vtk-m/vtkm/rendering/MapperRayTracer.cxx

158 lines
4.6 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#include <vtkm/rendering/MapperRayTracer.h>
#include <vtkm/cont/Timer.h>
#include <vtkm/cont/TryExecute.h>
#include <vtkm/rendering/CanvasRayTracer.h>
#include <vtkm/rendering/internal/RunTriangulator.h>
#include <vtkm/rendering/raytracing/Camera.h>
#include <vtkm/rendering/raytracing/Logger.h>
#include <vtkm/rendering/raytracing/RayOperations.h>
#include <vtkm/rendering/raytracing/RayTracer.h>
#include <vtkm/rendering/raytracing/SphereExtractor.h>
#include <vtkm/rendering/raytracing/SphereIntersector.h>
#include <vtkm/rendering/raytracing/TriangleExtractor.h>
namespace vtkm
{
namespace rendering
{
struct MapperRayTracer::InternalsType
{
vtkm::rendering::CanvasRayTracer* Canvas;
vtkm::rendering::raytracing::RayTracer Tracer;
vtkm::rendering::raytracing::Camera RayCamera;
vtkm::rendering::raytracing::Ray<vtkm::Float32> Rays;
bool CompositeBackground;
bool Shade;
VTKM_CONT
InternalsType()
: Canvas(nullptr)
, CompositeBackground(true)
, Shade(true)
{
}
};
MapperRayTracer::MapperRayTracer()
: Internals(new InternalsType)
{
}
MapperRayTracer::~MapperRayTracer() {}
void MapperRayTracer::SetCanvas(vtkm::rendering::Canvas* canvas)
{
if (canvas != nullptr)
{
this->Internals->Canvas = dynamic_cast<CanvasRayTracer*>(canvas);
if (this->Internals->Canvas == nullptr)
{
throw vtkm::cont::ErrorBadValue("Ray Tracer: bad canvas type. Must be CanvasRayTracer");
}
}
else
{
this->Internals->Canvas = nullptr;
}
}
vtkm::rendering::Canvas* MapperRayTracer::GetCanvas() const
{
return this->Internals->Canvas;
}
void MapperRayTracer::RenderCells(const vtkm::cont::DynamicCellSet& cellset,
const vtkm::cont::CoordinateSystem& coords,
const vtkm::cont::Field& scalarField,
const vtkm::cont::ColorTable& vtkmNotUsed(colorTable),
const vtkm::rendering::Camera& camera,
const vtkm::Range& scalarRange)
{
raytracing::Logger* logger = raytracing::Logger::GetInstance();
logger->OpenLogEntry("mapper_ray_tracer");
vtkm::cont::Timer tot_timer;
tot_timer.Start();
vtkm::cont::Timer timer;
// make sure we start fresh
this->Internals->Tracer.Clear();
//
// Add supported shapes
//
vtkm::Bounds shapeBounds;
raytracing::TriangleExtractor triExtractor;
triExtractor.ExtractCells(cellset);
if (triExtractor.GetNumberOfTriangles() > 0)
{
auto triIntersector = std::make_shared<raytracing::TriangleIntersector>();
triIntersector->SetData(coords, triExtractor.GetTriangles());
this->Internals->Tracer.AddShapeIntersector(triIntersector);
shapeBounds.Include(triIntersector->GetShapeBounds());
}
//
// Create rays
//
vtkm::Int32 width = (vtkm::Int32)this->Internals->Canvas->GetWidth();
vtkm::Int32 height = (vtkm::Int32)this->Internals->Canvas->GetHeight();
this->Internals->RayCamera.SetParameters(camera, width, height);
this->Internals->RayCamera.CreateRays(this->Internals->Rays, shapeBounds);
this->Internals->Tracer.GetCamera() = this->Internals->RayCamera;
this->Internals->Rays.Buffers.at(0).InitConst(0.f);
raytracing::RayOperations::MapCanvasToRays(
this->Internals->Rays, camera, *this->Internals->Canvas);
this->Internals->Tracer.SetField(scalarField, scalarRange);
this->Internals->Tracer.SetColorMap(this->ColorMap);
this->Internals->Tracer.SetShadingOn(this->Internals->Shade);
this->Internals->Tracer.Render(this->Internals->Rays);
timer.Start();
this->Internals->Canvas->WriteToCanvas(
this->Internals->Rays, this->Internals->Rays.Buffers.at(0).Buffer, camera);
if (this->Internals->CompositeBackground)
{
this->Internals->Canvas->BlendBackground();
}
vtkm::Float64 time = timer.GetElapsedTime();
logger->AddLogData("write_to_canvas", time);
time = tot_timer.GetElapsedTime();
logger->CloseLogEntry(time);
}
void MapperRayTracer::SetCompositeBackground(bool on)
{
this->Internals->CompositeBackground = on;
}
void MapperRayTracer::SetShadingOn(bool on)
{
this->Internals->Shade = on;
}
vtkm::rendering::Mapper* MapperRayTracer::NewCopy() const
{
return new vtkm::rendering::MapperRayTracer(*this);
}
}
} // vtkm::rendering