivial. However, if the `ArrayHandle` is
special in that the number of components is specified at runtime, then it
becomes much more difficult to determine.

Getting the number of components is most important when extracting
component arrays (or reconstructions using component arrays) with
`UnknownArrayHandle`. Previously, `UnknownArrayHandle` used a hack to get
the number of components, which mostly worked but broke down when wrapping
a runtime array inside another array such as `ArrayHandleView`.

To prevent this issue, the ability to get the number of components has been
added to `ArrayHandle` proper. All `Storage` objects for `ArrayHandle`s now
need a method named `GetNumberOfComponentsFlat`. The implementation of this
method is usually trivial. The `ArrayHandle` template now also provides a
`GetNumberOfComponentsFlat` method that gets this information from the
`Storage`. This provides an easy access point for the `UnknownArrayHandle`
to pull this information.
2023-10-03 10:31:38 -04:00
Sujin Philip
01bacbcde0 Advanced Compute Range
Add support for masks, vector magnitude range (L2 norm), and finite values only
range computations.
2023-07-04 11:54:56 -04:00
Sujin Philip
b0715e14af ArrayHandle::StorageType should be public
StorageType is public in vtkm::cont::ArrayHandle, but some subclasses  
re-declare it as private. Having it public provides a convenient way to  
get the storage type of an ArrayHandle, otherwise it is quite verbose.

Addresses: #314
2023-04-14 11:26:37 -04:00
Kenneth Moreland
05f144eb19 Allow ArrayHandle to have a runtime selectable number of buffers
Previously, the number of buffers held by an `ArrayHandle` had to be
determined statically at compile time by the storage. Most of the time
this is fine. However, there are some exceptions where the number of
buffers need to be selected at runtime. For example, the
`ArrayHandleRecombineVec` does not specify the number of components it
uses, and it needed a hack where it stored buffers in the metadata of
another buffer, which is bad.

This change allows the number of buffers to vary at runtime (at least at
construction). The buffers were already managed in a `std::vector`. It
now no longer forces the vector to be a specific size.
`GetNumberOfBuffers` was removed from the `Storage`. Instead, if the
number of buffers was not specified at construction, an allocation of
size 0 is done to create default buffers.

The biggest change is to the interface of the storage object methods,
which now take `std::vector` instead of pointers to `Buffer` objects.
This adds a little hastle in having to copy subsets of this `vector`
when a storage object has multiple sub-arrays. But it does simplify some
of the templating.
2022-07-11 07:48:25 -06:00
Kenneth Moreland
5ef4e7eeee Make new style of ArrayHandle the expected style
What was previously declared as `ArrayHandleNewStyle` is now just the
implementation of `ArrayHandle`. The old implementation of `ArrayHandle`
has been moved to `ArrayHandleDeprecated`, and `ArrayHandle`s still
using this implementation must declare `VTKM_ARRAY_HANDLE_DEPRECATED` to
use it.
2021-01-12 07:17:53 -07:00
Kenneth Moreland
7811cc4b1e Add standard support for read-only storage
Many of the fancy `ArrayHandle`s are read-only and therefore connot
really create write portals. Likewise, many `ArrayHandle`s (both read-
only and read/write) have no way to resize themselves. In this case,
implementing the `CreateWritePortal` and `ResizeBuffers` methods in the
`Storage` class was troublesome. Mostly they just threw an exception,
but they also sometimes had to deal with cases where the behavior was
allowed.

To simplify code for developers, this introduces a pair of macros:
`VTKM_STORAGE_NO_RESIZE` and `VTKM_STORAGE_NO_WRITE_PORTAL`. These can
be declared in a `Storage` implementation when the storage has no viable
way to resize itself and create a write portal, respectively.

Having boilerplate code for these methods also helps work around
expected behavior for `ResizeBuffers`. `ResizeBuffers` should silently
work when resizing to the same size. Also `ResizeBuffers` should behave
well when resizing to 0 as that is what `ReleaseResources` does.
2020-12-10 13:39:28 -07:00
Kenneth Moreland
905b5a02be Call PrepareForControl to get transform for undefined device
A relatively new convention is to use `DeviceAdapterTagUndefined` when
referring to the host. When getting the transform functor for the
control, detect when the device is undefined and call
`PrepareForControl` instead of `PrepareForExecution` with the undefined
device.
2020-12-02 15:05:23 -07:00
Kenneth Moreland
650e416cca Convert ArrayHandleTransform to new buffer-style-array 2020-12-02 12:14:06 -07:00
Kenneth Moreland
05fea4d170 Bridge old-style ArrayHandle to new-style
The new-style `ArrayHandle` uses `Buffer` objects to manage data. Thus,
when one is decorating the other, it expects to find the `Buffer`
objects, which the old-style `ArrayHandle`s do not have. To make the two
work together, fake buffers in the old-style arrays.

