vtk-m/vtkm/cont/DynamicCellSet.h

418 lines
12 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_cont_DynamicCellSet_h
#define vtk_m_cont_DynamicCellSet_h
#include <vtkm/cont/CastAndCall.h>
#include <vtkm/cont/CellSet.h>
#include <vtkm/cont/CellSetList.h>
#include <vtkm/cont/DefaultTypes.h>
#include <vtkm/cont/ErrorBadValue.h>
#include <vtkm/cont/Logging.h>
namespace vtkm
{
namespace cont
{
/// \brief Holds a cell set without having to specify concrete type.
///
/// \c DynamicCellSet holds a \c CellSet object using runtime polymorphism to
/// manage different subclass types and template parameters of the subclasses
/// rather than compile-time templates. This adds a programming convenience
/// that helps avoid a proliferation of templates. It also provides the
/// management necessary to interface VTK-m with data sources where types will
/// not be known until runtime.
///
/// To interface between the runtime polymorphism and the templated algorithms
/// in VTK-m, \c DynamicCellSet contains a method named \c CastAndCall that
/// will determine the correct type from some known list of cell set types.
/// This mechanism is used internally by VTK-m's worklet invocation mechanism
/// to determine the type when running algorithms.
///
/// By default, \c DynamicCellSet will assume that the value type in the array
/// matches one of the types specified by \c VTKM_DEFAULT_CELL_SET_LIST.
/// This list can be changed by using the \c ResetCellSetList method. It is
/// worthwhile to match these lists closely to the possible types that might be
/// used. If a type is missing you will get a runtime error. If there are more
/// types than necessary, then the template mechanism will create a lot of
/// object code that is never used, and keep in mind that the number of
/// combinations grows exponentially when using multiple \c Dynamic* objects.
///
/// The actual implementation of \c DynamicCellSet is in a templated class
/// named \c DynamicCellSetBase, which is templated on the list of cell set
/// types. \c DynamicCellSet is really just a typedef of \c DynamicCellSetBase
/// with the default cell set list.
///
template <typename CellSetList>
class VTKM_ALWAYS_EXPORT DynamicCellSetBase
{
VTKM_IS_LIST(CellSetList);
public:
VTKM_CONT
DynamicCellSetBase() = default;
template <typename CellSetType>
VTKM_CONT DynamicCellSetBase(const CellSetType& cellSet)
: CellSet(std::make_shared<CellSetType>(cellSet))
{
VTKM_IS_CELL_SET(CellSetType);
}
template <typename OtherCellSetList>
VTKM_CONT explicit DynamicCellSetBase(const DynamicCellSetBase<OtherCellSetList>& src)
: CellSet(src.CellSet)
{
}
VTKM_CONT explicit DynamicCellSetBase(const std::shared_ptr<vtkm::cont::CellSet>& cs)
: CellSet(cs)
{
}
/// Returns true if this cell set is of the provided type.
///
template <typename CellSetType>
VTKM_CONT bool IsType() const
{
return (dynamic_cast<CellSetType*>(this->CellSet.get()) != nullptr);
}
/// Returns true if this cell set is the same (or equivalent) type as the
/// object provided.
///
template <typename CellSetType>
VTKM_CONT bool IsSameType(const CellSetType&) const
{
return this->IsType<CellSetType>();
}
/// Returns this cell set cast to the given \c CellSet type. Throws \c
/// ErrorBadType if the cast does not work. Use \c IsType to check if
/// the cast can happen.
///
template <typename CellSetType>
VTKM_CONT CellSetType& Cast() const
{
auto cellSetPointer = dynamic_cast<CellSetType*>(this->CellSet.get());
if (cellSetPointer == nullptr)
{
VTKM_LOG_CAST_FAIL(*this, CellSetType);
throw vtkm::cont::ErrorBadType("Bad cast of dynamic cell set.");
}
VTKM_LOG_CAST_SUCC(*this, *cellSetPointer);
return *cellSetPointer;
}
/// Given a reference to a concrete \c CellSet object, attempt to downcast
/// the contain cell set to the provided type and copy into the given \c
/// CellSet object. Throws \c ErrorBadType if the cast does not work.
/// Use \c IsType to check if the cast can happen.
///
/// Note that this is a shallow copy. Any data in associated arrays are not
/// copied.
