vtk-m/vtkm/rendering/testing/UnitTestMapperRayTracer.cxx
Kenneth Moreland 45a73baab1 Use degrees instead of radians for rotation transforms
It is more common to use degrees when specifying a transform (thanks to
the classic OpenGL interface). Also, camera specifies the field of view in
degrees, which made rotations inconsistent. This change unifies all that.
2016-06-14 13:52:55 -06:00

94 lines
3.4 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//
// Copyright 2015 Sandia Corporation.
// Copyright 2015 UT-Battelle, LLC.
// Copyright 2015 Los Alamos National Security.
//
// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
// the U.S. Government retains certain rights in this software.
//
// Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National
// Laboratory (LANL), the U.S. Government retains certain rights in
// this software.
//============================================================================
#include <vtkm/cont/testing/MakeTestDataSet.h>
#include <vtkm/rendering/Actor.h>
#include <vtkm/rendering/CanvasRayTracer.h>
#include <vtkm/rendering/MapperRayTracer.h>
#include <vtkm/rendering/Scene.h>
#include <vtkm/rendering/View.h>
#include <vtkm/cont/DeviceAdapter.h>
#include <vtkm/cont/testing/Testing.h>
namespace {
void Set3DView(vtkm::rendering::Camera &camera,
const vtkm::cont::CoordinateSystem &coords)
{
vtkm::Bounds coordsBounds =
coords.GetBounds(VTKM_DEFAULT_DEVICE_ADAPTER_TAG());
//set up a default view
camera = vtkm::rendering::Camera();
camera.ResetToBounds(coordsBounds);
camera.Azimuth(45.0f);
camera.Elevation(45.0f);
std::cout << "Camera3d: pos: " << camera.GetPosition() << std::endl;
std::cout << " lookAt: " << camera.GetLookAt() << std::endl;
std::cout << " up: " << camera.GetViewUp() << std::endl;
std::cout << " near/far: " << camera.GetClippingRange() << std::endl;
std::cout << " fieldOfView: " << camera.GetFieldOfView() << std::endl;
}
void Render(const vtkm::cont::DataSet &ds,
const std::string &fieldNm,
const std::string &ctName,
const std::string &outputFile)
{
const vtkm::Int32 W = 512, H = 512;
const vtkm::cont::CoordinateSystem coords = ds.GetCoordinateSystem();
vtkm::rendering::MapperRayTracer<VTKM_DEFAULT_DEVICE_ADAPTER_TAG> mapper;
vtkm::rendering::Camera camera;
Set3DView(camera, coords);
vtkm::rendering::Scene scene;
vtkm::rendering::Color bg(0.2f, 0.2f, 0.2f, 1.0f);
vtkm::rendering::CanvasRayTracer canvas(W,H);
scene.AddActor(vtkm::rendering::Actor(ds.GetCellSet(),
ds.GetCoordinateSystem(),
ds.GetField(fieldNm),
vtkm::rendering::ColorTable(ctName)));
vtkm::rendering::View3D view(scene, mapper, canvas, camera, bg);
view.Initialize();
view.Paint();
view.SaveAs(outputFile);
}
void RenderTests()
{
vtkm::cont::testing::MakeTestDataSet maker;
//3D tests.
Render(maker.Make3DRegularDataSet0(),
"pointvar", "thermal", "reg3D.pnm");
Render(maker.Make3DRectilinearDataSet0(),
"pointvar", "thermal", "rect3D.pnm");
Render(maker.Make3DExplicitDataSet4(),
"pointvar", "thermal", "expl3D.pnm");
}
} //namespace
int UnitTestMapperRayTracer(int, char *[])
{
return vtkm::cont::testing::Testing::Run(RenderTests);
}