vtk-m/vtkm/worklet/internal/DispatcherBase.h
2019-05-15 11:04:14 -04:00

784 lines
30 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_worklet_internal_DispatcherBase_h
#define vtk_m_worklet_internal_DispatcherBase_h
#include <vtkm/StaticAssert.h>
#include <vtkm/internal/FunctionInterface.h>
#include <vtkm/internal/Invocation.h>
#include <vtkm/cont/CastAndCall.h>
#include <vtkm/cont/ErrorBadType.h>
#include <vtkm/cont/Logging.h>
#include <vtkm/cont/TryExecute.h>
#include <vtkm/cont/arg/ControlSignatureTagBase.h>
#include <vtkm/cont/arg/Transport.h>
#include <vtkm/cont/arg/TypeCheck.h>
#include <vtkm/cont/internal/DynamicTransform.h>
#include <vtkm/exec/arg/ExecutionSignatureTagBase.h>
#include <vtkm/internal/brigand.hpp>
#include <vtkm/worklet/internal/WorkletBase.h>
#include <sstream>
namespace vtkm
{
namespace cont
{
// Forward declaration.
template <typename CellSetList>
class DynamicCellSetBase;
}
}
namespace vtkm
{
namespace worklet
{
namespace internal
{
template <typename Domain>
inline auto scheduling_range(const Domain& inputDomain) -> decltype(inputDomain.GetNumberOfValues())
{
return inputDomain.GetNumberOfValues();
}
template <typename Domain>
inline auto scheduling_range(const Domain* const inputDomain)
-> decltype(inputDomain->GetNumberOfValues())
{
return inputDomain->GetNumberOfValues();
}
template <typename Domain, typename SchedulingRangeType>
inline auto scheduling_range(const Domain& inputDomain, SchedulingRangeType type)
-> decltype(inputDomain.GetSchedulingRange(type))
{
return inputDomain.GetSchedulingRange(type);
}
template <typename Domain, typename SchedulingRangeType>
inline auto scheduling_range(const Domain* const inputDomain, SchedulingRangeType type)
-> decltype(inputDomain->GetSchedulingRange(type))
{
return inputDomain->GetSchedulingRange(type);
}
namespace detail
{
// This code is actually taking an error found at compile-time and not
// reporting it until run-time. This seems strange at first, but this
// behavior is actually important. With dynamic arrays and similar dynamic
// classes, there may be types that are technically possible (such as using a
// vector where a scalar is expected) but in reality never happen. Thus, for
// these unsupported combinations we just silently halt the compiler from
// attempting to create code for these errant conditions and throw a run-time
// error if one every tries to create one.
inline void PrintFailureMessage(int index)
{
std::stringstream message;
message << "Encountered bad type for parameter " << index
<< " when calling Invoke on a dispatcher.";
throw vtkm::cont::ErrorBadType(message.str());
}
inline void PrintNullPtrMessage(int index, int mode)
{
std::stringstream message;
if (mode == 0)
{
message << "Encountered nullptr for parameter " << index;
}
else
{
message << "Encountered nullptr for " << index << " from last parameter ";
}
message << " when calling Invoke on a dispatcher.";
throw vtkm::cont::ErrorBadValue(message.str());
}
template <typename T>
inline void not_nullptr(T* ptr, int index, int mode = 0)
{
if (!ptr)
{
PrintNullPtrMessage(index, mode);
}
}
template <typename T>
inline void not_nullptr(T&&, int, int mode = 0)
{
(void)mode;
}
template <typename T>
inline T& as_ref(T* ptr)
{
return *ptr;
}
template <typename T>
inline T&& as_ref(T&& t)
{
return std::forward<T>(t);
}
template <typename T, bool noError>
struct ReportTypeOnError;
template <typename T>
struct ReportTypeOnError<T, true> : std::true_type
{
};
template <int Value, bool noError>
struct ReportValueOnError;
template <int Value>
struct ReportValueOnError<Value, true> : std::true_type
{
};
template <typename T>
using remove_pointer_and_decay = typename std::remove_pointer<typename std::decay<T>::type>::type;
template <typename T>
using remove_cvref = typename std::remove_cv<typename std::remove_reference<T>::type>::type;
// Is designed as a brigand fold operation.
