vtk-m/vtkm/rendering/AxisAnnotation.h
Kenneth Moreland 9fc86890eb Change vtkm::rendering::SceneRenderer* to Mapper*
This name was chosen to reflect the analogous name in VTK.
2016-06-02 13:41:14 -06:00

167 lines
5.1 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2016 Sandia Corporation.
// Copyright 2016 UT-Battelle, LLC.
// Copyright 2016 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#ifndef vtk_m_rendering_AxisAnnotation_h
#define vtk_m_rendering_AxisAnnotation_h
#include <vtkm/cont/DataSet.h>
#include <vtkm/rendering/Color.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/WorldAnnotator.h>
namespace vtkm {
namespace rendering {
class AxisAnnotation
{
private:
protected:
inline vtkm::Float64 ffix(vtkm::Float64 value)
{
int ivalue = (int)(value);
vtkm::Float64 v = (value - ivalue);
if (v > 0.9999)
{
ivalue++;
}
return static_cast<vtkm::Float64>(ivalue);
}
void CalculateTicks(vtkm::Float64 lower, vtkm::Float64 upper, bool minor,
std::vector<vtkm::Float64> &positions,
std::vector<vtkm::Float64> &proportions,
int modifyTickQuantity)
{
positions.clear();
proportions.clear();
vtkm::Float64 sortedRange[2];
sortedRange[0] = lower < upper ? lower : upper;
sortedRange[1] = lower > upper ? lower : upper;
vtkm::Float64 range = sortedRange[1] - sortedRange[0];
// Find the integral points.
vtkm::Float64 pow10 = log10(range);
// Build in numerical tolerance
vtkm::Float64 eps = 10.0e-10;
pow10 += eps;
// ffix moves you in the wrong direction if pow10 is negative.
if (pow10 < 0.)
{
pow10 = pow10 - 1.;
}
vtkm::Float64 fxt = pow(10., ffix(pow10));
// Find the number of integral points in the interval.
int numTicks = int(ffix(range/fxt) + 1);
// We should get about major 10 ticks on a range that's near
// the power of 10. (e.g. range=1000). If the range is small
// enough we have less than 5 ticks (e.g. range=400), then
// divide the step by 2, or if it's about 2 ticks (e.g. range=150)
// or less, then divide the step by 5. That gets us back to
// about 10 major ticks.
//
// But we might want more or less. To adjust this up by
// approximately a factor of 2, instead of the default
// 1/2/5 dividers, use 2/5/10, and to adjust it down by
// about a factor of two, use .5/1/2 as the dividers.
// (We constrain to 1s, 2s, and 5s, for the obvious reason
// that only those values are factors of 10.....)
vtkm::Float64 divs[5] = { 0.5, 1, 2, 5, 10 };
int divindex = (numTicks >= 5) ? 1 : (numTicks >= 3 ? 2 : 3);
divindex += modifyTickQuantity;
vtkm::Float64 div = divs[divindex];
// If there aren't enough major tick points in this decade, use the next
// decade.
vtkm::Float64 majorStep = fxt / div;
vtkm::Float64 minorStep = (fxt/div) / 10.;
// When we get too close, we lose the tickmarks. Run some special case code.
if (numTicks <= 1)
{
if (minor)
{
// no minor ticks
return;
}
else
{
positions.resize(3);
proportions.resize(3);
positions[0] = lower;
positions[1] = (lower+upper) / 2.;
positions[2] = upper;
proportions[0] = 0.0;
proportions[1] = 0.5;
proportions[2] = 1.0;
return;
}
}
// Figure out the first major and minor tick locations, relative to the
// start of the axis.
vtkm::Float64 majorStart, minorStart;
if (sortedRange[0] < 0.)
{
majorStart = majorStep*(ffix(sortedRange[0]*(1./majorStep)));
minorStart = minorStep*(ffix(sortedRange[0]*(1./minorStep)));
}
else
{
majorStart = majorStep*(ffix(sortedRange[0]*(1./majorStep) + .999));
minorStart = minorStep*(ffix(sortedRange[0]*(1./minorStep) + .999));
}
// Create all of the minor ticks
const int max_count_cutoff = 1000;
numTicks = 0;
vtkm::Float64 location = minor ? minorStart : majorStart;
vtkm::Float64 step = minor ? minorStep : majorStep;
while (location <= sortedRange[1] && numTicks < max_count_cutoff)
{
positions.push_back(location);
proportions.push_back((location - sortedRange[0]) / range);
numTicks++;
location += step;
}
if (sortedRange[0] != lower)
{
// We must reverse all of the proportions.
for (unsigned int j = 0 ; j < proportions.size(); j++)
{
proportions[j] = 1. - proportions[j];
}
}
}
};
}} //namespace vtkm::rendering
#endif // vtk_m_rendering_AxisAnnotation_h