vtk-m/vtkm/worklet/internal
Kenneth Moreland 6f03f72b49 Use WholeArrayIn instead of ExecObject for MarchingCubes worklets
The two worklets for marching cubes use tables stored in arrays that
have random access. Previously, they arrays were passed using the
ExecObject tag in ControlSignature along with ExecutionWholeArrayConst.
This changes to using a WholeArrayIn tag and just passing the
ArrayHandle directly to the Invoke method. The end result is the same,
but the code is a bit cleaner.
2015-12-07 09:52:29 -07:00
..
testing Enable output to input map in fetch mechanism. 2015-11-06 18:05:20 -07:00
ClipTables.h CellSetExplicit uses UInt8 for shape, and IdComponent for numIndices. 2015-09-23 11:17:04 -04:00
CMakeLists.txt Make new tetrahedralize functors work on CUDA 2015-11-07 10:09:19 -07:00
DispatcherBase.h Adding ScatterCounting 2015-11-06 18:05:20 -07:00
DispatcherBaseDetailInvoke.h Fix pyexpander errors 2015-09-02 13:47:33 -07:00
DispatcherBaseDetailInvoke.h.in The Copyright statement now has all the periods in the correct location. 2015-05-21 10:30:11 -04:00
TriangulateTables.h Make new tetrahedralize functors work on CUDA 2015-11-07 10:09:19 -07:00
WorkletBase.h Use WholeArrayIn instead of ExecObject for MarchingCubes worklets 2015-12-07 09:52:29 -07:00