vtk-m/vtkm/rendering/raytracing/PartialComposite.h
2019-04-17 10:57:13 -06:00

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_rendering_raytracing_PartialComposite_h
#define vtk_m_rendering_raytracing_PartialComposite_h
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/rendering/raytracing/ChannelBuffer.h>
namespace vtkm
{
namespace rendering
{
namespace raytracing
{
template <typename FloatType>
struct PartialComposite
{
vtkm::cont::ArrayHandle<vtkm::Id> PixelIds; // pixel that owns composite
vtkm::cont::ArrayHandle<FloatType> Distances; // distance of composite end
ChannelBuffer<FloatType> Buffer; // holds either color or absorption
// (optional fields)
ChannelBuffer<FloatType> Intensities; // holds the intensity emerging from each ray
vtkm::cont::ArrayHandle<FloatType> PathLengths; // Total distance traversed through the mesh
};
}
}
} // namespace vtkm::rendering::raytracing
#endif