vtk-m/vtkm/worklet/ContourTreeUniformAugmented.h
2020-12-02 14:29:15 -08:00

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//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
// Copyright (c) 2018, The Regents of the University of California, through
// Lawrence Berkeley National Laboratory (subject to receipt of any required approvals
// from the U.S. Dept. of Energy). All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// (1) Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// (2) Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// (3) Neither the name of the University of California, Lawrence Berkeley National
// Laboratory, U.S. Dept. of Energy nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
// OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
//
//=============================================================================
//
// This code is an extension of the algorithm presented in the paper:
// Parallel Peak Pruning for Scalable SMP Contour Tree Computation.
// Hamish Carr, Gunther Weber, Christopher Sewell, and James Ahrens.
// Proceedings of the IEEE Symposium on Large Data Analysis and Visualization
// (LDAV), October 2016, Baltimore, Maryland.
//
// The PPP2 algorithm and software were jointly developed by
// Hamish Carr (University of Leeds), Gunther H. Weber (LBNL), and
// Oliver Ruebel (LBNL)
//==============================================================================
#ifndef vtk_m_worklet_ContourTreeUniformAugmented_h
#define vtk_m_worklet_ContourTreeUniformAugmented_h
#include <sstream>
#include <utility>
// VTKM includes
#include <vtkm/Math.h>
#include <vtkm/Types.h>
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/ArrayHandleCounting.h>
#include <vtkm/cont/Field.h>
#include <vtkm/cont/Timer.h>
#include <vtkm/worklet/DispatcherMapField.h>
#include <vtkm/worklet/WorkletMapField.h>
// Contour tree worklet includes
#include <vtkm/worklet/contourtree_augmented/ActiveGraph.h>
#include <vtkm/worklet/contourtree_augmented/ContourTree.h>
#include <vtkm/worklet/contourtree_augmented/ContourTreeMaker.h>
#include <vtkm/worklet/contourtree_augmented/DataSetMesh.h>
#include <vtkm/worklet/contourtree_augmented/MergeTree.h>
#include <vtkm/worklet/contourtree_augmented/MeshExtrema.h>
#include <vtkm/worklet/contourtree_augmented/Types.h>
#include <vtkm/worklet/contourtree_augmented/meshtypes/ContourTreeMesh.h>
#include <vtkm/worklet/contourtree_augmented/meshtypes/mesh_boundary/MeshBoundary2D.h>
#include <vtkm/worklet/contourtree_augmented/meshtypes/mesh_boundary/MeshBoundary3D.h>
#include <vtkm/worklet/contourtree_augmented/meshtypes/mesh_boundary/MeshBoundaryContourTreeMesh.h>
namespace vtkm
{
namespace worklet
{
/// Compute the contour tree for 2d and 3d uniform grids and arbitrary topology graphs
class ContourTreeAugmented
{
public:
/*!
* Log level to be used for outputting timing information. Default is vtkm::cont::LogLevel::Perf
* Use vtkm::cont::LogLevel::Off to disable outputing the results via vtkm logging here. The
* results are saved in the TimingsLogString variable so we can use it to do our own logging
*/
vtkm::cont::LogLevel TimingsLogLevel = vtkm::cont::LogLevel::Perf;
/// Remember the results from our time-keeping so we can customize our logging
std::string TimingsLogString;
/*!
* Run the contour tree to merge an existing set of contour trees
*
* fieldArray : Needed only as a pass-through value but not used in this case
* mesh : The ContourTreeMesh for which the contour tree should be computed
* contourTree : The output contour tree to be computed (output)
* sortOrder : The sort order for the mesh vertices (output)
* nIterations : The number of iterations used to compute the contour tree (output)
* computeRegularStructure : 0=Off, 1=full augmentation with all vertices
* 2=boundary augmentation using meshBoundary
* meshBoundary : This parameter is generated by calling mesh.GetMeshBoundaryExecutionObject
* For regular 2D/3D meshes this required no extra parameters, however, for a
* ContourTreeMesh additional information about the block must be given. Rather
* than generating the MeshBoundary descriptor here, we therefore, require it
* as an input. The MeshBoundary is used to augment the contour tree with the
* mesh boundary vertices. It is needed only if we want to augement by the
* mesh boundary and computeRegularStructure is False (i.e., if we compute
* the full regular strucuture this is not needed because all vertices
* (including the boundary) will be addded to the tree anyways.
*/
template <typename FieldType,
typename StorageType,
typename MeshType,
typename MeshBoundaryMeshExecType>
void Run(const vtkm::cont::ArrayHandle<FieldType, StorageType> fieldArray,
MeshType& mesh,
contourtree_augmented::ContourTree& contourTree,
contourtree_augmented::IdArrayType& sortOrder,
vtkm::Id& nIterations,
unsigned int computeRegularStructure,
const MeshBoundaryMeshExecType& meshBoundary)
{
RunContourTree(
fieldArray, // Just a place-holder to fill the required field. Used when calling SortData on the contour tree which is a no-op
contourTree,
sortOrder,
nIterations,
mesh,
computeRegularStructure,
meshBoundary);
return;
}
/*!
