vtk-m/vtkm/ImplicitFunction.h
2024-02-08 10:57:11 -05:00

987 lines
34 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_ImplicitFunction_h
#define vtk_m_ImplicitFunction_h
#include <vtkm/Bounds.h>
#include <vtkm/Math.h>
#include <vtkm/VecVariable.h>
#include <vtkm/VectorAnalysis.h>
#include <vtkm/exec/Variant.h>
// For interface class only.
#include <vtkm/cont/ExecutionAndControlObjectBase.h>
namespace vtkm
{
//============================================================================
namespace internal
{
/// \brief Base class for all `ImplicitFunction` classes.
///
/// `ImplicitFunctionBase` uses the curiously recurring template pattern (CRTP). Subclasses
/// must provide their own type for the template parameter. Subclasses must implement
/// `Value` and `Gradient` methods.
///
/// Also, all subclasses must be trivially copiable. This is so they can be copied among
/// host and devices.
///
template <typename Derived>
class ImplicitFunctionBase : public vtkm::cont::ExecutionAndControlObjectBase
{
public:
using Scalar = vtkm::FloatDefault;
using Vector = vtkm::Vec<Scalar, 3>;
VTKM_EXEC_CONT Scalar Value(Scalar x, Scalar y, Scalar z) const
{
return reinterpret_cast<const Derived*>(this)->Value(Vector(x, y, z));
}
VTKM_EXEC_CONT Vector Gradient(Scalar x, Scalar y, Scalar z) const
{
return reinterpret_cast<const Derived*>(this)->Gradient(Vector(x, y, z));
}
VTKM_CONT Derived PrepareForExecution(vtkm::cont::DeviceAdapterId, vtkm::cont::Token&) const
{
return *reinterpret_cast<const Derived*>(this);
}
VTKM_CONT Derived PrepareForControl() const { return *reinterpret_cast<const Derived*>(this); }
};
} // namespace vtkm::internal
//============================================================================
/// A helpful functor that calls the value method of a given `ImplicitFunction`. Can be
/// passed to things that expect a functor instead of an `ImplictFunction` class (like an array
/// transform).
///
template <typename FunctionType>
class ImplicitFunctionValueFunctor
{
public:
using Scalar = typename FunctionType::Scalar;
using Vector = typename FunctionType::Vector;
ImplicitFunctionValueFunctor() = default;
VTKM_EXEC_CONT ImplicitFunctionValueFunctor(
const vtkm::internal::ImplicitFunctionBase<FunctionType>& function)
: Function(reinterpret_cast<const FunctionType&>(function))
{
}
VTKM_EXEC_CONT ImplicitFunctionValueFunctor(const FunctionType& function)
: Function(function)
{
}
VTKM_EXEC_CONT Scalar operator()(const Vector& point) const
{
return this->Function.Value(point);
}
private:
FunctionType Function;
};
/// A helpful functor that calls the gradient method of a given `ImplicitFunction`. Can be
/// passed to things that expect a functor instead of an `ImplictFunction` class (like an array
/// transform).
///
template <typename FunctionType>
class ImplicitFunctionGradientFunctor
{
public:
using Scalar = typename FunctionType::Scalar;
using Vector = typename FunctionType::Vector;
ImplicitFunctionGradientFunctor() = default;
VTKM_EXEC_CONT ImplicitFunctionGradientFunctor(
const vtkm::internal::ImplicitFunctionBase<FunctionType>& function)
: Function(reinterpret_cast<const FunctionType&>(function))
{
}
VTKM_EXEC_CONT ImplicitFunctionGradientFunctor(const FunctionType& function)
: Function(function)
{
}
VTKM_EXEC_CONT Vector operator()(const Vector& point) const
{
return this->Function->Gradient(point);
}
private:
FunctionType Function;
};
//============================================================================
/// @brief Implicit function for a box
///
/// `Box` computes the implicit function and/or gradient for a axis-aligned
/// bounding box. Each side of the box is orthogonal to all other sides
/// meeting along shared edges and all faces are orthogonal to the x-y-z
/// coordinate axes.
class VTKM_ALWAYS_EXPORT Box : public internal::ImplicitFunctionBase<Box>
{
public:
/// @brief Construct box with center at (0,0,0) and each side of length 1.0.
