Commit Graph

85 Commits

Author SHA1 Message Date
Robert Maynard
ee69c7a4b7 Remove VS2013 workarounds from VTK-m. 2018-02-23 15:39:39 -05:00
luz.paz
80b11afa24 Misc. typos
Found via `codespell -q 3` via downstream VTK
2018-01-30 06:51:47 -05:00
Ben Boeckel
c5d630a77e cmake: add a vtkm_option macro
Projects might want to force these without giving users the indication
that their choices actually matter.
2018-01-16 15:21:17 -05:00
Ben Boeckel
268a88e748 cmake: remove executable permissions from CMake files 2018-01-16 14:56:02 -05:00
Matt Larsen
83e51cf42e creating ray tracing benchmark 2017-12-20 14:22:52 -08:00
Utkarsh Ayachit
186e686968 Add ability to run tests with mpiexec.
Extends `vtkm_unit_tests` to support running tests with `mpiexec`.
Updates `UnitTestMultiBlock` to use mpi, if available.
2017-12-18 14:45:25 -05:00
Kenneth Moreland
62fa1d562a Fix location of VTKmCheckPyexpander.cmake
The location of VTKmCheckPyexpander.cmake was originally set to $
{CMAKE_SOURCE_DIR}/CMake. This is correct with respect to the VTK-m
install, but incorrect if VTK-m is being included as a module in another
project (like VTK). Change the location to ${VTKm_CMAKE_MODULE_PATH},
which should be correct in every case.
2017-12-07 09:27:59 -07:00
Allison Vacanti
e9633e1dea Move some MSVC warning disablers to Configure.h
These useless warnings are popping up in VTK/ParaView builds that use
VTKm. Moving them to a header so other projects will get them.
2017-10-23 15:16:49 -04:00
Allison Vacanti
75f88b4c46 Add versioning to VTKM installed include/share dirs. 2017-10-02 11:39:10 -04:00
Allison Vacanti
b3852e8dfb Add versioning to VTKM libraries. 2017-10-02 11:39:10 -04:00
Robert Maynard
311618a15f Enable highest level of warnings(W4) under MSVC
This will make VTK-m warning level match the one used by VTK. This commit
also resolves the first round of warnings that W4 exposes.
2017-09-22 13:04:28 -04:00
Kenneth Moreland
c3a3184d51 Update copyright for Sandia
Sandia National Laboratories recently changed management from the
Sandia Corporation to the National Technology & Engineering Solutions
of Sandia, LLC (NTESS). The copyright statements need to be updated
accordingly.
2017-09-20 15:33:44 -06:00
Shawn Waldon
2f2909f796 Add support for containing project to override default install locations 2017-08-28 11:38:31 -04:00
Shawn Waldon
a481671c5b Configure files to VTKm_BINARY_DIR-based paths 2017-08-28 11:38:31 -04:00
Shawn Waldon
1672093787 Avoid redefining CMake default variables
When used as a submodule, redefining LIBRARY_OUTPUT_PATH and
EXECUTABLE_OUTPUT_PATH fails since the CMake default variables from the
containing project already exist.
2017-08-28 11:38:31 -04:00
David C. Lonie
8ffaa83be1 Silence pointless warnings on TestBuilds.
The TestBuild_* targets were not getting the _SCL_SECURE_NO_WARNINGS
define set on MSVC.
2017-06-29 09:51:06 -04:00
Kenneth Moreland
5355a432f3 Remove unnecessary library dependencies
The vtkm_library macro was making all VTK-m libraries depend on all
other VTK-m libraries previously defined. This potentially creates
unnecessary linking. Instead, only depend on the backend libraries (like
TBB) and libraries explicitly given.
2017-03-09 13:18:36 -05:00
Kenneth Moreland
c16236ce69 Use ArrayRangeCompute without specifying a device
Most uses of ArrayRangeCompute just want to get the range of the data
and probably don't have a particular device in mind. Thus, it is better
to use a TryExecute internally use whatever devices are available.

Note that when using TryExecute, the calling code is expected to be able
to support all devices. That might not always be the case. Thus, I am
experimenting a bit with how we incorporate this in a library. The
advantage of having the code compiled in a library is that you only have
to compile it once and the calling code does not need to worry about
CUDA, etc.

However, because ArrayRangeCompute is templated, we can only pre-compile
some subset of array handle types. The most common are compiled into the
code (matching all the predefined ArrayHandles as well as some special
cases). If the code wants to use some other type, it has to include
ArrayRangeCompute.hxx. The only place where this is necessary is a test
that intentially trys to find the range on an uncommon type.

If array portals were to support virtual methods, then we should be able
to modify this code so that we could precompile for all array handle
types.
2017-03-09 13:18:36 -05:00
Kenneth Moreland
a3573117de Compile RuntimeDeviceTracker.cxx with CUDA when appropriate
The RuntimeDeviceTracker.cxx contains a library method that queries the
CUDA device, which only works if compiled as a CUDA source file.

