vtk-m/vtkm/rendering/View.cxx
2017-12-04 20:46:38 -08:00

104 lines
3.1 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/rendering/View.h>
namespace vtkm
{
namespace rendering
{
View::View(const vtkm::rendering::Scene& scene,
const vtkm::rendering::Mapper& mapper,
const vtkm::rendering::Canvas& canvas,
const vtkm::rendering::Color& backgroundColor,
const vtkm::rendering::Color& foregroundColor)
: Scene(scene)
, MapperPointer(mapper.NewCopy())
, CanvasPointer(canvas.NewCopy())
, WorldAnnotatorPointer(canvas.CreateWorldAnnotator())
{
this->CanvasPointer->SetBackgroundColor(backgroundColor);
this->CanvasPointer->SetForegroundColor(foregroundColor);
this->AxisColor = foregroundColor;
vtkm::Bounds spatialBounds = this->Scene.GetSpatialBounds();
this->Camera.ResetToBounds(spatialBounds);
if (spatialBounds.Z.Length() > 0.0)
{
this->Camera.SetModeTo3D();
}
else
{
this->Camera.SetModeTo2D();
}
}
View::View(const vtkm::rendering::Scene& scene,
const vtkm::rendering::Mapper& mapper,
const vtkm::rendering::Canvas& canvas,
const vtkm::rendering::Camera& camera,
const vtkm::rendering::Color& backgroundColor,
const vtkm::rendering::Color& foregroundColor)
: Scene(scene)
, MapperPointer(mapper.NewCopy())
, CanvasPointer(canvas.NewCopy())
, WorldAnnotatorPointer(CanvasPointer->CreateWorldAnnotator())
, Camera(camera)
{
this->CanvasPointer->SetBackgroundColor(backgroundColor);
this->CanvasPointer->SetForegroundColor(foregroundColor);
this->AxisColor = foregroundColor;
}
View::~View()
{
}
void View::Initialize()
{
this->GetCanvas().Initialize();
}
void View::SaveAs(const std::string& fileName) const
{
this->GetCanvas().SaveAs(fileName);
}
void View::RenderAnnotations()
{
for (unsigned int i = 0; i < Annotations.size(); ++i)
Annotations[i]->Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
void View::SetupForWorldSpace(bool viewportClip)
{
//this->Camera.SetupMatrices();
this->GetCanvas().SetViewToWorldSpace(this->Camera, viewportClip);
}
void View::SetupForScreenSpace(bool viewportClip)
{
//this->Camera.SetupMatrices();
this->GetCanvas().SetViewToScreenSpace(this->Camera, viewportClip);
}
}
} // namespace vtkm::rendering