VTKM_EXEC_CONT Box()
: MinPoint(Vector(Scalar(-0.5)))
, MaxPoint(Vector(Scalar(0.5)))
{
}
/// @brief Construct a box with the specified minimum and maximum point.
VTKM_EXEC_CONT Box(const Vector& minPoint, const Vector& maxPoint)
: MinPoint(minPoint)
, MaxPoint(maxPoint)
{
}
/// @brief Construct a box with the specified minimum and maximum point.
VTKM_EXEC_CONT Box(Scalar xmin, Scalar xmax, Scalar ymin, Scalar ymax, Scalar zmin, Scalar zmax)
: MinPoint(xmin, ymin, zmin)
, MaxPoint(xmax, ymax, zmax)
{
}
/// @brief Construct a box that encompasses the given bounds.
VTKM_CONT Box(const vtkm::Bounds& bounds) { this->SetBounds(bounds); }
/// @brief Specify the minimum coordinate of the box.
VTKM_CONT void SetMinPoint(const Vector& point) { this->MinPoint = point; }
/// @brief Specify the maximum coordinate of the box.
VTKM_CONT void SetMaxPoint(const Vector& point) { this->MaxPoint = point; }
/// @copydoc SetMinPoint
VTKM_EXEC_CONT const Vector& GetMinPoint() const { return this->MinPoint; }
/// @copydoc SetMaxPoint
VTKM_EXEC_CONT const Vector& GetMaxPoint() const { return this->MaxPoint; }
/// @brief Specify the size and location of the box by the bounds it encompasses.
VTKM_CONT void SetBounds(const vtkm::Bounds& bounds)
{
this->SetMinPoint({ Scalar(bounds.X.Min), Scalar(bounds.Y.Min), Scalar(bounds.Z.Min) });
this->SetMaxPoint({ Scalar(bounds.X.Max), Scalar(bounds.Y.Max), Scalar(bounds.Z.Max) });
}
/// @copydoc SetBounds
VTKM_EXEC_CONT vtkm::Bounds GetBounds() const
{
return vtkm::Bounds(vtkm::Range(this->MinPoint[0], this->MaxPoint[0]),
vtkm::Range(this->MinPoint[1], this->MaxPoint[1]),
vtkm::Range(this->MinPoint[2], this->MaxPoint[2]));
}
/// @brief Evaluate the value of the implicit function.
///
/// The `Value()` method for an implicit function takes a `vtkm::Vec3f` and
/// returns a `vtkm::FloatDefault` representing the orientation of the point
/// with respect to the implicit function's shape. Negative scalar values
/// represent vector points inside of the implicit function's shape. Positive
/// scalar values represent vector points outside the implicit function's shape.
/// Zero values represent vector points that lie on the surface of the implicit
/// function.
VTKM_EXEC_CONT Scalar Value(const Vector& point) const
{
Scalar minDistance = vtkm::NegativeInfinity32();
Scalar diff, t, dist;
Scalar distance = Scalar(0.0);
vtkm::IdComponent inside = 1;
for (vtkm::IdComponent d = 0; d < 3; d++)
{
diff = this->MaxPoint[d] - this->MinPoint[d];
if (diff != Scalar(0.0))
{
t = (point[d] - this->MinPoint[d]) / diff;
// Outside before the box
if (t < Scalar(0.0))
{
inside = 0;
dist = this->MinPoint[d] - point[d];
}
// Outside after the box
else if (t > Scalar(1.0))
{
inside = 0;
dist = point[d] - this->MaxPoint[d];
}
else
{
// Inside the box in lower half
if (t <= Scalar(0.5))
{
dist = MinPoint[d] - point[d];
}
// Inside the box in upper half
else
{
dist = point[d] - MaxPoint[d];
}
if (dist > minDistance)
{
minDistance = dist;
}
}
}
else
{
dist = vtkm::Abs(point[d] - MinPoint[d]);
if (dist > Scalar(0.0))
{
inside = 0;
}
}
if (dist > Scalar(0.0))
{
distance += dist * dist;
}
}
distance = vtkm::Sqrt(distance);
if (inside)
{
return minDistance;
}
else
{
return distance;
}
}
/// @brief Evaluate the gradient of the implicit function.
///
/// The ``Gradient()`` method for an implicit function takes a `vtkm::Vec3f`
/// and returns a `vtkm::Vec3f` representing the pointing direction from the
/// implicit function's shape. Gradient calculations are more object shape
/// specific. It is advised to look at the individual shape implementations
/// for specific implicit functions.
