vtk-m/vtkm/rendering/View.cxx

229 lines
5.9 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#include <vtkm/rendering/View.h>
namespace vtkm
{
namespace rendering
{
struct View::InternalData
{
~InternalData()
{
delete MapperPointer;
delete CanvasPointer;
delete WorldAnnotatorPointer;
}
vtkm::rendering::Scene Scene;
vtkm::rendering::Mapper* MapperPointer{ nullptr };
vtkm::rendering::Canvas* CanvasPointer{ nullptr };
vtkm::rendering::WorldAnnotator* WorldAnnotatorPointer{ nullptr };
std::vector<std::unique_ptr<vtkm::rendering::TextAnnotation>> TextAnnotations;
std::vector<std::function<void(void)>> AdditionalAnnotations;
vtkm::rendering::Camera Camera;
};
View::View(const vtkm::rendering::Scene& scene,
const vtkm::rendering::Mapper& mapper,
const vtkm::rendering::Canvas& canvas,
const vtkm::rendering::Color& backgroundColor,
const vtkm::rendering::Color& foregroundColor)
: Internal(std::make_shared<InternalData>())
{
this->Internal->Scene = scene;
this->Internal->MapperPointer = mapper.NewCopy();
this->Internal->CanvasPointer = canvas.NewCopy();
this->Internal->WorldAnnotatorPointer = canvas.CreateWorldAnnotator();
this->Internal->CanvasPointer->SetBackgroundColor(backgroundColor);
this->Internal->CanvasPointer->SetForegroundColor(foregroundColor);
this->AxisColor = foregroundColor;
vtkm::Bounds spatialBounds = this->Internal->Scene.GetSpatialBounds();
this->Internal->Camera.ResetToBounds(spatialBounds);
if (spatialBounds.Z.Length() > 0.0)
{
this->Internal->Camera.SetModeTo3D();
}
else
{
this->Internal->Camera.SetModeTo2D();
}
}
View::View(const vtkm::rendering::Scene& scene,
const vtkm::rendering::Mapper& mapper,
const vtkm::rendering::Canvas& canvas,
const vtkm::rendering::Camera& camera,
const vtkm::rendering::Color& backgroundColor,
const vtkm::rendering::Color& foregroundColor)
: Internal(std::make_shared<InternalData>())
{
this->Internal->Scene = scene;
this->Internal->MapperPointer = mapper.NewCopy();
this->Internal->CanvasPointer = canvas.NewCopy();
this->Internal->WorldAnnotatorPointer = canvas.CreateWorldAnnotator();
this->Internal->Camera = camera;
this->Internal->CanvasPointer->SetBackgroundColor(backgroundColor);
this->Internal->CanvasPointer->SetForegroundColor(foregroundColor);
this->AxisColor = foregroundColor;
}
View::~View() {}
const vtkm::rendering::Scene& View::GetScene() const
{
return this->Internal->Scene;
}
vtkm::rendering::Scene& View::GetScene()
{
return this->Internal->Scene;
}
void View::SetScene(const vtkm::rendering::Scene& scene)
{
this->Internal->Scene = scene;
}
const vtkm::rendering::Mapper& View::GetMapper() const
{
return *this->Internal->MapperPointer;
}
vtkm::rendering::Mapper& View::GetMapper()
{
return *this->Internal->MapperPointer;
}
const vtkm::rendering::Canvas& View::GetCanvas() const
{
return *this->Internal->CanvasPointer;
}
vtkm::rendering::Canvas& View::GetCanvas()
{
return *this->Internal->CanvasPointer;
}
const vtkm::rendering::WorldAnnotator& View::GetWorldAnnotator() const
{
return *this->Internal->WorldAnnotatorPointer;
}
const vtkm::rendering::Camera& View::GetCamera() const
{
return this->Internal->Camera;
}
vtkm::rendering::Camera& View::GetCamera()
{
return this->Internal->Camera;
}
void View::SetCamera(const vtkm::rendering::Camera& camera)
{
this->Internal->Camera = camera;
}
const vtkm::rendering::Color& View::GetBackgroundColor() const
{
return this->Internal->CanvasPointer->GetBackgroundColor();
}
void View::SetBackgroundColor(const vtkm::rendering::Color& color)
{
this->Internal->CanvasPointer->SetBackgroundColor(color);
}
void View::SetForegroundColor(const vtkm::rendering::Color& color)
{
this->Internal->CanvasPointer->SetForegroundColor(color);
}
void View::Initialize() {}
void View::SaveAs(const std::string& fileName) const
{
this->GetCanvas().SaveAs(fileName);
}
void View::SetAxisColor(vtkm::rendering::Color c)
{
this->AxisColor = c;
}
void View::ClearAnnotations()
{
this->Internal->TextAnnotations.clear();
}
void View::AddAnnotation(std::unique_ptr<vtkm::rendering::TextAnnotation> ann)
{
this->Internal->TextAnnotations.push_back(std::move(ann));
}
void View::ClearTextAnnotations()
{
this->Internal->TextAnnotations.clear();
}
void View::AddTextAnnotation(std::unique_ptr<vtkm::rendering::TextAnnotation> ann)
{
this->Internal->TextAnnotations.push_back(std::move(ann));
}
void View::ClearAdditionalAnnotations()
{
this->Internal->AdditionalAnnotations.clear();
}
void View::AddAdditionalAnnotation(std::function<void(void)> ann)
{
this->Internal->AdditionalAnnotations.emplace_back(ann);
}
void View::RenderAnnotations()
{
if (this->RenderAnnotationsEnabled)
{
this->SetupForScreenSpace();
this->RenderScreenAnnotations();
for (auto& textAnnotation : this->Internal->TextAnnotations)
{
textAnnotation->Render(this->GetCamera(), this->GetWorldAnnotator(), this->GetCanvas());
}
for (auto& additionalAnnotation : this->Internal->AdditionalAnnotations)
{
additionalAnnotation();
}
this->SetupForWorldSpace();
if (this->WorldAnnotationsEnabled)
{
this->RenderWorldAnnotations();
}
}
}
void View::SetupForWorldSpace(bool viewportClip)
{
this->GetCanvas().SetViewToWorldSpace(this->Internal->Camera, viewportClip);
}
void View::SetupForScreenSpace(bool viewportClip)
{
this->GetCanvas().SetViewToScreenSpace(this->Internal->Camera, viewportClip);
}
} // namespace vtkm::rendering
} // namespace vtkm