vtk-m/vtkm/rendering/View3D.cxx
Kenneth Moreland 77ecfbeb78 Explicitly implement constructors and destructors
The clang compiler was running into linker errors constructors of
classes with virtual methods that were inline and destructors that were
not declared at all. In this case, the compiler was not creating
everything needed by a virtual table and the link died.
2016-09-08 17:08:17 -06:00

160 lines
6.2 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 Sandia Corporation.
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/rendering/View3D.h>
namespace vtkm {
namespace rendering {
View3D::View3D(const vtkm::rendering::Scene &scene,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Color &backgroundColor)
: View(scene, mapper, canvas, backgroundColor)
{
}
View3D::View3D(const vtkm::rendering::Scene &scene,
const vtkm::rendering::Mapper &mapper,
const vtkm::rendering::Canvas &canvas,
const vtkm::rendering::Camera &camera,
const vtkm::rendering::Color &backgroundColor)
: View(scene, mapper, canvas, camera, backgroundColor)
{
}
View3D::~View3D()
{
}
void View3D::Paint()
{
this->GetCanvas().Activate();
this->GetCanvas().Clear();
this->SetupForWorldSpace();
this->GetScene().Render(
this->GetMapper(), this->GetCanvas(), this->GetCamera());
this->RenderWorldAnnotations();
this->SetupForScreenSpace();
this->RenderScreenAnnotations();
this->GetCanvas().Finish();
}
void View3D::RenderScreenAnnotations()
{
if (this->GetScene().GetNumberOfActors() > 0)
{
//this->ColorBarAnnotation.SetAxisColor(vtkm::rendering::Color(1,1,1));
this->ColorBarAnnotation.SetRange(
this->GetScene().GetActor(0).GetScalarRange(), 5);
this->ColorBarAnnotation.SetColorTable(
this->GetScene().GetActor(0).GetColorTable());
this->ColorBarAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
}
void View3D::RenderWorldAnnotations()
{
vtkm::Bounds bounds = this->GetScene().GetSpatialBounds();
vtkm::Float64 xmin = bounds.X.Min, xmax = bounds.X.Max;
vtkm::Float64 ymin = bounds.Y.Min, ymax = bounds.Y.Max;
vtkm::Float64 zmin = bounds.Z.Min, zmax = bounds.Z.Max;
vtkm::Float64 dx = xmax-xmin, dy = ymax-ymin, dz = zmax-zmin;
vtkm::Float64 size = vtkm::Sqrt(dx*dx + dy*dy + dz*dz);
this->BoxAnnotation.SetColor(Color(.5f,.5f,.5f));
this->BoxAnnotation.SetExtents(this->GetScene().GetSpatialBounds());
this->BoxAnnotation.Render(this->GetCamera(), this->GetWorldAnnotator());
vtkm::Vec<vtkm::Float32,3> lookAt = this->GetCamera().GetLookAt();
vtkm::Vec<vtkm::Float32,3> position = this->GetCamera().GetPosition();
bool xtest = lookAt[0] > position[0];
bool ytest = lookAt[1] > position[1];
bool ztest = lookAt[2] > position[2];
const bool outsideedges = true; // if false, do closesttriad
if (outsideedges)
{
xtest = !xtest;
//ytest = !ytest;
}
vtkm::Float64 xrel = vtkm::Abs(dx) / size;
vtkm::Float64 yrel = vtkm::Abs(dy) / size;
vtkm::Float64 zrel = vtkm::Abs(dz) / size;
this->XAxisAnnotation.SetAxis(0);
this->XAxisAnnotation.SetColor(Color(1,1,1));
this->XAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->XAxisAnnotation.SetWorldPosition(xmin,
ytest ? ymin : ymax,
ztest ? zmin : zmax,
xmax,
ytest ? ymin : ymax,
ztest ? zmin : zmax);
this->XAxisAnnotation.SetRange(xmin, xmax);
this->XAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->XAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->XAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->XAxisAnnotation.SetMoreOrLessTickAdjustment(xrel < .3 ? -1 : 0);
this->XAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
this->YAxisAnnotation.SetAxis(1);
this->YAxisAnnotation.SetColor(Color(1,1,1));
this->YAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->YAxisAnnotation.SetWorldPosition(xtest ? xmin : xmax,
ymin,
ztest ? zmin : zmax,
xtest ? xmin : xmax,
ymax,
ztest ? zmin : zmax);
this->YAxisAnnotation.SetRange(ymin, ymax);
this->YAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->YAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->YAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->YAxisAnnotation.SetMoreOrLessTickAdjustment(yrel < .3 ? -1 : 0);
this->YAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
this->ZAxisAnnotation.SetAxis(2);
this->ZAxisAnnotation.SetColor(Color(1,1,1));
this->ZAxisAnnotation.SetTickInvert(xtest,ytest,ztest);
this->ZAxisAnnotation.SetWorldPosition(xtest ? xmin : xmax,
ytest ? ymin : ymax,
zmin,
xtest ? xmin : xmax,
ytest ? ymin : ymax,
zmax);
this->ZAxisAnnotation.SetRange(zmin, zmax);
this->ZAxisAnnotation.SetMajorTickSize(size / 40.f, 0);
this->ZAxisAnnotation.SetMinorTickSize(size / 80.f, 0);
this->ZAxisAnnotation.SetLabelFontOffset(vtkm::Float32(size / 15.f));
this->ZAxisAnnotation.SetMoreOrLessTickAdjustment(zrel < .3 ? -1 : 0);
this->ZAxisAnnotation.Render(
this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
}
} // namespace vtkm::rendering