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62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2015 Sandia Corporation.
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// Copyright 2015 UT-Battelle, LLC.
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// Copyright 2015 Los Alamos National Security.
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//
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// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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// the U.S. Government retains certain rights in this software.
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//
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//============================================================================
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#ifndef vtk_m_rendering_Scene_h
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#define vtk_m_rendering_Scene_h
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#include <vtkm/rendering/vtkm_rendering_export.h>
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#include <vtkm/rendering/Actor.h>
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#include <vtkm/rendering/Camera.h>
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#include <vtkm/rendering/Canvas.h>
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#include <vtkm/rendering/Mapper.h>
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#include <memory>
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namespace vtkm
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{
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namespace rendering
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{
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class VTKM_RENDERING_EXPORT Scene
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{
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public:
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Scene();
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void AddActor(const vtkm::rendering::Actor& actor);
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const vtkm::rendering::Actor& GetActor(vtkm::IdComponent index) const;
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vtkm::IdComponent GetNumberOfActors() const;
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void Render(vtkm::rendering::Mapper& mapper,
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vtkm::rendering::Canvas& canvas,
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const vtkm::rendering::Camera& camera) const;
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vtkm::Bounds GetSpatialBounds() const;
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private:
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struct InternalsType;
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std::shared_ptr<InternalsType> Internals;
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};
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}
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} //namespace vtkm::rendering
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#endif //vtk_m_rendering_Scene_h
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