There were some places in the rendering code where floating point
exceptions (FPE) could happen under certain circumstances. Often we do not
care about invalid floating point operation in rendering as they often
occur in degenerate cases that don't contribute anyway. However,
simulations that might include VTK-m might turn on FPE to check their own
operations. In such cases, we don't want errant rendering arithmetic
causing an exception and bringing down the whole code. Thus, we turn on FPE
in some of our test platforms and avoid such operations in general.
`UnknownArrayHandle` allows you to create a new instance of a compatible
array so that when receiving an array of unknown type, a place to put the
output can be created. However, these methods only worked if the number of
components in each value could be determined statically at compile time.
However, there are some special `ArrayHandle`s that can define the number
of components at runtime. In this case, the `ArrayHandle` would throw an
exception if `NewInstanceBasic` or `NewInstanceFloatBasic` was called.
Although rare, this condition could happen when, for example, an array was
extracted from an `UnknownArrayHandle` with `ExtractArrayFromComponents` or
with `CastAndCallWithExtractedArray` and then the resulting array was
passed to a function with arrays passed with `UnknownArrayHandle` such as
`ArrayCopy`.
Threshold was producing wrong results with options `SetAllInRange(false)` and
`SetComponentToTestToAll` because the logic of running
`worklet::Threshold::RunIncremental` on individual components of the input
field and combining the results is incorrect for this case.
With this fix, component modes 'Any' and 'All' are handled by applying
the threshold criteria to each component of each value of the field,
combining the results, and running the threshold worklet on the result
array.
This is a start of moving the VTK-m User's Guide into the VTK-m source.
This is only the start of the process. There are several goals of this
work.
1. Integrate the documentation into the source code better to better
keep the code up to date.
2. Move the documentation over to Sphinx so that it can be posted online
and be more easily linked.
3. Incoporate Doxygen into the guide to keep the documentation
consistent.
4. Build the user guide examples as part of the VTK-m CI to catch
compatibility changes quickly.
Getting the number of components (or the number of flattened components)
from an `ArrayHandle` is usually trivial. However, if the `ArrayHandle` is
special in that the number of components is specified at runtime, then it
becomes much more difficult to determine.
Getting the number of components is most important when extracting
component arrays (or reconstructions using component arrays) with
`UnknownArrayHandle`. Previously, `UnknownArrayHandle` used a hack to get
the number of components, which mostly worked but broke down when wrapping
a runtime array inside another array such as `ArrayHandleView`.
To prevent this issue, the ability to get the number of components has been
added to `ArrayHandle` proper. All `Storage` objects for `ArrayHandle`s now
need a method named `GetNumberOfComponentsFlat`. The implementation of this
method is usually trivial. The `ArrayHandle` template now also provides a
`GetNumberOfComponentsFlat` method that gets this information from the
`Storage`. This provides an easy access point for the `UnknownArrayHandle`
to pull this information.
We have run into an issue with some Intel compilers where if a `union`
contains a `struct` that has some padding for byte alignment, the value
copy might skip over that padding even when the `union` contains a different
type where those bytes are valid. This breaks the value copy of our
`Variant` class.
This is not a unique problem. We have seen the same thing in other
compilers and already have a workaround for when this happens. The
workaround creates a special struct that has no padding placed at the front
of the `union`. The Intel compiler adds a fun twist in that this
placeholder structure only works if the alignment is at least as high as
the struct that follows it.
To get around this problem, make the alignment of the placeholder `struct`
at large as possible for the size of the `union`.
It was taking too long to compile with a device. Redesign the
placeholder to be simpler and compile faster.
In reflection, the `WarpScalar` filter is surprisingly a superset of the
`WarpVector` features. `WarpScalar` has the ability to displace in the
directions of the mesh normals. In VTK, there is a distinction of normals
to vectors, but in VTK-m it is a matter of selecting the correct one. As
such, it makes little sense to have two separate implementations for the
same operation. The filters have been combined and the interface names have
been generalized for general warping (e.g., "normal" or "vector" becomes
"direction").