template <typename Type, typename State>
struct DetermineIfHasDynamicParameter
{
using T = remove_pointer_and_decay<Type>;
using DynamicTag = typename vtkm::cont::internal::DynamicTransformTraits<T>::DynamicTag;
using isDynamic =
typename std::is_same<DynamicTag, vtkm::cont::internal::DynamicTransformTagCastAndCall>::type;
using type = std::integral_constant<bool, (State::value || isDynamic::value)>;
};
// Is designed as a brigand fold operation.
template <typename WorkletType>
struct DetermineHasCorrectParameters
{
template <typename Type, typename State, typename SigTypes>
struct Functor
{
//T is the type of the Param at the current index
//State if the index to use to fetch the control signature tag
using ControlSignatureTag = typename brigand::at_c<SigTypes, State::value>;
using TypeCheckTag = typename ControlSignatureTag::TypeCheckTag;
using T = typename std::remove_pointer<Type>::type;
static constexpr bool isCorrect = vtkm::cont::arg::TypeCheck<TypeCheckTag, T>::value;
// If you get an error on the line below, that means that your code has called the
// Invoke method on a dispatcher, and one of the arguments of the Invoke is the wrong
// type. Each argument of Invoke corresponds to a tag in the arguments of the
// ControlSignature of the worklet. If there is a mismatch, then you get an error here
// (instead of where you called the dispatcher). For example, if the worklet has a
// control signature as ControlSignature(CellSetIn, ...) and the first argument passed
// to Invoke is an ArrayHandle, you will get an error here because you cannot use an
// ArrayHandle in place of a CellSetIn argument. (You need to use a CellSet.) See a few
// lines later for some diagnostics to help you trace where the error occurred.
VTKM_READ_THE_SOURCE_CODE_FOR_HELP(isCorrect);
// If you are getting the error described above, the following lines will give you some
// diagnostics (in the form of compile errors). Each one will result in a compile error
// reporting an undefined type for ReportTypeOnError (or ReportValueOnError). What we are
// really reporting is the first template argument, which is one of the types or values that
// should help pinpoint where the error is. The comment for static_assert provides the
// type/value being reported. (Note that some compilers report better types than others. If
// your compiler is giving unhelpful types like "T" or "WorkletType", you may need to try a
// different compiler.)
static_assert(ReportTypeOnError<T, isCorrect>::value, "Type passed to Invoke");
static_assert(ReportTypeOnError<WorkletType, isCorrect>::value, "Worklet being invoked.");
static_assert(ReportValueOnError<State::value, isCorrect>::value, "Index of Invoke parameter");
static_assert(ReportTypeOnError<TypeCheckTag, isCorrect>::value, "Type check tag used");
// This final static_assert gives a human-readable error message. Ideally, this would be
// placed first, but some compilers will suppress further errors when a static_assert
// fails, so you would not see the other diagnostic error messages.
static_assert(isCorrect,
"The type of one of the arguments to the dispatcher's Invoke method is "
"incompatible with the corresponding tag in the worklet's ControlSignature.");
using type = std::integral_constant<std::size_t, State::value + 1>;
};
};
// Checks that an argument in a ControlSignature is a valid control signature
// tag. Causes a compile error otherwise.
struct DispatcherBaseControlSignatureTagCheck
{
template <typename ControlSignatureTag, vtkm::IdComponent Index>
struct ReturnType
{
// If you get a compile error here, it means there is something that is
// not a valid control signature tag in a worklet's ControlSignature.
VTKM_IS_CONTROL_SIGNATURE_TAG(ControlSignatureTag);
using type = ControlSignatureTag;
};
};
// Checks that an argument in a ExecutionSignature is a valid execution
// signature tag. Causes a compile error otherwise.
struct DispatcherBaseExecutionSignatureTagCheck
{
template <typename ExecutionSignatureTag, vtkm::IdComponent Index>
struct ReturnType
{
// If you get a compile error here, it means there is something that is not
// a valid execution signature tag in a worklet's ExecutionSignature.
