vtk-m/vtkm/worklet/tetrahedralize/TetrahedralizeExplicit.h
Kenneth Moreland 4239d13b3e Make triangulate implementation more general
The triangulate and tetrahedra worklet implementations were for some
reason grabbing raw arrays out of `CellSetExplicit` and using those for
lookup tables. Rather than do that, simply use a
`WorkletVisitCellsWithPoints` automatically provide the values of these
cells. The advantage of this approach is that it simplifies the code and
also generalize it to cell sets that do not provide this explicit
representation. For example, the new implementation also works with
`CellSetExtrude`.
2021-09-08 12:49:11 -06:00

131 lines
4.3 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_worklet_TetrahedralizeExplicit_h
#define vtk_m_worklet_TetrahedralizeExplicit_h
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/ArrayHandleGroupVec.h>
#include <vtkm/cont/CellSetExplicit.h>
#include <vtkm/cont/DataSet.h>
#include <vtkm/cont/Field.h>
#include <vtkm/worklet/DispatcherMapField.h>
#include <vtkm/worklet/DispatcherMapTopology.h>
#include <vtkm/worklet/ScatterCounting.h>
#include <vtkm/worklet/WorkletMapField.h>
#include <vtkm/worklet/WorkletMapTopology.h>
#include <vtkm/worklet/internal/TriangulateTables.h>
namespace vtkm
{
namespace worklet
{
/// \brief Compute the tetrahedralize cells for an explicit grid data set
class TetrahedralizeExplicit
{
public:
TetrahedralizeExplicit() {}
//
// Worklet to count the number of tetrahedra generated per cell
//
class TetrahedraPerCell : public vtkm::worklet::WorkletVisitCellsWithPoints
{
public:
using ControlSignature = void(CellSetIn cells, ExecObject tables, FieldOut tetrahedronCount);
using ExecutionSignature = _3(CellShape, _2);
using InputDomain = _1;
VTKM_CONT
TetrahedraPerCell() {}
template <typename CellShapeTag>
VTKM_EXEC vtkm::IdComponent operator()(
CellShapeTag shape,
const vtkm::worklet::internal::TetrahedralizeTablesExecutionObject& tables) const
{
return tables.GetCount(shape);
}
};
//
// Worklet to turn cells into tetrahedra
// Vertices remain the same and each cell is processed with needing topology
//
class TetrahedralizeCell : public vtkm::worklet::WorkletVisitCellsWithPoints
{
public:
using ControlSignature = void(CellSetIn cellset,
ExecObject tables,
FieldOutCell connectivityOut);
using ExecutionSignature = void(CellShape, PointIndices, _2, _3, VisitIndex);
using InputDomain = _1;
using ScatterType = vtkm::worklet::ScatterCounting;
template <typename CellArrayType>
VTKM_CONT static ScatterType MakeScatter(const CellArrayType& cellArray)
{
return ScatterType(cellArray);
}
// Each cell produces tetrahedra and write result at the offset
template <typename CellShapeTag, typename ConnectivityInVec, typename ConnectivityOutVec>
VTKM_EXEC void operator()(
CellShapeTag shape,
const ConnectivityInVec& connectivityIn,
const vtkm::worklet::internal::TetrahedralizeTablesExecutionObject& tables,
ConnectivityOutVec& connectivityOut,
vtkm::IdComponent visitIndex) const
{
vtkm::IdComponent4 tetIndices = tables.GetIndices(shape, visitIndex);
connectivityOut[0] = connectivityIn[tetIndices[0]];
connectivityOut[1] = connectivityIn[tetIndices[1]];
connectivityOut[2] = connectivityIn[tetIndices[2]];
connectivityOut[3] = connectivityIn[tetIndices[3]];
}
};
template <typename CellSetType>
vtkm::cont::CellSetSingleType<> Run(const CellSetType& cellSet,
vtkm::cont::ArrayHandle<vtkm::IdComponent>& outCellsPerCell)
{
vtkm::cont::CellSetSingleType<> outCellSet;
vtkm::cont::Invoker invoke;
// Output topology
vtkm::cont::ArrayHandle<vtkm::Id> outConnectivity;
vtkm::worklet::internal::TetrahedralizeTables tables;
// Determine the number of output cells each input cell will generate
invoke(TetrahedraPerCell{}, cellSet, tables, outCellsPerCell);
// Build new cells
invoke(TetrahedralizeCell{},
TetrahedralizeCell::MakeScatter(outCellsPerCell),
cellSet,
tables,
vtkm::cont::make_ArrayHandleGroupVec<4>(outConnectivity));
// Add cells to output cellset
outCellSet.Fill(cellSet.GetNumberOfPoints(), vtkm::CellShapeTagTetra::Id, 4, outConnectivity);
return outCellSet;
}
};
}
} // namespace vtkm::worklet
#endif // vtk_m_worklet_TetrahedralizeExplicit_h