vtk-m/vtkm/rendering/Scene.h
2019-04-17 10:57:13 -06:00

52 lines
1.3 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_rendering_Scene_h
#define vtk_m_rendering_Scene_h
#include <vtkm/rendering/vtkm_rendering_export.h>
#include <vtkm/rendering/Actor.h>
#include <vtkm/rendering/Camera.h>
#include <vtkm/rendering/Canvas.h>
#include <vtkm/rendering/Mapper.h>
#include <memory>
namespace vtkm
{
namespace rendering
{
class VTKM_RENDERING_EXPORT Scene
{
public:
Scene();
void AddActor(const vtkm::rendering::Actor& actor);
const vtkm::rendering::Actor& GetActor(vtkm::IdComponent index) const;
vtkm::IdComponent GetNumberOfActors() const;
void Render(vtkm::rendering::Mapper& mapper,
vtkm::rendering::Canvas& canvas,
const vtkm::rendering::Camera& camera) const;
vtkm::Bounds GetSpatialBounds() const;
private:
struct InternalsType;
std::shared_ptr<InternalsType> Internals;
};
}
} //namespace vtkm::rendering
#endif //vtk_m_rendering_Scene_h