VTKM_IS_EXECUTION_SIGNATURE_TAG(ExecutionSignatureTag);
using type = ExecutionSignatureTag;
};
};
struct DispatcherBaseTryExecuteFunctor
{
template <typename Device, typename DispatcherBaseType, typename Invocation, typename RangeType>
VTKM_CONT bool operator()(Device device,
const DispatcherBaseType* self,
Invocation& invocation,
const RangeType& dimensions)
{
auto outputRange = self->Scatter.GetOutputRange(dimensions);
self->InvokeTransportParameters(
invocation, dimensions, outputRange, self->Mask.GetThreadRange(outputRange), device);
return true;
}
};
// A look up helper used by DispatcherBaseTransportFunctor to determine
//the types independent of the device we are templated on.
template <typename ControlInterface, vtkm::IdComponent Index>
struct DispatcherBaseTransportInvokeTypes
{
//Moved out of DispatcherBaseTransportFunctor to reduce code generation
using ControlSignatureTag = typename ControlInterface::template ParameterType<Index>::type;
using TransportTag = typename ControlSignatureTag::TransportTag;
};
VTKM_CONT
inline vtkm::Id FlatRange(vtkm::Id range)
{
return range;
}
VTKM_CONT
inline vtkm::Id FlatRange(const vtkm::Id3& range)
{
return range[0] * range[1] * range[2];
}
// A functor used in a StaticCast of a FunctionInterface to transport arguments
// from the control environment to the execution environment.
template <typename ControlInterface, typename InputDomainType, typename Device>
struct DispatcherBaseTransportFunctor
{
const InputDomainType& InputDomain; // Warning: this is a reference
vtkm::Id InputRange;
vtkm::Id OutputRange;
// TODO: We need to think harder about how scheduling on 3D arrays works.
// Chances are we need to allow the transport for each argument to manage
// 3D indices (for example, allocate a 3D array instead of a 1D array).
// But for now, just treat all transports as 1D arrays.
template <typename InputRangeType, typename OutputRangeType>
VTKM_CONT DispatcherBaseTransportFunctor(const InputDomainType& inputDomain,
const InputRangeType& inputRange,
const OutputRangeType& outputRange)
: InputDomain(inputDomain)
, InputRange(FlatRange(inputRange))
, OutputRange(FlatRange(outputRange))
{
}
template <typename ControlParameter, vtkm::IdComponent Index>
struct ReturnType
{
using TransportTag =
typename DispatcherBaseTransportInvokeTypes<ControlInterface, Index>::TransportTag;
using T = remove_pointer_and_decay<ControlParameter>;
using TransportType = typename vtkm::cont::arg::Transport<TransportTag, T, Device>;
using type = typename TransportType::ExecObjectType;
};
template <typename ControlParameter, vtkm::IdComponent Index>
VTKM_CONT typename ReturnType<ControlParameter, Index>::type operator()(
ControlParameter&& invokeData,
vtkm::internal::IndexTag<Index>) const
{
using TransportTag =
typename DispatcherBaseTransportInvokeTypes<ControlInterface, Index>::TransportTag;
using T = remove_pointer_and_decay<ControlParameter>;
vtkm::cont::arg::Transport<TransportTag, T, Device> transport;
not_nullptr(invokeData, Index);
return transport(
as_ref(invokeData), as_ref(this->InputDomain), this->InputRange, this->OutputRange);
}
private:
void operator=(const DispatcherBaseTransportFunctor&) = delete;
};
//forward declares
template <std::size_t LeftToProcess>
struct for_each_dynamic_arg;
template <std::size_t LeftToProcess, typename TypeCheckTag>
struct convert_arg_wrapper
{
template <typename T, typename... Args>
void operator()(T&& t, Args&&... args) const
{
using Type = typename std::decay<T>::type;
using valid =
std::integral_constant<bool, vtkm::cont::arg::TypeCheck<TypeCheckTag, Type>::value>;
