vtk-m/vtkm/worklet
2015-11-12 10:28:22 -05:00
..
internal Make new tetrahedralize functors work on CUDA 2015-11-07 10:09:19 -07:00
splatkernels Rename kernels directory to splatkernels to avoid confusion 2015-09-15 19:46:53 +02:00
testing Fix spacing in Isosurface test code. 2015-11-06 18:05:20 -07:00
AverageByKey.h Add ArrayHandleIndex class. 2015-09-14 22:11:09 -06:00
CellAverage.h Add convenience tags like FieldInPoint, FieldInCell, to WorkletMapPointToCell 2015-10-23 09:50:48 -04:00
Clip.h Update Clip worklets to work with more types 2015-11-12 10:28:22 -05:00
CMakeLists.txt Change tetrahedralize filters to use new Scatter mechanism 2015-11-07 04:57:16 -07:00
DispatcherMapField.h Remove unnecessary template parameters from DispatcherMapField 2015-10-22 12:22:59 -04:00
DispatcherMapTopology.h Add WorkletMapTopologyBase to make Dispatcher templates easier to read. 2015-10-22 12:22:59 -04:00
ExternalFaces.h Clarify the name of worklet for point to cell operations. 2015-10-22 18:46:00 -04:00
FieldHistogram.h Attempt to fix compiler errors and warnings. 2015-10-01 15:08:36 -06:00
FieldStatistics.h Attempt to fix compiler errors and warnings. 2015-10-01 15:08:36 -06:00
IsosurfaceUniformGrid.h Use bit-wise math to compute MC case. 2015-11-10 14:56:26 -07:00
KernelSplatter.h Rename kernels directory to splatkernels to avoid confusion 2015-09-15 19:46:53 +02:00
Magnitude.h Restrict the Magnitude worklet signature to vectors of 3 components. 2015-08-31 22:49:53 -04:00
MarchingCubesDataTables.h Remove divide from ClassifyCell. 2015-11-09 22:13:26 -07:00
PointElevation.h Have CoordinateSystem inherit from Field 2015-08-25 14:38:41 -06:00
ScatterCounting.h When iteratively computing output map in count scatter, compute visit 2015-11-06 18:05:21 -07:00
ScatterIdentity.h Adding ScatterCounting 2015-11-06 18:05:20 -07:00
ScatterUniform.h Change tetrahedralize filters to use new Scatter mechanism 2015-11-07 04:57:16 -07:00
TetrahedralizeExplicitGrid.h Make new tetrahedralize functors work on CUDA 2015-11-07 10:09:19 -07:00
TetrahedralizeUniformGrid.h Make new tetrahedralize functors work on CUDA 2015-11-07 10:09:19 -07:00
Threshold.h Add convenience tags like FieldInPoint, FieldInCell, to WorkletMapPointToCell 2015-10-23 09:50:48 -04:00
VertexClustering.h Add convenience tags like FieldInPoint, FieldInCell, to WorkletMapPointToCell 2015-10-23 09:50:48 -04:00
WorkletMapField.h Add in-place (in-out) arrays to worklets. 2015-08-12 14:41:56 -06:00
WorkletMapTopology.h Change tetrahedralize filters to use new Scatter mechanism 2015-11-07 04:57:16 -07:00