Commit Graph

521 Commits

Author SHA1 Message Date
Kenneth Moreland
ea560e9486 Remove deprecated virtual methods
Several revisions ago, the ability to use virtual methods in the
execution environment was deprecated. Completely remove this
functionality for the VTK-m 2.0 release.
2022-10-28 10:56:52 -06:00
Kenneth Moreland
ad1e7b5bdb Add module mechanism
This mechanism sets up CMake variables that allow a user to select which
modules/libraries to create. Dependencies will be tracked down to ensure
that all of a module's dependencies are also enabled.

The modules are also arranged into groups.
Groups allow you to set the enable flag for a group of modules at once.
Thus, if you have several modules that are likely to be used together,
you can create a group for them.

This can be handy in converting user-friendly CMake options (such as
`VTKm_ENABLE_RENDERING`) to the modules that enable that by pointing to
the appropriate group.
2022-10-26 12:51:05 -06:00
Dave Pugmire
a215ac3202 Use {} initialization of FieldCollection. 2022-08-29 16:53:17 -04:00
Dave Pugmire
f9dbfe9303 Code cleanup. Add some comments. 2022-08-24 09:47:31 -04:00
Dave Pugmire
714e1226ce Create FieldCollection class. 2022-08-22 15:02:03 -04:00
Kenneth Moreland
5659d74bd4 Merge topic 'resizable-arrayhandle-buffer-vec'
05f144eb1 Allow ArrayHandle to have a runtime selectable number of buffers

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2798
2022-07-12 12:04:24 -04:00
Kenneth Moreland
05f144eb19 Allow ArrayHandle to have a runtime selectable number of buffers
Previously, the number of buffers held by an `ArrayHandle` had to be
determined statically at compile time by the storage. Most of the time
this is fine. However, there are some exceptions where the number of
buffers need to be selected at runtime. For example, the
`ArrayHandleRecombineVec` does not specify the number of components it
uses, and it needed a hack where it stored buffers in the metadata of
another buffer, which is bad.

This change allows the number of buffers to vary at runtime (at least at
construction). The buffers were already managed in a `std::vector`. It
now no longer forces the vector to be a specific size.
`GetNumberOfBuffers` was removed from the `Storage`. Instead, if the
number of buffers was not specified at construction, an allocation of
size 0 is done to create default buffers.

The biggest change is to the interface of the storage object methods,
which now take `std::vector` instead of pointers to `Buffer` objects.
This adds a little hastle in having to copy subsets of this `vector`
when a storage object has multiple sub-arrays. But it does simplify some
of the templating.
2022-07-11 07:48:25 -06:00
Kenneth Moreland
f598656d53 Enable reallocation of ArrayHandleBasic with moved std::vector
It is possible to create an `ArrayHandleBasic` from a `std::vector`. It
is possible to move the `vector` into the `ArrayHandle` such that the
`ArrayHandle` takes over the memory. When you do this, the `ArrayHandle`
should be able to resize the data if necessary. However, this was not
working.

There were actually 3 problems that were colluding to lead to this
incorrect behavior.

1. The `Buffer` object was not allowing the reallocation of pinned data.
Pinned data means that the `Buffer`'s memory is pointing to some user
data that should stay where it is. Instead, the `Buffer` should attempt
to reallocate the pinned data using its registered realloc method. This
registered realloc method should be the think to throw the exception if
reallocation is not supported. (Technically, the memory doesn't really
need to be pinned since the data is moved and the user no longer has
direct access to it. But for implementation reasons, moved `vector` data
is pinned.)

2. The `InvalidRealloc` function was not properly throwing an exception.
This was not noticed since `Buffer` was inappropriately throwing an
exception for it.

3. The reallocation method `StdVectorReallocater` had a bad assert that
crashed the program during reallocation.
2022-07-08 11:49:16 -06:00
Gunther H. Weber
d6a7348172 Add unit test for serializing an empty ArrayHandle and fix test failure
Fix: Always serialize the size of the Buffer in vtkm/cont/internal/Buffer.cxx
but only serialize its contents, if the size differs from zero.
2022-06-06 19:52:13 -07:00
Kenneth Moreland
392d781359 Add ArrayCopy specialization for Counting and Permutation array
This required adding another source file.
2022-01-24 12:17:23 -07:00
Kenneth Moreland
f3c82bfea7 Add ArrayCopy fast paths
There are some common uses of `ArrayCopy` that don't use basic arrays.
Rather than move away from `ArrayCopy` for these use cases, compile a
special fast path for these cases.

