vtk-m/vtkm/worklet/cosmotools/MarkActiveNeighbors.h
2019-01-11 12:23:10 -07:00

167 lines
6.9 KiB
C++

// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2014 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2014 UT-Battelle, LLC.
// Copyright 2014 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
// Copyright (c) 2016, Los Alamos National Security, LLC
// All rights reserved.
//
// Copyright 2016. Los Alamos National Security, LLC.
// This software was produced under U.S. Government contract DE-AC52-06NA25396
// for Los Alamos National Laboratory (LANL), which is operated by
// Los Alamos National Security, LLC for the U.S. Department of Energy.
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// MAKES ANY WARRANTY, EXPRESS OR IMPLIED, OR ASSUMES ANY LIABILITY FOR THE
// USE OF THIS SOFTWARE. If software is modified to produce derivative works,
// such modified software should be clearly marked, so as not to confuse it
// with the version available from LANL.
//
// Additionally, redistribution and use in source and binary forms, with or
// without modification, are permitted provided that the following conditions
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//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
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//============================================================================
#ifndef vtkm_worklet_cosmotools_mark_active_neighbors_h
#define vtkm_worklet_cosmotools_mark_active_neighbors_h
#include <vtkm/worklet/WorkletMapField.h>
#include <vtkm/worklet/cosmotools/TagTypes.h>
namespace vtkm
{
namespace worklet
{
namespace cosmotools
{
// Worklet for particles to indicate which neighbors are active
// because at least one particle in that bin is within linking length
template <typename T>
class MarkActiveNeighbors : public vtkm::worklet::WorkletMapField
{
public:
using ControlSignature =
void(FieldIn index, // (input) particle index
FieldIn partId, // (input) particle id sorted
FieldIn binId, // (input) bin Id per particle
WholeArrayIn partIdArray, // (input) sequence imposed on sorted particle Ids
WholeArrayIn location, // (input) location of particles
WholeArrayIn firstPartId, // (input) vector of first particle indices
WholeArrayIn lastPartId, // (input) vector of last particle indices
FieldOut flag); // (output) active bin neighbors mask
using ExecutionSignature = _8(_1, _2, _3, _4, _5, _6, _7);
using InputDomain = _1;
vtkm::Id xNum, yNum, zNum;
vtkm::Id NUM_NEIGHBORS;
T linkLenSq;
// Constructor
VTKM_EXEC_CONT
MarkActiveNeighbors(const vtkm::Id XNum,
const vtkm::Id YNum,
const vtkm::Id ZNum,
const vtkm::Id NumNeighbors,
const T LinkLen)
: xNum(XNum)
, yNum(YNum)
, zNum(ZNum)
, NUM_NEIGHBORS(NumNeighbors)
, linkLenSq(LinkLen * LinkLen)
{
}
template <typename InIdPortalType, typename InFieldPortalType, typename InVectorPortalType>
VTKM_EXEC vtkm::UInt32 operator()(const vtkm::Id& i,
const vtkm::Id& iPartId,
const vtkm::Id& iBinId,
const InIdPortalType& partIdArray,
const InFieldPortalType& location,
const InVectorPortalType& firstPartId,
const InVectorPortalType& lastPartId) const
{
const vtkm::Id ybin = (iBinId / xNum) % yNum;
const vtkm::Id zbin = iBinId / (xNum * yNum);
vtkm::UInt32 activeFlag = 0;
vtkm::UInt32 bcnt = 1;
vtkm::Id cnt = 0;
// Examine all neighbor bins surrounding this particle
for (vtkm::Id z = zbin - 1; z <= zbin + 1; z++)
{
for (vtkm::Id y = ybin - 1; y <= ybin + 1; y++)
{
if ((y >= 0) && (y < yNum) && (z >= 0) && (z < zNum))
{
vtkm::Id pos = NUM_NEIGHBORS * i + cnt;
vtkm::Id startParticle = firstPartId.Get(pos);
vtkm::Id endParticle = lastPartId.Get(pos);
// If the bin has any particles, check to see if any of those
// are within the linking length from this particle
for (vtkm::Id j = startParticle; j < endParticle; j++)
{
vtkm::Id jPartId = partIdArray.Get(j);
vtkm::Vec<T, 3> iloc = location.Get(iPartId);
vtkm::Vec<T, 3> jloc = location.Get(jPartId);
T xDist = iloc[0] - jloc[0];
T yDist = iloc[1] - jloc[1];
T zDist = iloc[2] - jloc[2];
// Found a particle within linking length so this bin is active
if ((xDist * xDist + yDist * yDist + zDist * zDist) <= linkLenSq)
{
activeFlag = activeFlag | bcnt;
break;
}
}
}
bcnt = bcnt << 1;
cnt++;
}
}
return activeFlag;
}
}; // MarkActiveNeighbors
}
}
}
#endif