vtk-m/vtkm/worklet/VertexClustering.h
Kenneth Moreland 68f39b86a8 Deprecate VariantArrayHandle
`VaraintArrayHandle` has been replaced by `UnknownArrayHandle` and
`UncertainArrayHandle`. Officially make it deprecated and point users to
the new implementations.
2021-04-07 16:12:38 -06:00

556 lines
18 KiB
C++

//============================================================================
// Copyright (c) Kitware, Inc.
// All rights reserved.
// See LICENSE.txt for details.
//
// This software is distributed WITHOUT ANY WARRANTY; without even
// the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the above copyright notice for more information.
//============================================================================
#ifndef vtk_m_worklet_VertexClustering_h
#define vtk_m_worklet_VertexClustering_h
#include <vtkm/BinaryOperators.h>
#include <vtkm/BinaryPredicates.h>
#include <vtkm/Types.h>
#include <vtkm/cont/Algorithm.h>
#include <vtkm/cont/ArrayCopy.h>
#include <vtkm/cont/ArrayHandle.h>
#include <vtkm/cont/ArrayHandleConstant.h>
#include <vtkm/cont/ArrayHandleDiscard.h>
#include <vtkm/cont/ArrayHandleIndex.h>
#include <vtkm/cont/ArrayHandlePermutation.h>
#include <vtkm/cont/DataSet.h>
#include <vtkm/cont/Logging.h>
#include <vtkm/cont/UnknownArrayHandle.h>
#include <vtkm/worklet/DispatcherMapField.h>
#include <vtkm/worklet/DispatcherMapTopology.h>
#include <vtkm/worklet/DispatcherReduceByKey.h>
#include <vtkm/worklet/Keys.h>
#include <vtkm/worklet/StableSortIndices.h>
#include <vtkm/worklet/WorkletMapField.h>
#include <vtkm/worklet/WorkletMapTopology.h>
#include <vtkm/worklet/WorkletReduceByKey.h>
//#define __VTKM_VERTEX_CLUSTERING_BENCHMARK
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
#include <vtkm/cont/Timer.h>
#endif
namespace vtkm
{
namespace worklet
{
namespace internal
{
/// Selects the representative point somewhat randomly from the pool of points
/// in a cluster.
struct SelectRepresentativePoint : public vtkm::worklet::WorkletReduceByKey
{
using ControlSignature = void(KeysIn clusterIds, ValuesIn points, ReducedValuesOut repPoints);
using ExecutionSignature = _3(_2);
using InputDomain = _1;
template <typename PointsInVecType>
VTKM_EXEC typename PointsInVecType::ComponentType operator()(
const PointsInVecType& pointsIn) const
{
// Grab the point from the middle of the set. This usually does a decent
// job of selecting a representative point that won't emphasize the cluster
// partitions.
//
// Note that we must use the stable sorting with the worklet::Keys for this
// to be reproducible across backends.
return pointsIn[pointsIn.GetNumberOfComponents() / 2];
}
struct RunTrampoline
{
template <typename InputPointsArrayType, typename KeyType>
VTKM_CONT void operator()(const InputPointsArrayType& points,
const vtkm::worklet::Keys<KeyType>& keys,
vtkm::cont::UnknownArrayHandle& output) const
{
vtkm::cont::ArrayHandle<typename InputPointsArrayType::ValueType> out;
vtkm::worklet::DispatcherReduceByKey<SelectRepresentativePoint> dispatcher;
dispatcher.Invoke(keys, points, out);
output = out;
}
};
template <typename KeyType, typename InputDynamicPointsArrayType>
VTKM_CONT static vtkm::cont::UnknownArrayHandle Run(
const vtkm::worklet::Keys<KeyType>& keys,
const InputDynamicPointsArrayType& inputPoints)
{
vtkm::cont::UnknownArrayHandle output;
RunTrampoline trampoline;
vtkm::cont::CastAndCall(inputPoints, trampoline, keys, output);
return output;
}
};
template <typename ValueType, typename StorageType, typename IndexArrayType>