In addition to consolidating the implementation, the `Warp` filter
implementation has been updated to use the modern features of VTK-m's
filter base classes. In particular, when the `Warp` filters were originally
implemented, the filter base classes did not support more than one active
scalar field, so filters like `Warp` had to manage multiple fields
themselves. The `FilterField` base class now allows specifying multiple,
indexed active fields, and the updated implementation uses this to manage
the input vectors and scalars.
The `Warp` filters have also been updated to directly support constant
vectors and scalars, which is common for `WarpScalar` and `WarpVector`,
respectively. Previously, to implement a constant field, you had to add a
field containing an `ArrayHandleConstant`. This is still supported, but an
easier method of just selecting constant vectors or scalars makes this
easier.
Internally, the implementation now uses tricks with extracting array
components to support many different array types (including
`ArrayHandleConstant`. This allows it to simultaneously interact with
coordinates, directions, and scalars without creating too many template
instances.
7992e1b6b Store constant AMR arrays with less memory
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Roxana Bujack <bujack@lanl.gov>
Merge-request: !3131
The `AmrArrays` filter generates some cell fields that specify information
about the hierarchy, which are constant across all cells in a partition.
These were previously stored as an array with the same value throughout.
Now, the field is stored as an `ArrayHandleConstant`, which does not
require any real storage. Recent changes to VTK-m allow code to extract the
array as a component efficiently without knowing the storage type.
Fixes#794
Previously, Clip was updated to remove unused points from the input.
This requires a re-mapping of point ids after compaction. This
re-mapping was missed for the points used for interpolation of centorid
points.
The flying edges algorithm (used when contouring uniform structured cell
sets) was not interpolating cell fields correctly. There was an indexing
issue where a shortcut in the stepping was not incrementing the cell index.
There was a bug in `CleanGrid` when removing degenerate polygons where it
would not detect if the first and last point were the same. This has been
fixed.
There was also an error with function overloading that was causing 0D and
3D cells to enter the wrong computation for degenerate cells. This has also
been fixed.
Fixes#796
Previously, `ArrayHandleConstant` did not really support component
extraction. Instead, it let a fallback operation create a full array on
the CPU.
Component extraction is now quite efficient for `ArrayHandleConstant`. It
creates a basic `ArrayHandle` with one entry and sets a modulo on the
`ArrayHandleStride` to access that value for all indices.
67b7543a3 Adding documentation for flow filter restructure
dbc873efa Changes to address feedback from MR
67716402b Correct export in class declaration
6d1d4f90a Fixing linking issues for flow Analysis class
adcb42455 Removing unnecessary file
78ca3f301 Fixing linking issues for flow Analysis class
0e1ade83a Fixing linking issues for flow Analysis class
12a3bc94e Adding test dependency of filter_flow on tests
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !3087
Previously, the MIR filter ran a check the dimensionality of the cells in
its input data set to make sure they conformed to the algorithm. The only
real reason this was necessary is because the `MeshQuality` filter can only
check the size of either area or volume, and it has to know which one to
check. However, the `CellMeasures` filter can compute the sizes of all
types of cells simultaneously (as well as more cell types). By using this
filter, the MIR filter can skip the cell type checks and support more mesh
types.
Adding XGC Field
Adding updates to XGCField
Adding Updates for generalization
Adding WarpXStreamlines and Streamsurface
Adding changes to support XGC Poincare
Finalizing XGC analysis
The `GhostCellRemove` filter had some methods inconsistent with the naming
convention elsewhere in VTK-m. The class itself was also in need of some
updated documentation. Both of these issues have been fixed.
Additionally, there were some conditions that could lead to unexpected
behavior. For example, if the filter was asked to remove only ghost cells
and a cell was both a ghost cell and blank, it would not be removed. This
has been updated to be more consistent with expectations.
Previously, `VecFromPortal` could only be set to a standard `Vec`.
However, because this is a `Vec`-like object with a runtime-size, it is
hard to do general arithmetic on it. It is easier to do in place so
there is some place to put the result. To make it easier to operate on
this as the result of other `Vec`-likes, extend the operators like `+=`,
`*=`, etc to support this.
