vtk-m/vtkm/worklet/Triangulate.h

99 lines
3.1 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtkm_m_worklet_Triangulate_h
#define vtkm_m_worklet_Triangulate_h
#include <vtkm/worklet/triangulate/TriangulateExplicit.h>
#include <vtkm/worklet/triangulate/TriangulateStructured.h>
namespace vtkm
{
namespace worklet
{
class Triangulate
{
public:
//
// Distribute multiple copies of cell data depending on cells create from original
//
struct DistributeCellData : public vtkm::worklet::WorkletMapField
{
using ControlSignature = void(FieldIn inIndices, FieldOut outIndices);
using ScatterType = vtkm::worklet::ScatterCounting;
template <typename CountArrayType>
VTKM_CONT static ScatterType MakeScatter(const CountArrayType& countArray)
{
return ScatterType(countArray);
}
template <typename T>
VTKM_EXEC void operator()(T inputIndex, T& outputIndex) const
{
outputIndex = inputIndex;
}
};
Triangulate()
: OutCellScatter(vtkm::cont::ArrayHandle<vtkm::IdComponent>{})
{
}
// Triangulate explicit data set, save number of triangulated cells per input
template <typename CellSetType>
vtkm::cont::CellSetSingleType<> Run(const CellSetType& cellSet)
{
TriangulateExplicit worklet;
vtkm::cont::ArrayHandle<vtkm::IdComponent> outCellsPerCell;
vtkm::cont::CellSetSingleType<> result = worklet.Run(cellSet, outCellsPerCell);
this->OutCellScatter = DistributeCellData::MakeScatter(outCellsPerCell);
return result;
}
// Triangulate structured data set, save number of triangulated cells per input
vtkm::cont::CellSetSingleType<> Run(const vtkm::cont::CellSetStructured<2>& cellSet)
{
TriangulateStructured worklet;
vtkm::cont::ArrayHandle<vtkm::IdComponent> outCellsPerCell;
vtkm::cont::CellSetSingleType<> result = worklet.Run(cellSet, outCellsPerCell);
this->OutCellScatter = DistributeCellData::MakeScatter(outCellsPerCell);
return result;
}
vtkm::cont::CellSetSingleType<> Run(const vtkm::cont::CellSetStructured<3>&)
{
throw vtkm::cont::ErrorBadType("CellSetStructured<3> can't be triangulated");
}
// Using the saved input to output cells, expand cell data
template <typename ValueType, typename StorageType>
vtkm::cont::ArrayHandle<ValueType> ProcessCellField(
const vtkm::cont::ArrayHandle<ValueType, StorageType>& input) const
{
vtkm::cont::ArrayHandle<ValueType> output;
vtkm::worklet::DispatcherMapField<DistributeCellData> dispatcher(this->OutCellScatter);
dispatcher.Invoke(input, output);
return output;
}
DistributeCellData::ScatterType GetOutCellScatter() const { return this->OutCellScatter; }
private:
DistributeCellData::ScatterType OutCellScatter;
};
}
} // namespace vtkm::worklet
#endif // vtkm_m_worklet_Triangulate_h