VTKM_CONT vtkm::cont::ArrayHandle<ValueType> ConcretePermutationArray(
const IndexArrayType& indices,
const vtkm::cont::ArrayHandle<ValueType, StorageType>& values)
{
vtkm::cont::ArrayHandle<ValueType> result;
auto tmp = vtkm::cont::make_ArrayHandlePermutation(indices, values);
vtkm::cont::ArrayCopy(tmp, result);
return result;
}
template <typename T, vtkm::IdComponent N>
vtkm::cont::ArrayHandle<T> copyFromVec(vtkm::cont::ArrayHandle<vtkm::Vec<T, N>> const& other)
{
const T* vmem = reinterpret_cast<const T*>(&*other.ReadPortal().GetIteratorBegin());
vtkm::cont::ArrayHandle<T> result =
vtkm::cont::make_ArrayHandle(vmem, other.GetNumberOfValues() * N, vtkm::CopyFlag::On);
return result;
}
} // namespace internal
struct VertexClustering
{
struct GridInfo
{
vtkm::Id3 dim;
vtkm::Vec3f_64 origin;
vtkm::Vec3f_64 bin_size;
vtkm::Vec3f_64 inv_bin_size;
};
// input: points output: cid of the points
class MapPointsWorklet : public vtkm::worklet::WorkletMapField
{
private:
GridInfo Grid;
public:
using ControlSignature = void(FieldIn, FieldOut);
using ExecutionSignature = void(_1, _2);
VTKM_CONT
MapPointsWorklet(const GridInfo& grid)
: Grid(grid)
{
}
/// determine grid resolution for clustering
template <typename PointType>
VTKM_EXEC vtkm::Id GetClusterId(const PointType& p) const
{
using ComponentType = typename PointType::ComponentType;
PointType gridOrigin(static_cast<ComponentType>(this->Grid.origin[0]),
static_cast<ComponentType>(this->Grid.origin[1]),
static_cast<ComponentType>(this->Grid.origin[2]));
PointType p_rel = (p - gridOrigin) * this->Grid.inv_bin_size;
vtkm::Id x = vtkm::Min(static_cast<vtkm::Id>(p_rel[0]), this->Grid.dim[0] - 1);
vtkm::Id y = vtkm::Min(static_cast<vtkm::Id>(p_rel[1]), this->Grid.dim[1] - 1);
vtkm::Id z = vtkm::Min(static_cast<vtkm::Id>(p_rel[2]), this->Grid.dim[2] - 1);
return x + this->Grid.dim[0] * (y + this->Grid.dim[1] * z); // get a unique hash value
}
template <typename PointType>
VTKM_EXEC void operator()(const PointType& point, vtkm::Id& cid) const
{
cid = this->GetClusterId(point);
VTKM_ASSERT(cid >= 0); // the id could overflow if too many cells
}
};
class MapCellsWorklet : public vtkm::worklet::WorkletVisitCellsWithPoints
{
public:
using ControlSignature = void(CellSetIn cellset,
FieldInPoint pointClusterIds,
FieldOutCell cellClusterIds);
using ExecutionSignature = void(_2, _3);
VTKM_CONT
MapCellsWorklet() {}
// TODO: Currently only works with Triangle cell types
template <typename ClusterIdsVecType>
VTKM_EXEC void operator()(const ClusterIdsVecType& pointClusterIds,
vtkm::Id3& cellClusterId) const
{
cellClusterId[0] = pointClusterIds[0];
cellClusterId[1] = pointClusterIds[1];
cellClusterId[2] = pointClusterIds[2];
}
};
/// pass 3
class IndexingWorklet : public vtkm::worklet::WorkletMapField
{
public:
using ControlSignature = void(FieldIn, WholeArrayOut);
using ExecutionSignature = void(WorkIndex, _1, _2); // WorkIndex: use vtkm indexing
template <typename OutPortalType>
VTKM_EXEC void operator()(const vtkm::Id& counter,
const vtkm::Id& cid,
const OutPortalType& outPortal) const
{
outPortal.Set(cid, counter);
}
};
class Cid2PointIdWorklet : public vtkm::worklet::WorkletMapField
{
vtkm::Id NPoints;
VTKM_EXEC
void rotate(vtkm::Id3& ids) const
{
vtkm::Id temp = ids[0];
ids[0] = ids[1];
ids[1] = ids[2];
ids[2] = temp;
}
public:
using ControlSignature = void(FieldIn, FieldOut, WholeArrayIn);
using ExecutionSignature = void(_1, _2, _3);
VTKM_CONT
Cid2PointIdWorklet(vtkm::Id nPoints)
: NPoints(nPoints)
{
}
template <typename InPortalType>
VTKM_EXEC void operator()(const vtkm::Id3& cid3,
