vtk-m/vtkm/rendering/TextRenderer.h

79 lines
2.7 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 National Technology & Engineering Solutions of Sandia, LLC (NTESS).
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-NA0003525 with NTESS,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_TextRenderer_h
#define vtk_m_rendering_TextRenderer_h
#include <string>
#include <vtkm/rendering/BitmapFont.h>
#include <vtkm/rendering/Canvas.h>
#include <vtkm/rendering/Color.h>
#include <vtkm/rendering/vtkm_rendering_export.h>
namespace vtkm
{
namespace rendering
{
class VTKM_RENDERING_EXPORT TextRenderer
{
public:
VTKM_CONT
TextRenderer(const vtkm::rendering::Canvas* canvas,
const vtkm::rendering::BitmapFont& font,
const vtkm::rendering::Canvas::FontTextureType& fontTexture);
VTKM_CONT
void RenderText(const vtkm::Vec<vtkm::Float32, 2>& position,
vtkm::Float32 scale,
vtkm::Float32 angle,
vtkm::Float32 windowAspect,
const vtkm::Vec<vtkm::Float32, 2>& anchor,
const vtkm::rendering::Color& color,
const std::string& text);
VTKM_CONT
void RenderText(const vtkm::Vec<vtkm::Float32, 3>& origin,
const vtkm::Vec<vtkm::Float32, 3>& right,
const vtkm::Vec<vtkm::Float32, 3>& up,
vtkm::Float32 scale,
const vtkm::Vec<vtkm::Float32, 2>& anchor,
const vtkm::rendering::Color& color,
const std::string& text);
VTKM_CONT
void RenderText(const vtkm::Matrix<vtkm::Float32, 4, 4>& transform,
vtkm::Float32 scale,
const vtkm::Vec<vtkm::Float32, 2>& anchor,
const vtkm::rendering::Color& color,
const std::string& text,
const vtkm::Float32& depth = 0.f);
private:
const vtkm::rendering::Canvas* Canvas;
vtkm::rendering::BitmapFont Font;
vtkm::rendering::Canvas::FontTextureType FontTexture;
};
}
} // namespace vtkm::rendering
#endif // vtk_m_rendering_TextRenderer_h