vtk-m/vtkm/rendering/TextAnnotationScreen.h
Kenneth Moreland 0be50c119d Update VTK-m code to use new Vec aliases
Should make the code easier to read.
2019-07-31 12:55:40 -06:00

47 lines
1.4 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_rendering_TextAnnotationScreen_h
#define vtk_m_rendering_TextAnnotationScreen_h
#include <vtkm/rendering/TextAnnotation.h>
namespace vtkm
{
namespace rendering
{
class VTKM_RENDERING_EXPORT TextAnnotationScreen : public TextAnnotation
{
protected:
vtkm::Vec2f_32 Position;
vtkm::Float32 Angle;
public:
TextAnnotationScreen(const std::string& text,
const vtkm::rendering::Color& color,
vtkm::Float32 scale,
const vtkm::Vec2f_32& position,
vtkm::Float32 angleDegrees = 0);
~TextAnnotationScreen();
void SetPosition(const vtkm::Vec2f_32& position);
void SetPosition(vtkm::Float32 posx, vtkm::Float32 posy);
void Render(const vtkm::rendering::Camera& camera,
const vtkm::rendering::WorldAnnotator& annotator,
vtkm::rendering::Canvas& canvas) const override;
};
}
} // namespace vtkm::rendering
#endif //vtk_m_rendering_TextAnnotationScreen_h