vtk-m/vtkm/rendering/Canvas.h

229 lines
7.4 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_rendering_Canvas_h
#define vtk_m_rendering_Canvas_h
#include <vtkm/rendering/vtkm_rendering_export.h>
#include <vtkm/Deprecated.h>
#include <vtkm/Matrix.h>
#include <vtkm/Types.h>
#include <vtkm/cont/ColorTable.h>
#include <vtkm/cont/DataSet.h>
#include <vtkm/rendering/BitmapFont.h>
#include <vtkm/rendering/Camera.h>
#include <vtkm/rendering/Color.h>
#include <vtkm/rendering/Texture2D.h>
#define VTKM_DEFAULT_CANVAS_DEPTH 1.001f
namespace vtkm
{
namespace rendering
{
class WorldAnnotator;
class VTKM_RENDERING_EXPORT Canvas
{
public:
using ColorBufferType = vtkm::cont::ArrayHandle<vtkm::Vec4f_32>;
using DepthBufferType = vtkm::cont::ArrayHandle<vtkm::Float32>;
using FontTextureType = vtkm::rendering::Texture2D<1>;
Canvas(vtkm::Id width = 1024, vtkm::Id height = 1024);
virtual ~Canvas();
virtual vtkm::rendering::Canvas* NewCopy() const;
VTKM_DEPRECATED(1.6, "Initialize() does nothing.")
virtual void Initialize() {}
VTKM_DEPRECATED(1.6, "Activate() does nothing.")
virtual void Activate() {}
virtual void Clear();
VTKM_DEPRECATED(1.6, "Finish() does nothing.")
virtual void Finish() {}
virtual void BlendBackground();
VTKM_CONT
vtkm::Id GetWidth() const;
VTKM_CONT
vtkm::Id GetHeight() const;
VTKM_CONT
const ColorBufferType& GetColorBuffer() const;
VTKM_CONT
ColorBufferType& GetColorBuffer();
VTKM_CONT
const DepthBufferType& GetDepthBuffer() const;
VTKM_CONT
DepthBufferType& GetDepthBuffer();
///@{
/// \brief Gets the image in this `Canvas` as a `vtkm::cont::DataSet`.
///
/// The returned `DataSet` will be a uniform structured 2D grid. The color and depth
/// buffers will be attached as field with the given names. If the name for the color
/// or depth field is empty, then that respective field will not be added.
///
/// The arrays of the color and depth buffer are shallow copied. Thus, changes in
/// the `Canvas` may cause unexpected behavior in the `DataSet`.
///
VTKM_CONT vtkm::cont::DataSet GetDataSet(const std::string& colorFieldName = "color",
const std::string& depthFieldName = "depth") const;
VTKM_CONT vtkm::cont::DataSet GetDataSet(const char* colorFieldName,
const char* depthFieldName = "depth") const;
///@}
VTKM_CONT
void ResizeBuffers(vtkm::Id width, vtkm::Id height);
VTKM_CONT
const vtkm::rendering::Color& GetBackgroundColor() const;
VTKM_CONT
void SetBackgroundColor(const vtkm::rendering::Color& color);
VTKM_CONT
const vtkm::rendering::Color& GetForegroundColor() const;
VTKM_CONT
void SetForegroundColor(const vtkm::rendering::Color& color);
VTKM_CONT
vtkm::Id2 GetScreenPoint(vtkm::Float32 x,
vtkm::Float32 y,
vtkm::Float32 z,
const vtkm::Matrix<vtkm::Float32, 4, 4>& transfor) const;
// If a subclass uses a system that renderers to different buffers, then
// these should be overridden to copy the data to the buffers.
virtual void RefreshColorBuffer() const {}
virtual void RefreshDepthBuffer() const {}
virtual void SetViewToWorldSpace(const vtkm::rendering::Camera& camera, bool clip);
virtual void SetViewToScreenSpace(const vtkm::rendering::Camera& camera, bool clip);
virtual void SetViewportClipping(const vtkm::rendering::Camera&, bool) {}
virtual void SaveAs(const std::string& fileName) const;
/// Creates a WorldAnnotator of a type that is paired with this Canvas. Other
/// types of world annotators might work, but this provides a default.
///
/// The WorldAnnotator is created with the C++ new keyword (so it should be
/// deleted with delete later). A pointer to the created WorldAnnotator is
/// returned.
///
virtual vtkm::rendering::WorldAnnotator* CreateWorldAnnotator() const;
VTKM_CONT
virtual void AddColorSwatch(const vtkm::Vec2f_64& point0,
const vtkm::Vec2f_64& point1,
const vtkm::Vec2f_64& point2,
const vtkm::Vec2f_64& point3,
const vtkm::rendering::Color& color) const;
VTKM_CONT
void AddColorSwatch(const vtkm::Float64 x0,
const vtkm::Float64 y0,
const vtkm::Float64 x1,
const vtkm::Float64 y1,
const vtkm::Float64 x2,
const vtkm::Float64 y2,
const vtkm::Float64 x3,
const vtkm::Float64 y3,
const vtkm::rendering::Color& color) const;
VTKM_CONT
virtual void AddLine(const vtkm::Vec2f_64& point0,
const vtkm::Vec2f_64& point1,
vtkm::Float32 linewidth,
const vtkm::rendering::Color& color) const;
VTKM_CONT
void AddLine(vtkm::Float64 x0,
vtkm::Float64 y0,
vtkm::Float64 x1,
vtkm::Float64 y1,
vtkm::Float32 linewidth,
const vtkm::rendering::Color& color) const;
VTKM_CONT
virtual void AddColorBar(const vtkm::Bounds& bounds,
const vtkm::cont::ColorTable& colorTable,
bool horizontal) const;
VTKM_CONT
void AddColorBar(vtkm::Float32 x,
vtkm::Float32 y,
vtkm::Float32 width,
vtkm::Float32 height,
const vtkm::cont::ColorTable& colorTable,
bool horizontal) const;
virtual void AddText(const vtkm::Vec2f_32& position,
vtkm::Float32 scale,
vtkm::Float32 angle,
vtkm::Float32 windowAspect,
const vtkm::Vec2f_32& anchor,
const vtkm::rendering::Color& color,
const std::string& text) const;
VTKM_CONT
void AddText(vtkm::Float32 x,
vtkm::Float32 y,
vtkm::Float32 scale,
vtkm::Float32 angle,
vtkm::Float32 windowAspect,
vtkm::Float32 anchorX,
vtkm::Float32 anchorY,
const vtkm::rendering::Color& color,
const std::string& text) const;
VTKM_CONT
void AddText(const vtkm::Matrix<vtkm::Float32, 4, 4>& transform,
vtkm::Float32 scale,
const vtkm::Vec2f_32& anchor,
const vtkm::rendering::Color& color,
const std::string& text,
const vtkm::Float32& depth = 0) const;
friend class AxisAnnotation2D;
friend class ColorBarAnnotation;
friend class ColorLegendAnnotation;
friend class TextAnnotationScreen;
friend class TextRenderer;
friend class WorldAnnotator;
private:
bool LoadFont() const;
const vtkm::Matrix<vtkm::Float32, 4, 4>& GetModelView() const;
const vtkm::Matrix<vtkm::Float32, 4, 4>& GetProjection() const;
struct CanvasInternals;
std::shared_ptr<CanvasInternals> Internals;
};
}
} //namespace vtkm::rendering
#endif //vtk_m_rendering_Canvas_h