This required some restructuring of the code to get the template
resolution to work correctly.
2022-01-24 12:17:23 -07:00
Kenneth Moreland
00609b0af2 Make ArrayCopy not depend on a device compiler
Rather than require `ArrayCopy` to create special versions of copy for
all arrays, use a precompiled versions. This should speed up compiles,
reduce the amount of code being generated, and require the device
compiler on fewer source files.

There are some cases where you still need to copy arrays that are not
well supported by the precompiled versions in `ArrayCopy`. (It will
always work, but the fallback is very slow.) In this case, you will want
to switch over to `ArrayCopyDevice`, which has the old behavior.
2022-01-24 12:17:23 -07:00
Kenneth Moreland
aefc753329 Implement permutation mapping in vtkm_cont
There was a precompiled version of mapping permutations in the
filter library. However, there are reasons to be able to copy
a permutation of an array outside of filters. So add the
capability to the more general filter library.
2022-01-24 12:17:23 -07:00
Kenneth Moreland
e8a6d37190 Merge topic 'allocate-and-fill'
d7b4390d1 Specify end position when filling values in Buffer
7a4cbaf10 Suggestions during review by Gunther Weber
8e4fb7ebd Suppress unhelpful nvcc warning
bacca0693 Add Fill method for non-standard Storage
9da66ff32 Prefer ArrayHandle::Fill over Algorithm::Fill
f79cf1d5f Add BitField::Fill and BitField::AllocateAndFill
926164049 Add Fill and AllocateAndFill to ArrayHandle
0cf996f41 Add ability to fill values in a Buffer

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2660
2022-01-13 17:15:37 -05:00
Kenneth Moreland
d7b4390d15 Specify end position when filling values in Buffer
This allows us to support `Fill` in `ArrayHandleView` and
`ArrayHandleReverse`.
2022-01-11 07:15:41 -07:00
Kenneth Moreland
7a4cbaf105 Suggestions during review by Gunther Weber 2022-01-10 08:17:41 -07:00
Kenneth Moreland
0b84787f78 Deprecate DynamicCellSet and remove from code
The `DynamicCellSet` class is now marked as deprecated (as is the header
that contains it), and all non-deprecated code is moved to its
`UnknownCellSet` replacement.

Also added a deprecation warning for the VariantArrayHandle.h header
file and deleted a couple inappropriate uses of it.
2022-01-04 15:38:18 -07:00
Kenneth Moreland
8e4fb7ebd0 Suppress unhelpful nvcc warning 2022-01-04 13:32:27 -07:00
Kenneth Moreland
0cf996f410 Add ability to fill values in a Buffer
This is in preparation to add a method to `ArrayHandle` that allows
initializing fill values.
2022-01-04 08:50:52 -07:00
Cyrus Harrison
5c21e67d7d adjust options parser include path 2021-11-01 11:30:10 -07:00
Kenneth Moreland
d1160638b7 Add copy methods to UnknownArrayHandle
`vtkm::cont::UnknownArrayHandle` now provides a set of method that
allows you to copy data from one `UnknownArrayHandle` to another. The
first method, `DeepCopyFrom`, takes a source `UnknownArrayHandle` and
deep copies the data to the called one. If the `UnknownArrayHandle`
already points to a real `ArrayHandle`, the data is copied into that
`ArrayHandle`. If the `UnknownArrayHandle` does not point to an existing
`ArrayHandle`, then a new `ArrayHandleBasic` with the same value type as
the source is created and copied into.

The second method, `CopyShallowIfPossibleFrom` behaves similarly to
`DeepCopyFrom` except that it will perform a shallow copy if possible.
That is, if the target `UnknownArrayHandle` points to an `ArrayHandle`
of the same type as the source `UnknownArrayHandle`, then a shallow copy
occurs and the underlying `ArrayHandle` will point to the source. If the
types differ, then a deep copy is performed. If the target
`UnknownArrayHandle` does not point to an `ArrayHandle`, then the
behavior is the same as the `=` operator.

One of the intentions of these new methods is to allow you to copy
arrays without using a device compiler (e.g. `nvcc`). Calling
`ArrayCopy` requires you to include the `ArrayCopy.h` header file, and
that in turn requires device adapter algorithms. These methods insulate
you from these.
2021-09-28 10:46:58 -06:00
Kenneth Moreland
e74c0732c5 Compile reverse connectivity builder into vtkm_cont library
Because `CellSetExplicit` is a templated class, the implementation of
most of its features is part of the header files. One of the things that
was included was the code to build the reverse connectivity links. That
is, it figured out which cells were incident on each point using the
standard connections of which points comprise which cells.