VTKM_EXEC_CONT Vector Gradient(const Vector& point) const
{
vtkm::IdComponent minAxis = 0;
Scalar dist = 0.0;
Scalar minDist = vtkm::Infinity32();
vtkm::IdComponent3 location;
Vector normal(Scalar(0));
Vector inside(Scalar(0));
Vector outside(Scalar(0));
Vector center((this->MaxPoint + this->MinPoint) * Scalar(0.5));
// Compute the location of the point with respect to the box
// Point will lie in one of 27 separate regions around or within the box
// Gradient vector is computed differently in each of the regions.
for (vtkm::IdComponent d = 0; d < 3; d++)
{
if (point[d] < this->MinPoint[d])
{
// Outside the box low end
location[d] = 0;
outside[d] = -1.0;
}
else if (point[d] > this->MaxPoint[d])
{
// Outside the box high end
location[d] = 2;
outside[d] = 1.0;
}
else
{
location[d] = 1;
if (point[d] <= center[d])
{
// Inside the box low end
dist = point[d] - this->MinPoint[d];
inside[d] = -1.0;
}
else
{
// Inside the box high end
dist = this->MaxPoint[d] - point[d];
inside[d] = 1.0;
}
if (dist < minDist) // dist is negative
{
minDist = dist;
minAxis = d;
}
}
}
vtkm::Id indx = location[0] + 3 * location[1] + 9 * location[2];
switch (indx)
{
// verts - gradient points away from center point
case 0:
case 2:
case 6:
case 8:
case 18:
case 20:
case 24:
case 26:
for (vtkm::IdComponent d = 0; d < 3; d++)
{
normal[d] = point[d] - center[d];
}
vtkm::Normalize(normal);
break;
// edges - gradient points out from axis of cube
case 1:
case 3:
case 5:
case 7:
case 9:
case 11:
case 15:
case 17:
case 19:
case 21:
case 23:
case 25:
for (vtkm::IdComponent d = 0; d < 3; d++)
{
if (outside[d] != 0.0)
{
normal[d] = point[d] - center[d];
}
else
{
normal[d] = 0.0;
}
}
vtkm::Normalize(normal);
break;
// faces - gradient points perpendicular to face
case 4:
case 10:
case 12:
case 14:
case 16:
case 22:
for (vtkm::IdComponent d = 0; d < 3; d++)
{
normal[d] = outside[d];
}
break;
// interior - gradient is perpendicular to closest face
case 13:
normal[0] = normal[1] = normal[2] = 0.0;
normal[minAxis] = inside[minAxis];
break;
default:
VTKM_ASSERT(false);
break;
}
return normal;
}
private:
Vector MinPoint;
Vector MaxPoint;
};
//============================================================================
/// \brief Implicit function for a cylinder
///
/// \c Cylinder computes the implicit function and function gradient
/// for a cylinder using F(r)=r^2-Radius^2. By default the Cylinder is
/// centered at the origin and the axis of rotation is along the
/// y-axis. You can redefine the center and axis of rotation by setting
/// the Center and Axis data members.
///
/// Note that the cylinder is infinite in extent.
///
class VTKM_ALWAYS_EXPORT Cylinder : public vtkm::internal::ImplicitFunctionBase<Cylinder>
{
public:
/// Construct cylinder radius of 0.5; centered at origin with axis
/// along y coordinate axis.
VTKM_EXEC_CONT Cylinder()
: Center(Scalar(0))
, Axis(Scalar(0), Scalar(1), Scalar(0))
, Radius(Scalar(0.5))
{
}
/// Construct a cylinder with the given axis and radius.
/// The cylinder is centered at the origin.
VTKM_EXEC_CONT Cylinder(const Vector& axis, Scalar radius)
: Center(Scalar(0))
, Axis(axis)
, Radius(radius)
{
}
/// Construct a cylinder at the given center, axis, and radius.
VTKM_EXEC_CONT Cylinder(const Vector& center, const Vector& axis, Scalar radius)
: Center(center)
, Axis(vtkm::Normal(axis))
, Radius(radius)
{
}
/// @brief Specify the center of the cylinder.
///
/// The axis of the cylinder goes through the center.