vtkm::Id3& pointId3,
const InPortalType& inPortal) const
{
if (cid3[0] == cid3[1] || cid3[0] == cid3[2] || cid3[1] == cid3[2])
{
pointId3[0] = pointId3[1] = pointId3[2] = this->NPoints; // invalid cell to be removed
}
else
{
pointId3[0] = inPortal.Get(cid3[0]);
pointId3[1] = inPortal.Get(cid3[1]);
pointId3[2] = inPortal.Get(cid3[2]);
// Sort triangle point ids so that the same triangle will have the same signature
// Rotate these ids making the first one the smallest
if (pointId3[0] > pointId3[1] || pointId3[0] > pointId3[2])
{
rotate(pointId3);
if (pointId3[0] > pointId3[1] || pointId3[0] > pointId3[2])
{
rotate(pointId3);
}
}
}
}
};
using TypeInt64 = vtkm::List<vtkm::Int64>;
class Cid3HashWorklet : public vtkm::worklet::WorkletMapField
{
private:
vtkm::Int64 NPoints;
public:
using ControlSignature = void(FieldIn, FieldOut);
using ExecutionSignature = void(_1, _2);
VTKM_CONT
Cid3HashWorklet(vtkm::Id nPoints)
: NPoints(nPoints)
{
}
VTKM_EXEC
void operator()(const vtkm::Id3& cid, vtkm::Int64& cidHash) const
{
cidHash =
cid[0] + this->NPoints * (cid[1] + this->NPoints * cid[2]); // get a unique hash value
}
};
class Cid3UnhashWorklet : public vtkm::worklet::WorkletMapField
{
private:
vtkm::Int64 NPoints;
public:
using ControlSignature = void(FieldIn, FieldOut);
using ExecutionSignature = void(_1, _2);
VTKM_CONT
Cid3UnhashWorklet(vtkm::Id nPoints)
: NPoints(nPoints)
{
}
VTKM_EXEC
void operator()(const vtkm::Int64& cidHash, vtkm::Id3& cid) const
{
cid[0] = static_cast<vtkm::Id>(cidHash % this->NPoints);
vtkm::Int64 t = cidHash / this->NPoints;
cid[1] = static_cast<vtkm::Id>(t % this->NPoints);
cid[2] = static_cast<vtkm::Id>(t / this->NPoints);
}
};
public:
///////////////////////////////////////////////////
/// \brief VertexClustering: Mesh simplification
///
template <typename DynamicCellSetType, typename DynamicCoordinateHandleType>
vtkm::cont::DataSet Run(const DynamicCellSetType& cellSet,
const DynamicCoordinateHandleType& coordinates,
const vtkm::Bounds& bounds,
const vtkm::Id3& nDivisions)
{
VTKM_LOG_SCOPE(vtkm::cont::LogLevel::Perf, "VertexClustering Worklet");
/// determine grid resolution for clustering
GridInfo gridInfo;
{
gridInfo.origin[0] = bounds.X.Min;
gridInfo.origin[1] = bounds.Y.Min;
gridInfo.origin[2] = bounds.Z.Min;
gridInfo.dim[0] = nDivisions[0];
gridInfo.dim[1] = nDivisions[1];
gridInfo.dim[2] = nDivisions[2];
gridInfo.bin_size[0] = bounds.X.Length() / static_cast<vtkm::Float64>(nDivisions[0]);
gridInfo.bin_size[1] = bounds.Y.Length() / static_cast<vtkm::Float64>(nDivisions[1]);
gridInfo.bin_size[2] = bounds.Z.Length() / static_cast<vtkm::Float64>(nDivisions[2]);
gridInfo.inv_bin_size[0] = 1. / gridInfo.bin_size[0];
gridInfo.inv_bin_size[1] = 1. / gridInfo.bin_size[1];
gridInfo.inv_bin_size[2] = 1. / gridInfo.bin_size[2];
}
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
vtkm::cont::Timer totalTimer;
totalTimer.Start();
vtkm::cont::Timer timer;
timer.Start();
#endif
//////////////////////////////////////////////
/// start algorithm
/// pass 1 : assign points with (cluster) ids based on the grid it falls in
///
/// map points
vtkm::cont::ArrayHandle<vtkm::Id> pointCidArray;
vtkm::worklet::DispatcherMapField<MapPointsWorklet> mapPointsDispatcher(
(MapPointsWorklet(gridInfo)));
mapPointsDispatcher.Invoke(coordinates, pointCidArray);
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
timer.stop();
std::cout << "Time map points (s): " << timer.GetElapsedTime() << std::endl;
timer.Start();
#endif
/// pass 2 : Choose a representative point from each cluster for the output:
