vtk-m/README
2023-02-16 21:56:18 -05:00

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vtkh:
tests/vtkh/vtk-h_render.cpp
TEST(vtkh_render, vtkh_bg_color)
make data
bounds
camera setup.
vtkh::MakeRender(...)
vtkh::Render: info needed to create a single image. N domains = N canvases
camera, bounds, FG/BG colors
vtkh::RayTracer tracer;
tracer.SetInput(...);
vtkh::Scene scene;
scene.AddRender(render);
scene.AddRenderer(&tracer);
scene.Render();
vtkh::RayTracer : public vtkh::Renderer
--it returns a vtkm::rendering::CanvasRayTracer(width,height)
DoExecute() does the rendering
PostExecute() does the compositing.
vtkh::Scene
list of vtkh::Renderer (raytracer, ...)
vector of vtkh::Render (camera, data, fg/bg)
Scene::Render():
for each renderer:
renderer->Update() does the rendering.
(do opaque, then volume)
RenderWorldAnnotations()
Render::RenderWorldAnnotations()
if rank != 0 then RETURN
Annotator annotator(canvas, camera, m_scene_bounds)
annotator.RenderWorldAnnotations()
RenderScreenAnnotations()
vtkh::Image. pixels, depth, composite order, ...
vtkh::Renderer : public Filter
DoExecute:
for each ds in m_input
m_mapper->RenderCells(ds)
this->Composite(...)
vtkh::Compositor
Composite()
calls RadixKCompositor, etc.
vtkh::Render
camera
image name
width/height/bounds
fg/bg colors
vtkh::RayTracer
SetInput: dataset
SetField: scalar
vtkh::Scene
AddRender: vtkh::Render
AddRenderer: vtkh::RayTracer
vtkh::Scene.Render();
=======================================================================================
vtkm:
vtkm::rendering::Scene
AddActor: dataset
Render(mapper, canvas, camera)
vtkm::rendering::View
camera
canvas
mapper
scene
annotations
Paint() does the rendering
vtkm::rendering::Canvas
Fg/Bg
color/depth buffers
model/view mtx
============================================
VTK-m: simpler example... ?
examples/demo/Demo.cxx
vtkm::rendering::Camera (look at, up, clip, etc).
vtkm::rendering::Actor (dataset)
vtkm::rendering::CanvasRayTracer (x,y)
vtkm::rendering::Scene (actor)
vtkm::rendering::View3D view (scene, mapper, canvas, camera, bg)
view.Paint() (renders the image).
=========================================================================================
Comparing classes, etc.
Camera: the same. vtkm::rendering::Camera
Scene:
vtkm: vector of vtkm::rendering::Actor
vtkh: list/vector of vtkh::Renderer, batchsize, has_volume.
vtkh::Render aprox equal to vtkm::rendering::View