vtk-m/vtkm/rendering/CMakeLists.txt
Manish Mathai 814ec27f1e Add MapperGlyphScalar and MapperGlyphVector mappers
These mappers can be used to render cell sets as glyphs. The following
glyph types are available for scalar fields:
 - Cube
 - Sphere
 - Axes
 - Quads

For vector fields:
 - Arrows
2022-06-15 15:19:53 -07:00

177 lines
4.3 KiB
CMake

##============================================================================
## Copyright (c) Kitware, Inc.
## All rights reserved.
## See LICENSE.txt for details.
##
## This software is distributed WITHOUT ANY WARRANTY; without even
## the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
## PURPOSE. See the above copyright notice for more information.
##============================================================================
#unconditionally include rendering contexts so that the helper functions
#are around even if rendering isn't enabled
include(VTKmRenderingContexts)
if(NOT VTKm_ENABLE_RENDERING)
return()
endif()
set(headers
Actor.h
AxisAnnotation.h
AxisAnnotation2D.h
AxisAnnotation3D.h
BitmapFont.h
BitmapFontFactory.h
BoundingBoxAnnotation.h
Camera.h
Canvas.h
CanvasRayTracer.h
Color.h
ColorBarAnnotation.h
ColorLegendAnnotation.h
ConnectivityProxy.h
Cylinderizer.h
DecodePNG.h # deprecated
EncodePNG.h # deprecated
GlyphType.h
LineRenderer.h
LineRendererBatcher.h
MatrixHelpers.h
Scene.h
Mapper.h
MapperCylinder.h
MapperGlyphBase.h
MapperGlyphScalar.h
MapperGlyphVector.h
MapperPoint.h
MapperQuad.h
MapperRayTracer.h
MapperVolume.h
MapperConnectivity.h
MapperWireframer.h
Quadralizer.h
ScalarRenderer.h
TextAnnotation.h
TextAnnotationBillboard.h
TextAnnotationScreen.h
TextRenderer.h
TextRendererBatcher.h
Texture2D.h
Triangulator.h
View.h
View1D.h
View2D.h
View3D.h
Wireframer.h
WorldAnnotator.h
)
set(sources
Actor.cxx
AxisAnnotation.cxx
AxisAnnotation2D.cxx
AxisAnnotation3D.cxx
BitmapFont.cxx
BitmapFontFactory.cxx
BoundingBoxAnnotation.cxx
Camera.cxx
Color.cxx
ColorBarAnnotation.cxx
ColorLegendAnnotation.cxx
LineRenderer.cxx
Mapper.cxx
MapperConnectivity.cxx
Scene.cxx
TextAnnotation.cxx
TextAnnotationBillboard.cxx
TextAnnotationScreen.cxx
TextRenderer.cxx
View.cxx
View1D.cxx
View2D.cxx
View3D.cxx
WorldAnnotator.cxx
raytracing/Logger.cxx
raytracing/MeshConnectivityContainers.cxx
raytracing/TriangleExtractor.cxx
)
# This list of sources has code that uses devices and so might need to be
# compiled with a device-specific compiler (like CUDA).
set(device_sources
Canvas.cxx
CanvasRayTracer.cxx
ConnectivityProxy.cxx
LineRendererBatcher.cxx
MapperCylinder.cxx
MapperGlyphBase.cxx
MapperGlyphScalar.cxx
MapperGlyphVector.cxx
MapperPoint.cxx
MapperQuad.cxx
MapperRayTracer.cxx
MapperVolume.cxx
MapperWireframer.cxx
ScalarRenderer.cxx
TextRendererBatcher.cxx
internal/RunTriangulator.cxx
raytracing/BoundingVolumeHierarchy.cxx
raytracing/Camera.cxx
raytracing/ChannelBuffer.cxx
raytracing/ConnectivityTracer.cxx
raytracing/CylinderExtractor.cxx
raytracing/CylinderIntersector.cxx
raytracing/GlyphExtractor.cxx
raytracing/GlyphExtractorVector.cxx
raytracing/GlyphIntersector.cxx
raytracing/GlyphIntersectorVector.cxx
raytracing/MeshConnectivityBuilder.cxx
raytracing/QuadExtractor.cxx
raytracing/QuadIntersector.cxx
raytracing/RayOperations.cxx
raytracing/RayTracer.cxx
raytracing/ScalarRenderer.cxx
raytracing/ShapeIntersector.cxx
raytracing/SphereExtractor.cxx
raytracing/SphereIntersector.cxx
raytracing/TriangleIntersector.cxx
raytracing/VolumeRendererStructured.cxx
)
# the None backend supports not building the opengl version
#-----------------------------------------------------------------------------
vtkm_library(
NAME vtkm_rendering
SOURCES ${sources}
HEADERS ${headers}
DEVICE_SOURCES ${device_sources}
)
#-----------------------------------------------------------------------------
target_link_libraries(vtkm_rendering PUBLIC vtkm_filter_image_processing vtkm_filter_entity_extraction vtkm_io)
if(UNIX AND NOT APPLE)
target_link_libraries(vtkm_rendering PRIVATE rt)
endif()
#-----------------------------------------------------------------------------
target_link_libraries(vtkm_rendering PUBLIC vtkm_rendering_gl_context)
if(NOT VTKm_INSTALL_ONLY_LIBRARIES)
install(TARGETS vtkm_rendering_gl_context
EXPORT ${VTKm_EXPORT_NAME}
)
endif()
#-----------------------------------------------------------------------------
add_subdirectory(internal)
add_subdirectory(raytracing)
if (VTKm_ENABLE_TESTING)
add_subdirectory(testing)
endif ()