This set up will allow code that is not compiled with CUDA use a
RuntimeDeviceTracker with other code that does use CUDA.
2017-02-22 16:18:23 -07:00
Robert Maynard
ca302128a9 Merge topic 'benchmarks'
fc68362d Build benchmarks even when testing is not enabled.
31e20859 Fix typo.

Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Robert Maynard <robert.maynard@kitware.com>
Merge-request: !696
2017-02-15 15:10:38 -05:00
Kenneth Moreland
58bbeb183a Support using empty array handles as input
Previously if you constructed an array handle without allocating it, you
would get an error if you tried to use the array as input. This
conflicted with some recent changes to accept empty vectors.

Now when you try to use an unallocated ArrayHandle as input (calling
PrepareForInput or PrepareForInPlace), it internally calls Allocate(0)
(to establish internal state) and sets up a valid execution ArrayPortal
of size 0.
2017-02-14 15:27:34 -07:00
Tom Fogal
fc68362d4b Build benchmarks even when testing is not enabled. 2017-02-14 13:48:56 -08:00
Robert Maynard
dc143e7d9e Fix issues found on dashboard machines. 2017-01-27 15:22:34 -05:00
Robert Maynard
8035b526a8 Update the CMake components to have the concept of backends.
Now components are labeled as devices, and therefore allow other components
to link to only backends. We also have done the same thing for rendering.
2017-01-27 10:03:53 -05:00
Robert Maynard
e683f979b9 All target_link_libraries now use the new syntax.
This is the first step in making proper portable CMake target code
for VTK-m.
2017-01-27 10:03:52 -05:00
Robert Maynard
d8d6fd1741 StorageTags are now always exported to resolve future dynamic_cast issues.
Class that need to be passed across dynamic library boundaries such as
DynamicArrayHandle need to be properly export. One of 'tricks' of this
is that templated classes such as PolymorphicArrayHandleContainer need
the Type and Storage types to have public visibility.

This makes sure that all vtkm storage tags have public visibility so
in the future we can transfer dynamic array handles across libraries.
2017-01-16 09:17:38 -05:00
Robert Maynard
4f43089fe3 Redesign our export headers to handle template exports. 2017-01-16 09:17:38 -05:00
Robert Maynard
a7baa5409d make sure cuda test build executables have all include directories. 2016-11-30 17:12:41 -05:00
Robert Maynard
7233c422df Setup proper symbol visibility flags when building cuda files in a library 2016-11-28 15:40:54 -05:00
Kenneth Moreland
e1a9264d5d Re-enable test builds
During a round of resolving compile issues on the dashboard, the test
builds were disabled, but never re-enabled. This change re-enables the
test builds.
2016-11-16 09:52:38 -07:00
Christopher Sewell
05975a2325 Attempt 3 to resolve Windows compiler warning with streaming storage 2016-10-20 10:32:30 -06:00
Kenneth Moreland
d1d7ac54a0 Add GLUT component to find_package(VTKm)
This makes it easier to use VTK-m with GLUT. It also makes it more
consistent with GLFW, GLEW, and other support libraries.
2016-10-03 17:34:13 -06:00
Kenneth Moreland
9f0bd78860 Add C++11 flags to sub-projects
Recently VTK-m was changed to require C++11. The internal builds set
properties to require C++11, but these never make it to the
configuration for projects that use the VTK-m package (i.e. not declared
in VTKmConfig.cmake).

This change adds a new CMake target, vtkm, which is an interface. It
does not point to an actual library, but it allows code that links it in
to have the appropriate compile flags.
2016-09-29 14:06:07 -04:00
Kenneth Moreland
9fcfc0e6a1 Send test builds to their own directory
Send the libraries created for test builds to their own directory so as
to not polute the directory with useful libraries.
2016-09-12 13:33:23 -06:00
Kenneth Moreland
990ba6bfd2 Make test build libraries static
The test builds are created by making some library targets for libraries
with nothing useful. (The intention is to test a build of the code, not
use the built code.) To prevent linking issues, each test build defines
a function named Test_Build_For_<headername>.

However, when BUILD_SHARED_LIBS was on for windows, it never actually
exported anything because dlls need a __declspec(dllexport) on it. Thus,
nothing was exported from the library, and that could cause issues with
the build system (e.g. https://public.kitware.com/Bug/view.php?
id=15885). To get around the issue, always compile the test build
libraries as static.
2016-09-12 13:24:21 -06:00
Kenneth Moreland
e931aac26b Separate arguments for target_compile_options
The target_compile_options expects the arguments to be in a CMake list.
However, the variables used to hold CMake lists are space separated to
be just put in a command line. Thus, call separate_arguments on the
string before using it.
2016-09-08 16:34:04 -06:00
Kenneth Moreland
bd1f33dd9e Revert change in use of target_link_libraries signature
We moved to using the more modern signature of target_link_libraries,
but on some platforms this causes a configuration error. The issue is
that cuda_add_library internally uses target_link_libraries with the old
signature, and CMake does not allow us to use both signatures on the
same target.
2016-09-08 09:43:47 -06:00
Kenneth Moreland
3dae95f22a Update to newer CMake function interfaces
Per suggestions from Rob Maynard.
2016-09-07 16:48:17 -06:00
Kenneth Moreland
434f54195a Fix issue where exports failed when no libraries
Currently, the only library created is for the rendering package. If
VTKm_BUILD_RENDERING is off, then no libraries are created. If no
libraries are created, then there is nothing that declares a VTKmTargets
export. If there is nothing that creates a VTKmTargets export, the
export command fails.

