vtk-m/vtkm/rendering/testing
Manish Mathai 3210e50209 Adds an small Z offset to the wireframe edges to solve z-fights
This commit solved z-fighting issues with two changes:
- A small offset, proportional to distance between near and far planes, is
applied in camera space to the edges.
- The minimum screenspace offset is increased as well for the same reason.
A new test case is added for uniform grids.
Additionally, the line plotting algorithm is changed to round off the
edge endpoints to fill in empty pixels seen on uniform grids.
2017-08-29 14:55:24 -07:00
..
egl Adding ability to have y-axis log scaling in 1D. 2017-08-07 10:45:03 -04:00
glfw Fix signed/unsigned conversion warnings in GLFW test 2017-08-08 16:14:55 -06:00
glut Respect VTK-m convention of parameters all or nothing on a line 2017-05-26 13:53:28 -04:00
osmesa Trying to fix color in mesa. 2017-07-28 16:34:57 -04:00
CMakeLists.txt Refactoring wireframing code 2017-08-21 18:21:44 -07:00
RenderTest.h Merge topic 'Create-YAxis-Log-Scaling' 2017-08-10 13:48:41 -04:00
UnitTestMapperConnectivity.cxx refactoring ray tracing and adding new renderer 2017-06-17 14:28:45 -07:00
UnitTestMapperRayTracer.cxx Respect VTK-m convention of parameters all or nothing on a line 2017-05-26 13:53:28 -04:00
UnitTestMapperVolume.cxx Multi canvas rendering 2017-08-06 11:59:19 -07:00
UnitTestMapperWireframer.cxx Adds an small Z offset to the wireframe edges to solve z-fights 2017-08-29 14:55:24 -07:00
UnitTestMultiMapper.cxx Multi canvas rendering 2017-08-06 11:59:19 -07:00