vtk-m/vtkm/rendering/WorldAnnotator.h
Kenneth Moreland 0be50c119d Update VTK-m code to use new Vec aliases
Should make the code easier to read.
2019-07-31 12:55:40 -06:00

95 lines
2.9 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_rendering_WorldAnnotator_h
#define vtk_m_rendering_WorldAnnotator_h
#include <vtkm/rendering/vtkm_rendering_export.h>
#include <vtkm/Types.h>
#include <vtkm/rendering/Canvas.h>
#include <vtkm/rendering/Color.h>
namespace vtkm
{
namespace rendering
{
class Canvas;
class VTKM_RENDERING_EXPORT WorldAnnotator
{
public:
WorldAnnotator(const vtkm::rendering::Canvas* canvas);
virtual ~WorldAnnotator();
virtual void AddLine(const vtkm::Vec3f_64& point0,
const vtkm::Vec3f_64& point1,
vtkm::Float32 lineWidth,
const vtkm::rendering::Color& color,
bool inFront = false) const;
VTKM_CONT
void AddLine(vtkm::Float64 x0,
vtkm::Float64 y0,
vtkm::Float64 z0,
vtkm::Float64 x1,
vtkm::Float64 y1,
vtkm::Float64 z1,
vtkm::Float32 lineWidth,
const vtkm::rendering::Color& color,
bool inFront = false) const
{
this->AddLine(
vtkm::make_Vec(x0, y0, z0), vtkm::make_Vec(x1, y1, z1), lineWidth, color, inFront);
}
virtual void AddText(const vtkm::Vec3f_32& origin,
const vtkm::Vec3f_32& right,
const vtkm::Vec3f_32& up,
vtkm::Float32 scale,
const vtkm::Vec2f_32& anchor,
const vtkm::rendering::Color& color,
const std::string& text,
const vtkm::Float32 depth = 0.f) const;
VTKM_CONT
void AddText(vtkm::Float32 originX,
vtkm::Float32 originY,
vtkm::Float32 originZ,
vtkm::Float32 rightX,
vtkm::Float32 rightY,
vtkm::Float32 rightZ,
vtkm::Float32 upX,
vtkm::Float32 upY,
vtkm::Float32 upZ,
vtkm::Float32 scale,
vtkm::Float32 anchorX,
vtkm::Float32 anchorY,
const vtkm::rendering::Color& color,
const std::string& text) const
{
this->AddText(vtkm::make_Vec(originX, originY, originZ),
vtkm::make_Vec(rightX, rightY, rightZ),
vtkm::make_Vec(upX, upY, upZ),
scale,
vtkm::make_Vec(anchorX, anchorY),
color,
text);
}
private:
const vtkm::rendering::Canvas* Canvas;
};
}
} //namespace vtkm::rendering
#endif // vtk_m_rendering_WorldAnnotator_h