546dd608e Suppress exception when mapping field of unknown type
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Abhishek Yenpure <abhishek@uoregon.edu>
Merge-request: !2567
By default, the `FilterDataSet` class will iterate over all fields and
use `CastAndCall` on each one to call the subclass' mapping function
with the appropriate array type.
This only works if the array is of a known type. If it is not
`CastAndCall` throws an exception. However, having the entire filter
exception out just because one field cannot be converted does not make
sense. Instead, catch the exception, log a warning, and drop the field.
The reason why we did not support shared libraries when CUDA compiles
were on is that virtual methods require a special linking step to pull
together all virtual methods that might be called. I other words, you
cannot call a virtual CUDA method defined inside a library. This
requirement goes away when virtuals are removed.
Also removed the necessity of using seprable compilation with cuda.
Again, this is only needed when a CUDA function is defined in one
translation unit and used in another. Now we can enforce that all
translation units define their own CUDA functions.
Also, suppress warnings in cuda/internal/ExecutionPolicy.h
This is where we call the thrust algorithms. There must be some loop
where it, on some code path, calls back a host function. This must be in
an execution path that never happens. The thrust version has its own
suppress, but that does not seem to actually suppress the warning (it
just means that the warning does not tell you where the actual call is).
Get around the problem by suppressing the warnings in VTK-m.
Co-authored-by: Kenneth Moreland <morelandkd@ornl.gov>
Co-authored-by: Vicente Adolfo Bolea Sanchez <vicente.bolea@kitware.com>
Signed-off-by: Vicente Adolfo Bolea Sanchez <vicente.bolea@kitware.com>
0855de1b4 Collect the get methods for `Field` in the header definition
47371bb5e Add ability to convert fields to known types
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Vicente Bolea <vicente.bolea@kitware.com>
Merge-request: !2558
`RuntimeDeviceConfiguration` is supposed to log a warning if a specific
device returns a non-success status other than simply an invalid option.
However, the condition was wrong and warnings never happened.
In VTK-m we have a constant tension between minimizing the number of
types we have to compile for (to reduce compile times and library size)
and maximizing the number of types that our filters support.
Unfortunately, if you don't compile a filter for a specific array type
(value type and storage), trying to run that filter will simply fail.
To compromise between the two, added methods to `DataSet` and `Field`
that will automatically convert the data in the `Field` arrays to a type
that VTK-m will understand. Although this will cause an extra data copy,
it will at least prevent the program from failing, and thus make it more
feasible to reduce types.
The `MeshQuality` filter only worked with `CellSetExplicit<>`. However,
`MeshQuality` should also work with `CellSetSingleType`. Fix
`MeshQuality` to work with both.
The handling of cell sets was actually worse than that. After forcing
the type to `CellSetExplicit<>`, it then applied a policy that converted
the types back to all possible cell sets. Thus, the filter made lots of
code paths that were impossible to follow.
e7db8ef72 add build/config to the list of file to be packed for windows
a5f40f7a7 add build/config to the list of file to be packed
c6e06d45b more trial
167afd89d move configure_file after configure_package_config_file
e5338b60e how about the other
6cd30dac9 restore install of vtkm_config.mk
4f699218a temporary disable config files
ecf27e06a Merge branch 'master' into mk_config
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Matt Larsen <larsen30@llnl.gov>
Merge-request: !2536
In one of the dashboards, we got a link error about one of the
UnknownArrayHandle internal methods being discarded and then used. Add
an explicit `__attribute__((used))` modifier to prevent this from
happening.
The `ArrayCopy` was simply calling `IsOnDevice` to see if the array from
the `UnknownArrayHandle` was on a device. Seems right, but it is
actually operating on an `ArrayHandleRecombineVec`. This is a special
array that mostly behaves like other `ArrayHandle`s, but because it has
variable vec size, it breaks some `ArrayHandle` conventions.
One of the iffy things it has to do is stick the dependent `Buffer`
objects into the metadata of its own `Buffer` rather than list them in
the `Buffer` list. This means that `ArrayHandle` cannot properly check
them to see where they are located. Instead, it just sees that the one
`Buffer` it has is empty.
A recent change to `IsOnDevice` made it return true for any device if
the `Buffer` is empty. So previously this was broken in that it reported
that the array was not on any device. That changed to report that it was
on all devices, even inactive ones. So the code went from not
efficiently copying to throwing an exception.
This has been fixed by pulling one of the dependent arrays and checking
that one.
Previously, all of the `ArrayGetValues` implementations were templated
functions that had to be built. That meant that any code using them had
to be compiled with a device compiler and create special code for it.
This change uses an `UnknownArrayHandle` to encapsulate the
`ArrayHandle` and call a per-compiled library function. This means that
the code only has to be compiled once.
3feff3689 Save device choice on spawned control threads
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Li-Ta Lo <ollie@lanl.gov>
Merge-request: !2543
The examples do not get compiled as often as the test, so minor issues
sometimes creep in. The histogram example was still using some
deprecated methods.
Having UnknownArrayHandle.h include DefaultTypes.h is problematic,
because that header includes lots of other classes like cell sets.
Keeping these from in turn depending back on UnknownArrayHandle.h is
difficult. So this dependancy is broken.