///
template <typename CellSetType>
VTKM_CONT void CopyTo(CellSetType& cellSet) const
{
cellSet = this->Cast<CellSetType>();
}
/// Changes the cell set types to try casting to when resolving this dynamic
/// cell set, which is specified with a list tag like those in
/// CellSetList.h. Since C++ does not allow you to actually change the
/// template arguments, this method returns a new dynamic cell setobject.
/// This method is particularly useful to narrow down (or expand) the types
/// when using a cell set of particular constraints.
///
template <typename NewCellSetList>
VTKM_CONT DynamicCellSetBase<NewCellSetList> ResetCellSetList(
NewCellSetList = NewCellSetList()) const
{
VTKM_IS_LIST(NewCellSetList);
return DynamicCellSetBase<NewCellSetList>(*this);
}
/// Attempts to cast the held cell set to a specific concrete type, then call
/// the given functor with the cast cell set. The cell sets tried in the cast
/// are those in the \c CellSetList template argument of the \c
/// DynamicCellSetBase class (or \c VTKM_DEFAULT_CELL_SET_LIST for \c
/// DynamicCellSet). You can use \c ResetCellSetList to get different
/// behavior from \c CastAndCall.
///
template <typename Functor, typename... Args>
VTKM_CONT void CastAndCall(Functor&& f, Args&&...) const;
/// \brief Create a new cell set of the same type as this cell set.
///
/// This method creates a new cell set that is the same type as this one and
/// returns a new dynamic cell set for it. This method is convenient when
/// creating output data sets that should be the same type as some input cell
/// set.
///
VTKM_CONT
DynamicCellSetBase<CellSetList> NewInstance() const
{
DynamicCellSetBase<CellSetList> newCellSet;
if (this->CellSet)
{
newCellSet.CellSet = this->CellSet->NewInstance();
}
return newCellSet;
}
VTKM_CONT
vtkm::cont::CellSet* GetCellSetBase() { return this->CellSet.get(); }
VTKM_CONT
const vtkm::cont::CellSet* GetCellSetBase() const { return this->CellSet.get(); }
VTKM_CONT
vtkm::Id GetNumberOfCells() const
{
return this->CellSet ? this->CellSet->GetNumberOfCells() : 0;
}
VTKM_CONT
vtkm::Id GetNumberOfFaces() const
{
return this->CellSet ? this->CellSet->GetNumberOfFaces() : 0;
}
VTKM_CONT
vtkm::Id GetNumberOfEdges() const
{
return this->CellSet ? this->CellSet->GetNumberOfEdges() : 0;
}
VTKM_CONT
vtkm::Id GetNumberOfPoints() const
{
return this->CellSet ? this->CellSet->GetNumberOfPoints() : 0;
}
VTKM_CONT
void ReleaseResourcesExecution()
{
if (this->CellSet)
{
this->CellSet->ReleaseResourcesExecution();
}
}
VTKM_CONT
void PrintSummary(std::ostream& stream) const
{
if (this->CellSet)
{
this->CellSet->PrintSummary(stream);
}
else
{
stream << " DynamicCellSet = nullptr" << std::endl;
}
}
private:
std::shared_ptr<vtkm::cont::CellSet> CellSet;
template <typename>
friend class DynamicCellSetBase;
};
//=============================================================================
// Free function casting helpers
/// Returns true if \c dynamicCellSet matches the type of CellSetType.
///
template <typename CellSetType, typename Ts>
VTKM_CONT inline bool IsType(const vtkm::cont::DynamicCellSetBase<Ts>& dynamicCellSet)
{
return dynamicCellSet.template IsType<CellSetType>();
}
/// Returns \c dynamicCellSet cast to the given \c CellSet type. Throws \c
/// ErrorBadType if the cast does not work. Use \c IsType
/// to check if the cast can happen.
