vtk-m/vtkm/rendering/CanvasGL.h
Kenneth Moreland 77ecfbeb78 Explicitly implement constructors and destructors
The clang compiler was running into linker errors constructors of
classes with virtual methods that were inline and destructors that were
not declared at all. In this case, the compiler was not creating
everything needed by a virtual table and the link died.
2016-09-08 17:08:17 -06:00

112 lines
3.4 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_CanvasGL_h
#define vtk_m_rendering_CanvasGL_h
#include <vtkm/rendering/vtkm_rendering_export.h>
#include <vtkm/rendering/BitmapFont.h>
#include <vtkm/rendering/Canvas.h>
#include <vtkm/rendering/TextureGL.h>
namespace vtkm {
namespace rendering {
class CanvasGL : public Canvas
{
public:
VTKM_RENDERING_EXPORT
CanvasGL(vtkm::Id width=1024,
vtkm::Id height=1024);
VTKM_RENDERING_EXPORT
~CanvasGL();
VTKM_RENDERING_EXPORT
void Initialize() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void Activate() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void Clear() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void Finish() VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::Canvas *NewCopy() const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void SetViewToWorldSpace(const vtkm::rendering::Camera &camera,
bool clip) VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void SetViewToScreenSpace(const vtkm::rendering::Camera &camera,
bool clip) VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void SetViewportClipping(const vtkm::rendering::Camera &camera,
bool clip) VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void RefreshColorBuffer() const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
virtual void RefreshDepthBuffer() const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void AddLine(const vtkm::Vec<vtkm::Float64,2> &point0,
const vtkm::Vec<vtkm::Float64,2> &point1,
vtkm::Float32 linewidth,
const vtkm::rendering::Color &color) const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void AddColorBar(const vtkm::Bounds &bounds,
const vtkm::rendering::ColorTable &colorTable,
bool horizontal) const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
void AddText(const vtkm::Vec<vtkm::Float32,2> &position,
vtkm::Float32 scale,
vtkm::Float32 angle,
vtkm::Float32 windowAspect,
const vtkm::Vec<vtkm::Float32,2> &anchor,
const vtkm::rendering::Color & color,
const std::string &text) const VTKM_OVERRIDE;
VTKM_RENDERING_EXPORT
vtkm::rendering::WorldAnnotator *CreateWorldAnnotator() const VTKM_OVERRIDE;
private:
vtkm::rendering::BitmapFont Font;
vtkm::rendering::TextureGL FontTexture;
VTKM_RENDERING_EXPORT
void RenderText(vtkm::Float32 scale,
const vtkm::Vec<vtkm::Float32,2> &anchor,
const std::string &text) const;
};
}} //namespace vtkm::rendering
#endif //vtk_m_rendering_CanvasGL_h