VTKM_CONT void SetCenter(const Vector& center) { this->Center = center; }
/// @brief Specify the direction of the axis of the cylinder.
VTKM_CONT void SetAxis(const Vector& axis) { this->Axis = vtkm::Normal(axis); }
/// @brief Specify the radius of the cylinder.
VTKM_CONT void SetRadius(Scalar radius) { this->Radius = radius; }
/// @brief Evaluate the value of the implicit function.
///
/// The `Value()` method for an implicit function takes a `vtkm::Vec3f` and
/// returns a `vtkm::FloatDefault` representing the orientation of the point
/// with respect to the implicit function's shape. Negative scalar values
/// represent vector points inside of the implicit function's shape. Positive
/// scalar values represent vector points outside the implicit function's shape.
/// Zero values represent vector points that lie on the surface of the implicit
/// function.
VTKM_EXEC_CONT Scalar Value(const Vector& point) const
{
Vector x2c = point - this->Center;
FloatDefault proj = vtkm::Dot(this->Axis, x2c);
return vtkm::Dot(x2c, x2c) - (proj * proj) - (this->Radius * this->Radius);
}
/// @brief Evaluate the gradient of the implicit function.
///
/// The ``Gradient()`` method for an implicit function takes a `vtkm::Vec3f`
/// and returns a `vtkm::Vec3f` representing the pointing direction from the
/// implicit function's shape. Gradient calculations are more object shape
/// specific. It is advised to look at the individual shape implementations
/// for specific implicit functions.
VTKM_EXEC_CONT Vector Gradient(const Vector& point) const
{
Vector x2c = point - this->Center;
FloatDefault t = this->Axis[0] * x2c[0] + this->Axis[1] * x2c[1] + this->Axis[2] * x2c[2];
vtkm::Vec<FloatDefault, 3> closestPoint = this->Center + (this->Axis * t);
return (point - closestPoint) * FloatDefault(2);
}
private:
Vector Center;
Vector Axis;
Scalar Radius;
};
//============================================================================
/// @brief Implicit function for a frustum
class VTKM_ALWAYS_EXPORT Frustum : public vtkm::internal::ImplicitFunctionBase<Frustum>
{
public:
/// @brief Construct axis-aligned frustum with center at (0,0,0) and each side of length 1.0.
Frustum() = default;
/// @brief Construct a frustum defined with 6 planes of the given points and normals.
VTKM_EXEC_CONT Frustum(const Vector points[6], const Vector normals[6])
{
this->SetPlanes(points, normals);
}
/// @brief Construct a frustum defined by the 8 points of the bounding hexahedron.
///
/// The points should be specified in the order of hex-cell vertices
VTKM_EXEC_CONT explicit Frustum(const Vector points[8]) { this->CreateFromPoints(points); }
/// @brief Specifies the 6 planes of the frustum.
VTKM_EXEC void SetPlanes(const Vector points[6], const Vector normals[6])
{
for (vtkm::Id index : { 0, 1, 2, 3, 4, 5 })
{
this->Points[index] = points[index];
}
for (vtkm::Id index : { 0, 1, 2, 3, 4, 5 })
{
this->Normals[index] = normals[index];
}
}
/// @brief Set one of the 6 planes of the frustum.
VTKM_EXEC void SetPlane(int idx, const Vector& point, const Vector& normal)
{
VTKM_ASSERT((idx >= 0) && (idx < 6));
this->Points[idx] = point;
this->Normals[idx] = normal;
}
/// @copydoc SetPlanes
VTKM_EXEC_CONT void GetPlanes(Vector points[6], Vector normals[6]) const
{
for (vtkm::Id index : { 0, 1, 2, 3, 4, 5 })
{
points[index] = this->Points[index];
}
for (vtkm::Id index : { 0, 1, 2, 3, 4, 5 })
{
normals[index] = this->Normals[index];
}
}
VTKM_EXEC_CONT const Vector* GetPoints() const { return this->Points; }
VTKM_EXEC_CONT const Vector* GetNormals() const { return this->Normals; }
/// @brief Specifies the frustum as the 8 points of the bounding hexahedron.
///
/// The points should be specified in the order of hex-cell vertices
VTKM_EXEC_CONT void CreateFromPoints(const Vector points[8])
{
// XXX(clang-format-3.9): 3.8 is silly. 3.9 makes it look like this.