The original intent of calling the `Statistics` filter on a
`PartitionedDataSet` was that the resulting `PartitionedDataSet` would
have partitions matching the input giving the statics of each partition
(as well as the overall statistics in global fields). There is a comment
in the code that says as much.
However, the partitioned version of `Execute` deleted the statistics.
This corrects the behavior by leaving in the partitions' statistics.
This is also now being tested.
The CompositeVectors filter does not run any worklet of its
own. It uses precompiled array manipulation and copies for
its implementation.
It shouldn't matter if a device compiler is used. (It should
be a quick compile.) But for some reason the nvcc compiler
was choking on an `auto`. Rather than figure out why nvcc is
barfing, I just stopped using it for this file.
The `ExternalFaces` filter uses hash codes to find duplicate (i.e.
internal) faces. The issue with hash codes is that you have to deal with
unique entries that have identical hashes. The worklet to count how many
unique, unmatched faces were associated with each hash code was correct.
However, the code to then grab the ith unique face in a hash was wrong.
This has been fixed.
Fixes#789
Kokkos 4 switches from their interal library based off of desul to using desul directly.
This removes VTK-m's dependency on the Kokkos internal implementation (Kokkos::Impl) to
using desul directly.
This filter takes a `DataSet` and returns a point cloud representation that
has a vertex cell associated with each point in it. This is useful for
filling in a `CellSet` for data that has points but no cells. It is also
useful for operations in which you want to throw away the cell geometry and
operate on the data as a collection of disparate points.
Although the contour filter was recently divided into 2 filters, flying
edges and marching cubes, the marching cubes version still had many
conditions and was the file that took the longest to compile on Frontier.
To help speed up parallel compiles and prevent a single run of a
compiler from being overwhelmed, the compilation of all the marching
cubes conditions has been split up using instantiations.
This resolves a compiler ambiguity I hit during development.
In my case, I created an `ArrayHandleDecorator` with one of the arrays being
an `ArrayHandleTransform`. The ambiguity occurs in function
`DecoratorStorageTraits<...>::BuffersToArray`, here an `ArrayHandleTransform`
is constructed using buffers (`std::vector<vtkm::cont::internal::Buffer>`)
This constructor is not defined for `ArrayHandleTransform`, but it's defined for
its superclass (`vtkm::cont::ArrayHandle`). `ArrayHandleTransform` does have a
non-explicit constructor that takes the array to be transformed and the
transform-functor as parameters, where the later has a default value.
This produces the following ambiguous options for the compiler:
1. Create a "to-be-transformed" ArrayHandle instance using the buffers, call
the `ArrayHandleTransform` constructor with this array with the defaulted
functor parameter.
2. Create the superclass instance using the buffer and call the
`ArrayHandleTransform` constructor that takes the superclass.
In this situation, option 2 is the correct choice.
The ambiguity is resolved by marking the constructors that take
buffers as explicit. These constructors are also added for the
derived classess via the `VTK_M_ARRAY_HANDLE_SUBCLASS_IMPL` macro.
There are occasions when you need a worklet to opeate on 2D or 3D
indices. Most worklets operate on 1D indices, which requires recomputing
the 3D index in each worklet instance. A workaround is to use a worklet
that does a 3D scheduling and pull the working index from that.
The problem was that there was no easy way to get this 3D index. To
provide this option, a feature was added to the `BoundaryState` class
that can be provided by `WorkletPointNeighborhood`.
Thus, to get a 3D index in a worklet, use the
`WorkletPointNeighborhood`, add `Boundary` as an argument to the
`ExecutionSignature`, and then call `GetCenterIndex` on the
`BoundaryState` object passed to the worklet operator.
The file `ArrayRangeCompute.cxx` was taking a long time to compile with
some device compilers. This is because it precompiles the range computation
for many types of array structures. It thus compiled the same operation
many times over.
The new implementation compiles just as many cases. However, the
compilation is split into many different translation units using the
instantiations feature of VTK-m's configuration. Although this rarely
reduces the overall CPU time spent during compiling, it prevents parallel
compiles from waiting for this one build to complete. It also avoids
potential issues with compilers running out of resources as it tries to
build a monolithic file.