this->WillContinue(valid(), std::forward<T>(t), std::forward<Args>(args)...);
}
template <typename T, typename... Args>
void WillContinue(std::true_type, T&& t, Args&&... args) const
{
for_each_dynamic_arg<LeftToProcess - 1>()(std::forward<Args>(args)..., std::forward<T>(t));
}
template <typename... Args>
void WillContinue(std::false_type, Args&&...) const
{
vtkm::worklet::internal::detail::PrintFailureMessage(LeftToProcess);
}
};
template <std::size_t LeftToProcess,
typename T,
typename ContParams,
typename Trampoline,
typename... Args>
inline void convert_arg(vtkm::cont::internal::DynamicTransformTagStatic,
T&& t,
const ContParams&,
const Trampoline& trampoline,
Args&&... args)
{ //This is a static array, so just push it to the back
using popped_sig = brigand::pop_front<ContParams>;
for_each_dynamic_arg<LeftToProcess - 1>()(
trampoline, popped_sig(), std::forward<Args>(args)..., std::forward<T>(t));
}
template <std::size_t LeftToProcess,
typename T,
typename ContParams,
typename Trampoline,
typename... Args>
inline void convert_arg(vtkm::cont::internal::DynamicTransformTagCastAndCall,
T&& t,
const ContParams&,
const Trampoline& trampoline,
Args&&... args)
{ //This is something dynamic so cast and call
using tag_check = typename brigand::at_c<ContParams, 0>::TypeCheckTag;
using popped_sig = brigand::pop_front<ContParams>;
not_nullptr(t, LeftToProcess, 1);
vtkm::cont::CastAndCall(as_ref(t),
convert_arg_wrapper<LeftToProcess, tag_check>(),
trampoline,
popped_sig(),
std::forward<Args>(args)...);
}
template <std::size_t LeftToProcess>
struct for_each_dynamic_arg
{
template <typename Trampoline, typename ContParams, typename T, typename... Args>
void operator()(const Trampoline& trampoline, ContParams&& sig, T&& t, Args&&... args) const
{
//Determine that state of T when it is either a `cons&` or a `* const&`
using Type = remove_pointer_and_decay<T>;
using tag = typename vtkm::cont::internal::DynamicTransformTraits<Type>::DynamicTag;
//convert the first item to a known type
convert_arg<LeftToProcess>(
tag(), std::forward<T>(t), sig, trampoline, std::forward<Args>(args)...);
}
};
template <>
struct for_each_dynamic_arg<0>
{
template <typename Trampoline, typename ContParams, typename... Args>
void operator()(const Trampoline& trampoline, ContParams&&, Args&&... args) const
{
trampoline.StartInvokeDynamic(std::false_type(), std::forward<Args>(args)...);
}
};
template <typename Trampoline, typename ContParams, typename... Args>
inline void deduce(Trampoline&& trampoline, ContParams&& sig, Args&&... args)
{
for_each_dynamic_arg<sizeof...(Args)>()(std::forward<Trampoline>(trampoline), sig, args...);
}
} // namespace detail
/// This is a help struct to detect out of bound placeholders defined in the
/// execution signature at compile time
template <vtkm::IdComponent MaxIndexAllowed>
struct PlaceholderValidator
{
PlaceholderValidator() {}
// An overload operator to detect possible out of bound placeholder
template <int N>
void operator()(brigand::type_<vtkm::placeholders::Arg<N>>) const
{
static_assert(N <= MaxIndexAllowed,
"An argument in the execution signature"
" (usually _2, _3, _4, etc.) refers to a control signature argument that"
" does not exist. For example, you will get this error if you have _3 (or"
" _4 or _5 or so on) as one of the execution signature arguments, but you"
" have fewer than 3 (or 4 or 5 or so on) arguments in the control signature.");
}
template <typename DerivedType>
void operator()(brigand::type_<DerivedType>) const
{
}
};
/// Base class for all dispatcher classes. Every worklet type should have its
/// own dispatcher.