// clang-format off
int planes[6][3] = {
{ 3, 2, 0 }, { 4, 5, 7 }, { 0, 1, 4 }, { 1, 2, 5 }, { 2, 3, 6 }, { 3, 0, 7 }
};
// clang-format on
for (int i = 0; i < 6; ++i)
{
const Vector& v0 = points[planes[i][0]];
const Vector& v1 = points[planes[i][1]];
const Vector& v2 = points[planes[i][2]];
this->Points[i] = v0;
this->Normals[i] = vtkm::Normal(vtkm::TriangleNormal(v0, v1, v2));
}
}
/// @brief Evaluate the value of the implicit function.
///
/// The `Value()` method for an implicit function takes a `vtkm::Vec3f` and
/// returns a `vtkm::FloatDefault` representing the orientation of the point
/// with respect to the implicit function's shape. Negative scalar values
/// represent vector points inside of the implicit function's shape. Positive
/// scalar values represent vector points outside the implicit function's shape.
/// Zero values represent vector points that lie on the surface of the implicit
/// function.
VTKM_EXEC_CONT Scalar Value(const Vector& point) const
{
Scalar maxVal = vtkm::NegativeInfinity<Scalar>();
for (vtkm::Id index : { 0, 1, 2, 3, 4, 5 })
{
const Vector& p = this->Points[index];
const Vector& n = this->Normals[index];
const Scalar val = vtkm::Dot(point - p, n);
maxVal = vtkm::Max(maxVal, val);
}
return maxVal;
}
/// @brief Evaluate the gradient of the implicit function.
///
/// The ``Gradient()`` method for an implicit function takes a `vtkm::Vec3f`
/// and returns a `vtkm::Vec3f` representing the pointing direction from the
/// implicit function's shape. Gradient calculations are more object shape
/// specific. It is advised to look at the individual shape implementations
/// for specific implicit functions.
VTKM_EXEC_CONT Vector Gradient(const Vector& point) const
{
Scalar maxVal = vtkm::NegativeInfinity<Scalar>();
vtkm::Id maxValIdx = 0;
for (vtkm::Id index : { 0, 1, 2, 3, 4, 5 })
{
const Vector& p = this->Points[index];
const Vector& n = this->Normals[index];
Scalar val = vtkm::Dot(point - p, n);
if (val > maxVal)
{
maxVal = val;
maxValIdx = index;
}
}
return this->Normals[maxValIdx];
}
private:
Vector Points[6] = { { -0.5f, 0.0f, 0.0f }, { 0.5f, 0.0f, 0.0f }, { 0.0f, -0.5f, 0.0f },
{ 0.0f, 0.5f, 0.0f }, { 0.0f, 0.0f, -0.5f }, { 0.0f, 0.0f, 0.5f } };
Vector Normals[6] = { { -1.0f, 0.0f, 0.0f }, { 1.0f, 0.0f, 0.0f }, { 0.0f, -1.0f, 0.0f },
{ 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, -1.0f }, { 0.0f, 0.0f, 1.0f } };
};
//============================================================================
/// \brief Implicit function for a plane
///
/// A plane is defined by a point in the plane and a normal to the plane.
/// The normal does not have to be a unit vector. The implicit function will
/// still evaluate to 0 at the plane, but the values outside the plane
/// (and the gradient) will be scaled by the length of the normal vector.
class VTKM_ALWAYS_EXPORT Plane : public vtkm::internal::ImplicitFunctionBase<Plane>
{
public:
/// Construct a plane through the origin with the given normal.
VTKM_EXEC_CONT explicit Plane(const Vector& normal = { 0, 0, 1 })
: Origin(Scalar(0))
, Normal(normal)
{
}
/// Construct a plane through the given point with the given normal.
VTKM_EXEC_CONT Plane(const Vector& origin, const Vector& normal)
: Origin(origin)
, Normal(normal)
{
}
/// @brief Specify the origin of the plane.
///
/// The origin can be any point on the plane.
VTKM_CONT void SetOrigin(const Vector& origin) { this->Origin = origin; }
/// @brief Specify the normal vector to the plane.
///
/// The magnitude of the plane does not matter (so long as it is more than zero) in terms
/// of the location of the plane where the implicit function equals 0. However, if offsets
/// away from the plane matter then the magnitude determines the scale of the value away
/// from the plane.
