vtk-m/vtkm/rendering/TextAnnotationScreen.cxx

57 lines
1.9 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#include <vtkm/rendering/TextAnnotationScreen.h>
namespace vtkm
{
namespace rendering
{
TextAnnotationScreen::TextAnnotationScreen(const std::string& text,
const vtkm::rendering::Color& color,
vtkm::Float32 scale,
const vtkm::Vec2f_32& position,
vtkm::Float32 angleDegrees)
: TextAnnotation(text, color, scale)
, Position(position)
, Angle(angleDegrees)
{
}
TextAnnotationScreen::~TextAnnotationScreen() {}
void TextAnnotationScreen::SetPosition(const vtkm::Vec2f_32& position)
{
this->Position = position;
}
void TextAnnotationScreen::SetPosition(vtkm::Float32 xpos, vtkm::Float32 ypos)
{
this->SetPosition(vtkm::make_Vec(xpos, ypos));
}
void TextAnnotationScreen::Render(const vtkm::rendering::Camera& vtkmNotUsed(camera),
const vtkm::rendering::WorldAnnotator& vtkmNotUsed(annotator),
vtkm::rendering::Canvas& canvas) const
{
vtkm::Float32 windowAspect = vtkm::Float32(canvas.GetWidth()) / vtkm::Float32(canvas.GetHeight());
canvas.AddText(this->Position,
this->Scale,
this->Angle,
windowAspect,
this->Anchor,
this->TextColor,
this->Text);
}
}
} // namespace vtkm::rendering