vtkm::cont::UnknownArrayHandle repPointArray;
{
vtkm::worklet::Keys<vtkm::Id> keys;
keys.BuildArrays(pointCidArray, vtkm::worklet::KeysSortType::Stable);
// Create a View with all the keys offsets but the last element since
// BuildArrays uses ScanExtended
auto keysView = vtkm::cont::make_ArrayHandleView(
keys.GetOffsets(), 0, keys.GetOffsets().GetNumberOfValues() - 1);
// For mapping properties, this map will select an arbitrary point from
// the cluster:
this->PointIdMap = internal::ConcretePermutationArray(keysView, keys.GetSortedValuesMap());
// Compute representative points from each cluster (may not match the
// PointIdMap indexing)
repPointArray = internal::SelectRepresentativePoint::Run(keys, coordinates);
}
auto repPointCidArray =
vtkm::cont::make_ArrayHandlePermutation(this->PointIdMap, pointCidArray);
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
std::cout << "Time after reducing points (s): " << timer.GetElapsedTime() << std::endl;
timer.Start();
#endif
/// Pass 3 : Decimated mesh generation
/// For each original triangle, only output vertices from
/// three different clusters
/// map each triangle vertex to the cluster id's
/// of the cell vertices
vtkm::cont::ArrayHandle<vtkm::Id3> cid3Array;
vtkm::worklet::DispatcherMapTopology<MapCellsWorklet> mapCellsDispatcher;
mapCellsDispatcher.Invoke(cellSet, pointCidArray, cid3Array);
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
std::cout << "Time after clustering cells (s): " << timer.GetElapsedTime() << std::endl;
timer.Start();
#endif
/// preparation: Get the indexes of the clustered points to prepare for new cell array
vtkm::cont::ArrayHandle<vtkm::Id> cidIndexArray;
cidIndexArray.Allocate(gridInfo.dim[0] * gridInfo.dim[1] * gridInfo.dim[2]);
vtkm::worklet::DispatcherMapField<IndexingWorklet> indexingDispatcher;
indexingDispatcher.Invoke(repPointCidArray, cidIndexArray);
pointCidArray.ReleaseResources();
repPointCidArray.ReleaseResources();
///
/// map: convert each triangle vertices from original point id to the new cluster indexes
/// If the triangle is degenerated, set the ids to <nPoints, nPoints, nPoints>
/// This ensures it will be placed at the end of the array when sorted.
///
vtkm::Id nPoints = repPointArray.GetNumberOfValues();
vtkm::cont::ArrayHandle<vtkm::Id3> pointId3Array;
vtkm::worklet::DispatcherMapField<Cid2PointIdWorklet> cid2PointIdDispatcher(
(Cid2PointIdWorklet(nPoints)));
cid2PointIdDispatcher.Invoke(cid3Array, pointId3Array, cidIndexArray);
cid3Array.ReleaseResources();
cidIndexArray.ReleaseResources();
bool doHashing = (nPoints < (1 << 21)); // Check whether we can hash Id3 into 64-bit integers
if (doHashing)
{
/// Create hashed array
vtkm::cont::ArrayHandle<vtkm::Int64> pointId3HashArray;
vtkm::worklet::DispatcherMapField<Cid3HashWorklet> cid3HashDispatcher(
(Cid3HashWorklet(nPoints)));
cid3HashDispatcher.Invoke(pointId3Array, pointId3HashArray);
pointId3Array.ReleaseResources();
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
std::cout << "Time before sort and unique with hashing (s): " << timer.GetElapsedTime()
<< std::endl;
timer.Start();
#endif
this->CellIdMap = vtkm::worklet::StableSortIndices::Sort(pointId3HashArray);
vtkm::worklet::StableSortIndices::Unique(pointId3HashArray, this->CellIdMap);
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
std::cout << "Time after sort and unique with hashing (s): " << timer.GetElapsedTime()
<< std::endl;
timer.Start();
#endif
// Create a temporary permutation array and use that for unhashing.
