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The PerlinNoise source has a mode where if a seed is not set, it will choose a new seed every time it is executed. It did this by using the value 0 as an indicator to do this (and initializing the Seed to 0). However, there was a problem with one of the benchmarks that was specifically setting the seed to 0 and getting unexpected results. Fix the problem by adding a separate, hidden member of the PerlinNoise class that keeps track of whether to generate new seeds or not. |
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.. | ||
testing | ||
Amr.cxx | ||
Amr.h | ||
CMakeLists.txt | ||
Oscillator.cxx | ||
Oscillator.h | ||
PerlinNoise.cxx | ||
PerlinNoise.h | ||
Source.h | ||
Tangle.cxx | ||
Tangle.h | ||
vtkm.module | ||
Wavelet.cxx | ||
Wavelet.h |