///
template <typename DerivedClass, typename WorkletType, typename BaseWorkletType>
class DispatcherBase
{
private:
using MyType = DispatcherBase<DerivedClass, WorkletType, BaseWorkletType>;
friend struct detail::for_each_dynamic_arg<0>;
protected:
using ControlInterface =
vtkm::internal::FunctionInterface<typename WorkletType::ControlSignature>;
using ExecutionInterface =
vtkm::internal::FunctionInterface<typename WorkletType::ExecutionSignature>;
static constexpr vtkm::IdComponent NUM_INVOKE_PARAMS = ControlInterface::ARITY;
private:
// We don't really need these types, but declaring them checks the arguments
// of the control and execution signatures.
using ControlSignatureCheck = typename ControlInterface::template StaticTransformType<
detail::DispatcherBaseControlSignatureTagCheck>::type;
using ExecutionSignatureCheck = typename ExecutionInterface::template StaticTransformType<
detail::DispatcherBaseExecutionSignatureTagCheck>::type;
template <typename... Args>
VTKM_CONT void StartInvoke(Args&&... args) const
{
using ParameterInterface =
vtkm::internal::FunctionInterface<void(detail::remove_cvref<Args>...)>;
VTKM_STATIC_ASSERT_MSG(ParameterInterface::ARITY == NUM_INVOKE_PARAMS,
"Dispatcher Invoke called with wrong number of arguments.");
static_assert(
std::is_base_of<BaseWorkletType, WorkletType>::value,
"The worklet being scheduled by this dispatcher doesn't match the type of the dispatcher");
// Check if the placeholders defined in the execution environment exceed the max bound
// defined in the control environment by throwing a nice compile error.
using ComponentSig = typename ExecutionInterface::ComponentSig;
brigand::for_each<ComponentSig>(PlaceholderValidator<NUM_INVOKE_PARAMS>{});
//We need to determine if we have the need to do any dynamic
//transforms. This is fairly simple of a query. We just need to check
//everything in the FunctionInterface and see if any of them have the
//proper dynamic trait. Doing this, allows us to generate zero dynamic
//check & convert code when we already know all the types. This results
//in smaller executables and libraries.
using ParamTypes = typename ParameterInterface::ParameterSig;
using HasDynamicTypes =
brigand::fold<ParamTypes,
std::false_type,
detail::DetermineIfHasDynamicParameter<brigand::_element, brigand::_state>>;
this->StartInvokeDynamic(HasDynamicTypes(), std::forward<Args>(args)...);
}
template <typename... Args>
VTKM_CONT void StartInvokeDynamic(std::true_type, Args&&... args) const
{
// As we do the dynamic transform, we are also going to check the static
// type against the TypeCheckTag in the ControlSignature tags. To do this,
// the check needs access to both the parameter (in the parameters
// argument) and the ControlSignature tags (in the ControlInterface type).
using ContParamsInfo =
vtkm::internal::detail::FunctionSigInfo<typename WorkletType::ControlSignature>;
typename ContParamsInfo::Parameters parameters;
detail::deduce(*this, parameters, std::forward<Args>(args)...);
}
template <typename... Args>
VTKM_CONT void StartInvokeDynamic(std::false_type, Args&&... args) const
{
using ParameterInterface =
vtkm::internal::FunctionInterface<void(detail::remove_cvref<Args>...)>;
//Nothing requires a conversion from dynamic to static types, so
//next we need to verify that each argument's type is correct. If not
//we need to throw a nice compile time error
using ParamTypes = typename ParameterInterface::ParameterSig;
using ContSigTypes = typename vtkm::internal::detail::FunctionSigInfo<
typename WorkletType::ControlSignature>::Parameters;
//isAllValid will throw a compile error if everything doesn't match
using isAllValid = brigand::fold<
ParamTypes,
std::integral_constant<std::size_t, 0>,
typename detail::DetermineHasCorrectParameters<WorkletType>::
template Functor<brigand::_element, brigand::_state, brigand::pin<ContSigTypes>>>;
//this warning exists so that we don't get a warning from not using isAllValid
using expectedLen = std::integral_constant<std::size_t, sizeof...(Args)>;
static_assert(isAllValid::value == expectedLen::value,
"All arguments failed the TypeCheck pass");
auto fi = vtkm::internal::make_FunctionInterface<void, detail::remove_cvref<Args>...>(args...);
auto ivc = vtkm::internal::Invocation<ParameterInterface,
ControlInterface,
ExecutionInterface,
WorkletType::InputDomain::INDEX,
vtkm::internal::NullType,
vtkm::internal::NullType>(
fi, vtkm::internal::NullType{}, vtkm::internal::NullType{});
static_cast<const DerivedClass*>(this)->DoInvoke(ivc);
}
public:
//@{
/// Setting the device ID will force the execute to happen on a particular device. If no device
/// is specified (or the device ID is set to any), then a device will automatically be chosen
/// based on the runtime device tracker.