Aaarg!!!! I can't even find a way to query whether an export is valid
(in the same way you can query whether a target exists). I added a
global variable that recorded whether vtkm_library added a library
(where things are added to the VTKmTargets export). The export command
is called if any libraries were created, a stub is created and installed
otherwise.
2016-09-07 16:48:15 -06:00
Kenneth Moreland
74aeeaa66b Add target exports to installed files
This makes it much easier for dependent CMake projects to find the VTK-m
libraries.
2016-09-07 16:48:13 -06:00
Kenneth Moreland
7e0ec48cab Enable building shared libraries 2016-09-07 16:48:09 -06:00
Kenneth Moreland
111850ef08 Use TryExecute within the rendeirng library
When things in the rendering library need to execute things in parallel
(outside of another rendering library like OpenGL) it should run it on
available parallel devices. This means using TryExecute to attempt on
whatever devices may be available. It also means that some of the
sources must be compiled with CUDA's nvcc. To enable this, made a code
wrapping mechanism to compile within a .cu file.
2016-09-07 16:47:50 -06:00
Kenneth Moreland
ea8602d882 Create configuration for rendering library
I have noticed at least on my windows machine that source code that uses
the rendering package is taking a long time to compile. The rendering
library does not rely much on templates and more on virtual methods.
Thus, it is a good candidate for moving to a library so that it need be
compiled only once.

This sets up the configure scripts to create the library. There is also
a simple port of one class to the library. More will follow.
2016-09-07 16:47:35 -06:00
Sujin Philip
011605d489 Refactor CMake files
1. Change set_property(...) to target_* commands
2. Remove explcit adding of CMAKE_CXX_FLAGS_WARN_EXTRA as compile option
3. Add /bigobj option to VTKm_COMPILE_OPTIONS under MSVC
2016-09-01 11:14:29 -04:00
Kenneth Moreland
4fd9ba7e11 Make glfw auto-terminate during testing
The UnitTestMapperGLFW test was coded to run in an interactive mode,
which was problematic when simply running the test. If no one was there
to exit the interactive window, the test would time out. This change
adds a "batch" mode that is on when run by ctest. The batch mode runs
through all configurations and exits.
2016-08-26 08:28:35 -06:00
Robert Maynard
4ca6ce2ad6 nvcc doesn't have troubles with boost shared_ptr optimizations 2016-07-19 13:26:23 -04:00
Kenneth Moreland
c5e849981f Re-disable warnings on CUDA builds for MSVC
In an earlier commit, we took out the "-w" flag for CUDA builds, which
disables all compiler warnings. The original reason for disabling
warnings was an errant warning about unused functions. It was taken out
because the visual studio compiler complains when this flag overrides
another warning flag (such as /W3).

Although the visual studio compiler was not complaining about unused
functions, we were getting lots of other warnings. These warnings did
not seem to actually come from the visual studio compiler. They probably
come from whatever CUDA uses for a device compiler. But it is unclear
how to specifically target these warnings.

So, the easiest solution is to add the "-w" flag back. To get around the
other warning, we now (hopefully temporarily) remove warning flags from
CMAKE_CXX_FLAGS to prevent the conflicting flags.
2016-06-28 17:26:09 -06:00
Kenneth Moreland
eb41c6d5bd Disable -w flag for CUDA on Visual Studio
Because the CUDA builds were experiencing some warnings about unused
functions, a -w flag was added to our nvcc flags. This effectively
turned off the warning (which was part of -Wall). But on Visual Studio
this added flag was causing a warning of its own because it overwrote
the /W3 flag. So turn this off for Visual Studio.

I don't think Visual Studio gives this warning anyway. If it does, we
can add a specific flat to suppress that warning.
2016-06-27 07:50:08 -06:00
Kenneth Moreland
7ff20c9230 Fix includes for CUDA builds
The CMake CUDA build targets do not respect the
target_include_directories (yet?). Instead, add the necessary includes
to cuda_include_directories().
2016-06-22 12:53:23 -06:00
Kenneth Moreland
13ee8bc190 Fix several issues with making sure all includes are set
Make everything consistent with new builds.
2016-06-21 18:03:29 -06:00