Of course, building these links is non-trivial, and it used multiple
DPPs to engage the device. It meant that header had to include the
device adapter algorithms and therefore required a device compiler. We
want to minimize this where possible.

To get around this issue, a non-templated function was added to find the
reverse connections of a `CellSetExplicit`. It does this by passing in
`UnknownArrayHandle`s for the input arrays. (The output visit-points-
with-cells arrays are standard across all template instances.) The
implementation first iterates over all `CellSetExplicit` versions in
`VTKM_DEFAULT_CELL_SETS` and attempts to retrieve arrays of those types.
In the unlikely event that none of these arrays work, it copies the data
to `ArrayHandle<vtkm::Id>` and uses those.
2021-09-17 09:48:21 -06:00
Kenneth Moreland
4c6522de2b Precompile ConvertNumComponentsToOffsets
`ConvertNumComponentsToOffsets` has been changed to provide a pre-
compiled version for common arrays. This helps with the dual goals of
compiling less device code and allowing data set builders to not have to
use the device compiler. For cases where you need to compile
`ConvertNumComponentsToOffsets` for a different kind of array, you can
use the internal `ConvertNumComponentsToOffsetsTemplate`.
2021-09-16 14:27:14 -06:00
Kenneth Moreland
b65e8bfcc7 Merge topic 'arraygetvalues-precompiled'
835467753 Fix link issue with discarded section
42acb9a66 Properly check whether ArrayHandleRecombineVec is on device
c17a5569f Do not try to use ArrayGetValue on arrays of non-basic types
9ca0cd1f6 Report array type when UnknownArrayHandle::ExtractComponent fails
e1ac918bc Compile ArrayGetValues implementation in library

Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Li-Ta Lo <ollie@lanl.gov>
Merge-request: !2551
2021-09-01 08:54:15 -04:00
Kenneth Moreland
c89d709345 Fix condition in RuntimeDeviceConfiguration
`RuntimeDeviceConfiguration` is supposed to log a warning if a specific
device returns a non-success status other than simply an invalid option.
However, the condition was wrong and warnings never happened.
2021-08-20 08:51:44 -06:00
nadavi
cd2a6c1385 implement kokkos runtime device configuration 2021-08-18 13:23:30 -06:00
Kenneth Moreland
e1ac918bc7 Compile ArrayGetValues implementation in library
Previously, all of the `ArrayGetValues` implementations were templated
functions that had to be built. That meant that any code using them had
to be compiled with a device compiler and create special code for it.
This change uses an `UnknownArrayHandle` to encapsulate the
`ArrayHandle` and call a per-compiled library function. This means that
the code only has to be compiled once.
2021-08-11 07:56:32 -06:00
Nickolas Davis
f949d8adea Merge topic 'device-resource-management'
fe3b82b99 implement return codes and protected virtual parsing of arguments
ce9c27bc0 Implement tests for RuntimeDeviceConfiguration helpers
408beefc0 Implement RuntimeDeviceConfiguration

Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Kenneth Moreland <morelandkd@ornl.gov>
Merge-request: !2513
2021-06-23 16:11:32 -04:00
nadavi
fe3b82b99c implement return codes and protected virtual parsing of arguments 2021-06-23 17:58:38 +00:00
nadavi
ce9c27bc0e Implement tests for RuntimeDeviceConfiguration helpers 2021-06-17 17:56:39 +00:00
nadavi
408beefc0a Implement RuntimeDeviceConfiguration 2021-06-17 17:56:38 +00:00
Kenneth Moreland
1eea0bee12 Use TBB task_group for radix sort
TBB 2020 introduced a new class called `task_group`. TBB 2021 removed
the old class `task` as its functionality was replaced by `task_group`.
Our parallel radix sort for TBB was implemented using `task`s, so change
it to use `task_group` (which actually cleans up the code a bit).
2021-06-10 10:39:13 -06:00
Ben Boeckel
4c7fe13a98 cmake: avoid adding testing directories if testing is disabled
Some testing directories have side effects such as installing headers or
compiling code that ultimately doesn't end up getting used.
2021-06-01 18:40:40 -04:00
Kenneth Moreland
e0abb39810 Unify common storage types
The list defining the common storage types was defined in
DefaultTypes.h.in. The problem was that derived default types could not
just add their own type. They had to redefine the whole list.