* Run the contour tree analysis. This helper function is used to
* allow one to run the contour tree in a consistent fashion independent
* of whether the data is 2D, 3D, or 3D_MC. This function initalizes
* the approbritate mesh class from the contourtree_augmented worklet
* and constructs ths mesh boundary exectuion object to be used. It the
* subsequently calls RunContourTree method to compute the actual contour tree.
*
* fieldArray : Needed only as a pass-through value but not used in this case
* mesh : The ContourTreeMesh for which the contour tree should be computed
* contourTree : The output contour tree to be computed (output)
* sortOrder : The sort order for the mesh vertices (output)
* nIterations : The number of iterations used to compute the contour tree (output)
* nRows : Number of rows (i.e, x values) in the input mesh
* nCols : Number of columns (i.e, y values) in the input mesh
* nSlices : Number of slicex (i.e, z values) in the input mesh. Default is 1
* to avoid having to set the nSlices for 2D input meshes
* useMarchingCubes : Boolean indicating whether marching cubes (true) or freudenthal (false)
* connectivity should be used. Valid only for 3D input data. Default is false.
* computeRegularStructure : 0=Off, 1=full augmentation with all vertices
* 2=boundary augmentation using meshBoundary.
*/
template <typename FieldType, typename StorageType>
void Run(const vtkm::cont::ArrayHandle<FieldType, StorageType> fieldArray,
contourtree_augmented::ContourTree& contourTree,
contourtree_augmented::IdArrayType& sortOrder,
vtkm::Id& nIterations,
const vtkm::Id3 meshSize,
bool useMarchingCubes = false,
unsigned int computeRegularStructure = 1)
{
using namespace vtkm::worklet::contourtree_augmented;
// 2D Contour Tree
if (meshSize[2] == 1)
{
// Build the mesh and fill in the values
DataSetMeshTriangulation2DFreudenthal mesh(vtkm::Id2{ meshSize[0], meshSize[1] });
// Run the contour tree on the mesh
RunContourTree(fieldArray,
contourTree,
sortOrder,
nIterations,
mesh,
computeRegularStructure,
mesh.GetMeshBoundaryExecutionObject());
return;
}
// 3D Contour Tree using marching cubes
else if (useMarchingCubes)
{
// Build the mesh and fill in the values
DataSetMeshTriangulation3DMarchingCubes mesh(meshSize);
// Run the contour tree on the mesh
RunContourTree(fieldArray,
contourTree,
sortOrder,
nIterations,
mesh,
computeRegularStructure,
mesh.GetMeshBoundaryExecutionObject());
return;
}
// 3D Contour Tree with Freudenthal
else
{
// Build the mesh and fill in the values
DataSetMeshTriangulation3DFreudenthal mesh(meshSize);
// Run the contour tree on the mesh
RunContourTree(fieldArray,
contourTree,
sortOrder,
nIterations,
mesh,
computeRegularStructure,
mesh.GetMeshBoundaryExecutionObject());
return;
}
}
private:
/*!
* Run the contour tree for the given mesh. This function implements the main steps for
* computing the contour tree after the mesh has been constructed using the approbrite
* contour tree mesh class.
*
* fieldArray : The values of the mesh
* contourTree : The output contour tree to be computed (output)
* sortOrder : The sort order for the mesh vertices (output)
* nIterations : The number of iterations used to compute the contour tree (output)
* mesh : The specific mesh (see vtkm/worklet/contourtree_augmented/mesh_dem_meshtypes
* computeRegularStructure : 0=Off, 1=full augmentation with all vertices
* 2=boundary augmentation using meshBoundary
* meshBoundary : This parameter is generated by calling mesh.GetMeshBoundaryExecutionObject
* For regular 2D/3D meshes this required no extra parameters, however, for a
* ContourTreeMesh additional information about the block must be given. Rather
* than generating the MeshBoundary descriptor here, we therefore, require it
* as an input. The MeshBoundary is used to augment the contour tree with the
* mesh boundary vertices. It is needed only if we want to augement by the
* mesh boundary and computeRegularStructure is False (i.e., if we compute
* the full regular strucuture this is not needed because all vertices
* (including the boundary) will be addded to the tree anyways.