///
VTKM_CONT
void SetDevice(vtkm::cont::DeviceAdapterId device) { this->Device = device; }
VTKM_CONT vtkm::cont::DeviceAdapterId GetDevice() const { return this->Device; }
//@}
using ScatterType = typename WorkletType::ScatterType;
using MaskType = typename WorkletType::MaskType;
template <typename... Args>
VTKM_CONT void Invoke(Args&&... args) const
{
VTKM_LOG_SCOPE(vtkm::cont::LogLevel::Perf,
"Invoking Worklet: '%s'",
vtkm::cont::TypeToString<WorkletType>().c_str());
this->StartInvoke(std::forward<Args>(args)...);
}
protected:
// If you get a compile error here about there being no appropriate constructor for ScatterType
// or MapType, then that probably means that the worklet you are trying to execute has defined a
// custom ScatterType or MaskType and that you need to create one (because there is no default
// way to construct the scatter or mask).
VTKM_CONT
DispatcherBase(const WorkletType& worklet = WorkletType(),
const ScatterType& scatter = ScatterType(),
const MaskType& mask = MaskType())
: Worklet(worklet)
, Scatter(scatter)
, Mask(mask)
, Device(vtkm::cont::DeviceAdapterTagAny())
{
}
// If you get a compile error here about there being no appropriate constructor for MaskType,
// then that probably means that the worklet you are trying to execute has defined a custom
// MaskType and that you need to create one (because there is no default way to construct the
// mask).
VTKM_CONT
DispatcherBase(const ScatterType& scatter, const MaskType& mask = MaskType())
: Worklet(WorkletType())
, Scatter(scatter)
, Mask(mask)
, Device(vtkm::cont::DeviceAdapterTagAny())
{
}
// If you get a compile error here about there being no appropriate constructor for ScatterType,
// then that probably means that the worklet you are trying to execute has defined a custom
// ScatterType and that you need to create one (because there is no default way to construct the
// scatter).
VTKM_CONT
DispatcherBase(const WorkletType& worklet,
const MaskType& mask,
const ScatterType& scatter = ScatterType())
: Worklet(worklet)
, Scatter(scatter)
, Mask(mask)
, Device(vtkm::cont::DeviceAdapterTagAny())
{
}
// If you get a compile error here about there being no appropriate constructor for ScatterType,
// then that probably means that the worklet you are trying to execute has defined a custom
// ScatterType and that you need to create one (because there is no default way to construct the
// scatter).
