vtk-m/vtkm/rendering
Dave Pugmire 294b73e00e Make the rendering part of the build optional.
Add the mesa libs to the link line.
2016-03-28 08:51:36 -04:00
..
raytracing Merging 2016-03-28 08:51:36 -04:00
testing Make the rendering part of the build optional. 2016-03-28 08:51:36 -04:00
CMakeLists.txt Make the rendering part of the build optional. 2016-03-28 08:51:36 -04:00
Color.h adding rendering from other branch 2016-03-28 08:50:04 -04:00
ColorTable.h adding rendering from other branch 2016-03-28 08:50:04 -04:00
Plot.h Allow the renderSurface to get passed to the Plot::Render() 2016-03-28 08:51:36 -04:00
Rasterizer.h Support for explicit cell sets. 2016-03-28 08:51:36 -04:00
RenderSurface.h Clean up the rendersurface code. 2016-03-28 08:51:35 -04:00
Scene.h Allow the renderSurface to get passed to the Plot::Render() 2016-03-28 08:51:36 -04:00
SceneRenderer.h cleanup of code. 2016-03-28 08:51:36 -04:00
SceneRendererOSMesa.h Support for explicit cell sets. 2016-03-28 08:51:36 -04:00
SceneRendererVolume.h Merging 2016-03-28 08:51:36 -04:00
Triangulator.h Support for explicit cell sets. 2016-03-28 08:51:36 -04:00
View.h Corrected error in projection matrix that was causing mismatches with ray tracing image and depth buffers. 2016-03-28 08:51:36 -04:00
Window.h Allow the renderSurface to get passed to the Plot::Render() 2016-03-28 08:51:36 -04:00