The `MultiBlock` class has been renamed to `PartitionedDataSet`, and its API
has been refactored to refer to "partitions", rather than "blocks".
Additionally, the `AddBlocks` method has been changed to `AppendPartitions` to
more accurately reflect the operation performed. The associated
`AssignerMultiBlock` class has also been renamed to
`AssignerPartitionedDataSet`.
This change is motivated towards unifying VTK-m's data model with VTK. VTK has
started to move away from `vtkMultiBlockDataSet`, which is a hierarchical tree
of nested datasets, to `vtkPartitionedDataSet`, which is always a flat vector
of datasets used to assist geometry distribution in multi-process environments.
This simplifies traversal during processing and clarifies the intent of the
container: The component datasets are partitions for distribution, not
organizational groupings (e.g. materials).
Ref #405
The Invoker is a control side object that handles the construction
of the relevant worklet dispatcher. Moving it to control makes it
obvious that it isn't an algorithm itself but a way to launch
worklets.
We want the option name to be clear that it might be applicable for
more than just CUDA. If VTK-m ever supported something like SYCL
it would not be clear that those sources should go in `WRAP_FOR_CUDA`.
how did any of this work?
match other CellSet file layouts.
???
compile in CUDA.
unit tests.
also only serial.
make error message accurate
Well, this compiles and works now.
Did it ever?
use CellShapeTagGeneric
UnitTest matches previous changes.
whoops
Fix linking problems.
Need the same interface
as other ThreadIndices.
add filter test
okay, let's try duplicating CellSetStructure.
okay
inching...
change to wedge in CellSetListTag
Means changing these to support it.
switch back to wedge from generic
compiles and runs
remove ExtrudedType
need vtkm_worklet
vtkm_worklet needs to be included
fix segment count for wedge specialization
need to actually save the index
for the other constructor.
specialize on Explicit
clean up warning
angled brackets not quotes.
formatting
It is very easy to cause ODR violations with DeviceAdapterTagCuda.
If you include that header from a C++ file and a CUDA file inside
the same program we an ODR violation. The reasons is that the C++
versions will say the tag is invalid, and the CUDA will say the
tag is valid.
The solution to this is that any compilation unit that includes
DeviceAdapterTagCuda from a version of VTK-m that has CUDA enabled
must be invoked by the cuda compiler.
661fb64de AtomicInterfaceControl functions are marked with VTKM_SUPPRESS_EXEC_WARNINGS
0c70f9b9a Add BitFieldIn/Out/InOut worklet signature tags.
a66510e81 Add ArrayHandleBitField, a boolean-valued AH backed by a BitField.
56cc5c3d3 Add support for BitFields.
d01b97382 Allow VTKM_SUPPRESS_EXEC_WARNINGS to be used inside macros.
2f2ca9370 Add bit operations FindFirstSetBit and CountSetBits to Math.h.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1629
BitFields are:
- Stored in memory using a contiguous buffer of bits.
- Accessible via portals, a la ArrayHandle.
- Portals operate on individual bits or words.
- Operations may be atomic for safe use from concurrent kernels.
The new BitFieldToUnorderedSet device algorithm produces an ArrayHandle
containing the indices of all set bits, in no particular order.
The new AtomicInterface classes provide an abstraction into bitwise
atomic operations across control and execution environments and are used
to implement the BitPortals.
A general purpose `CellLocator` that should work with any type of dataset.
Internally, it tries to chose one of the existing cell locators that would be
optimal for the input data.
Also removes `CellLocatorHelper`.
18ff6681f Less vtkm_cont cxx files bring in the cuda device
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Kenneth Moreland <kmorel@sandia.gov>
Merge-request: !1612
Previously we just took the optionparser.h file and stuck it right in
our source code. That was problematic for a variety of reasons.
1. It incorrectly assigned our license to external code.
2. It made lots of unnecessary changes to the original source (like
reformatting).
3. It made it near impossible to track patches we make and updates to
the original software.
Instead, use the third-party system to track changes to optionparser.h
in a different repository and then pull that into ours.
These changes caused some warnings in clang to show up based on virtual
methods in other cell locators. Hence, the rest of the cell locators
have also had some of their code moved to vtkm_cont.
All of the methods in CellLocatorBoundingIntervalHierarchy were listed in
header files. This is sometimes problematic with virtual methods. Since
everything implemented in it can just be embedded in a library, move the
code into the vtkm_cont library.
Previously, ArrayHandleVirtual was using the default Transfer object.
This was problematic because it would copy/allocate things in the
execution environment independently from the array that it was wrapped
around. This caused several negative effects, particularly for CUDA
devices. First, if the data were already on the device (or the array is
implicit), a second copy of the data would be made. Second, the copy to
the device is likely less efficient. Third (and worst of all), the data
did not always get pulled back to the original array correctly.
This commit also contains instantiations of ArrayHandleVirtual and its
components for the most common types.
Previously, ArrayHandleVirtual was defined as a specialization of
ArrayHandle with the virtual storage tag. This was because the storage
object was polymorphic and needed to be handled special. These changes
moved the existing storage definition to an internal class, and then
managed the pointer to that implementation class in a Storage object
that can be managed like any other storage object.
Also moved the implementation of StorageAny into the implementation of
the internal storage object.
In certain circumstances (currently, when logging is enabled), VTK-m
libraries depend on the threading library. However, when the VTK-m
package was included from an external project, it did not automatically
find the threads package. This change makes the Threads library loaded
when the VTK-m package is found.
The timer class now is asynchronous and device independent. it's using an
similiar API as vtkOpenGLRenderTimer with Start(), Stop(), Reset(), Ready(),
and GetElapsedTime() function. For convenience and backward compability, Each
Start() function call will call Reset() internally and each GetElapsedTime()
function call will call Stop() function if it hasn't been called yet for keeping
backward compatibility purpose.
Bascially it can be used in two modes:
* Create a Timer without any device info. vtkm::cont::Timer time;
* It would enable timers for all enabled devices on the machine. Users can get a
specific elapsed time by passing a device id into the GetElapsedtime function.
If no device is provided, it would pick the maximum of all timer results - the
logic behind this decision is that if cuda is disabled, openmp, serial and tbb
roughly give the same results; if cuda is enabled it's safe to return the
maximum elapsed time since users are more interested in the device execution
time rather than the kernal launch time. The Ready function can be handy here
to query the status of the timer.
* Create a Timer with a device id. vtkm::cont::Timer time((vtkm::cont::DeviceAdapterTagCuda()));
* It works as the old timer that times for a specific device id.
ArrayHandleVirtual can automatically be constructed from any ArrayHandle.
In the cases where the input ArrayHandle doesn't derived from ArrayHandleVirtual,
it will automatically construct StorageAny to hold the array.