VTKM_CONT
DispatcherBase(const MaskType& mask, const ScatterType& scatter = ScatterType())
: Worklet(WorkletType())
, Scatter(scatter)
, Mask(mask)
, Device(vtkm::cont::DeviceAdapterTagAny())
{
}
friend struct internal::detail::DispatcherBaseTryExecuteFunctor;
template <typename Invocation>
VTKM_CONT void BasicInvoke(Invocation& invocation, vtkm::Id numInstances) const
{
bool success =
vtkm::cont::TryExecuteOnDevice(this->Device,
internal::detail::DispatcherBaseTryExecuteFunctor(),
this,
invocation,
numInstances);
if (!success)
{
throw vtkm::cont::ErrorExecution("Failed to execute worklet on any device.");
}
}
template <typename Invocation>
VTKM_CONT void BasicInvoke(Invocation& invocation, vtkm::Id2 dimensions) const
{
this->BasicInvoke(invocation, vtkm::Id3(dimensions[0], dimensions[1], 1));
}
template <typename Invocation>
VTKM_CONT void BasicInvoke(Invocation& invocation, vtkm::Id3 dimensions) const
{
bool success =
vtkm::cont::TryExecuteOnDevice(this->Device,
internal::detail::DispatcherBaseTryExecuteFunctor(),
this,
invocation,
dimensions);
if (!success)
{
throw vtkm::cont::ErrorExecution("Failed to execute worklet on any device.");
}
}
WorkletType Worklet;
ScatterType Scatter;
MaskType Mask;
private:
// Dispatchers cannot be copied
DispatcherBase(const MyType&) = delete;
void operator=(const MyType&) = delete;
vtkm::cont::DeviceAdapterId Device;
template <typename Invocation,
typename InputRangeType,
typename OutputRangeType,
typename ThreadRangeType,
typename DeviceAdapter>
VTKM_CONT void InvokeTransportParameters(Invocation& invocation,
const InputRangeType& inputRange,
OutputRangeType&& outputRange,
ThreadRangeType&& threadRange,
DeviceAdapter device) const
{
// The first step in invoking a worklet is to transport the arguments to
// the execution environment. The invocation object passed to this function
// contains the parameters passed to Invoke in the control environment. We
// will use the template magic in the FunctionInterface class to invoke the
// appropriate Transport class on each parameter and get a list of
// execution objects (corresponding to the arguments of the Invoke in the
// control environment) in a FunctionInterface. Specifically, we use a
// static transform of the FunctionInterface to call the transport on each
// argument and return the corresponding execution environment object.
using ParameterInterfaceType = typename Invocation::ParameterInterface;
ParameterInterfaceType& parameters = invocation.Parameters;
using TransportFunctorType =
detail::DispatcherBaseTransportFunctor<typename Invocation::ControlInterface,
typename Invocation::InputDomainType,
DeviceAdapter>;
using ExecObjectParameters =
typename ParameterInterfaceType::template StaticTransformType<TransportFunctorType>::type;
ExecObjectParameters execObjectParameters = parameters.StaticTransformCont(
TransportFunctorType(invocation.GetInputDomain(), inputRange, outputRange));
// Get the arrays used for scattering input to output.
typename ScatterType::OutputToInputMapType outputToInputMap =
this->Scatter.GetOutputToInputMap(inputRange);
typename ScatterType::VisitArrayType visitArray = this->Scatter.GetVisitArray(inputRange);
// Get the arrays used for masking output elements.
typename MaskType::ThreadToOutputMapType threadToOutputMap =
this->Mask.GetThreadToOutputMap(inputRange);
// Replace the parameters in the invocation with the execution object and
// pass to next step of Invoke. Also add the scatter information.
this->InvokeSchedule(invocation.ChangeParameters(execObjectParameters)
.ChangeOutputToInputMap(outputToInputMap.PrepareForInput(device))
.ChangeVisitArray(visitArray.PrepareForInput(device))
.ChangeThreadToOutputMap(threadToOutputMap.PrepareForInput(device)),
threadRange,
device);
}
template <typename Invocation, typename RangeType, typename DeviceAdapter>
VTKM_CONT void InvokeSchedule(const Invocation& invocation,
RangeType range,
DeviceAdapter device) const
{
using Algorithm = vtkm::cont::DeviceAdapterAlgorithm<DeviceAdapter>;
using TaskTypes = typename vtkm::cont::DeviceTaskTypes<DeviceAdapter>;
auto invocationForDevice = invocation.ChangeDeviceAdapterTag(device);
// The TaskType class handles the magic of fetching values
// for each instance and calling the worklet's function.
// The TaskType will evaluate to one of the following classes:
//
// vtkm::exec::internal::TaskSingular
// vtkm::exec::internal::TaskTiling1D
// vtkm::exec::internal::TaskTiling3D
auto task = TaskTypes::MakeTask(this->Worklet, invocationForDevice, range);
Algorithm::ScheduleTask(task, range);
}
};
}
}
} // namespace vtkm::worklet::internal
#endif //vtk_m_worklet_internal_DispatcherBase_h