*/
template <typename FieldType,
typename StorageType,
typename MeshClass,
typename MeshBoundaryClass>
void RunContourTree(const vtkm::cont::ArrayHandle<FieldType, StorageType> fieldArray,
contourtree_augmented::ContourTree& contourTree,
contourtree_augmented::IdArrayType& sortOrder,
vtkm::Id& nIterations,
MeshClass& mesh,
unsigned int computeRegularStructure,
const MeshBoundaryClass& meshBoundary)
{
using namespace vtkm::worklet::contourtree_augmented;
// Stage 1: Load the data into the mesh. This is done in the Run() method above and accessible
// here via the mesh parameter. The actual data load is performed outside of the
// worklet in the example contour tree app (or whoever uses the worklet)
// Stage 2 : Sort the data on the mesh to initialize sortIndex & indexReverse on the mesh
// Start the timer for the mesh sort
vtkm::cont::Timer timer;
timer.Start();
std::stringstream timingsStream; // Use a string stream to log in one message
// Sort the mesh data
mesh.SortData(fieldArray);
timingsStream << " " << std::setw(38) << std::left << "Sort Data"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
timer.Start();
// Stage 3: Assign every mesh vertex to a peak
MeshExtrema extrema(mesh.NumVertices);
extrema.SetStarts(mesh, true);
extrema.BuildRegularChains(true);
timingsStream << " " << std::setw(38) << std::left << "Join Tree Regular Chains"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
timer.Start();
// Stage 4: Identify join saddles & construct Active Join Graph
MergeTree joinTree(mesh.NumVertices, true);
ActiveGraph joinGraph(true);
joinGraph.Initialise(mesh, extrema);
timingsStream << " " << std::setw(38) << std::left << "Join Tree Initialize Active Graph"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
#ifdef DEBUG_PRINT
joinGraph.DebugPrint("Active Graph Instantiated", __FILE__, __LINE__);
#endif
timer.Start();
// Stage 5: Compute Join Tree Hyperarcs from Active Join Graph
joinGraph.MakeMergeTree(joinTree, extrema);
timingsStream << " " << std::setw(38) << std::left << "Join Tree Compute"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
#ifdef DEBUG_PRINT
joinTree.DebugPrint("Join tree Computed", __FILE__, __LINE__);
joinTree.DebugPrintTree("Join tree", __FILE__, __LINE__, mesh);
#endif
timer.Start();
// Stage 6: Assign every mesh vertex to a pit
extrema.SetStarts(mesh, false);
extrema.BuildRegularChains(false);
timingsStream << " " << std::setw(38) << std::left << "Split Tree Regular Chains"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
timer.Start();
// Stage 7: Identify split saddles & construct Active Split Graph
MergeTree splitTree(mesh.NumVertices, false);
ActiveGraph splitGraph(false);
splitGraph.Initialise(mesh, extrema);
timingsStream << " " << std::setw(38) << std::left << "Split Tree Initialize Active Graph"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
#ifdef DEBUG_PRINT
splitGraph.DebugPrint("Active Graph Instantiated", __FILE__, __LINE__);
#endif
timer.Start();
// Stage 8: Compute Split Tree Hyperarcs from Active Split Graph
splitGraph.MakeMergeTree(splitTree, extrema);
timingsStream << " " << std::setw(38) << std::left << "Split Tree Compute"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
#ifdef DEBUG_PRINT
splitTree.DebugPrint("Split tree Computed", __FILE__, __LINE__);
// Debug split and join tree
joinTree.DebugPrintTree("Join tree", __FILE__, __LINE__, mesh);
splitTree.DebugPrintTree("Split tree", __FILE__, __LINE__, mesh);
#endif
timer.Start();
// Stage 9: Join & Split Tree are Augmented, then combined to construct Contour Tree
contourTree.Init(mesh.NumVertices);
ContourTreeMaker treeMaker(contourTree, joinTree, splitTree);
// 9.1 First we compute the hyper- and super- structure
treeMaker.ComputeHyperAndSuperStructure();
timingsStream << " " << std::setw(38) << std::left
<< "Contour Tree Hyper and Super Structure"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
timer.Start();
// 9.2 Then we compute the regular structure
if (computeRegularStructure == 1) // augment with all vertices
{
treeMaker.ComputeRegularStructure(extrema);
timingsStream << " " << std::setw(38) << std::left << "Contour Tree Regular Structure"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
}
else if (computeRegularStructure == 2) // augment by the mesh boundary
{
treeMaker.ComputeBoundaryRegularStructure(extrema, mesh, meshBoundary);
timingsStream << " " << std::setw(38) << std::left
<< "Contour Tree Boundary Regular Structure"
<< ": " << timer.GetElapsedTime() << " seconds" << std::endl;
}
timer.Start();
// Collect the output data
nIterations = treeMaker.ContourTreeResult.NumIterations;
// Need to make a copy of sortOrder since ContourTreeMesh uses a smart array handle
// TODO: Check if we can just make sortOrder a return array with variable type or if we can make the SortOrder return optional
// TODO/FIXME: According to Ken Moreland the short answer is no. We may need to go back and refactor this when we
// improve the contour tree API. https://gitlab.kitware.com/vtk/vtk-m/-/merge_requests/2263#note_831128 for more details.
vtkm::cont::Algorithm::Copy(mesh.SortOrder, sortOrder);
// ProcessContourTree::CollectSortedSuperarcs<DeviceAdapter>(contourTree, mesh.SortOrder, saddlePeak);
// contourTree.SortedArcPrint(mesh.SortOrder);
// contourTree.PrintDotSuperStructure();
// Log the collected timing results in one coherent log entry
this->TimingsLogString = timingsStream.str();
if (this->TimingsLogLevel != vtkm::cont::LogLevel::Off)
{
VTKM_LOG_S(this->TimingsLogLevel,
std::endl
<< " ------------------- Contour Tree Worklet Timings ----------------------"
<< std::endl
<< this->TimingsLogString);
}
}
};
} // namespace vtkm
} // namespace vtkm::worklet
#endif // vtk_m_worklet_ContourTreeUniformAugmented_h