The buffers in old-style arrays are empty, but have metadata that points
back to the `ArrayHandle.
2020-12-01 16:24:49 -07:00
Kenneth Moreland
35ca89531c Simplify ArrayHandleSwizzle
As we update the `ArrayHandle`s to the new buffer style, simplify
`ArrayHandleSwizzle` by implementing it on top of
`ArrayHandleTransform`. Also, introduce some C++11 template concepts to
handle variable arguments better.

In this conversion, some features have been removed. Previously if the
swizzle dropped some components, you were still allowed to write to the
array. This would be an in place write that would only update the passed
components. This feature has been removed and if any components are
dropped, the array becomes read only. If all components are swizzled,
then the array becomes writable (through templating).

Another lost feature is that the swizzle map is no longer checked for
correctness. The array handle just assumes that the indices are correct.

It should be noted that it does not look like `ArrayHandleSwizzle` is
actually used anywhere. If it is not used by any customers, we may
want to consider deprecating the class.
2020-11-25 09:28:49 -07:00
Kenneth Moreland
188d1c5671 Correct "invalid" portal in ArrayHandleTransform
For an ArrayHandleTransform with no inverse functor, it really
only supports read-only portals. Thus, the non-const portal
for the execution environment was set to some unused control
portal. That was causing problems with CUDA, so make the
non-const portal valid (although without a Set).
2020-02-26 13:10:47 -07:00
Kenneth Moreland
ec34cb56c4 Use new ways to get array portal in control environment
Also fix deadlocks that occur when portals are not destroyed
in time.
2020-02-26 13:10:46 -07:00
Kenneth Moreland
76ce9c87f0 Support using Token calling PrepareForExecution in ExecutionObject
The old version of ExecutionObject (that only takes a device) is still
supported, but you will get a deprecated warning if that is what is
defined.

Supporing this also included sending vtkm::cont::Token through the
vtkm::cont::arg::Transport mechanism, which was a change that propogated
through a lot of code.
2020-02-25 07:41:39 -07:00
Kenneth Moreland
944a3c4c14 Make ArrayHandleCast storage type shorter 2020-01-07 07:00:55 -07:00
Kenneth Moreland
aec75ab1a2 Suppress CUDA warning about device calling host
The destructors of some control side objects (such as CellSet and
ArrayHandle) are defined. These destructors are obviously only compiled
for the control environment (i.e. for CUDA only for the host). However,
not all of the subclasses implemented their own destructors. In CUDA,
when a default destructor is used, it is compiled for both host and
device. This caused a problem as the superclass's destructor was only
compiled for the host and therefore caused a warning.

Fixed the problem by defining an empty destructor to any subclasses that
needed one.

It's weird that I ran into this problem while chaning the List TMP
class, but the solution seems fine.
2019-12-10 09:15:40 -07:00
Allison Vacanti
9775e223a6 Merge topic 'portal_set_cleanup'
7e01edb01 Ensure that Portal::Set isn't defined for read-only portals.

Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Robert Maynard <robert.maynard@kitware.com>
Merge-request: !1848
2019-09-18 12:45:24 -04:00
Allison Vacanti
7e01edb017 Ensure that Portal::Set isn't defined for read-only portals.
This patch removes (or conditionally removes) the Set method from
portals that are read-only so that IsWritableArrayHandle will work as
expected. The ArrayPortal doxygen has been updated to reflect this.

The remaining exceptions are `ArrayPortalVirtual` and
`ArrayPortalMultiplexer`, since their mutability cannot be determined at
compile time.
2019-09-13 13:00:24 -04:00
Robert Maynard
f2a3ecd014 Don't generate doxygen for serialization helpers 2019-09-12 17:29:05 -04:00
Kenneth Moreland
6d37ce9453 Remove invalid PortalType
Several ArrayHandles (actuall Storage implementations) had a fake portal
type that only defined invalid value types and no Get/Set methods. The
idea was to quickly identify when using a read-only array for writing.
However, this was more trouble than it was worth as the compiler just
gives  an incomprehensible error and it is hard to track down the actual
value.