Instead, move the list to StorageList.h. Also updated
DefaultTypesVTK.h.in to use this list when using XGC. This enables
ArrayHandleSOA for this case.
2021-05-13 08:18:33 -06:00
Kenneth Moreland
8eed21d085 Do not declare headers for virtual classes that are removed 2021-04-28 15:28:06 -06:00
Kenneth Moreland
cb3bb43ff9 Completely deprecate virtual methods
Deprecate `VirtualObjectHandle` and all other classes that are used to
implement objects with virtual methods in the execution environment.

Additionally, the code is updated so that if the
`VTKm_NO_DEPRECATED_VIRTUAL` flag is set none of the code is compiled at
all. This opens us up to opportunities that do not work with virtual
methods such as backends that do not support virtual methods and dynamic
libraries for CUDA.
2021-04-28 07:28:32 -06:00
nadavi
26d9ecb398 split vtkm/Algorithms.h into UpperBound.h, LowerBound.h, and BinarySearch.h 2021-04-07 18:53:09 +00:00
Kenneth Moreland
cc5b9a016f Add casts to FunctorsGeneral.h
If you are using the classes in `FunctorsGeneral.h`, you specify both
the result type and the type of the operands. Presumably you are already
comfortable with any type conversions. So let them keep.
2021-03-03 09:39:51 -07:00
nadavi
f70ecd4354 implement PointLocator without virtual methods 2021-02-17 17:16:17 +00:00
Kenneth Moreland
2399741a97 Change Probe filter to use CellLocatorChooser
There was some compile errors with CUDA and the CellLocatorGeneral.
Apparently it added enough to the CUDA kernel to cause issues with
constant memory.
2021-02-15 12:39:12 -07:00
Kenneth Moreland
23c823d4b4 Fix compile errors and warnings related to new CellLocator structure 2021-02-15 12:39:11 -07:00
Kenneth Moreland
47429a3164 Fix export issues with CellLocatorBase 2021-02-15 12:39:11 -07:00
Kenneth Moreland
0a5f5d55c9 Remove virtual methods from cell locators
Deprecated the `CellLocator` class and made all methods of the
other `CellLocator` classes non-virtual. General locators can
still use the `CellLocatorGeneral` class, but this class now
only works with a predefined set of locators. (The functionality
to provide a function to select a locator has been removed.)
2021-02-15 12:39:11 -07:00
Kenneth Moreland
34b6bea013 Merge topic 'device-free-execwholearray'
0797359c5 Make ExecutionWholeArray objects not depend on device type
0bee74438 Support DeviceAdapterId in deprecated ArrayHandle

Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Nick Thompson <nathompson7@protonmail.com>
Merge-request: !2405
2021-02-12 20:00:11 -05:00
Caitlin Ross
5336fea028 add XGC storage tags to DefaultTypesVTK 2021-02-10 15:20:35 -05:00
Kenneth Moreland
0bee744384 Support DeviceAdapterId in deprecated ArrayHandle
The original `ArrayHandle` design had the `PrepareFor*` methods
templated on the device adapter tag. This is no longer necessary (at
least for any existing `ArrayHandle`), so support calling `PrepareFor*`
with a `DeviceAdapterId` that is resolved at runtime.
2021-02-09 19:16:51 -07:00
Kenneth Moreland
c55d15f397 Deprecate ArrayHandle::ExecutionTypes
The newer version of `ArrayHandle` no longer supports different types of
portals for different devices. Thus, the `ReadPortalType` and
`WritePortalType` are sufficient for all types of portals across all
devices.

This significantly simplifies supporting execution objects on devices,
and thus this change also includes many changes to various execution
objects to remove their dependence on the device adapter tag.
2021-02-08 12:17:37 -07:00
Kenneth Moreland
34412ff298 Deprecate ArrayHandle::Shrink
This method has been subsumed by Allocate with vtkm::CopyFlag::On.
2021-02-01 08:07:40 -07:00
Kenneth Moreland
a6edc832da Merge topic 'soa-array-default'
cecd81d5d Add types appropriate for Ascent
865855ea0 Add changelog for making ArrayHandleSOA a default array
50ff9c22a Add support of `ArrayHandleSOA` as a default storage type
bc09a9cd1 Add precompiled versions of `ArrayRangeCompute` for `ArrayHandleSOA`
77f9ae653 Support `ArrayHandleSOA` only for `Vec` value types

Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Robert Maynard <robert.maynard@kitware.com>
Merge-request: !2349
2021-01-14 12:40:58 -05:00
Kenneth Moreland
3228752b2d Fix error message when using deprecated storage
When using the old style of storage, you need to declare it as the old
style so that a bridge to the new style can be built in. You get a
compile error message if this is not done. The previous message gave the
wrong instructions.
2021-01-12 07:18:08 -07:00