///
template <typename CellSetType, typename Ts>
VTKM_CONT inline CellSetType Cast(const vtkm::cont::DynamicCellSetBase<Ts>& dynamicCellSet)
{
return dynamicCellSet.template Cast<CellSetType>();
}
namespace detail
{
struct DynamicCellSetTry
{
DynamicCellSetTry(const vtkm::cont::CellSet* const cellSetBase)
: CellSetBase(cellSetBase)
{
}
template <typename CellSetType, typename Functor, typename... Args>
void operator()(CellSetType, Functor&& f, bool& called, Args&&... args) const
{
if (!called)
{
auto* cellset = dynamic_cast<const CellSetType*>(this->CellSetBase);
if (cellset)
{
VTKM_LOG_CAST_SUCC(*this->CellSetBase, *cellset);
f(*cellset, std::forward<Args>(args)...);
called = true;
}
}
}
const vtkm::cont::CellSet* const CellSetBase;
};
} // namespace detail
template <typename CellSetList>
template <typename Functor, typename... Args>
VTKM_CONT void DynamicCellSetBase<CellSetList>::CastAndCall(Functor&& f, Args&&... args) const
{
bool called = false;
detail::DynamicCellSetTry tryCellSet(this->CellSet.get());
vtkm::ListForEach(
tryCellSet, CellSetList{}, std::forward<Functor>(f), called, std::forward<Args>(args)...);
if (!called)
{
VTKM_LOG_CAST_FAIL(*this, CellSetList);
throw vtkm::cont::ErrorBadValue("Could not find appropriate cast for cell set.");
}
}
using DynamicCellSet = DynamicCellSetBase<VTKM_DEFAULT_CELL_SET_LIST>;
namespace internal
{
template <typename CellSetList>
struct DynamicTransformTraits<vtkm::cont::DynamicCellSetBase<CellSetList>>
{
using DynamicTag = vtkm::cont::internal::DynamicTransformTagCastAndCall;
};
} // namespace internal
namespace internal
{
/// Checks to see if the given object is a dynamic cell set. It contains a
/// typedef named \c type that is either std::true_type or std::false_type.
/// Both of these have a typedef named value with the respective boolean value.
///
template <typename T>
struct DynamicCellSetCheck
{
using type = std::false_type;
};
template <typename CellSetList>
struct DynamicCellSetCheck<vtkm::cont::DynamicCellSetBase<CellSetList>>
{
using type = std::true_type;
};
#define VTKM_IS_DYNAMIC_CELL_SET(T) \
VTKM_STATIC_ASSERT(::vtkm::cont::internal::DynamicCellSetCheck<T>::type::value)
#define VTKM_IS_DYNAMIC_OR_STATIC_CELL_SET(T) \
VTKM_STATIC_ASSERT(::vtkm::cont::internal::CellSetCheck<T>::type::value || \
::vtkm::cont::internal::DynamicCellSetCheck<T>::type::value)
} // namespace internal
}
} // namespace vtkm::cont
//=============================================================================
// Specializations of serialization related classes
/// @cond SERIALIZATION
namespace mangled_diy_namespace
{
namespace internal
{
struct DynamicCellSetSerializeFunctor
{
template <typename CellSetType>
void operator()(const CellSetType& cs, BinaryBuffer& bb) const
{
vtkmdiy::save(bb, vtkm::cont::SerializableTypeString<CellSetType>::Get());
vtkmdiy::save(bb, cs);
}
};
template <typename CellSetTypes>
struct DynamicCellSetDeserializeFunctor
{
template <typename CellSetType>
void operator()(CellSetType,
vtkm::cont::DynamicCellSetBase<CellSetTypes>& dh,
const std::string& typeString,
bool& success,
BinaryBuffer& bb) const
{
if (!success && (typeString == vtkm::cont::SerializableTypeString<CellSetType>::Get()))
{
CellSetType cs;
vtkmdiy::load(bb, cs);
dh = vtkm::cont::DynamicCellSetBase<CellSetTypes>(cs);
success = true;
}
}
};
} // internal
template <typename CellSetTypes>
struct Serialization<vtkm::cont::DynamicCellSetBase<CellSetTypes>>
{
private:
using Type = vtkm::cont::DynamicCellSetBase<CellSetTypes>;
public:
static VTKM_CONT void save(BinaryBuffer& bb, const Type& obj)
{
obj.CastAndCall(internal::DynamicCellSetSerializeFunctor{}, bb);
}
static VTKM_CONT void load(BinaryBuffer& bb, Type& obj)
{
std::string typeString;
vtkmdiy::load(bb, typeString);
bool success = false;
vtkm::ListForEach(internal::DynamicCellSetDeserializeFunctor<CellSetTypes>{},
CellSetTypes{},
obj,
typeString,
success,
bb);
if (!success)
{
throw vtkm::cont::ErrorBadType("Error deserializing DynamicCellSet. Message TypeString: " +
typeString);
}
}
};
} // diy
/// @endcond SERIALIZATION
#endif //vtk_m_cont_DynamicCellSet_h