Now actually define some type even if it is never used.
2019-07-17 18:39:00 -06:00
Robert Maynard
fa03dc664a ScopedRuntimeDeviceTracker requires a device to execute on when constructed.
To simplify using the ScopedRuntimeDeviceTracker it now takes the
device id you want to run on during construction.
2019-05-21 11:17:37 -04:00
Robert Maynard
e9482018ee ScopedRuntimeDeviceTracker has the same API as RuntimeDeviceTracker 2019-05-15 17:26:31 -04:00
Robert Maynard
3dda0ab2d6 Correct unused-parameter warnings from defaulted methods.
GCC 6 warns about defaulted methods when parameters have names.
2019-04-30 13:12:32 -04:00
nadavi
fbcea82e78 conslidate the license statement 2019-04-17 10:57:13 -06:00
Robert Maynard
ae11e115a0 RuntimeDeviceTracker: Remove Global from names 2019-03-22 08:53:26 -07:00
Allison Vacanti
d1db4ef8b3 Clarify intent of TypeString and TypeName functions.
TypeName is used for logging, and is now TypeToString.

TypeString is used for serialization, and is now SerializableTypeString.
2019-03-01 11:47:53 -05:00
Robert Maynard
ad98d818ce VTK-m now doesn't clobber external DIY installations
Fixes #334
2019-02-05 13:05:14 -05:00
Haocheng LIU
bb06717803 Make RuntimeDeviceInformation class template independent
By making RuntimeDeviceInformation class template independent, vtkm is
able to detect
device info at runtime with a runtime specified deviceId. In the past
it's impossible
because the CRTP pattern does not allow function overloading(compiler
would complain
that DeviceAdapterRuntimeDetector does not have Exists() function
defined).
2018-11-01 14:55:33 -04:00
Sujin Philip
fd89dfc89b Add ArrayHandle Serialization 2018-09-25 13:58:39 -04:00
Kenneth Moreland
2b05487398 Add ExecutionAndControlObjectBase
This is a subclass of ExecutionObject and a superset of its
functionality. In addition to having a PrepareForExecution method, it
also has a PrepareForControl method that gets an object appropriate for
the control environment. This is helpful for situations where you need
code to work in both environments, such as the functor in an
ArrayHandleTransform.

Also added several runtime checks for execution objects and execution
and cotnrol objects.
2018-09-08 11:54:28 -06:00
Kenneth Moreland
98a0a20feb Allow ArrayHandleTransform to work with ExecObject
This change allows you to set a subclass of
vtkm::cont::ExecutionObjectBase as a functor
used in ArrayHandleTransform. This latter class will then detect that
the functor is an ExecObject and will call PrepareForExecution with the
appropriate device to get the actual Functor object.

This change allows you to use virtual objects and other device dependent
objects as functors for ArrayHandleTransform without knowing a priori
what device the portal will be used on.
2018-09-05 13:11:04 -06:00
Robert Maynard
ee69c7a4b7 Remove VS2013 workarounds from VTK-m. 2018-02-23 15:39:39 -05:00
luz.paz
80b11afa24 Misc. typos
Found via `codespell -q 3` via downstream VTK
2018-01-30 06:51:47 -05:00
Kenneth Moreland
c3a3184d51 Update copyright for Sandia
Sandia National Laboratories recently changed management from the
Sandia Corporation to the National Technology & Engineering Solutions
of Sandia, LLC (NTESS). The copyright statements need to be updated
accordingly.
2017-09-20 15:33:44 -06:00
Robert Maynard
f68635941e Convert VTK-m over to use 'using' instead of 'typedef' 2017-08-17 10:47:25 -04:00
Sujin Philip
6ce2a43d41 Simplify ArrayHandleTransform template 2017-06-08 16:46:45 -04:00
Robert Maynard
5dd346007b Respect VTK-m convention of parameters all or nothing on a line
clang-format BinPack settings have been disabled to make sure that the
VTK-m style guideline is obeyed.
2017-05-26 13:53:28 -04:00
Kitware Robot
4ade5f5770 clang-format: apply to the entire tree 2017-05-25 07:51:37 -04:00
Ben Boeckel
db36ee22b0 cont: move VTKM_SUPPRESS_EXEC_WARNINGS to above declarations
Most uses of this macro appeared before any associated `template` lines.
Make them consistent. This also makes clang-format happier.
2017-05-23 14:34:20 -04:00
David C. Lonie
f601e38ba8 Simplify exception hierarchy.
Remove the ErrorControl class such that all subclasses now inherit from
error. Renamed all exception classes via s/ErrorControl/Error/.