VTKM_CONT void SetNormal(const Vector& normal) { this->Normal = normal; }
/// @copydoc SetOrigin
VTKM_EXEC_CONT const Vector& GetOrigin() const { return this->Origin; }
/// @copydoc SetNormal
VTKM_EXEC_CONT const Vector& GetNormal() const { return this->Normal; }
/// @brief Evaluate the value of the implicit function.
///
/// The `Value()` method for an implicit function takes a `vtkm::Vec3f` and
/// returns a `vtkm::FloatDefault` representing the orientation of the point
/// with respect to the implicit function's shape. Negative scalar values
/// represent vector points inside of the implicit function's shape. Positive
/// scalar values represent vector points outside the implicit function's shape.
/// Zero values represent vector points that lie on the surface of the implicit
/// function.
VTKM_EXEC_CONT Scalar Value(const Vector& point) const
{
return vtkm::Dot(point - this->Origin, this->Normal);
}
/// @brief Evaluate the gradient of the implicit function.
///
/// The ``Gradient()`` method for an implicit function takes a `vtkm::Vec3f`
/// and returns a `vtkm::Vec3f` representing the pointing direction from the
/// implicit function's shape. Gradient calculations are more object shape
/// specific. It is advised to look at the individual shape implementations
/// for specific implicit functions.
VTKM_EXEC_CONT Vector Gradient(const Vector&) const { return this->Normal; }
private:
Vector Origin;
Vector Normal;
};
//============================================================================
/// \brief Implicit function for a sphere
///
/// A sphere is defined by its center and a radius.
///
/// The value of the sphere implicit function is the square of the distance
/// from the center biased by the radius (so the surface of the sphere is
/// at value 0).
class VTKM_ALWAYS_EXPORT Sphere : public vtkm::internal::ImplicitFunctionBase<Sphere>
{
public:
/// Construct a sphere with center at (0,0,0) and the given radius.
VTKM_EXEC_CONT explicit Sphere(Scalar radius = 0.5)
: Radius(radius)
, Center(Scalar(0))
{
}
/// Construct a sphere with the given center and radius.
VTKM_EXEC_CONT Sphere(Vector center, Scalar radius)
: Radius(radius)
, Center(center)
{
}
/// Specify the radius of the sphere.
VTKM_CONT void SetRadius(Scalar radius) { this->Radius = radius; }
/// Specify the center of the sphere.
VTKM_CONT void SetCenter(const Vector& center) { this->Center = center; }
/// @copydoc SetRadius
VTKM_EXEC_CONT Scalar GetRadius() const { return this->Radius; }
/// @copydoc SetCenter
VTKM_EXEC_CONT const Vector& GetCenter() const { return this->Center; }
/// @brief Evaluate the value of the implicit function.
///
/// The `Value()` method for an implicit function takes a `vtkm::Vec3f` and
/// returns a `vtkm::FloatDefault` representing the orientation of the point
/// with respect to the implicit function's shape. Negative scalar values
/// represent vector points inside of the implicit function's shape. Positive
/// scalar values represent vector points outside the implicit function's shape.
/// Zero values represent vector points that lie on the surface of the implicit
/// function.
VTKM_EXEC_CONT Scalar Value(const Vector& point) const
{
return vtkm::MagnitudeSquared(point - this->Center) - (this->Radius * this->Radius);
}
/// @brief Evaluate the gradient of the implicit function.
///
/// The ``Gradient()`` method for an implicit function takes a `vtkm::Vec3f`
/// and returns a `vtkm::Vec3f` representing the pointing direction from the
/// implicit function's shape. Gradient calculations are more object shape
/// specific. It is advised to look at the individual shape implementations
/// for specific implicit functions.
VTKM_EXEC_CONT Vector Gradient(const Vector& point) const
{
return Scalar(2) * (point - this->Center);
}
private:
Scalar Radius;
Vector Center;
};
//============================================================================
/// \brief Implicit function for a MultiPlane
///
/// A MultiPlane contains multiple planes. Each plane is defined by a point and a normal to the plane.