Previously, the `ComputeMoments` filter only operated on a finite set of
array types as its input field. This included a prescribed list of `Vec`
sizes for the input. The filter has been updated to use more generic
interfaces to the field's array (and float fallback) to enable the
computation of moments on any type of scalar field.
The structured connectivity classes are templated on two tags to
determine what 2 incident topological elements are being accessed. Back
in the day, these were called the "from" elements and "to" elements, as
taken from VTK filter names like `PointDataToCellData`. However, these
names were found to be very confusion, and after much debate they have
been renamed to the visit element type and the incident element type.
Meaning that a worklet is "visiting" elements of a particular type (such
as visiting each cell) and can access "incident" elements of a
particular type (such as the points incident on the cell).
I found a few methods converting flat and logical indices using the old,
confusing from/to convention. This changes them to the new convention.
6508d47cb Remove 3DPara
c39ff5f86 add include CanvasRayTracer.h
ca1fe424c cleanup Camera
d660a53b8 clean up Ray and RayOperator
9ed11540f cleanup Camera
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Kenneth Moreland <morelandkd@ornl.gov>
Merge-request: !3072
2631e5561 Split up the particle advection/streamline test
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Dave Pugmire <dpugmire@gmail.com>
Merge-request: !3067
This commit adds the flag VTKm_ENABLE_GPU_MPI which when enable it
will use GPU AWARE MPI.
- This will only work with GPUs and MPI implementation that supports GPU
AWARE MPI calls.
- Enabling VTKm_ENABLE_GPU_MPI without MPI/GPU support might results in
errors when running VTK-m with DIY/MPI.
- Only the following tests can run with this feature if enabled:
- UnitTestSerializationDataSet
- UnitTestSerializationArrayHandle
The internal array copy has an optimization to use the device the array
exists on to do the copy. However, if that device is disabled the copy
would fail. This problem has been fixed.
The test for particle advection filters was one large test that tested 3
versions --- advection, streamlines, and pathlines --- with each tested
for a variety of conditions including asynchronous communication, number
of blocks, ghost cells, etc. This was causing the test to take a while
and sometimes time out. (It would also sometimes seg fault, which I hope
is related.) To attempt to fix this problem, break up this test into
pieces so that each piece takes a shorter amount of time.
Because these tests share most of their implementation (which is why
they were grouped together in the first place) the common code is placed
in a source file of shared implementation. To support this I also added a
way to mark a source file to `vtkm_unit_tests` as a source file that does
not contain its own test. Normally you would just compile all of the
tests together, select each with command line arguments, and use
duplicate `add_tests` for each argument. But that is not how
`vtkm_unit_tests` works, and it would be too hard to make that change.
The `FilterField` class provides convenience functions for subclasses to
determine the `ArrayHandle` type for scalar and vector fields. However, you
needed to know the specific size of vectors. For filters that support an
input field of any type, a new form, `CastAndCallVariableVecField` has been
added. This calls the underlying functor with an `ArrayHandleRecombineVec`
of the appropriate component type.
The `CastAndaCallVariableVecField` method also reduces the number of
instances created by having a float fallback for any component type that
does not satisfy the field types.
The legacy VTK file reader previously only supported a specific set of Vec
lengths (i.e., 1, 2, 3, 4, 6, and 9). This is because a basic array
handle has to have the vec length compiled in. However, the new
`ArrayHandleRuntimeVec` feature is capable of reading in any vec-length
and can be leveraged to read in arbitrarily sized vectors in field
arrays.
5bdd3c7bc Move ArrayHandleRuntimeVec metadata to a separate class
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Li-Ta Lo <ollie@lanl.gov>
Merge-request: !3062
ee9c78ca9 Merge branch 'master' into rendering_cpp_cleanup
d05025ce8 simplify comment
066e6a696 I think this is the proper way doing PIMPL
6e75be33e unique_ptr know if itself is valid
50a9efc2f use rvalue ref for parameter
61c002072 cleanup C++ usage, use unique_ptr for PIMPL
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Kenneth Moreland <morelandkd@ornl.gov>
Merge-request: !3057