mirror of
https://gitlab.kitware.com/vtk/vtk-m
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65 lines
2.2 KiB
C++
65 lines
2.2 KiB
C++
//============================================================================
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// Copyright (c) Kitware, Inc.
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// All rights reserved.
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// See LICENSE.txt for details.
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// This software is distributed WITHOUT ANY WARRANTY; without even
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// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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// PURPOSE. See the above copyright notice for more information.
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//
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// Copyright 2016 Sandia Corporation.
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// Copyright 2016 UT-Battelle, LLC.
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// Copyright 2016 Los Alamos National Security.
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//
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// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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// the U.S. Government retains certain rights in this software.
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//
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// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
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// Laboratory (LANL), the U.S. Government retains certain rights in
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// this software.
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//============================================================================
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#ifndef vtk_m_rendering_WorldAnnotatorGL_h
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#define vtk_m_rendering_WorldAnnotatorGL_h
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#include <vtkm/rendering/WorldAnnotator.h>
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#include <vtkm/rendering/BitmapFont.h>
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#include <vtkm/rendering/TextureGL.h>
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namespace vtkm {
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namespace rendering {
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class WorldAnnotatorGL : public WorldAnnotator
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{
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public:
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VTKM_RENDERING_EXPORT
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~WorldAnnotatorGL();
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VTKM_RENDERING_EXPORT
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void AddLine(const vtkm::Vec<vtkm::Float64,3> &point0,
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const vtkm::Vec<vtkm::Float64,3> &point1,
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vtkm::Float32 lineWidth,
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const vtkm::rendering::Color &color,
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bool inFront) const VTKM_OVERRIDE;
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VTKM_RENDERING_EXPORT
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void AddText(const vtkm::Vec<vtkm::Float32,3> &origin,
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const vtkm::Vec<vtkm::Float32,3> &right,
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const vtkm::Vec<vtkm::Float32,3> &up,
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vtkm::Float32 scale,
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const vtkm::Vec<vtkm::Float32,2> &anchor,
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const vtkm::rendering::Color &color,
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const std::string &text) const VTKM_OVERRIDE;
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private:
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BitmapFont Font;
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TextureGL FontTexture;
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void RenderText(vtkm::Float32 scale,
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vtkm::Float32 anchorx, vtkm::Float32 anchory,
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std::string text) const;
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};
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}} //namespace vtkm::rendering
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#endif // vtk_m_rendering_WorldAnnotatorGL_h
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