/// MaxNumPlanes specifies the maximum number of planes it can hold. We can assign another MultiPlane with
/// a smaller number of planes to the current MultiPlane.
template <vtkm::IdComponent MaxNumPlanes>
class VTKM_ALWAYS_EXPORT MultiPlane
: public vtkm::internal::ImplicitFunctionBase<MultiPlane<MaxNumPlanes>>
{
public:
using Scalar = vtkm::FloatDefault;
using Vector = vtkm::Vec<Scalar, 3>;
VTKM_CONT MultiPlane() = default;
template <vtkm::IdComponent SrcMaxPlanes>
VTKM_CONT MultiPlane(const MultiPlane<SrcMaxPlanes>& src)
: Planes(src.GetPlanes())
{
}
template <vtkm::IdComponent SrcMaxPlanes>
VTKM_CONT MultiPlane& operator=(const MultiPlane<SrcMaxPlanes>& src)
{
this->Planes = vtkm::VecVariable<vtkm::Plane, MaxNumPlanes>{ src.GetPlanes() };
}
VTKM_CONT void AddPlane(const Vector& origin, const Vector& normal)
{
VTKM_ASSERT(this->Planes.GetNumberOfComponents() < MaxNumPlanes);
this->Planes.Append(Plane(origin, normal));
}
VTKM_CONT vtkm::Plane GetPlane(int idx)
{
VTKM_ASSERT((idx >= 0) && (idx < MaxNumPlanes));
return this->Planes[idx];
}
VTKM_CONT vtkm::VecVariable<vtkm::Plane, MaxNumPlanes> GetPlanes() const { return this->Planes; }
/// @brief Evaluate the value of the implicit function.
///
/// The `Value()` method for an implicit function takes a `vtkm::Vec3f` and
/// returns a `vtkm::FloatDefault` representing the orientation of the point
/// with respect to the implicit function's shape. Negative scalar values
/// represent vector points inside of the implicit function's shape. Positive
/// scalar values represent vector points outside the implicit function's shape.
/// Zero values represent vector points that lie on the surface of the implicit
/// function.
VTKM_EXEC_CONT Scalar Value(const Vector& point) const
{
Scalar maxVal = vtkm::NegativeInfinity<Scalar>();
vtkm::IdComponent NumPlanes = this->Planes.GetNumberOfComponents();
for (vtkm::IdComponent index = 0; index < NumPlanes; ++index)
{
const Vector& p = this->Planes[index].GetOrigin();
const Vector& n = this->Planes[index].GetNormal();
const Scalar val = vtkm::Dot(point - p, n);
maxVal = vtkm::Max(maxVal, val);
}
return maxVal;
}
/// @brief Evaluate the gradient of the implicit function.
///
/// The ``Gradient()`` method for an implicit function takes a `vtkm::Vec3f`
/// and returns a `vtkm::Vec3f` representing the pointing direction from the
/// implicit function's shape. Gradient calculations are more object shape
/// specific. It is advised to look at the individual shape implementations
/// for specific implicit functions.
VTKM_EXEC_CONT Vector Gradient(const Vector& point) const
{
Scalar maxVal = vtkm::NegativeInfinity<Scalar>();
vtkm::IdComponent maxValIdx = 0;
vtkm::IdComponent NumPlanes = Planes.GetNumberOfComponents();
for (vtkm::IdComponent index = 0; index < NumPlanes; ++index)
{
const Vector& p = this->Planes[index].GetOrigin();
const Vector& n = this->Planes[index].GetNormal();
Scalar val = vtkm::Dot(point - p, n);
if (val > maxVal)
{
maxVal = val;
maxValIdx = index;
}
}
return this->Planes[maxValIdx].GetNormal();
}
private:
vtkm::VecVariable<vtkm::Plane, MaxNumPlanes> Planes;
};
namespace detail
{
struct ImplicitFunctionValueFunctor
{
template <typename ImplicitFunctionType>
VTKM_EXEC_CONT typename ImplicitFunctionType::Scalar operator()(
const ImplicitFunctionType& function,
const typename ImplicitFunctionType::Vector& point) const
{
return function.Value(point);
}
};
struct ImplicitFunctionGradientFunctor
{
template <typename ImplicitFunctionType>
VTKM_EXEC_CONT typename ImplicitFunctionType::Vector operator()(
const ImplicitFunctionType& function,
const typename ImplicitFunctionType::Vector& point) const
{
return function.Gradient(point);
}
};
} // namespace detail
//============================================================================
/// \brief Implicit function that can switch among different types.