See issue #57.
2017-02-07 15:42:38 -05:00
Robert Maynard
9148bea396 Corrects ignorable warnings with msvc and cuda enabled.
These constant value warnings are ignorable as we are trying
to throw an assert.
2017-02-02 10:09:34 -05:00
Kenneth Moreland
629271bceb Make sure all ArrayPortals have a Set method.
The current design for ArrayPortalVirtual makes it a requirement for all
array portals (that it wraps) to have Set defined. Thus, make sure Set is
defined for all ArrayPortal. Where Set is invalid, an assert is thrown if
something calls it at runtime.
2017-01-31 15:46:39 -05:00
Robert Maynard
a6bd3a22e0 Make sure all custom storage containers are exported. 2017-01-16 09:17:38 -05:00
Robert Maynard
d8d6fd1741 StorageTags are now always exported to resolve future dynamic_cast issues.
Class that need to be passed across dynamic library boundaries such as
DynamicArrayHandle need to be properly export. One of 'tricks' of this
is that templated classes such as PolymorphicArrayHandleContainer need
the Type and Storage types to have public visibility.

This makes sure that all vtkm storage tags have public visibility so
in the future we can transfer dynamic array handles across libraries.
2017-01-16 09:17:38 -05:00
Kenneth Moreland
fdaccc22db Remove exports for header-only functions/methods
Change the VTKM_CONT_EXPORT to VTKM_CONT. (Likewise for EXEC and
EXEC_CONT.) Remove the inline from these macros so that they can be
applied to everything, including implementations in a library.

Because inline is not declared in these modifies, you have to add the
keyword to functions and methods where the implementation is not inlined
in the class.
2016-11-15 22:22:13 -07:00
T.J. Corona
2e33f8830f Collapse exec and cont portals into one class. 2016-08-02 11:26:29 -04:00
Kenneth Moreland
cc497e6a1b Remove cont/Assert.h and exec/Assert.h
These asserts are consolidated into the unified Assert.h. Also made some
minor edits to add asserts where appropriate and a little bit of
reconfiguring as found.
2016-04-20 15:41:14 -06:00
T.J. Corona
af32a21b2e Add support for bidirectional array transforms.
Array transforms can now be created with an inverse functor, allowing for
casts back into the native array type. As a result, array transforms with
both a functor and inverse functor defined can perform read and write
operations. As an example, ArrayHandleCast now supports this operation. The
original implementation of ArrayHandleCast (i.e. read only) has been renamed
'ArrayHandleCastForInput'.
2015-11-10 15:13:02 -05:00
Kenneth Moreland
65c2261892 Add default constructors/destructors/assignment to ArrayHandle classes
The ArrayHandle classes all exclusively work in the control environment.
However, CUDA likes to add __device__ to constructors, destructors, and
assignment operators it automatically adds. This in turn causes warnings
about the __device__ function using host-only classes (like
boost::shared_ptr). Solve this problem by adding explicit methods for
all of these.

Implemented this by wrapping up all these default objects in a macro.
This also solved the problem of other constructors that are necessary
for array handles such as a constructor that takes the base array
handle.
2015-10-21 13:36:27 -06:00
Kenneth Moreland
7ff62d8d6b Explicitly add destructors and copy constructors to ArrayHandle classes
Under CUDA, the default constructors and destructors created are exported
as __host__ and __device__, which causes problems because they used a boost
pointer that only works on the host. The explicit copy constructors and
destructors do the same thing as the default ones except declared to only
work on the host.
2015-10-21 07:50:52 -06:00
Robert Maynard
66f6db5a97 IsWriteableArrayHandle now can tell if an array handle can be written too 2015-10-01 09:23:10 -04:00