auto tmpPerm = vtkm::cont::make_ArrayHandlePermutation(this->CellIdMap, pointId3HashArray);
// decode
vtkm::worklet::DispatcherMapField<Cid3UnhashWorklet> cid3UnhashDispatcher(
(Cid3UnhashWorklet(nPoints)));
cid3UnhashDispatcher.Invoke(tmpPerm, pointId3Array);
}
else
{
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
std::cout << "Time before sort and unique [no hashing] (s): " << timer.GetElapsedTime()
<< std::endl;
timer.Start();
#endif
this->CellIdMap = vtkm::worklet::StableSortIndices::Sort(pointId3Array);
vtkm::worklet::StableSortIndices::Unique(pointId3Array, this->CellIdMap);
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
std::cout << "Time after sort and unique [no hashing] (s): " << timer.GetElapsedTime()
<< std::endl;
timer.Start();
#endif
// Permute the connectivity array into a basic array handle. Use a
// temporary array handle to avoid memory aliasing.
{
vtkm::cont::ArrayHandle<vtkm::Id3> tmp;
tmp = internal::ConcretePermutationArray(this->CellIdMap, pointId3Array);
pointId3Array = tmp;
}
}
// remove the last element if invalid
vtkm::Id cells = pointId3Array.GetNumberOfValues();
if (cells > 0 && pointId3Array.ReadPortal().Get(cells - 1)[2] >= nPoints)
{
cells--;
pointId3Array.Allocate(cells, vtkm::CopyFlag::On);
this->CellIdMap.Allocate(cells, vtkm::CopyFlag::On);
}
/// output
vtkm::cont::DataSet output;
output.AddCoordinateSystem(vtkm::cont::CoordinateSystem("coordinates", repPointArray));
vtkm::cont::CellSetSingleType<> triangles;
triangles.Fill(repPointArray.GetNumberOfValues(),
vtkm::CellShapeTagTriangle::Id,
3,
internal::copyFromVec(pointId3Array));
output.SetCellSet(triangles);
#ifdef __VTKM_VERTEX_CLUSTERING_BENCHMARK
std::cout << "Wrap-up (s): " << timer.GetElapsedTime() << std::endl;
vtkm::Float64 t = totalTimer.GetElapsedTime();
std::cout << "Time (s): " << t << std::endl;
std::cout << "number of output points: " << repPointArray.GetNumberOfValues() << std::endl;
std::cout << "number of output cells: " << pointId3Array.GetNumberOfValues() << std::endl;
#endif
return output;
}
template <typename ValueType, typename StorageType>
vtkm::cont::ArrayHandle<ValueType> ProcessPointField(
const vtkm::cont::ArrayHandle<ValueType, StorageType>& input) const
{
return internal::ConcretePermutationArray(this->PointIdMap, input);
}
template <typename ValueType, typename StorageType>
vtkm::cont::ArrayHandle<ValueType> ProcessCellField(
const vtkm::cont::ArrayHandle<ValueType, StorageType>& input) const
{
return internal::ConcretePermutationArray(this->CellIdMap, input);
}
vtkm::cont::ArrayHandle<vtkm::Id> GetPointIdMap() const { return this->PointIdMap; }
vtkm::cont::ArrayHandle<vtkm::Id> GetCellIdMap() const { return this->CellIdMap; }
private:
vtkm::cont::ArrayHandle<vtkm::Id> PointIdMap;
vtkm::cont::ArrayHandle<vtkm::Id> CellIdMap;
}; // struct VertexClustering
}
} // namespace vtkm::worklet
#endif // vtk_m_worklet_VertexClustering_h