///
/// An `ImplicitFunctionMultiplexer` is a templated `ImplicitFunction` that takes
/// as template arguments any number of other `ImplicitFunction`s that it can
/// behave as. This allows you to decide at runtime which of these implicit
/// functions to define and compute.
///
/// For example, let's say you want a filter that finds points either inside
/// a sphere or inside a box. Rather than create 2 different filters, one for
/// each type of implicit function, you can use `ImplicitFunctionMultiplexer<Sphere, Box>`
/// and then set either a `Sphere` or a `Box` at runtime.
///
/// To use `ImplicitFunctionMultiplexer`, simply create the actual implicit
/// function that you want to use, and then set the `ImplicitFunctionMultiplexer`
/// to that concrete implicit function object.
///
template <typename... ImplicitFunctionTypes>
class ImplicitFunctionMultiplexer
: public vtkm::internal::ImplicitFunctionBase<
ImplicitFunctionMultiplexer<ImplicitFunctionTypes...>>
{
vtkm::exec::Variant<ImplicitFunctionTypes...> Variant;
using Superclass =
vtkm::internal::ImplicitFunctionBase<ImplicitFunctionMultiplexer<ImplicitFunctionTypes...>>;
public:
using Scalar = typename Superclass::Scalar;
using Vector = typename Superclass::Vector;
ImplicitFunctionMultiplexer() = default;
template <typename FunctionType>
VTKM_EXEC_CONT ImplicitFunctionMultiplexer(
const vtkm::internal::ImplicitFunctionBase<FunctionType>& function)
: Variant(reinterpret_cast<const FunctionType&>(function))
{
}
/// @brief Evaluate the value of the implicit function.
///
/// The `Value()` method for an implicit function takes a `vtkm::Vec3f` and
/// returns a `vtkm::FloatDefault` representing the orientation of the point
/// with respect to the implicit function's shape. Negative scalar values
/// represent vector points inside of the implicit function's shape. Positive
/// scalar values represent vector points outside the implicit function's shape.
/// Zero values represent vector points that lie on the surface of the implicit
/// function.
VTKM_EXEC_CONT Scalar Value(const Vector& point) const
{
return this->Variant.CastAndCall(detail::ImplicitFunctionValueFunctor{}, point);
}
/// @brief Evaluate the gradient of the implicit function.
///
/// The ``Gradient()`` method for an implicit function takes a `vtkm::Vec3f`
/// and returns a `vtkm::Vec3f` representing the pointing direction from the
/// implicit function's shape. Gradient calculations are more object shape
/// specific. It is advised to look at the individual shape implementations
/// for specific implicit functions.
VTKM_EXEC_CONT Vector Gradient(const Vector& point) const
{
return this->Variant.CastAndCall(detail::ImplicitFunctionGradientFunctor{}, point);
}
};
//============================================================================
/// @brief Implicit function that can switch among known implicit function types.
///
/// `ImplicitFunctionGeneral` can behave as any of the predefined implicit functions
/// provided by VTK-m. This is helpful when the type of implicit function is not
/// known at compile time. For example, say you want a filter that can operate on
/// an implicit function. Rather than compile separate versions of the filter, one
/// for each type of implicit function, you can compile the filter once for
/// `ImplicitFunctionGeneral` and then set the desired implicit function at runtime.
///
/// To use `ImplicitFunctionGeneral`, simply create the actual implicit
/// function that you want to use, and then set the `ImplicitFunctionGeneral`
/// to that concrete implicit function object.
///
/// `ImplicitFunctionGeneral` currently supports `vtkm::Box`, `vtkm::Cylinder`,
/// `vtkm::Frustum`, `vtkm::Plane`, and `vtkm::Sphere`.
///
class ImplicitFunctionGeneral
: public vtkm::ImplicitFunctionMultiplexer<vtkm::Box,
vtkm::Cylinder,
vtkm::Frustum,
vtkm::Plane,
vtkm::Sphere,
vtkm::MultiPlane<3>>
{
using Superclass = vtkm::ImplicitFunctionMultiplexer<vtkm::Box,
vtkm::Cylinder,
vtkm::Frustum,
vtkm::Plane,
vtkm::Sphere,
vtkm::MultiPlane<3>>;
public:
using Superclass::Superclass;
};
} // namespace vtkm
#endif //vtk_m_ImplicitFunction_h